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New trend, Rangers.


mya

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Regardless of the fire lance I'd still go ogre or feral. Not many opponents have one and if they do, so what? You got staff and pugil. You hit them more than they hit you because of pets. If you take tracker your can get the jump and lag them. If archery then you got hit and run. Beastmaser, well you'd simply outdamage them.

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Which is good' date=' because the old rangers were so weak I remember.[/quote']

Rangers were very weak. So weak in fact that they had to make the ranger paths to buff them up. Hell, noone even bothered to roll rangers save those who were just learning the game.[/sarcasm]

Apparently you've never fought Andolini. While 'weak,' most never played them to thier full potential. The paths were made to make them replayable.

Edit: *Mutters something about Ex-D&Der beating him to the punch.*

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[ Half ] (WANTED) Nyofeld the Vengeance of the Forest

[ Feral ] Thonabence Reglum the Vengeance of the Forest

[ Bhmth ] (OUTLAW) (WANTED) Kronit the Vengeance of the Forest

[ Ogre ] Olkenharn Sheradon the Vengeance of the Forest

[ Ogre ] [WATCHER] (OUTLAW) (WANTED) Bragh the Vengeance of the Forest

[ Avian ] [WATCHER] (OUTLAW) (WANTED) Nhaudamiel Windeye the Scourge of the Battlefield

nice group range

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Warrior pugil = 7 attacks

Ranger pugil = 5 attacks

Not really true

Warrior pugil = 7 attacks

Ranger pugil = 5 attacks...oh ya, plus an extra 6 more, maybe 9 from their pets, 6 more plus a crazytalk strike from a crazytalk bow that is hitting their vuln with it's arrows, or 6 plus a vuln hitting object that also lags. Uhh ya, warriors are totally better. :rolleyes:

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I believe those types of vulns (mithril for drow, wood for storm etc.) cannot be hit directly with those types of weapons. As in, a mithril weapon won't hit a Drow's vuln, but if it does a wrath attack the wrath attack will, or it can be thrown to hit the vuln. Other vulns, like fire/feral and water/dwarf/duergar, can be hit directly with attacks/spells.

Dey

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I believe the way it works is only elemental vulns are what counts.

Fight a FG with Ice.

With a Feral with Fire.

Fight an Undead with Light (holy)

Fight an Ogre with any elemental

Fight a Dwarf/duergar with Water

Fight an Avian with Wind

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Warrior pugil = 7 attacks

Ranger pugil = 5 attacks...oh ya, plus an extra 6 more, maybe 9 from their pets, 6 more plus a crazytalk strike from a crazytalk bow that is hitting their vuln with it's arrows, or 6 plus a vuln hitting object that also lags. Uhh ya, warriors are totally better. :rolleyes:

Not to mention a skill that heals them and cures some mals, plus being able to always get the jump on people with camo. And a spell that targets aff. And being able to flee and use the reingage tactics is also a killer. I always wondered how those ogre rangers were able to go two to toe with those vamps.

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