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The-Nameless

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Aabahran is a multiplayer game. Every other character you interact with is a person. I have been back for maybe a week? I see so many people who are obviously playing with ABSOLUTE hatred for some players. I say players, not characters. I can feel the hate leaking through. I can feel the desperation in a pk, knowing that if a certain person dies they are guaranteed to be full looted. I have been a player here for many years, and I am guilty of alot of things. None of them recently mind you. If you truly love this game, and want it to thrive, stop playing it like it is a single player game that you can "win". You CANNOT win this game, you play this game. There is no final boss fight and a sweet ending credit scene to watch. You cause people frustration, and anger. You take away hours of their life for no reason other than your own desire to spite someone else. I have seen cabaled qraces ganging half naked people. I have seen someone run in, and kill/full loot someone who was stunned after a duel. I have also seen ALOT of good, and genuine RP, as well as people with a legitimate desire to help. I am not saying everyone is guilty, but I phrased it the way I did in the hopes that people who are guilty of playing single player FL enrich themselves, and the mud by accepting some of these facts, and trying to do better. Treating people to a dose of OOC hate only breeds a disgusting cycle of "**** Ghrundor" and "I am gonna full loot that bastard"  and my favorite "That's it I am making <combo X> to crush him, and make him delete". When I used to use AIM as a messenger, you cannot imagine how many times I was called :Faggot, bitch, motherfucker, asshole etc etc. There is nothing in character about that. You know there where some good fights, and experiences that followed. Chatting with Mindflayer while we where fighting was always great, because there was no OOC animosity. Same with Nekky (how I miss you :( ), Tassin, Samog8, Festy. I can remember laughing, and talking shit to them because we where just playing. If we died, we knew we where gonna lose 1-2 pieces of eq, but we would never be fulled, never get sacced. I remember I once killed Balinor's halfer glad blm, and full sacced him. I was wearing absolute garbage, but I knew it was a fluke, and so instead of just holding it so he could kill me, I sacced almost his entire suit. Why did I do this? Because I used to be an immature dick of a player. I don't care if you can justify a full loot/sac through "RP", it just is irrelevant. From an RP perspective, you just ENDED THEIR LIFE, how could taking their eq possibly cause them any grief? The truth is your just being a dick lol. 

 

 

 

Now I realize many of you are going to say "oh he got full/sacced" let me assure you that is 100% not the case. I am not even a pinn yet.

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I never understood how people even found out the player behind the char unless it was told, and if you felt like other players had it out for YOU why would you tell to begin with?I guess if you studied the play style for long enough you could have an educated guess...but what a monumentous waste of time that would be.

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I have only been around for 2-3 months and I have had 2 chars at pin. Maybe its because I am new, maybe not but I have never been full looted and people have always seemed nice (relative to RP). I just dont see that. Now, perhaps someone knows who I play but it matters little to me because I dont feel like there is someone out to get me. Maybe my character but not me.

 

Now lets say that I kill some warrior. He is dead. Dead is dead. Period. There is a chance that I would feel like the gods have spited me by bringing said warrior back but until I see him walking around, he is dead. I wont hurt him (the character) by taking his stuff but at the same time he doesnt need it any more. Now if I went to the lengths to kill him, even if he came back, why would I want him to have his things over me having them? The simple answer is RP. Some people simply dont need it. Others refuse to touch the body once dead even to loot it. On the flip side If I see you walking around, I may think you played a trick on my and really arent dead (dont want you to have your stuff to come after me with). I may also realize that you were brought back (Still dont want you to have your stuff or I dont want to feel like a thief and give it back). Ultimatly it all boils down to what your character would do and who the other person is.

 

Now something that bothers me... perhaps a little off topic. Recently I was addressed by someone who asked me if I had their stuff because everything I had looked exactly like what had been taken from them by someone else (third character). This was not a good situation for me as I had a hard time role playing this exchange and to me (the player) this seemed like an inappropriate line of questioning. Was I wrong to think this?

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personally I've always thought/felt that using instant messaging to chat with other players was a slippery slope... usually those sort of dealings just breed OOC knowledge that will be used/abused IG. that being said, everyone has their own play style and reasons for doing what they do. I've never enjoyed pking because I don't enjoy being pk'd. that's just me, and I've tried to make more pk driven characters because of their rp, but the aspect that draws me to FL is the rp, itself (the element of pk only adds to the rp atmosphere). so, there are times when pk is a perfectly viable rp response... just as there are times that a full loot is motivated by rp... though, I can say, without a shadow of a doubt, that these instances are few and far between... (certainly not as bad as it used to be!) however, when it's all said and done... it's a game... and we as players should want the game to thrive. we can work toward that by building a community and creating a place that is as inviting as it is fun. 

no body likes being a tattletale, at least I don't, but if you see people breaking the rules, like you mentioned, you should report it. (not saying you haven't, you may have) 

@dewaholic: this is one of those issues that meld OOC and IC... though, I'm sure that the player was the one concerned about their eq... it's reasonable to presume that a character in FL would want something they felt belonged to them. it's best just to remain IC and turn that exchange into something productive (if possible) and get some legitimate rp going! :D

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When it comes to looting, there are two rules that I follow:

Rule number 1: If you don't know the character, treat him in a way that YOU want to be treated.

