f0xx Posted April 1, 2015 Report Share Posted April 1, 2015 Typos: Bug fixes: A bug involving exp penalties has been identified and fixed. The game wasn't calculating penalties correctly. Character may, unfortunately, find themselves in significant exp holes now as the game re-adjusts. Class: Bards have been revamped. Please feel free to try out the shiny new class and share your thoughts. Bards now employ breath damage, akin to dragon damage. Effects of breath damage are random, being capable of casting afflictives, maladictives and mental spells along with increased damage in rare cases. Bards who employ masterwork weapons have all their song and spell levels increased by +4 Bards are still considered a 'newbie class', thus anyone who kills a bard without good reason stands to be punished by the staff. This is regardless of the behavior of the bard. Bards have had their exp penalty reduced to 0 Race: In an ongoing effort to balance races, we have made a sweeping list of changes to bring them all in line. Ferals have had their fire vuln reduced. Dwarves are now immune to bash, but have had their poison resistance removed. Illithids now do negative damage as a base. They are further resistant to mental damage. Halflings are no longer resistant to magic. Avians are now vulnerable to lightning, wind, and sound by small degrees. They now have an innate chance of dodging abilities like air thrash. Minotaurs can no longer dual wield axes. They can dual wield staffs. EQ: Most save vs spell gear has been replaced with equivalent sv vs breath values. Save vs spell will slowly be phased out over the next few months. Adeptus gear has had it's power reduced overall, due to concerns of players being able to solo high-level content. Unique items now count as TWO rares when calculating character rare limits. Quests: The Human Racial Quest Line is now complete. Cabals: All 'hard-coded' vendettas have been lifted, and total cabal control has been given to the mortal leaders of their respective organizations. Herald has been revamped. They are now 'scholarly warriors', who will be expected to violently expunge ignorance from the lands. Essentially, the grammar-police. Areas: Winter, Desolation, and the Volcano have been replaced with unique, low-to-mid level ranking areas. Other: Crafting materials are now required for; Malforms Crusader crafted items Phylacteries Druid potions various quests .... starstone is no longer a thing. Forum / Wiki / Website: Due to monetary constraints, our website will now be merged with the one at Aardwolf. We will have our own page, located by the link on the bottom right of the homepage. Nice try Volg, nice try. Link to comment Share on other sites More sharing options...
Dale Posted April 1, 2015 Report Share Posted April 1, 2015 Dual wielding staff minotaurs it's what gave it away bro Link to comment Share on other sites More sharing options...
mya Posted April 1, 2015 Report Share Posted April 1, 2015 Dual wielding staff minotaurs it's what gave it away broFor me to. No way anyone would allow minos to dual wield staffs. Link to comment Share on other sites More sharing options...
Implementor Anume Posted April 1, 2015 Implementor Report Share Posted April 1, 2015 Yeah, I thought this one was slightly over the top too... Link to comment Share on other sites More sharing options...
Implementor Volgathras Posted April 1, 2015 Implementor Report Share Posted April 1, 2015 I would have thought the completed human racial quest line would give it away . Updated with the real log. Link to comment Share on other sites More sharing options...
The Forsaken Posted April 2, 2015 Report Share Posted April 2, 2015 Trees and mining veins have appears throughout Aabahran.Nice one Virigathras. Link to comment Share on other sites More sharing options...
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