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Am I right in thinking we lost a bunch of PK logs at some point?

I was looking to check out a few different race / class match ups and remembered some specific logs I wanted to check - but they don't seem to be there.

 

I don't suppose there is any other site I might find some old logs around the use of Combat religion Clerics.

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All clumped into one lovely wall of text.  For example, just one of the Essays: http://theforsakenlands.com/community/index.php?/topic/27640-he-hexed-me-a-guide-to-shamans-by-twinblades/

 

~ Do you enjoy just getting punched in the mouth repeatedly, only to laugh as your opponent is the one lying face first in the dirt?

Do you like getting called a wussy that won't fight like a man?

Like being that guy that pisses you off from across the world?

Look no further, shamans will dance your heart and soul away! Races ~ Human – No vuln and you can pick on little kids.

Better scrub hunting range.

Average like humans always will be.

Still a very viable pick.

Duergar – Magic resist is insanely useful, coupled with a naturally high HP.

Don't roll this as your first shaman.

They are incredibly mana intensive and you'll run out quickly if you're careless with your casting.

Burrow is also super useful for survival.

Super sweet recall if you know the Underdark.

Fire Giant – If you like hardcore mode on any of those 360 games you play, this is it.

You pay a lot to get a little.

Terrible mana, terrible training time, for a high strength which you can't maximize because you don't get enhanced damage.

Also a gnarly vuln.

Don't do this with any power combo in mind.

If it's your RP, go crazy! Drow – THE choice for a guaranteed easy time.

Incredible mana pool for gratuitous combat casting, autosneak for easy escapes, very easy to train, also gets burrow for survival.

Sick recall as well.

Learn your Underdark folks.

Undead and Demon – Both are possible if you were wondering.

Try them out, both are very powerful.

Training ~ Master all your weapons, Mace, Flail, Staff, and Whip.

If you don't you can't complain when you get rocked by the warrior who was silly enough to wield your weapon type.

Weapons are simple, don't be lazy.

Spells?

You can summon, find a neat quiet spot to summon something.

Combat medics are immune to poison and plague.

Think about it.

Slith jailer is always sleeping.

Think about it.

Mastering every spell you have reduces the likelihood that you'll lose concentration and wiff on a vital mal you needed to land.

Types of spells ~ Whittling spells: These spells tend not to scare your opponent, but will add up to a death if they aren't careful.

The goal is to land these before your opponent gets paranoid.

Poison, weaken, enfeeble, visitation, faerie fog, possibly deteriorate and curse.

Chasing spells: These spells will likely get the chase in your favor.

The more of these you land, the more likely your opponent will be fleeing and/or crapping his pants (literally).

Plague, dysentery, insomnia, blasphemy, blindness.

Land at convenience: I suggest keeping your foes hysterical, cursed, and visited as often as possible.

There is no particularly “best” time to land these.

As I said, test out your foe.

If he flees on first curse, wait a little while to land it when he has a few other mals built up.

Same with hysteria and visitation.

Blindness – Removes sight.

They can't see the room, items, or anything and take a small penalty to offensive output.

Use it to screw up your enemies flight patterns.

A lot of people use this to fight melees.

Don't fool yourself into thinking it's going to SAVE you against a pissed off warrior.

Blind fighting right.

I like this as more of a chaser spell.

IF you know that your opponent is prepared (gyvels, reds) sometimes it is wise to have a fight entirely dedicated to burning those consumables down.

Only blind, blind, flee and heal.

On the flip side, if you know your opponent is completely unprepared, an uncured blind can completely kill someone.

Not being able to fight or flee really doesn't help them out.

Chaser spell.

Curse – This is your first snare.

Takes away the ability to recall.

People get skiddish when they can't recall.

It also reduces saves and hurts their hitroll.

Test this.

Some people will get scared away, others don't mind it much.

See what your opponent does with the scenario.

I will explain later why shamans more than any other class have a 'test' fight with almost every opponent.

Poison/Plague – Both do damage over time.

Poison hurts hp every second or so and stops regens, and plague hurts every tic, removing hp mana and moves.

As with a few other spells, cast plague if you want to scare your opponent away.

Poison is a safer bet if you wish to land ill effects while keeping your opponent in combat.

Plague gets incredibly rude incredibly quickly.

I guarantee if you land this spell first, your opponent will either do what they do to heal it, or flee.

If you don't want the fight, this is an ideal first spell.

If you want a kill, use it as a chaser.

Dysentery – Same with plague, only worse.

CHASER spell.

This will scare your opponent away.

If you are however chasing, this might be one of your best allies.

Follow the turds.

It makes them take unrecoverable hunger and thirst damage for the duration.

Only issue to consider with dysentery is that if you desperately want credit for your kill, think about how nasty hunger and thirst can get.

Don't want them dying to the elements do you?

Chaser spell.

Deteriorate – Lowers resistance based on how much they have.

Some vets will remove their resist eq so that this spell isn't as nasty.

It depends on your playstyle.

Again, test this spell to see if it bothers your opponent.

If it doesn't, land it first and carry on.

If it does, consider when you should cast it to keep them in combat.

Whittle spell.

Phantom Grasp - Also lowers resistance, but by a set amount.

The wonderful thing here is that you can stack this mal and essentially bring any character down to a resistance that you can deal with.

If someone has a ton of saves, it only extends the time it takes for you to start sticking them with nasty mals thanks to this spell.

Whittle spell.

Blasphemy – Destroys communers by removing the ability to commune for the duration.

Know that if you land this on a cleric or paladin, they will flee instantly and not return until it is worn off.

If you are comfortable with the chase, land it first.

I suggest landing some flee-debilitating spells first like enfeeble or dysentery.

Chaser spell.

Mass Hysteria – Reduces proficiency in all skills.

Hands down favorite shaman spell against literally any class.