Rule number 2: If you know the character, treat him the way he deserves to be treated.

There is no RP in looting, just as there is no RP in leaving things behind. What you do after the kill defines what kind of a player you are and what is your attitude towards the person you just killed. There is no RP involved, so whoever is trying to justify (excuse) the stuff they do after the kill with RP, is simply wrong.

Everyone knows that people loot because:

1) You want the stuff

2) You want to keep down the person you just killed

3) Spite

And they are all fine.

What I have found though, is that rule number 1 and 2 are universal:

1) If you treat well a person who you despise, then a person who despises you will treat you well.

2) If treat badly a person you don't know, then others who don't know you will treat you badly.

This knowledge is empirically acquired. It is not some conclusion to which I came by following logic and guessing. It is how things are.

If you feel like there are people treating you badly, and the environment you play in is poisonous, then start the change by looking at the mirror.

Now don't get me wrong - you are not flawless, noone is. I who preach to you about tolerance, but often fall pray to hatred (and it is never without a cause). But every single time I treat someone badly, be it by heavy loot or some other manipulation, every single time I get the favour returned to me at least twice stronger. And since those cases of spite I so rare with me now, every time I get treated badly I know EXACTLY the reason for it and which debt I am paying. And I can give countless of examples.

The thing is, the people that care already know this. The people that don't - no matter how many examples you give them, they will never understand that the root of their problem lies within them.

That's the same reason for which dewaholic has never experienced what Emp is talking about, the same reason for which <some others> are always treated badly.

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I go into every fight with the expectation of being full looted.

 

If I don't get full looted, it's a treat, or a slap in the face. What I mean is - if I get full looted, I some how feel empowered: they feel that I was too strong for them and everything, including a full loot, just might save them in the future. Of course I know it won't, but I feel pretty warm.

 

If they leave something, I laugh. They actually think I need it. :)

 

I guess I'm a little different than most of you. I full loot, sometimes, and I also take nothing a lot of the time.

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Just use life-insurance pansies.

 

I get mad when I get looted but then I log off and come back 5 hours later pumped up to re-stock.  On the other hand I don't loot, save those things I need.  Unless you have gotten under my chars skin then I might take your rarest item or backpack.

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. When I used to use AIM as a messenger, you cannot imagine how many times I was called :Faggot, bitch, motherfucker, asshole etc etc. There is nothing in character about

 

Well good, I thought I was the only player at 50, that does not use AIM. Behind the scenes alliances do not mix well here. and I agree with Foxx's universal rules of looting.

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Honestly... There have never been MORE quality rares in the game. Or opportunities for AWESOME owner only weapons? Not only that you can make as many as you LIKE! OMFG.

 

I think Im going to step in for Toten here and say:

 

 

HARDEN THE 'F' UP PRINCESSES.

 

 

In my opinion the only thing I think is a 'dirty' loot is consumable looting. But dont farm it if you don't want to loose it. 

 

Call me a cynic but you guys have it easy these days - and you know it!... Remember the days of 3 titanium fullplates and 70 people fighting over them? The same days like a total of 10 people in the entire game could complete gear or navigate winter? 

 

roflcopter.

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What I dispise is unnecessary looting, e.g. you do not need it and the fight was nowhere near close. This is just spiteful and to ruin another's day and will just cause you to sit around alone in the mud.

 

If they are strong, it is fully alright to loot them. How much, depends on you.

 

Funnily, I sometimes end up full looting (and if I say it I mean it, NOTHING left) Jibber's chars. I know I've done it at least once in the past ;)

 

Then I also know he's a great pker and can deal with it.

 

I also share his feeling of not expecting much/anything left if I do die. Though I must say I've been very surprised the last few times I did die lately, people have grown a bit nicer or perhaps also in a way more stupid ;)

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I dont full loot anymore and also I expect to be full looted my only peeve is when I am killed link dead and am full looted and said person acts like they actually did something to deserve it.  Now that is my char destroyer, it so makes me not want to play the character and even makes me take a break for awhile in most cases.

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I really try and not fully loot someone for a couple of different reasons. Number one, I hate having to scrounge around for consumables, so unless it is a specific consumable I need, I generally leave those alone. As for other gear, I try and base it on my needs and how close the fight was and has been in the past.

 

If I am beating them more often than not, why punish them for keep coming back and making things interesting, I generally just grab their gold and if they have something I really want/need, only one or two of those items. However, should it be someone I am generally always losing against, I might take a bit more just to try and even things out for me in the next battle, make it less about how I got lucky or had better timing.

 

After all my time playing this game, I still have a hard time getting fully looted, but I try and keep my cool and let it go.

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