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Bregendip Storm Cleric Trib L vs Zelabryn Drow Bmg Nexus (Part 1)


Anonymous

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Bregendip narrows his eyes. 
You yell 'Die! Bregendip, you sorcerous dog!' 
The Shark's Maw bobs in the air as it heads towards Bregendip. 
Your deadly scythes fade into reality and begin to rotate quickly. 
Your reflective shield releases its charge! 
You draw your weapon. 
You stop using a glimmering white staff. 
You wield the bone cane of Wohpat adorned with a black heart. 
Your reflective field hits Bregendip. 
Bregendip blocks a the Shark's Maw's life drain with his shield. 
Bregendip parries a scythe's slice. 
Bregendip parries a scythe's slash. 
Bregendip blocks your attack with his shield. 
Bregendip's steel shards injure you. 
Bregendip has a few scratches. 
 
798/811 1003/1304 351/430 48060etl>19497gold (D)ounted 15> 
sharp
You create a mass of metal shards and sends them hurling! 
Your sharpmetal wounds Bregendip. 
Bregendip has a few scratches. 
 
798/811 995/1304 351/430 48060etl>19497gold (D)ounted 15> 
You parry Bregendip's attack. 
You can feel the Dragon Slayer dig into your body. 
Bregendip's wrath grazes you. 
You parry the Blood Guard's attack. 
Your Terra shield deflects the attack. 
Your Terra shield deflects the attack. 
Your reflective shield releases its charge! 
Your reflective field injures Bregendip. 
Bregendip blocks a the Shark's Maw's life drain with his shield. 
Your scythe's slice devastates the Blood Guard! 
Your scythe's slash decimates the Blood Guard! 
Bregendip blocks a scythe's slice with his shield. 
Bregendip parries a scythe's slash. 
The Blood Guard seems sluggish. 
Your digestion hits Bregendip. 
Bregendip's steel shards decimate you! 
Bregendip has a few scratches. 
 
765/811 991/1304 351/430 48060etl>19497gold (D)ounted 15> 
Bregendip narrows his eyes. 
Bregendip has a few scratches. 
 
765/811 991/1304 351/430 48060etl>19497gold (D)ounted 15> 
The terra shield loses its sentience. 
Bregendip has a few scratches. 
 
775/811 960/1304 401/430 48060etl>19497gold (D)ounted 16> 
sharp 
You create a mass of metal shards and sends them hurling! 
Your sharpmetal wounds Bregendip. 
Your sharpmetal MUTILATES the Blood Guard! 
Bregendip swings wildly and misses you by a mile. 
You parry the Blood Guard's attack. 
You parry the Blood Guard's attack. 
You parry the Blood Guard's attack. 
Your reflective shield releases its charge! 
Your reflective field wounds Bregendip. 
Bregendip blocks a the Shark's Maw's life drain with his shield. 
Bregendip parries a the Shark's Maw's life drain. 
Your scythe's slice mauls the Blood Guard. 
Your scythe's slash devastates the Blood Guard! 
Bregendip parries a scythe's slice. 
Bregendip parries a scythe's slash. 
Your digestion grazes Bregendip. 
Bregendip's steel shards injure you. 
Bregendip has some small wounds and bruises. 
 
762/811 939/1304 401/430 48060etl>19497gold (D)ounted 16> 
flee 
Bregendip narrows his eyes. 
Your life flashes before your eyes and you are crushed by the error of your ways.
Bregendip's ray of truth MUTILATES you! 
Bregendip has some small wounds and bruises. 
 
723/811 939/1304 401/430 48060etl>19497gold (D)ounted 16> 
You parry Bregendip's attack. 
Bregendip's pierce misses you. 
The Blood Guard swings wildly and misses you by a mile. 
The Blood Guard swings wildly and misses you by a mile. 
You parry the Blood Guard's attack. 
Your reflective shield releases its charge! 
Your reflective field mauls Bregendip. 
Bregendip blocks a the Shark's Maw's life drain with his shield. 
Your scythe's slice decimates the Blood Guard! 
Your scythe's slash maims the Blood Guard! 
Bregendip parries a scythe's slice. 
Your scythe's slash injures Bregendip. 
Bregendip parries your attack. 
Bregendip's steel shards hit you. 
Bregendip has some small wounds and bruises. 
 
712/811 934/1304 401/430 48060etl>19497gold (D)ounted 16> 
The Shark's Maw settles down and returns to you. 
You flee from combat! 
 
The hills overlooking the shoreline You stand on a barren section of hills that overlook a 
rocky shoreline. The stiff ocean wind has blown the rocks smooth here and you have to lean 
forward a bit to keep your balance. The salty sea air fills your nostrils and you notice 
signs of life in the rocky crags here. You can climb down towards the shore or head north 
into the hills themselves. The rocky summit you are standing leads east and west along the 
shoreline. [Exits: north east west down] 
 
712/811 934/1304 399/430 48060etl>19497gold (D)ounted 16> 
terra 
You weave magic and power around yourself creating a true Terra Shield. 
 
712/811 899/1304 399/430 48060etl>19497gold (D)ounted 16> 
Bregendip flies in. 
The Blood Guard walks in. 
 
712/811 899/1304 399/430 48060etl>19497gold (D)ounted 16> 
Bregendip narrows his eyes. 
You yell 'Die! Bregendip, you sorcerous dog!' 
Your life flashes before your eyes and you are crushed by the error of your ways. 
The Shark's Maw bobs in the air as it heads towards Bregendip. 
Your deadly scythes fade into reality and begin to rotate quickly. 
Bregendip's ray of truth MUTILATES you! 
Bregendip has some small wounds and bruises. 
 
