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Caerka Vishwau


Imoutgoodbye

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Put simply, is no more. I've tried every which way to make this character work. But it's too frustrating.

Take, for example, paladins. I can dual wield axes, land three or four magic missiles, but the fact is, I can run and return all day. I will not out attrition a class that has trance and cure critical. My damage output does not keep up with the damage the paladin is doing to me. My bashes miss.

Next example: Rilithin. I couldn't come close to touching him on my best day. No two ways about it.

Another example? Courael. Literally destroyed me in six rounds via bash lock. All I could do was giggle at the screen. Every single Knight is MUCH better dressed than me.

Sylf. Cleave won't land. I've had times, with cleave at 100%, where it doesn't even look like it tries to go off. His saves must be off the chart. Poison, plague, silence, energy drain....nothing. Took probably two tries, maximum, ever, for his dispel to go through.

Nope, Caerka is done. If an IMM wants, they can put up my disgusting PK record that contains 0 wins. I'm not con deathing a character, not like this.

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:( :(

Good luck with your next.

As much as it sounds hard - sometimes you can only learn by getting killed a few (dozen) times. Trust me, you do learn though. Play the same class again and you'll be amazed at how many 'simple' things you just do compared to someone who has never played the class.

L-A

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I don't know jack about DK's. All I know is there have been some great avian DK's in the past so you must have been doing something wrong.

That's what I thought when I rolled an Avian DK. Avians are the GREATEST DK. No way I couldn't get at least ONE kill with that. The sad part is, I should have played it safe. There were two times I can count I should have had a kill. They got away from me and logged. For two weeks after that, I would see Rilithin or Sylf or Courael...and I'd log out. Figured if you can't beat 'em, do what all the others are doing. I think that was after my 14th death or something like that. I don't have an exact number, but I think I'd used around 26 lives when I threw the towel in.

But, what made my DK different...oh, yes, that pesky thing called equipment. I noticed, after spending almost 300k with a Merchant, that only then did my Moderate, with a Journeyman flag, start to stand a chance. However, over the next three battles, four of these nice five items (all it took was five items to give me a chance: Ancient Banner, black dragonscale ring, Ring of Accuracy, Scourge Cloak, and Crabshell leggings) were looted from my corpse. Anytime I started to become a threat, it was taken from me. It's like saying "Learn, but, don't achieve anything."

Which is why I went Moderate in the first place. I didn't lose everything at once, I couldn't. I guess I should have waited until I got into a cabal so I could put life insurance on. Live and learn. Live and learn. There is definitely still a difference in power between those with great equipment and those with okay equipment. Journeyman makes a difference in filling that gap for a Moderate, but without being able to hold onto enough good pieces, it isn't enough.

That is my technical mistake.

My strategical mistakes I had all but made up for near the end. My biggest hole in the strategy department is I still suck at gathering consumables aka, I don't have time to do EVERYTHING. I maybe can put in four to six hours a week without ignoring my school work. Nine to ten if I have training to do with no enemies around because then I can just read.

Take it as you will. That's my last say on the subject. I did give it a hell of a shot this time, no matter what anyone has to say or think about it.

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  • Implementor

I think you did learn quite a bit on this character, even if it may not seem so much so to you right now.

It's not just the class, but pk in general. You have to actually do it to get better.

Dks are not an easy class to play. Their counterpart, paladins, are easier and have higher survivability, but are also harder to get a kill with. Clerics aren't bad at all for survivability (good, portal) and also for getting a kill in (evils have it easier there).

With the rough classes you could at least have hidden when you got outdamaged, esp with a ranger, you also have pets to help you get eq.

As to eq, learn how to get it yourself. That is the biggest step there. Play a class that can do it.

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Sad to see ya go. I was excited to have someone with different talents in Nexus. Head-stompers get dull after a while :P. That said, you came at a time when the Knights were on fire, so you had a tough time of it. Good luck in your next, and keep up the learning!

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You just lack experience Valek. Of what to do to improve your chances vs those classes. And general PK experience.

You can't expect to come with a half naked moderate vs fully decked extremely experienced players and come out on top.

A undecked DK without good malforms requires a lot of strategical thinking and thought.

They are not the straight up PKers Warriors are. Weak DK's needs to do stuff and pull tricks to win.

In my view your worst mistake was going Nexian when the Knights are very strong. You should had gone with the Syndicate, or at least with the Tribunal.

The syndicate would have let you chose your targets and get the support of Merchants and of free time to get better EQ.

The Tribunal, specially Adjudicator would have allowed you to increase your power without the need of rare equipment, with a powerful guard powerful cabal gear and powerfull cabal skills.

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Just forgot to add that you are indeed right with Cleave never landing.

It has been changed from a skill that landed 99% of the time dealing high damage, to a skill that lands about 33% of the time. Not even talking about the sleeping part, which you could never depend, just about the damage ability.

Also I never understand why when a DK missed a Cleave he does not has a message saying so. There is no mud output to even state you used the skill on a fail.

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