WagesofSin Posted May 3, 2006 Report Share Posted May 3, 2006 Seems we have an auction channel... are there any rules to use it. Or is it not implemented? Link to comment Share on other sites More sharing options...
WarriorCleric Posted May 3, 2006 Report Share Posted May 3, 2006 Same rules as any other channel, and keep in mind it's an area channel. Noone really ever uses it because the value system in FL is not really setup for an auction style. I mean, money is more or less worthless, and hour worth of grinding in ofcol(or better places at higher levels) and you've got enough cash to pretty much stock yourself on shoppe items for the forseeable future. And most items people get and be nabbed alone, but with the reset to normal levels of rares, this channel might have more use as a trade channel. Economics of FL is pretty much Time, Trade and Cabal points. But now I've gone off on a tangent, I apologize. Perhaps worthless is the wrong word, but it just doesn't hold very much weight at all. In 1.0 you could buy a house, that was cool, and it took a lot of killing in Ofcol to get one. But even then it was sorta like; 'Eh, gold. Rares? Oh hell yeah.' WC Link to comment Share on other sites More sharing options...
Teralis Posted May 3, 2006 Report Share Posted May 3, 2006 Now if one could purchase other peoples items for Cabal points then and only then would there be an actual economy. Hmmm new idea.....imp that? Link to comment Share on other sites More sharing options...
WarriorCleric Posted May 3, 2006 Report Share Posted May 3, 2006 Well, even then it wouldn't be much of one because cps accumlate over time without any effort. What needs to be done is limiting of resources and/or currency, and adding items(at a cost) that people actually want, I mean think about have the crap in the shops. But generally it would be another slap in the face to equipment dependant classes, clerics would take another step forward, followed by mages, in this field because they wouldn't have to waste time getting gold for detects, protects, etc, and since they don't rely on equipment as much as a warrior, then they wouldn't need to spend so much on items, and be able to spend more on the extra bells and whistles. WC Link to comment Share on other sites More sharing options...
Fiere Posted May 3, 2006 Report Share Posted May 3, 2006 Problem, as I see it, lies in not being allowed to get things from players you couldn't get yourself in a group. Hence, auction is next to useless, because you'll either just get it yourself, or you won't get it at all. Plus, it's not global. If it was global, or even just three cities wide, and automated, it would be a bit more useful. Link to comment Share on other sites More sharing options...
Grumpy Posted May 4, 2006 Report Share Posted May 4, 2006 Well, even then it wouldn't be much of one because cps accumlate over time without any effort. Money accumulates in a bank without much effort. I think cps will work fine. Link to comment Share on other sites More sharing options...
WarriorCleric Posted May 4, 2006 Report Share Posted May 4, 2006 You're going to compare intrest rates in banks with the rate at which cp gain comes in? First, bank interest rates are neligable, you have to have an insansly large bank account to produce anything that would affect your standings, and if you have that much money, you should know enough to invest in any number of other forms of ways to make money. Look at the usefullness of 1.3 cps per tick or whatever the current rate is. How many cps buys you what? Think about that, now your going to compare pennies to that? Even pennies are in a limited supply. Noone, in even the crumbiest of schools, would make a statement that savings interest rates would be a basis for the world ecomony... Its faulty. To the core. An economy is based off of limited resources, and in most online games, FL included(with some exceptions), that limited resource is simply time because everything else, no matter how rare it drops or is found is still unlimited. In Fl Rares and Uniques are limited resources because they do max out, but that is based on population size. CPs will not do fine as is because they have no limit. WC Link to comment Share on other sites More sharing options...
Iyorvin Posted May 4, 2006 Report Share Posted May 4, 2006 I always thought a cabals coffers should pay for it's members cp gain. That way the members who play the most get paid the most, need them the most, and use them the most. Plus, it does limits the cp to 10k per cabal, that have to be used properly. Just need a cyclical aspect to it. You expend so much using cabal skills, gain paid out of coffers, but need a way to reimburse the coffers. Taking an area, or raiding would work well I suppose. Link to comment Share on other sites More sharing options...