672/811 899/1304 399/430 48060etl>19497gold (D)ounted 16> 
No way! You are still fighting! 
Bregendip has some small wounds and bruises. 
 
672/811 899/1304 399/430 48060etl>19497gold (D)ounted 16> 
Your Terra shield deflects the attack. 
Your Terra shield deflects the attack. 
The Blood Guard's slash grazes you. 
You parry the Blood Guard's attack. 
Your reflective shield releases its charge! 
Your reflective field injures Bregendip. 
Bregendip blocks a the Shark's Maw's life drain with his shield. 
Bregendip blocks a the Shark's Maw's life drain with his shield. 
The Shark's Maw takes a vicious swipe at Bregendip's legs! 
His feet aren't on the ground. 
Your scythe's slice devastates the Blood Guard! 
The Blood Guard parries a scythe's slash. 
Your scythe's slice injures Bregendip. 
Your scythe's slash injures Bregendip. 
The Blood Guard seems sluggish. 
The Blood Guard jumps in front of Bregendip! 
Bregendip has some small wounds and bruises. 
 
664/811 897/1304 399/430 48060etl>19497gold (D)ounted 16> 
flash 
You create a bright flash of light. 
The Blood Guard avoids the glare. 
Bregendip is blinded by the flashfire! 
Bregendip has some small wounds and bruises. 
 
664/811 867/1304 399/430 48060etl>19497gold (D)ounted 16> 
You parry Bregendip's attack. 
You parry Bregendip's attack. 
Your Terra shield deflects the attack. 
You parry the Blood Guard's attack. 
Your reflective shield releases its charge! 
Your reflective field hits Bregendip. 
Bregendip parries a the Shark's Maw's life drain. 
Your scythe's slice decimates the Blood Guard! 
Your scythe's slash devastates the Blood Guard! 
Bregendip parries a scythe's slice. 
Your scythe's slash injures Bregendip. 
The Blood Guard seems sluggish. 
The Blood Guard jumps in front of Bregendip! 
Bregendip has some small wounds and bruises. 
 
664/811 866/1304 399/430 48060etl>19497gold (D)ounted 16> 
Bregendip narrows his eyes. 
Your life flashes before your eyes and you are crushed by the error of your ways.
Bregendip's ray of truth MUTILATES you! 
Bregendip has some small wounds and bruises. 
 
626/811 866/1304 399/430 48060etl>19497gold (D)ounted 16> 
sharp 
You create a mass of metal shards and sends them hurling! 
Your sharpmetal mauls Bregendip. 
Your sharpmetal LACERATES the Blood Guard! 
Bregendip has quite a few wounds. 
 
626/811 850/1304 399/430 48060etl>19497gold (D)ounted 16> 
sharp 
You parry Bregendip's attack. 
The giant blade deflects Bregendip's attack. 
Your Terra shield deflects the attack. 
Your Terra shield deflects the attack. 
Your reflective shield releases its charge! 
Your reflective field hits Bregendip. 
The Shark's Maw's life drain devastates Bregendip! 
You disarm Bregendip! 
Your scythe's slice mauls the Blood Guard. 
Your scythe's slash devastates the Blood Guard! 
Your scythe's slice injures Bregendip. 
Bregendip blocks a scythe's slash with his shield. 
Your digestion hits Bregendip. 
Bregendip's steel shards maul you. 
Bregendip has quite a few wounds. 
 
604/811 848/1304 399/430 48060etl>19497gold (D)ounted 16> 
Bregendip narrows his eyes. 
Your life flashes before your eyes and you are crushed by the error of your ways. 
Bregendip's ray of truth MUTILATES you! 
Bregendip has quite a few wounds. 
 
563/811 848/1304 399/430 48060etl>19497gold (D)ounted 16> 
You create a mass of metal shards and sends them hurling! 
Your sharpmetal mauls Bregendip. 
Your sharpmetal LACERATES the Blood Guard! 
Bregendip has quite a few wounds. 
 
563/811 832/1304 399/430 48060etl>19497gold (D)ounted 16> 
sharp 
You parry Bregendip's attack. 
Your Terra shield deflects the attack. 
The Blood Guard's slash hits you. 
You parry the Blood Guard's attack. 
The Blood Guard's slash hits you. 
Your reflective shield releases its charge! 
Your reflective field injures Bregendip. 
The Shark's Maw's life drain maims Bregendip! 
Your scythe's slice devastates the Blood Guard! 
Your scythe's slash decimates the Blood Guard! 
Your scythe's slice injures Bregendip. 
Your scythe's slash injures Bregendip. 
The Blood Guard seems sluggish. 
Your digestion grazes Bregendip. 
Bregendip's steel shards graze you. 
Bregendip has quite a few wounds. 
 
537/811 829/1304 399/430 48060etl>19497gold (D)ounted 16> 
Bregendip has fled! 
Bregendip flies down. 
 
537/811 829/1304 399/430 48060etl>19497gold (D)ounted 16> 
Cast the spell on whom? 
 
537/811 829/1304 399/430 48060etl>19497gold (D)ounted 16> 
The rocky shoreline You are on a rocky shore that borders a vast sea. A stiff wind blows here 
and whistles among the rocks. You see an altar of some sort built on the shore to the south. 
The shore itself leads east and west. Looking up, you see foothills and rocky crags. [Exits: east south west up] 
 
(Translucent) (White Aura) Bregendip the Bloodthirsty, King of the Empire is here. 
 