It does not scare anyone as badly as it should.

It will ruin a warriors melee, a casters casting, and a communers prayers.

It's almost worst than blasphemy because a communer might get lagged trying to cast things instead of just running.

Also makes fleeing difficult.

If you manage to land this spell, I would generally start using your chasing spells.

Whittle spell and chaser spell.

Enfeeblement – If there was any confusion, enfeeble no longer drains moves on the cast.

It used to a long long time ago.

It does however drain MORE moves per room.

Many classes have a means to deal with this, so in my opinion this spell does not scare people as much as it should.

Whittle spell.

Weaken – Lowers strength.

Good on high and low strength characters.

Brings warriors down if they're not prepped with +str eq.

Unlikely to do anything a berserker, be warned.

Great for coupling with poison and plague, you can quite possibly make your opponent drop your weapon with that triple combination.

Whittle spell.

Curative prayers – Heals your hp by a rough amount.

Cure crit and nothing else.

This is where the “Shaman heal dance” comes into play.

DO NOT flee and immediately cure.

That will get you killed, and make you feel bad.

Flee, make sure you can manage a round of lag and be able to move again.

This takes finesse.

This is more than half of what a shaman does.

If you cannot survive the onslaught, none of the 'whittling and chasing' tactics matter.

You can't kill someone if you're dead.

Maybe if you're undead but not dead.

Word of Recall – Be wise.

If you wish to use this spell, make it a point to fight far away from your recall point.

This is where drow and duergar get spoiled.

Teleport – Sends you somewhere random in the world.

Usually dangerous, but you can do it while cursed.

Most likely equals a mob death.

Anything less is good luck.

I think it's bad taste to take it over a looting, but that's just me.

Use it at your own risk.

Insomnia – Could potentially be a whittle spell if it does not scare your opponent.

Most communers and casters will notice the mana dropping and will bounce.

It does not scare warriors as much as it should though.

Insomnia drains mana for several tics, then causes your opponent to fall asleep and be unable to wake for a period of time.

A VERY dirty trick is to time your poison so that it wears off the same time insomnia puts your opponent to sleep.

It counters a very common tactic to wake back up, and that is using poison from a brew or whathaveyou to wake up.

Dispel magic – Removes random effects on the target.

I personally don't like this.

Your time should be spent getting right into your mal game.

Dispelling sanctuary does almost nothing for you, and most other buffs on your opponent can be easily replaced.

You just can't take crippling advantage of this even with success.

Harm – Ironically does less damage the more hurt they are.

And it's your only real chasing damage spell.

Use it when you're bored and have nothing else to do, which should be never.

If you played your cards right, they're dying of poison, plague, are blind, cursed, faerie fired, drowning in lava and being molested by forest creatures.

Hex - The "This is why I hate shamans" spell.

It reduces luck for a good couple hundred IG hours.

Sometimes it's worth it just to preface a fight with this.

Fight until hex lands, flee out.

Spend a day blowing out dandelions, then come back.

It'll still be good.

Visitation – Incredible offensive output.

If you want to cast harm, cast this instead.

Two or three unblockable rude amounts of damage at a time a few hours after you cast it.

Spirit Bind – Kill something, bind its spirit.

It will do damage for you.

Very useful but short duration and it cuts down on mana regen.

Still very useful when you can manage to keep it up.

Protective Shield/Sanc/Dark Shroud/Armor – Just a combination of useful spells that will keep you alive.

Self explanatory.

Dark shroud will hide many status effects on you, making it harder to see where you stand in combat.

Sanc/nosanc, etc.

Chorus of Anguish – I prefer faerie fog for getting peeps out of hiding.

This is weak and lame.

Faerie Fog/Faerie Fire – Master these unless you like being thief'd and ninja'd.

They reveal and worsen AC a bit.

Protection – Sanc-like damage reducer for all of the opposite align.

Tactics: ~ As I mentioned earlier, almost every fight is going to require you to test out your opponent.

Some people will stay and fight through curse, believing they can still outrun you.

Some people will stay while deteriorated.

Some people will flee after the first mal lands.

These types are very difficult to kill, but on the flip side, if they can't stay for a single mal, you should have no fear of dying to them.

Your biggest challenge is going to be high damage output.

Learn your shaman heal dance, and be able to dance around.

Remember, if you flee too far, your opponent will also use the time to recover from their mals by using temples, curatives.

It's imperative to both keep yourself healed BUT remain near your enemy.

It's a tricky balance.

There are some attitudes you should adjust to based on your enemies' movements.

If you are against multiple enemies and want to narrow down your fight, use those spells I mentioned would scare them away.

If you fight two enemies, and one just got plagued and dysenteried, it gives you time to focus on the other guy.

If you fight one guy and he only flees, land very non-threatening mals first like enfeeble and mass hysteria.

If they guy is kicking your butt, work your whittle game.

If you are getting your teeth beat in, your opponent is most likely to take more risks.

A personal tactic I use is to stay relatively low in hp to keep your opponent around.

People like to see >Shaman is pretty hurt.

Seeing this, it feels safer to stay in the fight while plagued.

The pretty hurt gives the notion of Just a little bit more.

.

.

.

.

until they have no moves or mana and still dying of plague.

Manage your mana.

It is as important as hp.

Chances are you will be taking damage faster than they are and an average pk will require you to heal at least four times your hp in cure crits.

Don't be afraid to flee and try again.

Never forget that your opponent will be using more curatives than you are 90% of the time.

Cure blinds, cure poisons, temple runs, keeping sanc up, cure plagues, herbal brews to counter insomnia.

Fighting a shaman is exhausting.

Make them pay.

Class wise?

Your highest damage output classes will be most difficult.

The game remains relatively the same.

Insomnia will be more important on mana intensive classes like invokers.

Weaken will be more useful on warriors and rangers.

Fairly simple.