WarriorCleric Posted May 4, 2006 Report Share Posted May 4, 2006 It's been a while since I've done the whole cabal thing, but the limit of 10k, isn't that to the coffers and not the total cps on all members of the cabal? Because I am pretty sure that players themselves have no limits to how many cps they can have. WC Link to comment Share on other sites More sharing options...
Grumpy Posted May 4, 2006 Report Share Posted May 4, 2006 Money can be printed therefore it is not limited in the strictest sense, but to my main point. Unless you can go life insurance 24/7 and use all your cabal skills at whim and still have 10k cps will I say cps are useless. But in my experience in a cabal I never seem to have enough. I can forsee great demand for cps if they are able to be traded. Link to comment Share on other sites More sharing options...
Raargant Posted May 4, 2006 Report Share Posted May 4, 2006 Players have no limits, that is correct, WC. I've seen more than a few with well over 10k; the highest I think I've seen was on Martineius, who had 40k or so. Link to comment Share on other sites More sharing options...
WarriorCleric Posted May 4, 2006 Report Share Posted May 4, 2006 Money can be printed therefore it is not limited in the strictest sense' date=' but to my main point. Unless you can go life insurance 24/7 and use all your cabal skills at whim and still have 10k cps will I say cps are useless. But in my experience in a cabal I never seem to have enough. I can forsee great demand for cps if they are able to be traded.[/quote'] Why should cabals be the force, cabals are not a requirement, not everyone is in a cabal, if a system were to be introduced to affect the in game values, then it would have to be something that all players can use and affect. Money is printed, but to say that it can just be printed to make more drasticly over simplifies the process. No government can just make more money, when they do that they lower the value of each bit of currency and they screw the country over and has been seen in hyperinflations world over when countries try this asinine practice. Money has to represent something of value, maybe the gold standard was removed as the only standard but paper notes still represent something of value. But even with cps, the issue with it's limits is that as you have more, you are not diminishing the amount someone else can have. That's really what you need if you want to create a synthetic economic system. Sure, on a micro scale, your neighbor getting ten thousand dollars doesn't affect you much at all, but on a macro scale, their are limits that exist and as you take some from one place, it's removing it from another. Viri once spoke about making a finite amount of money in the game as something he was working on. Though it was scrapped, as I recall, because it slide the balance of power away from the more equipment/potion dependant classes. WC Link to comment Share on other sites More sharing options...
Chayesh Posted May 4, 2006 Report Share Posted May 4, 2006 CPs are not capped for players. Raar's right...Martineius routinely had about 25-30k at any given time. Link to comment Share on other sites More sharing options...
Marc Posted May 4, 2006 Report Share Posted May 4, 2006 WC does have a very valid point. You cannot base an economy on an unlimited resource. And if you made a finite amount of gold, you'd have to scrap all the gold rewards from quests. Because then the only way you should be able to get gold would be through the economy (or stealing, looting etc.) it wouldn't just be able to appear as you do a quest. Of course you could argue that the person you do the quest for gave you the gold, but where are they getting their gold from to give to every character that does the quest? I think that Korthian is doing a fine job at the moment with his little brokerage service, so if you want to buy something, contact him or one of his brokers, I think this has the potential to become a new cabal if anyone else likes the idea. perhaps [MERCHANT] Link to comment Share on other sites More sharing options...
WagesofSin Posted May 5, 2006 Author Report Share Posted May 5, 2006 There used to be something like that wasn't there? Think it was called Trader. Though it was pretty unpopular... Link to comment Share on other sites More sharing options...
WarriorCleric Posted May 5, 2006 Report Share Posted May 5, 2006 Trader was not an offical thing. WC Link to comment Share on other sites More sharing options...
KRins Posted May 16, 2006 Report Share Posted May 16, 2006 Not sure if you have ever taken any flavor of an economics class...but printing more money just devalues all of the money. Every dollar in your wallet is backed by resources held by your home government (be they real or speculated.) The US can't just print a trillion dollars cause they feel like it. The dollar would be worth as much as the peso or the yen then. Wanna pay 2mil dollars for a Civic. Didn't think so. Link to comment Share on other sites More sharing options...
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