537/811 829/1304 398/430 48060etl>19497gold (D)ounted 16> 
ca sharp bregendip 
Bregendip yells 'Die! Zelabryn, you sorcerous dog!' 
You create a mass of metal shards and sends them hurling! 
Something bobs in the air as it heads towards Bregendip. 
Your deadly scythes fade into reality and begin to rotate quickly. 
Your sharpmetal mauls Bregendip. 
Bregendip has quite a few wounds. 
 
537/811 821/1304 398/430 48060etl>19497gold (D)ounted 16> 
flash 
Your Terra shield deflects the attack. 
You parry Bregendip's attack. 
Your reflective shield releases its charge! 
Your reflective field hits Bregendip. 
The Shark's Maw's life drain MUTILATES Bregendip! 
The Shark's Maw settles down and returns to you. 
Bregendip has fled! 
Bregendip flies west. 
 
537/811 820/1304 398/430 48060etl>19497gold (D)ounted 16> 
You create a bright flash of light. 
 
537/811 790/1304 398/430 48060etl>19497gold (D)ounted 16> 
Bregendip flies in. 
 
537/811 790/1304 398/430 48060etl>19497gold (D)ounted 16> 
Bregendip flies south. 
 
537/811 790/1304 398/430 48060etl>19497gold (D)ounted 16> 
Bregendip flies in. 
 
537/811 790/1304 398/430 48060etl>19497gold (D)ounted 16> 
Bregendip flies up. 
 
537/811 790/1304 398/430 48060etl>19497gold (D)ounted 16> 
The blades conveniently phase away from this reality. 
 
552/811 759/1304 423/430 48060etl>19497gold (D)ounted 17> 
west 
 
The rocky shore You are at the base of the rocky hills. Stretching to the south and east, you 
see a rocky shore. To the southeast, you see a small altar of some sorts. It is possible to 
climb up into the hills here. [Exits: east south up] 
 
552/811 759/1304 422/430 48060etl>19497gold (D)ounted 17> 
east 
 
The rocky shoreline You are on a rocky shore that borders a vast sea. A stiff wind blows here 
and whistles among the rocks. You see an altar of some sort built on the shore to the south. 
The shore itself leads east and west. Looking up, you see foothills and rocky crags. [Exits: east south west up] 
 
552/811 759/1304 421/430 48060etl>19497gold (D)ounted 17> 
east 
 
The rocky shore You stand at the base of some rocky hills, where they meet a rocky shore. A 
vast sea is to your south. Looking to the southwest, you see a small altar. The shore 
stretches out to the south and west. It is possible to climb up into the hills here. [Exits: south west up] 
 
552/811 759/1304 420/430 48060etl>19497gold (D)ounted 17> 
up 
 
The hills above the shoreline You stand on a rocky summit overlooking a rough shoreline 
below. The sea wind blows hard across the rocks here and they have been worn smooth with 
time. Looking around, you notice that you can safely climb down towards the shore. The hills 
themselves stretch towards the north. The rough summit you stand upon leads west along the 
shoreline. [Exits: north west down] 
 
A rather large rock toad sits here, croaking loudly. 
 
552/811 759/1304 419/430 48060etl>19497gold (D)ounted 17> 
west 
 
The hills overlooking the shoreline You stand on a barren section of hills that overlook a 
rocky shoreline. The stiff ocean wind has blown the rocks smooth here and you have to lean 
forward a bit to keep your balance. The salty sea air fills your nostrils and you notice 
signs of life in the rocky crags here. You can climb down towards the shore or head north 
into the hills themselves. The rocky summit you are standing leads east and west along the 
shoreline. [Exits: north east west down] 
 
(Charmed) (White Aura) A member of the Blood Guard protects his master. 
(Translucent) (White Aura) Bregendip the Bloodthirsty, King of the Empire is here. 
 
552/811 759/1304 417/430 48060etl>19497gold (D)ounted 17> 
north 
Bregendip flies down. 
The Blood Guard walks down. 
 
Before the huge tree You enter a large ring of boulders. Sheltered by this wall of stones, a 
small cluster of plants have sprung up. In the center of this group of trees and bushes is a 
huge gnarled tree. It appears to have been twisted and torn by the forces of nature. It sways 
and moans as a strong wind from the south tears through its old feeble branches. The hills 
themselves lead in all directions. [Exits: north east south west] 
 
A huge, gnarled tree stands here, battered by age and nature. 
 
552/811 759/1304 415/430 48060etl>19497gold (D)ounted 17> 
south 
 
The hills overlooking the shoreline You stand on a barren section of hills that overlook a 
rocky shoreline. The stiff ocean wind has blown the rocks smooth here and you have to lean 
forward a bit to keep your balance. The salty sea air fills your nostrils and you notice 
signs of life in the rocky crags here. You can climb down towards the shore or head north 
into the hills themselves. The rocky summit you are standing leads east and west along the 
shoreline. [Exits: north east west down] 
 
552/811 759/1304 413/430 48060etl>19497gold (D)ounted 17> 
ca sharp bregendip 
They aren't here. 
 
552/811 759/1304 413/430 48060etl>19497gold (D)ounted 17> 
scan 
You scan all around. 
You scan north. 
*** Range 1 (north) *** A huge, gnarled tree stands here, battered by age and nature. 
*** Range 3 (north) *** (White Aura) A dark ethereal knight hovers over the bloody clearing. 
You scan east. 
*** Range 1 (east) *** A rather large rock toad sits here, croaking loudly.
You scan south. 
You scan west. 
You scan up. 
You scan down. 
 