It's not what they have as tools, it's what you know about your opponent's playstyle that will net you a pk.

Equipment: ~ Cursed weapons and shields are a luxury, but if you can afford the luxury, get them at all costs.

This is the one hiccup in your game.

If you can get your shield or weapon disarmed, you are in a very bad way.

Keep them around, keep them wielded and worn.

It's your life.

As for AC vs HP.

Consider your personal play style.

HP will give you more time per encounter to land mals.

If you have 500 hp, you can't take as many hits as 1000 hp in the same combat encounter.

This may seem obvious, but I use that to preface my next statement.

AC will pay off more in the long fight, because it makes your HP work for you better.

Every attack you receive damage from is reduced with AC, but your cure crit will always cure roughly 50 hp.

You can scale down the damage you take, but the damage you heal never scales, so you will last much longer.

Tldr; HP is better for short fights.

AC is better for long fights.

I suggest still going for a combination, but lean towards AC.

Conclusion: The shaman is a scary class to fight and almost no one enjoys fighting one.

For this reason, more often than not you will have the upper hand.

Be prepared for those who are prepared for you though, and keep all your normal sensibilities in check.

Poison around rogues, etc.

Keep a good head on your shoulders and death should be rare.

 

 

 

Literally takes 5 seconds.

 

UC

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Orealt vs Miscreant.
After a long battle to no avail with Miscreant, I collapsed.
My sleep was perturbed by that voice I had begun to hear even in my dreams.
[Miscreant] 'My time grows to a close, it was fun to have competition yet again' [Miscreant] 'It would not upset me to see more of you' You tell Miscreant 'It wouldn't??'
[Miscreant] 'As of late I grow bored, my senses dull' [Miscreant] 'I need the pactice, until next' You tell Miscreant 'I beg you to leave our humble lands.
The most of us do not care for Demons and politics, we just want to live.' Your force shield shimmers then fades away.
[Miscreant] 'Personally I have nothing against anyone singular.
I am more a widespread plague' You tell Miscreant 'You are sick to derive pleasure from such an unfocused destruction of life.' [Miscreant] 'Compliments will get you nowhere' You tell Miscreant 'I don't see any goals, so I cannot even dream of a bargain for you.' You tell Miscreant 'I have a voice now, I can get you land to rule if that's your desire.' [Miscreant] 'I have already attained it.
To sit idle and rule is not my may.
Let Crypticant do such things' You tell Miscreant 'You can have a harem of some Drow women to please you, I beg you to consider a bargain.' You tell Miscreant 'Without his followers, he is nothing.' You tell Miscreant 'Without the head of his followers, the rest will crumble.' [Miscreant] 'Him and I come from the same host, him more of intellect.
A strong opponent' You tell Miscreant 'I don't know what to tell you.
Perhaps I should stop fighting you, so as to help you grow bored even quicker.' You tell Miscreant 'I fear the closer one of us comes to death, the greater your Demonic adrenaline.' [Miscreant] 'An interesting proposition, yet I can always make you fight' [Miscreant] 'Taking items means so little for us, retrieval so easy' You tell Miscreant 'How can you fight a man who will put down his sword and forego the combat?'
[Miscreant] 'You attempt a speaking of what?
honor?
*laughs* I would kill a naked beggar in the snow' You tell Miscreant 'Honor?
Hah.
What honor is in this world?'
[Miscreant] 'Be lucky I destroyed the savants for you' You tell Miscreant 'I merely want to find what it is that keeps you chained to this land and deprive you from it.' [Miscreant] 'You seek questions even I do not know.
' You tell Miscreant 'Be it the joy of fighting with me, I can surely deprive you of that.' You tell Miscreant 'I would be willing to free my own soul, knowing that my death would send you away.' [Miscreant] 'In time such may be considered, but not until the army of demons is amassed' [Miscreant] 'You will notice I command quite a following now' [Miscreant] 'Many very skilled' You tell Miscreant 'Anyone who plays his pipe will attract a following.
It is easier to follow a strong man.' [Miscreant] 'Though, I have heard a young knight rises.
I will watch for him' You tell Miscreant 'Many young Knights rise.' [Miscreant] 'Yet...when one of power is born I sometimes feel it' [Miscreant] 'I sense something...it is hard to state.
I will welcome his new soul into my collection' You tell Miscreant 'So what will you do when Knights are destroyed?'
[Miscreant] 'Perhaps I do not wish to destroy them' You tell Miscreant 'I agree, it seems like you want something to do.' You tell Miscreant 'But what if one day I was driven past breaking, and I just closed up the cabal and we all left.' [Miscreant] 'A philisophical question.
Can true Chaos exist without some order?'
You tell Miscreant 'I fear we delve into the studies of eons of scholars, this is not a matter we can resolve.' [Miscreant] 'It seems Malignant has joined.
Teach him, I will go' And so he did, leaving me to a stalemate with Malignant...
...a few moons and many battles later, I was resting and enjoying the comfort of a smooth forest gale when my ears filled with the harrowing screams of the Divine Knight, sworn guardian of my home.
========================================================================= A Divine Knight: 'Alert!
Miscreant has intruded upon our cabal!
' ========================================================================= Before I could even think, my body jumped into motion.
Once again, my home was under attack and once again I expected a stalemate.
How wrong I was.
As I approached the door, I found the Demon and launched my attack.
========================================================================= {768/758hp 713/945m 364/394mv 2h 6043g} Before a Golden Archway Your eyes sparkle with the glimmer of light reflecting off the golden archway.
Ivory columns tower along the walls offering much needed support to this divine place.
A soft voice sings in the distance, enticing you to investigate further.
[Exits: east down] Miscreant is here, fighting a Divine Knight.
(White Aura) a Divine Knight is here, fighting Miscreant.
The Vanguard walks in.