552/811 759/1304 413/430 48060etl>19497gold (D)ounted 17> 
where 
[NEXUS] controlled. 
Players near you: 
Bregendip Floating in blue light 
Zelabryn The hills overlooking the shoreline 
 
552/811 759/1304 413/430 48060etl>19497gold (D)ounted 17> 
west 
 
The hills overlooking the shore Standing at the edge of the foothills, you are able to look 
down upon a rocky shoreline. It appears as though a vast ocean is to the south. Sea birds 
have made their nests here in the rocks and you are heartened by the presence of life here. 
It is possible to climb down to the shore here. The hills themselves are to the north. The 
edge of the hills leads to the east along the shoreline. [Exits: north east down] 
 
552/811 759/1304 411/430 48060etl>19497gold (D)ounted 17> 
scan 
You scan all around. 
You scan north. 
*** Range 1 (north) *** A rather large rock toad sits here, croaking loudly. 
*** Range 2 (north) *** A rather large rock toad sits here, croaking loudly. 
You scan east. 
*** Range 2 (east) *** A rather large rock toad sits here, croaking loudly. 
You scan south. 
You scan west. 
You scan up. 
You scan down. 
 
552/811 759/1304 411/430 48060etl>19497gold (D)ounted 17> 
east 
 
The hills overlooking the shoreline You stand on a barren section of hills that overlook a 
rocky shoreline. The stiff ocean wind has blown the rocks smooth here and you have to lean 
forward a bit to keep your balance. The salty sea air fills your nostrils and you notice 
signs of life in the rocky crags here. You can climb down towards the shore or head north 
into the hills themselves. The rocky summit you are standing leads east and west along the 
shoreline. [Exits: north east west down] 
 
552/811 759/1304 409/430 48060etl>19497gold (D)ounted 17> 
where 
[NEXUS] controlled. Players near you: 
Bregendip Floating in blue light 
Zelabryn The hills overlooking the shoreline 
 
552/811 759/1304 409/430 48060etl>19497gold (D)ounted 17> 
down 
south 
The rocky shoreline You are on a rocky shore that borders a vast sea. A stiff wind blows here 
and whistles among the rocks. You see an altar of some sort built on the shore to the south. 
The shore itself leads east and west. Looking up, you see foothills and rocky crags. [Exits: east south west up] 
 
552/811 759/1304 408/430 48060etl>19497gold (D)ounted 17> 
south 
 
The Blood Sea Portal You stand on a small pedestal-like altar that has been built on the 
shore here. Standing here, you can look out across the sea. You can almost imagine that you 
see a far away island. Dominating the altar is a small blue portal. It is possible to walk 
south into the portal. The shore itself extends to the north, east, and west. There are small 
inscriptions on the rock at the base of the portal. [Exits: north east south west] 
 
[NEXUS] [||||||](2) A Nexus Gateway crackles with hellish heat and unholy magics. 
 
552/811 759/1304 407/430 48060etl>19497gold (D)ounted 17> 
scan 
 
Floating in blue light You seem to be floating in blue weightlessness. You tumble head over 
heels and finally right yourself. Gaining your bearings, you notice that there are two 
"windows" in the sea of blue here. One to the south shows an image of a snowy plain. Another 
window the the north shows an image of a rocky shore. [Exits: north south] 
 
552/811 759/1304 406/430 48060etl>19497gold (D)ounted 17> 
You scan all around. 
You scan north. 
You scan east.
You scan south. 
*** Range 2 (south) *** A plains barbarian is here, clad in heavy furs. 
*** Range 3 (south) *** (Charmed) (White Aura) A member of the Blood Guard protects his master.
(Translucent) (White Aura) Bregendip the Bloodthirsty, King of the Empire is here. 
You scan west. 
You scan up. 
You scan down. 
 
552/811 759/1304 406/430 48060etl>19497gold (D)ounted 17> 
south 
 
The Glacier Temple You are in a small temple. It appears to be built entirely from ice. The 
ice walls are frosted and are opaque. There is a small blue portal here. You can go north, to 
enter the portal. Looking south, you see a world of white outside the open doorway. Swirling 
snow and bright light obscure your view. [Exits: north south] 
 
552/811 759/1304 405/430 48060etl>19497gold (D)ounted 17> 
south 
 
The frigid wastelands You wander through the frigid wastelands. Your breath is a cloud before 
you. The cold cuts to the bone. Swirling snow and wind make impossible for you to discern any 
directions. [Exits: north east south west] 
 
A plains barbarian is here, clad in heavy furs. 
 
552/811 759/1304 403/430 48060etl>19497gold (D)ounted 17> 
ca sharp bregendip 
They aren't here. 
 
552/811 759/1304 403/430 48060etl>19497gold (D)ounted 17> 
south 
 
The Alpine You are on a rocky path heading north and south through the Dragon's Teeth. 
Northward lie only steep, craggy mountains covered in thick snow. The footing is difficult, 
and the icy conditions make it even more so. You are cold to the bone, and all around you are 
more desolate mountains. [Exits: north south] 
 
(Magical) A magical spring flows from the ground here. 
 
552/811 759/1304 400/430 48060etl>19497gold (D)ounted 17> 
south 
 
The Alpine You are on a rocky path heading north and south through the Dragon's Teeth. 
Northward lie only steep, craggy mountains covered in thick snow. The footing is difficult, 
and the icy conditions make it even more so. You are cold to the bone, and all around you are 
more desolate mountains. [Exits: north south] 
 
552/811 759/1304 397/430 48060etl>19497gold (D)ounted 17> 
where 
[NEXUS] controlled. Players near you: 
Bregendip A glowing blue ball of light 
Zelabryn The Alpine 
 
552/811 759/1304 397/430 48060etl>19497gold (D)ounted 17> 
south 
 
The Alpine You are on a rocky path heading north and south through the Dragon's Teeth. 
Northward lie only steep, craggy mountains covered in thick snow. The footing is difficult, 
and the icy conditions make it even more so. You are cold to the bone, and all around you are 
more desolate mountains. [Exits: north west] 
 
552/811 759/1304 394/430 48060etl>19497gold (D)ounted 17> 
where 
[NEXUS] controlled. Players near you: 
Zelabryn The Alpine 
 
552/811 759/1304 394/430 48060etl>19497gold (D)ounted 17> 
where 
[NEXUS] controlled. Players near you: 
Zelabryn The Alpine 
 
552/811 759/1304 394/430 48060etl>19497gold (D)ounted 17> 
east 
Alas, you cannot go that way. 
 
552/811 759/1304 394/430 48060etl>19497gold (D)ounted 17> 
scan 
You scan all around. 
You scan north. 
*** Range 3 (north) *** A plains barbarian is here, clad in heavy furs. 
You scan east. 
You scan south. 
You scan west. 
You scan up. 
You scan down. 
 
552/811 759/1304 394/430 48060etl>19497gold (D)ounted 17> 
north 
 
The Alpine You are on a rocky path heading north and south through the Dragon's Teeth. 
Northward lie only steep, craggy mountains covered in thick snow. The footing is difficult, 
and the icy conditions make it even more so. You are cold to the bone, and all around you are 
more desolate mountains. [Exits: north south] 
 
552/811 759/1304 391/430 48060etl>19497gold (D)ounted 17> 
north 
 
The Alpine You are on a rocky path heading north and south through the Dragon's Teeth. 
Northward lie only steep, craggy mountains covered in thick snow. The footing is difficult, 
and the icy conditions make it even more so. You are cold to the bone, and all around you are 
more desolate mountains. [Exits: north south] 
 
(Magical) A magical spring flows from the ground here. 
 
552/811 759/1304 388/430 48060etl>19497gold (D)ounted 17> 
where 
[NEXUS] controlled. Players near you: 
Zelabryn The Alpine 
 
552/811 759/1304 388/430 48060etl>19497gold (D)ounted 17> 
north 
 
The frigid wastelands You wander through the frigid wastelands. Your breath is a cloud before 
you. The cold cuts to the bone. Swirling snow and wind make impossible for you to discern any 
directions. [Exits: north east south west] 
 
A plains barbarian is here, clad in heavy furs. 
 
552/811 759/1304 385/430 48060etl>19497gold (D)ounted 17> 
east 
east 
 
The frigid wastelands You wander through the frigid wastelands. Your breath is a cloud before 
you. The cold cuts to the bone. Swirling snow and wind make it impossible to discern any 
directions. [Exits: north east south west] 
 
A huge ice worm burrows through the ice and snow here. It rears up and attacks! 
 
552/811 759/1304 382/430 48060etl>19497gold (D)ounted 17> 
 
The frigid wastelands You wander through the frigid wastelands. Your breath is a cloud before 
you. The cold cuts to the bone. Swirling snow and wind make it impossible for you to discern 
any directions. [Exits: north east south west] 
 
A huge ice worm burrows through the ice and snow here. It rears up and attacks! 
A plains barbarian is here, clad in heavy furs. 
 
552/811 759/1304 379/430 48060etl>19497gold (D)ounted 17> 
north 
 
The frigid wastelands You wander through the frigid wastelands. Your breath is a cloud before 
you. The cold cuts to the bone. Swirling snow and wind make it impossible for you to discern 
any directions. [Exits: north east south west up] 
 
The white yeti crouches here snarling. A plains barbarian is here, clad in heavy furs. 
552/811 759/1304 376/430 48060etl>19497gold (D)ounted 17> 
up 
 
A glowing blue ball of light Blue light glows all around you as a white center beckons you 
toward the entrance to the portal. A dull humming sound is heard all around you as resident 
creatures shriek at you in anger and frustration. as you edge closer, time begins to rift and 
rip apart ..tearing at you body and your soul. You feel like that you are burning up. Dying 
.... forever dying.... [Exits: north down] 
 
An IMPORTANT magical sign floats here. 
(Translucent) A trapped ghost unable to return to his body. 
 
552/811 759/1304 374/430 48060etl>19497gold (D)ounted 17> 
north 
 
Upon sheets of ice Before you stands a vast ice field which seems virtually undisturbed by 
foreign beings for many ages. Pine trees line each side of this field and huge eagle like 
aves perch high upon these trees. The snow swirls and the wind howls menacingly in your ears. 
 
The sky is a dull grey - void of any color whatsoever. [Exits: north east south west] 
[KNIGHT] [||||||] A Castle towers over the area. 
An large behemoth like creature is here frozen in ice. 
 
552/811 759/1304 372/430 48060etl>19497gold (D)ounted 17> 
scan 
You scan all around. 
You scan north. 
*** Range 3 (north) *** 
An large behemoth like creature is here frozen in ice. 
A walking trap is here with its gaping jaws open wide. 
An large behemoth like creature is here frozen in ice. 
*** Range 4 (north) *** 
(Charmed) (White Aura) A member of the Blood Guard protects his master. 
(Translucent) (White Aura) Bregendip the Bloodthirsty, King of the Empire is here. 
*** Range 5 (north) *** 
(Invisible) A walking trap is here with its gaping jaws open wide. 
You scan east. 
*** Range 1 (east) *** 
A Clockman is here looking for brave souls to help his land. 
You scan south. 
*** Range 1 (south) *** 
(Translucent) A trapped ghost unable to return to his body. 
You scan west. 
You scan up. 
You scan down. 
 