{768/758hp 713/945m 363/394mv 2h 6043g} murder miscreant Miscreant closes his eyes momentarily.
{768/758hp 713/945m 363/394mv 2h 6043g} Your divine power decimates Miscreant!
'Chaosbane' the Bringer of Order digs into Miscreant's body.
Your wrath scratches Miscreant.
Miscreant has some small wounds and bruises.
{768/758hp 713/945m 363/394mv 2h 6043g} co minor miscreant A Divine Knight's slash wounds Miscreant.
A Spawn's corruption devastates a Divine Knight!
A Spawn's tainted slash maims a Divine Knight!
Miscreant's divine power decimates a Divine Knight!
A Divine Knight is shocked by the lightning from the Chaos Blade.
Miscreant's shocking bite scratches a Divine Knight.
Your divine power devastates Miscreant!
'Chaosbane' the Bringer of Order digs into Miscreant's body.
Miscreant parries your attack.
The Vanguard's pierce decimates Miscreant!
The Vanguard's pierce decimates Miscreant!
Miscreant has some small wounds and bruises.
{768/758hp 713/945m 363/394mv 2h 6043g} Miscreant has fled!
Miscreant flies down.
{768/758hp 713/945m 363/394mv 2h 6043g} They aren't here.
{768/758hp 713/945m 363/394mv 2h 6043g} d murder miscreant Outside the Castle Walls You stand at the top of a large mountain, at the top of the steps.
The distance to the mountain bottom seems grand.
The air is thin, and you can barely breath, but there is a strange warmth coming from golden gates to the north.
[Exits: up down] Miscreant the Lord of the Chaos Demons, Leader of the Dark Army is here.
A dying drow shaman is here, bleeding to death.
The Vanguard climbs in.
{768/758hp 713/945m 362/394mv 2h 6043g} Miscreant flies down.
{768/758hp 713/945m 362/394mv 2h 6043g} They aren't here.
{768/758hp 713/945m 362/394mv 2h 6043g} d murder miscreant Midway up the Steps You're halfway up the giant flight of stairs dug into the mountain.
A huge castle sits at the top, and there is a holy grove at the bottom.
For some reason the steps begin getting steeper here, going up at an alarming rate.
[Exits: south up] Miscreant the Lord of the Chaos Demons, Leader of the Dark Army is here.
The Vanguard climbs in.
{768/758hp 713/945m 359/394mv 2h 6043g} Forces of chaos begin to tear into you.
Miscreant parries your attack.
'Chaosbane' the Bringer of Order shines with inner light.
You feel better.
'Chaosbane' the Bringer of Order digs into Miscreant's body.
Your wrath scratches Miscreant.
Miscreant has some small wounds and bruises.
{758/758hp 713/945m 359/394mv 2h 6043g} Palison's power protects you against Miscreant's corruption.
You sense your favor with Palison decrease.
Miscreant's corruption hits you.
Miscreant has some small wounds and bruises.
{748/758hp 713/945m 359/394mv 2h 6043g} co minor miscreant You parry a Spawn's corruption.
You parry a Spawn's tainted slash.
You block Miscreant's attack with your shield.
You parry Miscreant's attack.
You are shocked by the lightning from the Chaos Blade.
Miscreant's shocking bite scratches you.
Miscreant blocks your attack with a shield.
'Chaosbane' the Bringer of Order shines with inner light.
You feel better.
The Vanguard's pierce mauls Miscreant.
Miscreant has quite a few wounds.
{758/758hp 713/945m 359/394mv 2h 6043g} You momentarly weaken Miscreant's link to the Nexus.
Your banishment MUTILATES Miscreant!
Miscreant has quite a few wounds.
{758/758hp 673/945m 359/394mv 2h 6043g} Miscreant narrows his eyes.
Miscreant calls forth the demons of Hell upon Orealt!
Miscreant has assailed you with the demons of Hell!
Miscreant's torments DISMEMBERS you!
Miscreant has quite a few wounds.
{695/758hp 673/945m 359/394mv 2h 6043g} co minor miscreant The Vanguard's pierce decimates Miscreant!
The Vanguard's pierce mauls Miscreant.
The Vanguard's pierce mauls Miscreant.
You parry a Spawn's corruption.
A Spawn's tainted slash LACERATES you!
Passage to the Nexus opens around Spawn.
A chaosdemon appears and roars at Orealt!
Miscreant's divine power misses you.
You block Miscreant's attack with your shield.
Your divine power mauls Miscreant.
Miscreant has quite a few wounds.
{659/758hp 681/945m 394/394mv 3h 6043g} You momentarly weaken Miscreant's link to the Nexus.
Your banishment decimates Miscreant!
Miscreant has quite a few wounds.
{659/758hp 641/945m 394/394mv 3h 6043g} Miscreant narrows his eyes.
Your faith shatters as you have doubts about your religion!
Miscreant has quite a few wounds.
{659/758hp 641/945m 394/394mv 3h 6043g} You parry a chaosdemon's attack.
You parry a chaosdemon's attack.
The Vanguard's pierce decimates Miscreant!
You block a Spawn's corruption with your shield.
You block a Spawn's tainted slash with your shield.
You dodge Miscreant's attack.
You block Miscreant's attack with your shield.
Your divine power misses Miscreant.
Miscreant parries your attack.
'Chaosbane' the Bringer of Order digs into Miscreant's body.
Your wrath scratches Miscreant.
Miscreant has quite a few wounds.
{659/758hp 641/945m 394/394mv 3h 6043g} co flame miscreant Your lack of faith prevents you from communing.
Miscreant has quite a few wounds.
{659/758hp 641/945m 394/394mv 3h 6043g} Miscreant narrows his eyes.
Miscreant calls forth the demons of Hell upon Orealt!
Miscreant has assailed you with the demons of Hell!
Miscreant's torments DISMEMBERS you!
Miscreant has quite a few wounds.
{599/758hp 641/945m 394/394mv 3h 6043g} The Vanguard yells 'Miscreant!
By Palison's power I banish you from these lands!
' Miscreant begins to panic.
The Vanguard's banishment MANGLES Miscreant!
You dodge a chaosdemon's attack.
You dodge a chaosdemon's attack.
The Vanguard's pierce decimates Miscreant!
You dodges a Spawn's corruption.
You parry a Spawn's tainted slash.
You block Miscreant's attack with your shield.
Your divine power devastates Miscreant!
Your divine power decimates Miscreant!
'Chaosbane' the Bringer of Order shines with inner light.
You feel better.
'Chaosbane' the Bringer of Order digs into Miscreant's body.
Your wrath scratches Miscreant.
Miscreant has some big nasty wounds and scratches.
{635/758hp 641/945m 394/394mv 3h 6043g} Miscreant narrows his eyes.
Miscreant has some big nasty wounds and scratches.
{635/758hp 641/945m 394/394mv 3h 6043g} o all resc orealt You block a chaosdemon's attack with your shield.
You dodge a chaosdemon's attack.
The Vanguard's pierce misses Miscreant.
You parry a Spawn's corruption.
You parry a Spawn's tainted slash.
Passage to the Nexus opens around Spawn.
A chaosdemon appears and roars at Orealt!