552/811 759/1304 372/430 48060etl>19497gold (D)ounted 17> 
north 
 
In the middle of swirling snow All you can see for miles around is white. Snow swirls around 
you at a furious pace quickly covering your tracks that you left not too long ago. A small 
forest begins to grow here which lessens the bombardament of nature's forces a bit. Despite 
its inhospitable atmosphere, you see signs of human settlement upon this land. [Exits: north east south west] 
 
552/811 759/1304 369/430 48060etl>19497gold (D)ounted 17> 
 
north north In the middle of swirling snow All you can see for miles around is white. Snow 
swirls around you at a furious pace quickly covering your tracks that you left not too long 
ago. A small forest begins to grow here which lessens the bombardament of nature's forces a 
bit. Despite its inhospitable atmosphere, you see signs of human settlement upon this land.
[Exits: north east south west] 
 
552/811 759/1304 366/430 48060etl>19497gold (D)ounted 17> 
north 
north 
 
In the middle of swirling snow All you can see for miles around you is white. Snow swirls 
around you at a furious pace, quickly covering you tracks that you left not too long ago. The 
remains of a small forest ends here and an icy desert spans before you. This icy waste has no 
end from which you can make out. Despite its inhospitable atmosphere, you see signs of human 
settlement upon this land. [Exits: north east south west] 
 
An large behemoth like creature is here frozen in ice. 
A walking trap is here with its gaping jaws open wide. 
An large behemoth like creature is here frozen in ice. 
 
You yell 'Help! I am being attacked by a creeping death!' 
The Shark's Maw bobs in the air as it heads towards a creeping death. 
Your deadly scythes fade into reality and begin to rotate quickly. 
You parry a creeping death's attack. 
Your Terra shield deflects the attack. 
A creeping death is in excellent condition. 
 
552/811 759/1304 363/430 48060etl>19497gold (D)ounted 17> 
ca sharp bregendip 
No way! You are still fighting! 
A creeping death is in excellent condition. 
 
552/811 759/1304 363/430 48060etl>19497gold (D)ounted 17> 
No way! You are still fighting! 
A creeping death is in excellent condition. 
 
552/811 759/1304 363/430 48060etl>19497gold (D)ounted 17> 
They aren't here. 
A creeping death is in excellent condition. 
  
552/811 759/1304 363/430 48060etl>19497gold (D)ounted 17> 
Your reflective shield releases its charge! 
Your reflective field hits a creeping death. 
The Shark's Maw's life drain misses a creeping death. 
Your scythe's slice DISMEMBERS a creeping death! 
Your scythe's slash DISMEMBERS a creeping death! 
A creeping death seems sluggish. 
Your digestion wounds a creeping death. 
You parry a creeping death's attack. 
An ice behemoth screams and attacks! 
You parry an ice behemoth's attack. 
A creeping death has quite a few wounds. Zelabryn:   
 
552/811 759/1304 363/430 48060etl>19497gold (D)ounted 17> 
where 
[NEXUS] controlled. 
Players near you: 
Bregendip An Icy Tundra 
Zelabryn In the middle of swirling snow 
A creeping death has quite a few wounds. 
 
552/811 759/1304 363/430 48060etl>19497gold (D)ounted 17> 
Bregendip flies in. 
The Blood Guard climbs in. 
A creeping death has quite a few wounds. 
 
552/811 759/1304 363/430 48060etl>19497gold (D)ounted 17> 
The sun slowly disappears in the west. 
The sky is getting cloudy. 
Bregendip slowly floats to the ground. 
Bregendip's skin returns to normal. 
A creeping death has some small wounds and bruises. 
 
563/811 718/1304 413/430 48060etl>19497gold (D)ounted 18> 
Bregendip narrows his eyes. 
You yell 'Die! Bregendip, you sorcerous dog!' 
Your life flashes before your eyes and you are crushed by the error of your ways. 
Bregendip's ray of truth MUTILATES you! 
Bregendip's punch hits you. 
The Blood Guard's slash grazes you. 
You parry the Blood Guard's attack. 
You parry the Blood Guard's attack. 
The Blood Guard's slash misses you. 
Your reflective shield releases its charge! 
Your reflective field MUTILATES a creeping death! 
The Shark's Maw's life drain MASSACRES a creeping death! 
The Shark's Maw's life drain MANGLES a creeping death! 
Your scythe's slice decimates the Blood Guard! 
Your scythe's slash devastates the Blood Guard! 
Your scythe's slice injures Bregendip. 
Your scythe's slash injures Bregendip. 
Your scythe's slice DISMEMBERS an ice behemoth! 
Your scythe's slash DISMEMBERS an ice behemoth! 
Your scythe's slice DISMEMBERS a creeping death! 
Your scythe's slash LACERATES a creeping death! 
The Blood Guard seems sluggish. 
An ice behemoth seems sluggish. 
Your digestion injures a creeping death. 
Your Terra shield deflects the attack. 
An ice behemoth screams and attacks! 
You parry an ice behemoth's attack. 
You parry a creeping death's attack. 
You parry an ice behemoth's attack. 
You parry an ice behemoth's attack. 
A creeping death is in awful condition. 
 
506/811 713/1304 413/430 48060etl>19497gold (D)ounted 18> 
k bre 
You start aiming at Bregendip. 
Bregendip has quite a few wounds. 
 