You dodge Miscreant's attack.
Your divine power decimates Miscreant!
Your divine power devastates Miscreant!
'Chaosbane' the Bringer of Order digs into Miscreant's body.
Your wrath scratches Miscreant.
Miscreant looks pretty hurt.
{635/758hp 641/945m 394/394mv 3h 6043g} The Vanguard rescues you!
Ok.
Miscreant looks pretty hurt.
{635/758hp 641/945m 394/394mv 3h 6043g} murder miscreant You parry a chaosdemon's attack.
You block a chaosdemon's attack with your shield.
The Vanguard's pierce MANGLES a chaosdemon!
The Vanguard's pierce MASSACRES a chaosdemon!
You block a Spawn's corruption with your shield.
You block a Spawn's tainted slash with your shield.
Passage to the Nexus opens around Spawn.
Yet nothing comes out..
You parry Miscreant's attack.
Your divine power decimates Miscreant!
Miscreant has fled!
Miscreant flies south.
{635/758hp 641/945m 394/394mv 3h 6043g} s murder miscreant You turn a chaosdemon's attack against her.
Your counter decimates a chaosdemon!
A chaosdemon has fled!
A chaosdemon climbs up.
The Vanguard's pierce MANGLES a chaosdemon!
A chaosdemon is DEAD!
!
You receive 214 experience points.
A chaosdemon spills his guts all over the floor.
{635/758hp 616/945m 394/394mv 3h 6043g} They aren't here.
{635/758hp 616/945m 394/394mv 3h 6043g} A Hidden Staircase Etched in the Mountainface A wide staircase stretches into the heavens and seems to go on forever.
It must have taken alot of work to carve these things into the mountain face.
At the top you can barely make out a castle due to the distance.
[Exits: north south] Miscreant the Lord of the Chaos Demons, Leader of the Dark Army is here.
The Vanguard climbs in.
{635/758hp 616/945m 391/394mv 3h 6043g} Forces of chaos begin to tear into you.
Your divine power mauls Miscreant.
Miscreant has fled!
Miscreant flies north.
{635/758hp 616/945m 391/394mv 3h 6043g} Miscreant flies in.
{635/758hp 616/945m 391/394mv 3h 6043g} murder miscreant Miscreant closes his eyes momentarily.
{635/758hp 616/945m 391/394mv 3h 6043g} close s murder miscreant Forces of chaos begin to tear into you.
Your divine power devastates Miscreant!
Miscreant is in awful condition.
{635/758hp 616/945m 391/394mv 3h 6043g} You dodges a Spawn's corruption.
You parry a Spawn's tainted slash.
You parry Miscreant's attack.
You are shocked by the lightning from the Chaos Blade.
You dodge Miscreant's attack.
Miscreant blocks your attack with a shield.
The Vanguard's pierce misses Miscreant.
The Vanguard's pierce decimates Miscreant!
Miscreant has fled!
Miscreant flies north.
'Chaosbane' the Bringer of Order shines with inner light.
You feel better.
Forces of chaos begin to tear into you.
Your wrath scratches Miscreant.
{668/758hp 616/945m 391/394mv 3h 6043g} A Divine Knight: 'Alert!
someone has intruded upon our cabal!
' {668/758hp 616/945m 391/394mv 3h 6043g} You close the trees south of you.
{668/758hp 616/945m 391/394mv 3h 6043g} n murder miscreant u murder miscreant Miscreant flies in.
A chaosdemon climbs in.
{668/758hp 616/945m 391/394mv 3h 6043g} u murder miscreant Miscreant flies north.
A chaosdemon climbs north.
They aren't here.
{668/758hp 616/945m 391/394mv 3h 6043g} Midway up the Steps You're halfway up the giant flight of stairs dug into the mountain.
A huge castle sits at the top, and there is a holy grove at the bottom.
For some reason the steps begin getting steeper here, going up at an alarming rate.
[Exits: south up] The corpse of a chaosdemon is lying here.
A steaming pile of a chaosdemon's entrails is lying here.
(Charmed) A Chaosdemon stands here.
Miscreant the Lord of the Chaos Demons, Leader of the Dark Army is here.
The Vanguard climbs in.
{668/758hp 616/945m 388/394mv 3h 6043g} s murder miscreant Miscreant flies up.
A chaosdemon climbs up.
They aren't here.
{668/758hp 616/945m 388/394mv 3h 6043g} Outside the Castle Walls You stand at the top of a large mountain, at the top of the steps.
The distance to the mountain bottom seems grand.
The air is thin, and you can barely breath, but there is a strange warmth coming from golden gates to the north.
[Exits: up down] (Charmed) A Chaosdemon stands here.
Miscreant the Lord of the Chaos Demons, Leader of the Dark Army is here.
A dying drow shaman is here, bleeding to death.
The Vanguard climbs in.
{668/758hp 616/945m 385/394mv 3h 6043g} Miscreant closes his eyes momentarily.
{668/758hp 616/945m 385/394mv 3h 6043g} Forces of chaos begin to tear into you.
Your divine power misses Miscreant.
Your divine power mauls Miscreant.
Miscreant is in awful condition.
{668/758hp 616/945m 385/394mv 3h 6043g} d murder miscreant You parry a Spawn's corruption.
You parry a Spawn's tainted slash.
You block Miscreant's attack with your shield.
You block Miscreant's attack with your shield.
Your divine power decimates Miscreant!
Miscreant has fled!
Miscreant flies up.
A chaosdemon climbs up.
A Divine Knight: 'Alert!
someone has intruded upon our cabal!
' You hear someone's death cry.
========================================================================= By Lord Palison, could this be?
The Demon that had routed me and my troops so many times, laid to waste by one slip up?
I had to go see.
========================================================================= {668/758hp 616/945m 385/394mv 3h 6043g} Before a Golden Archway Your eyes sparkle with the glimmer of light reflecting off the golden archway.
Ivory columns tower along the walls offering much needed support to this divine place.
A soft voice sings in the distance, enticing you to investigate further.
[Exits: east down] The corpse of Miscreant is lying here.
(White Aura) A Divine Knight stands before a golden archway.
The Vanguard walks in.
========================================================================= A part of me was always sad to see a corpse.
It didn't have to be this way.
Dead, but not broken, his Lord granted him another chance to wreak Demonic vengeance on me.
========================================================================= [Miscreant] 'Damn guardian *snicker*' [Miscreant] 'Twas most fun I will admit though' You tell Miscreant 'With battles as close as yours and mine, the determining factor is always ONE small slip up.' [Miscreant] 'Yes yes, though the Vanguard and your hysteria do play tricks on me' You tell Miscreant 'We all have our ways.' ========================================================================= Twas true, but fighting was not my way.
Fighting was the way of the Knight I had grown up into.
My way was carefree and young.
With the threat of Miscreant momentarily gone, I decided to reflect on my life a bit.
Just then: ========================================================================= [Miscreant] 'I wish to speak, find a neutral ground' You tell Miscreant 'How about the Ford?'
[Miscreant] 'The ford will do.' ========================================================================= Ordinarily, I would go with blades in the air, but I felt a sullen sort of cloud about my soul that made me want to listen to this Demon speak.
I arrived at the lush valley in the Ford and observed the beauty of nature until he came along.
========================================================================= A lush valley To either side of you, snow-capped mountains stand majestically in the distance.
The valley is full of vegetation and wildlife.
The long grass bends with the gentle breeze blown in from the mountainside as antelope gallop across gracefully.
To the south you can see a small stream.
[Exits: north east south west] Miscreant flies in.
[Miscreant] 'We have battled long yes?'
You say 'As long as I can remember being a Knight.' Miscreant nods.
[Miscreant] 'You spoke of a mutual death, let us talk of it further' ========================================================================= A chill electrified my old bones.
Death of this Demon?
I would do almost anything, but my own death?
========================================================================= Miscreant looks at you.
Miscreant smirks.
Miscreant snickers softly.
[Miscreant] 'I grow tired of this shell at times' You say 'I came to Val Miran after many years of wandering.' Miscreant nods.
You say 'You've heard of the Bloodletting no doubt.' Miscreant raises an eyebrow.
Miscreant nods.
You say 'What was a simple village became an outpose at the expense of the practically unskilled Elves.' Orealt speaks with force.
You say 'And I have lived my entire life to take that back.' You say 'I don't care who rules which city.' You say 'I don't care what fueds there are with the royalty.' Miscreant smirks.
Miscreant mutters the word under his breath and laughs.
You say 'But these scattered battles lead us nowhere.' You say 'You seem to even thrive for the rush of our combats.' [Miscreant] 'This I agree, and none other challnge me, nor you' You say 'So, I'm willing to give you what you want.' [Miscreant] 'If you truly wish it, I will be reborn.
Ending this shell' You raise an eyebrow at the notion.
You say 'Reborn as the human you once were?'
[Miscreant] 'Reborn as another...' Dark thunder clouds threaten rain on the horizon.
[Miscreant] 'Starting from the beginning, to grow and learn with new choices' You raise an eyebrow at the notion.
Miscreant body convulses as he falls to the ground.
Miscreant mutters something quietly to himself.
Miscreant walks to the edge of the grass.
You say 'You are a skilled fighter.' You say 'Surely you could have joined an organization more glorious in combat.' [Miscreant] 'My time here is done I feel, but I will not leave knowing you left to weed through the army' Chill winter winds howl though the grasses.
Orealt looks anxious and bites his lower lip.
[Miscreant] 'A time in all beings life comes when they must move on' You say 'Then what of your army?'
[Miscreant] 'Crypticants army' Miscreant smirks.
The sun slowly disappears in the west.
[Miscreant] 'He is the scholar, the true general' Miscreant mutters something quietly to himself.
The night has begun.
Orealt bites his lip in contemplation.
You say 'So what of this new army?'
You say 'And the man who will grow to take your shoes?'
Miscreant slices his arm and drips black ooze upon the soul.
Orealt cringes and looks away.
A lush valley To either side of you, snow-capped mountains stand majestically in the distance.
The valley is full of vegetation and wildlife.
The long grass bends with the gentle breeze blown in from the mountainside as antelope gallop across gracefully.
To the south you can see a small stream.
[Exits: north east south west] (Red Aura) Miscreant is resting here.
The clouds disappear.
[Miscreant] 'Let us become one, and in doing so end our lives forever' You say 'One with you?'
[Miscreant] 'One with each other, a mix, a blend of chaos and order' An unseen force seems to grow angry...Violence fills the air...
You say 'How am I not to believe you will be absorbing my soul?'
Fingers of lightning rain down on the snowy hills.
Miscreant slices his scalp as black oozes pours unto the ground.
Miscreant's hunger wounds him.
Orealt closes his eyes and mutters some chant.
[Miscreant] 'I will go to the abyss, but it will be taking you with me' Miscreant's hunger mauls him.
[Miscreant] 'A deletion of the soul....' Orealt's eyes widen.
Miscreant eats a human hand.
Miscreant bleeds everywhere.
You say 'I..I can't just leave my Knights.' ========================================================================= I really couldn't.
I had grown from a mere recruit, so young and spirited to a very old Elf under the title of Knight.
I could not just abandon the only family I had without reason.
But what was I to live for?
Live to fight the never-ending battle against Miscreant and his Demons like I had been for so many years?
Oh, my bones ached for a relief.
========================================================================= You say 'I will leave knowing that your organization will be no more.' [Miscreant] 'You were never meant to lead fools, neither was I' You say 'Close its doors and I will come.' Miscreant sighs.
[Miscreant] 'I have not the power, you know this...' The day has begun.
Miscreant drags his body closer.
You say 'See this my way.' Orealt shudders a bit.
[Miscreant] 'I cannot...you know this...' You say 'With our deaths, Chaos will reign both our ranks.' [Miscreant] 'I...know...no more...than....this shell' The sun rises in the east.
You are thirsty.
You are hungry.
[Miscreant] 'Chaos holds power now....other than you there is little of knights...' You are thirsty.
You are hungry.
[Miscreant] 'But without my teaching they will not hold the strength' [Miscreant] 'Allowing the young to thrive....' Orealt looks down and sheds a single tear.
You are thirsty.
You are hungry.
You feel less aware of the evil around you.
[Miscreant] 'Your choice....an army at my lead.
Or neither with a general' Miscreant is failing in health, his body shaping into a human form.