506/811 713/1304 413/430 48060etl>19497gold (D)ounted 18> 
You parry Bregendip's attack. 
You parry the Blood Guard's attack. 
Your Terra shield deflects the attack. 
Your Terra shield deflects the attack. 
Your reflective shield releases its charge! 
Your reflective field hits Bregendip. 
Bregendip blocks a the Shark's Maw's life drain with his shield. 
The Blood Guard parries a scythe's slice. 
Your scythe's slash devastates the Blood Guard! 
Bregendip blocks a scythe's slice with his shield. 
Bregendip blocks a scythe's slash with his shield. 
Your scythe's slice DISMEMBERS an ice behemoth! 
Your scythe's slash DISMEMBERS an ice behemoth! 
Your scythe's slice DISMEMBERS a creeping death! 
Your scythe's slash DISMEMBERS a creeping death! 
A creeping death is DEAD!! 
A creeping death's foot is ripped from its leg. 
You get 108 gold coins from the corpse of a creeping death. 
Your scythe's slice DISMEMBERS an ice behemoth! 
Your scythe's slash DISMEMBERS an ice behemoth! 
The Blood Guard seems sluggish. 
An ice behemoth seems sluggish. 
An ice behemoth seems sluggish. 
The Blood Guard jumps in front of Bregendip! 
You parry an ice behemoth's attack. 
You parry an ice behemoth's attack. 
Bregendip has quite a few wounds. 
 
506/811 711/1304 413/430 48060etl>19605gold (D)ounted 18> 
Bregendip narrows his eyes. 
Your life flashes before your eyes and you are crushed by the error of your ways. 
Bregendip's ray of truth LACERATES you! 
Bregendip has quite a few wounds. 
 
462/811 711/1304 413/430 48060etl>19605gold (D)ounted 18> 
ca sharp bregendip 
You create a mass of metal shards and sends them hurling! 
Your sharpmetal mauls Bregendip. 
Your sharpmetal MUTILATES the Blood Guard! 
Your sharpmetal *** DEMOLISHES *** an ice behemoth! 
An ice behemoth is DEAD!! 
An ice behemoth hits the ground ... DEAD. 
You get 118 gold coins from the corpse of an ice behemoth. 
Your sharpmetal *** DEMOLISHES *** an ice behemoth! 
Bregendip has quite a few wounds. 
 
462/811 679/1304 413/430 48060etl>19723gold (D)ounted 18> 
You parry Bregendip's attack. 
You parry the Blood Guard's attack. 
You parry the Blood Guard's attack. 
Your reflective shield releases its charge! 
Your reflective field injures Bregendip. 
The Shark's Maw's life drain misses Bregendip. 
The Shark's Maw's life drain maims Bregendip! 
Your scythe's slice decimates the Blood Guard! 
Your scythe's slash decimates the Blood Guard! 
Your scythe's slice injures Bregendip. 
Bregendip blocks a scythe's slash with his shield. 
Your scythe's slice DISMEMBERS an ice behemoth! 
An ice behemoth is DEAD!! 
An ice behemoth splatters blood on your armor. 
You get 112 gold coins from the corpse of an ice behemoth. 
Your digestion hits Bregendip. 
Bregendip's steel shards hit you. 
Bregendip has quite a few wounds. 
 
452/811 675/1304 413/430 48060etl>19835gold (D)ounted 18> 
Bregendip narrows his eyes. 
Your life flashes before your eyes and you are crushed by the error of your ways. 
Bregendip's ray of truth MUTILATES you! 
Bregendip has quite a few wounds. 
 
413/811 675/1304 413/430 48060etl>19835gold (D)ounted 18> 
ca sharp bregendip 
You create a mass of metal shards and sends them hurling! 
Your sharpmetal wounds Bregendip. 
Your sharpmetal LACERATES the Blood Guard! 
Bregendip has quite a few wounds.
 
413/811 659/1304 413/430 48060etl>19835gold (D)ounted 18> 
Bregendip's punch hits you. 
You parry the Blood Guard's attack. 
You parry the Blood Guard's attack. 
Your reflective shield releases its charge! 
Your reflective field wounds Bregendip. 
The Shark's Maw's life drain maims Bregendip! 
Bregendip has fled! 
Bregendip climbs north. 
The Blood Guard seems sluggish. 
 
402/811 654/1304 413/430 48060etl>19835gold (D)ounted 18> 
n ca sharp bregendip 
 
An Icy Tundra A huge, flat land area that is covered with ice is laid out before you. Clear 
skies make the voluminous cirrus clouds seem all the more beautiful as the crisp, cold winter 
air slightly irritates your nostrils. To the east, a large black tower can be seen in the 
distance. A forest is to your south. [Exits: north east south west] 
 
(Translucent) (White Aura) Bregendip the Bloodthirsty, King of the Empire is here. 
 
402/811 654/1304 410/430 48060etl>19835gold (D)ounted 18>
Bregendip climbs south. 
** Gets a few rooms away to recollect his guard ** 
field You feel your wounds heal rapidly. 
 
562/811 554/1304 396/430 48060etl>19835gold (D)ounted 18> 
Bregendip walks in. 
The Blood Guard walks in. 
 
562/811 554/1304 396/430 48060etl>19835gold (D)ounted 18> 
down 
Bregendip narrows his eyes. 
You yell 'Die! Bregendip, you sorcerous dog!' 
Your life flashes before your eyes and you are crushed by the error of your ways. 
The Shark's Maw bobs in the air as it heads towards Bregendip. 
Your deadly scythes fade into reality and begin to rotate quickly. 
Bregendip's ray of truth LACERATES you! 
Bregendip has quite a few wounds. 
 
518/811 554/1304 396/430 48060etl>19835gold (D)ounted 18> 
ca sharp bregendip 
Bregendip's pierce wounds you. 
You parry the Blood Guard's attack. 
Your Terra shield deflects the attack. 
Your reflective shield releases its charge! 
Your reflective field injures Bregendip. 
The Shark's Maw's life drain devastates Bregendip! 
The Blood Guard parries a scythe's slice. 
The Blood Guard parries a scythe's slash. 
Your scythe's slice injures Bregendip. 
Your scythe's slash injures Bregendip. 
The Blood Guard seems sluggish. 
Bregendip seems sluggish. 
Your digestion misses Bregendip. 
Bregendip's steel shards injure you. 
Bregendip has some big nasty wounds and scratches. 
 
485/811 551/1304 396/430 48060etl>19835gold (D)ounted 18> 
No way! You are still fighting! 
Bregendip has some big nasty wounds and scratches. 
 
485/811 551/1304 396/430 48060etl>19835gold (D)ounted 18> 
You create a mass of metal shards and sends them hurling! 
Your sharpmetal wounds Bregendip. 
Your sharpmetal LACERATES the Blood Guard! 
Bregendip has some big nasty wounds and scratches. 
 
485/811 535/1304 396/430 48060etl>19835gold (D)ounted 18> 
Bregendip narrows his eyes. 
Your life flashes before your eyes and you are crushed by the error of your ways. 
Bregendip's ray of truth LACERATES you! 
Bregendip has some big nasty wounds and scratches. 
 
441/811 535/1304 396/430 48060etl>19835gold (D)ounted 18> 
ca sharp bregendip 
You parry Bregendip's attack. 
The Blood Guard swings wildly and misses you by a mile. 
Your Terra shield deflects the attack. 
Your Terra shield deflects the attack. 
Your reflective shield releases its charge! 
Your reflective field injures Bregendip. 
Bregendip blocks a the Shark's Maw's life drain with his shield. 
The Shark's Maw takes a vicious swipe at Bregendip's legs! 
Bregendip screams in pain and goes down. 
Bregendip parries a the Shark's Maw's life drain. 
Your scythe's slice devastates the Blood Guard! 
The Blood Guard parries a scythe's slash. 
Bregendip parries a scythe's slice. 
Bregendip blocks a scythe's slash with his shield. 
Bregendip parries your attack. 
Bregendip's steel shards injure you. 
Bregendip has some big nasty wounds and scratches. 
 
426/811 532/1304 396/430 48060etl>19835gold (D)ounted 18> 
You create a mass of metal shards and sends them hurling! 
Your sharpmetal mauls Bregendip. 
Your sharpmetal maims the Blood Guard! 
Bregendip has some big nasty wounds and scratches. 
 
426/811 516/1304 396/430 48060etl>19835gold (D)ounted 18> 
sear 
You parry Bregendip's attack. 
You parry the Blood Guard's attack. 
Your Terra shield deflects the attack. 
The Blood Guard swings wildly and misses you by a mile. 
Your Terra shield deflects the attack. 
Your reflective shield releases its charge! 
Your reflective field wounds Bregendip. 
The Shark's Maw's life drain devastates Bregendip! 
Your scythe's slice decimates the Blood Guard! 
Your scythe's slash devastates the Blood Guard! 
Bregendip parries a scythe's slice. 
Bregendip blocks a scythe's slash with his shield. 
The Blood Guard seems sluggish. 
Your digestion grazes Bregendip. 
Bregendip's steel shards wound you. 
Bregendip looks pretty hurt. 
 
406/811 511/1304 396/430 48060etl>19835gold (D)ounted 18> 
The rays of the sun do not reach here. <~~~~~ 2 rounds of lag, for nothing. Pay attention to 
where your fighting 
Bregendip looks pretty hurt. 
 
406/811 466/1304 396/430 48060etl>19835gold (D)ounted 18> 
Your Terra shield deflects the attack. 
The Blood Guard swings wildly and misses you by a mile. 
The Blood Guard swings wildly and misses you by a mile. 
Your reflective shield releases its charge! 
Your reflective field injures Bregendip. 
Bregendip has fled! 
Bregendip walks down. 
 
406/811 464/1304 396/430 48060etl>19835gold (D)ounted 18> 
The blades conveniently phase away from this reality. 
 
421/811 439/1304 421/430 48060etl>19835gold (D)ounted 19> 
d ca sharp bregendip 
The Shark's Maw bobs in the air as it heads towards the Blood Guard. 
Your deadly scythes fade into reality and begin to rotate quickly. 
The Blood Guard's slash hits you. 
Your Terra shield deflects the attack. 
Your Terra shield deflects the attack. 
Your reflective shield releases its charge! 
Your reflective field hits the Blood Guard. 
The Shark's Maw settles down and returns to you. 
The Blood Guard has fled! 
The Blood Guard walks down. 
 
411/811 438/1304 421/430 48060etl>19835gold (D)ounted 19> 
 
The frigid wastelands You wander through the frigid wastelands. Your breath is a cloud before 
you. The cold cuts to the bone. Swirling snow and wind make it impossible for you to discern 
any directions. [Exits: north east south west up] 
 
(Charmed) (White Aura) A member of the Blood Guard protects his master. 
(White Aura) Bregendip the Bloodthirsty, King of the Empire is here. 
The white yeti crouches here snarling. 
A plains barbarian is here, clad in heavy furs. 
 
411/811 438/1304 419/430 48060etl>19835gold (D)ounted 19> 
Bregendip climbs up. 
The Blood Guard climbs up. 
 
411/811 438/1304 419/430 48060etl>19835gold (D)ounted 19> 
They aren't here. <~~~~~~~ :( Yes he was **He tried to use aggro mobs against me which with 
my ac it was a moot point.

 



Anonymous poster hash: e02ec...962
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