You are thirsty.
You are hungry.
You say 'You said yourself that Chaos has the upper hand.' You say 'Without a general, the Knights will fall.' [Miscreant] 'As will CHAOS' You say 'Lord Sirant hasn't been visible in ages.' Demonic faces swirl and writhe over Miscreant's body.
You say 'You have the Crypticant.' You are thirsty.
You are hungry.
[Miscreant] 'I...have....' Miscreant can barely speak as blood pours from his face.
You say 'Oh GOD' You are thirsty.
Your thirst scratches you.
You are hungry.
Your hunger mauls you.
You feel up to summoning a new squire.
Orealt looks away.
[Miscreant] 'I have little time...end your life and I will pass.
If I heal this, my chaotic origins will again take over' You are thirsty.
Your thirst scratches you.
You are hungry.
Your hunger mauls you.
[Miscreant] 'I cannot be responsible for what happens then...my soul will be gone' You say 'How am I to know that you won't heal after I take my life?'
You are thirsty.
Your thirst hits you.
You are hungry.
Your hunger grazes you.
[Miscreant] 'On your word I will take mine...on your HONOR that yours will follow' You are thirsty.
Your thirst injures you.
You are hungry.
Your hunger wounds you.
Your force shield shimmers then fades away.
[Miscreant] 'Quick....you must hurry' ========================================================================= There I was faced with the decision.
Accomplish my life's goal with a nod or forever fight this Demon.
A feeling of confidence filled my soul as I remembered the vows I had laid to my cause.
I had seen the coming and passing of so many Chaos, but this one would never be completely defeated in combat, I could feel it.
========================================================================= Miscreant shys away as the shadows creep unto him.
You are thirsty.
Your thirst hits you.
You are hungry.
Your hunger mauls you.
[Miscreant] 'The shadow comes....I cannot hold much longer.
He knows....' Demons wails are heard in the shadows as Miscreant's flesh is rended...
You say 'Well Miscreant, you are my grandest adversary.' You are parched.
Your thirst mauls you.
You are starving.
Your hunger hits you.
You say 'To eliminate you would be my most awesome achievement.' The sun slowly disappears in the west.
You are parched.
Your thirst injures you.
You are starving.
Your hunger decimates you!
You say 'And I am not above taking my own life to purge your body from these lands.' A lush valley To either side of you, snow-capped mountains stand majestically in the distance.
The valley is full of vegetation and wildlife.
The long grass bends with the gentle breeze blown in from the mountainside as antelope gallop across gracefully.
To the south you can see a small stream.
[Exits: north east south west] Miscreant is resting here.
Miscreant stumbles away from the shadow.
The night has begun.
You are parched.
Your thirst hits you.
You are starving.
Your hunger injures you.
Flashes of hellfire flicker from the ground...
You are parched.
Your thirst wounds you.
You are starving.
Your hunger wounds you.
[Miscreant] 'Say it, and let it...be done....' Orealt clenches his fists until they turn white and drops of blood form around his nails.
A lush valley To either side of you, snow-capped mountains stand majestically in the distance.
The valley is full of vegetation and wildlife.
The long grass bends with the gentle breeze blown in from the mountainside as antelope gallop across gracefully.
To the south you can see a small stream.
[Exits: north east south west] Miscreant is resting here.
You are parched.
Your thirst injures you.
You are starving.
Your hunger mauls you.
You say 'Standing in this lush valley' You say 'So much life teaming around us' You are parched.
Your thirst maims you!
You are starving.
Your hunger decimates you!
You sigh.
========================================================================= Life was my gift, a hundred years of Elven memories flooded my head.
Suddenly, the faces of those I loved flooded my mind: Andres, Adelyn, my family...all dead for the cause I was damned to uphold.
I feared not being able to say goodbye to the Knights and to Smash, then I remembered the air in the hotsprings and beauty of nature.
For the first time in so many years, I felt the anticipation of going to star-gaze once more.
========================================================================= You say 'In the name of Lord Palison, I swear to take my life after yours.' A lush valley To either side of you, snow-capped mountains stand majestically in the distance.
The valley is full of vegetation and wildlife.
The long grass bends with the gentle breeze blown in from the mountainside as antelope gallop across gracefully.
To the south you can see a small stream.
[Exits: north east south west] Miscreant is resting here.
You are parched.
Your thirst injures you.
You are starving.
Your hunger mauls you.
Miscreant grabs an unseen jewel buried into his scalp.
A rip in the void opens, draining Miscreant's lifeforce...
You are parched.
Your thirst wounds you.
You are starving.
Your hunger mauls you.
[Miscreant] 'It....will...be done....' Miscreant rips out the jewel and his body transforms.
You are parched.
Your thirst devastates you!
You are starving.
Your hunger devastates you!
Miscreant's thirst hits him.
Hellfire!
Brimstone!
The Void consumes Miscreant with a flash of fury...Then...all is silent.
Orealt bows down in silent prayer.
You say 'I have done it my Lord.' The wails of the Demons fall silent.
The clouds disappear.
You are parched.
Your thirst maims you!
You are starving.
Your hunger wounds you.
An aura of light shines from the heavens, beckoning you closer...
You say 'Your warrior has seen to the death of the Executioner of the Dark Army.' The night is about to end.
You are parched.
Your thirst decimates you!
You are starving.
Your hunger MUTILATES you!
You sure are BLEEDING!
You say 'I will miss your plesant nights Thera' You say 'Your warm summer evenings' You say 'And..' Orealt breaks into tears.
A flare of Golden Light emerges from the lights, creating a passage to the skies...
You say 'And most of all, those who loved me.' The day has begun.
You are parched.
Your thirst decimates you!
You sure are BLEEDING!
You are starving.
Your hunger MUTILATES you!
You sure are BLEEDING!
You yell 'Forgive me!
' Orealt steps into the Light.
A Divine Knight: 'Farewell, Orealt the Blessed of Sirant.'

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Its easier with PK logs apposed to RP logs, but here is the easy way:

 

Slam the lump of text into notepad.

 

Replace all . with .<br>  as well as ? with ?<br> and ! with !<br>

 

The <br> is html code for a line break, if you want additional line breaks just double up the <br><br>.

 

Then goto http://templates.mailchimp.com/resources/html-to-text/and convert your new html code back to text ;)

 

Cheers

 

UC

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That still looks rather bad.

 

My 'rather bad' was 110% better then your 'Could some of the IMMs send the "Zanzorouk vs Azzar" PK log to the volunteers for fix, it's one of my favourite ones.'

 

My 'rather bad' is completely readable.

 

My 'rather bad' was fast and free where anyone could put in 1 extra minute to make it perfect.

 

You know whats rather bad? Going out of my way quickly and neatly create a post with examples, links and instructions only to be told its not good enough from someone

who could only muster enough time to beg someone else to do it for him. <-- THATS rather bad ;)

 

UC

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Yeah Thanks UC.

 

While its not perfectly formatted its a massive step in the right direction... and more importantly - if people are volunteering to manually sort out formatting anyway - this will reduce how long it takes to do the manual stuff - meaning more can get done.

 

As an Aside:

In the mean time while this is happening - Can anybody recommend a mentor / guru for Combat Religion clerics?  Basically I had an old character half levelled from the last time I played - so figured I'd finish that and use it as a learner character to get back into the game.  Cleric seemed to make sense due to self sufficiency - and ability to ID things - however I don't really remember how I had intended to play that specific combo.

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Its easier with PK logs apposed to RP logs, but here is the easy way:

 

Slam the lump of text into notepad.

 

Replace all . with .<br>  as well as ? with ?<br> and ! with !<br>

 

The <br> is html code for a line break, if you want additional line breaks just double up the <br><br>.

 

Then goto http://templates.mailchimp.com/resources/html-to-text/and convert your new html code back to text ;)

 

Cheers

 

UC

Shouldn't be overly difficult with regular expressions...

 

---------------

I did say that already, just not in as many words.  My laugh behind that particular snippet was simply due to regular expressions are rather intimidating to the regular user.

 

 

 

Leaving a log (PK or otherwise) with just line breaks still looks horrible IMO.  A silver plated turd is still a turd, just with bling.  Taking the extra 10 minutes or so to put the finer touches in formatting is definitely the way to go.  If the staff were to do it themselves, the sheer number of logs that were affected would tie up the staffs already valuable time.  So getting a number of volunteers together to pretty it up is the way to go.  Or those of us with no lives.

 

Speaking of volunteering time: vote  (New month, people!  We sucked in February.  :girlsad: )

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I've already done the bmg and necro essays. i will sweep through the rest of the essays and move onto pk logs. in the meantime give me a list of ones you want to see done first and I will work on those right away. Thanks all.

Also, the whoke replacing . with .<br> is not a good way to format on this board. You want more than line breaks at every . or you will get the only marginally better version above. A fully edited log has more than line breaks - as in spacing formats and commentary format. It looks better to double line in between rounds, etc.

Like I said, I will be going through them manually. It takes like 5 minutes anyway. You guys make it more complicated than it needs to be.

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  • Implementor

First two reformated logs are in, thanks guys. I'll pm a few more to people. And I'll go as they come now, so I don't forget any, foxx ;)

 

Also found some where the format wasn't gone nuts, moved them back to the pk log section (they're on the very last page as they are oldest now).

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