Zhurong Posted May 15, 2015 Report Share Posted May 15, 2015 So far I've seen one piece of non-rare eq with breath saves. I think it is only fair that the equipment that has been changed to involve breath saves be posted publicly. Considering the bards revamp, and the mass amounts of eq, the player base and immortals could have a better idea on what to possibly change about bards, if anything at all. Link to comment Share on other sites More sharing options...
Hegemony Posted May 15, 2015 Report Share Posted May 15, 2015 Just wait for the Dragon Disciple Q-Class introduction, dude. Link to comment Share on other sites More sharing options...
Atticus Posted May 16, 2015 Report Share Posted May 16, 2015 Seconded zhurong Link to comment Share on other sites More sharing options...
Zhurong Posted May 16, 2015 Author Report Share Posted May 16, 2015 Object 'clerical robes' is type armor, material cloth.Extra flags: bless nonmetal.Weight is 2, value is 1000, level is 50.Armor class is 12 pierce, 10 bash, 15 slash, and 20 vs. magic.Affects savingaffl by -2.Affects savingmaled by -2.Affects savingmental by -2.Affects path of deceit by 5.Affects ray of truth by 5.Affects managain by 5.Affects hitroll by 1.Affects damroll by 1.Affects savingbreath by -6. Link to comment Share on other sites More sharing options...
Zhurong Posted May 16, 2015 Author Report Share Posted May 16, 2015 IMO, there is not enough eq to support breath saves. also it would take an eternity to add it to existing pieces. why not change the saves to afflic, mal, and mental. the songs with mal type affects would be mal saves the songs with extreme dmg would be afflic saves lullaby and the likes would be mental saves would make for a ton less work and headaches in the end Link to comment Share on other sites More sharing options...
sith_da_pirate Posted May 19, 2015 Report Share Posted May 19, 2015 It is utterly retared having to fight Bards who for one, Have not been nerfed in the slightest, Two Have an offence weapon that is more accurate in hitting six times a round then a hasted monk is and is as defencive as Polearm wielding Blademaster with is position in low. There has been so many jumped on Nerfings going on against Crusaders which have been found to be mortal time and time again as long as this game has had them implemented but Bards were dropped into this game knowing that they were not ready and now there is no way to defend against them, let alone the fact fighting one is just absoulety out of the questiong. Get rid of Breath Saves all together, Make bards song Saves address the afflictive Mental ect....that they cause. Link to comment Share on other sites More sharing options...
Serinkane Posted May 19, 2015 Report Share Posted May 19, 2015 I do like the idea of saves vs type of song. I also wonder if something like the ethereal radiance would + their songs or if it had to be a +great item Link to comment Share on other sites More sharing options...
Atticus Posted May 19, 2015 Report Share Posted May 19, 2015 Couldn't say it any better. But we have half drows now, right? :] Link to comment Share on other sites More sharing options...
f0xx Posted May 19, 2015 Report Share Posted May 19, 2015 Careful ninja, you thread dangerous waters Link to comment Share on other sites More sharing options...
Atticus Posted May 19, 2015 Report Share Posted May 19, 2015 Hide.You step out of the shadows.F#ck! Link to comment Share on other sites More sharing options...
The Forsaken Posted May 20, 2015 Report Share Posted May 20, 2015 It is utterly retared having to fight Bards who for one, Have not been nerfed in the slightest, My bard that I rolled from the start has been nerfed four times. Link to comment Share on other sites More sharing options...
Implementor Volgathras Posted May 20, 2015 Implementor Report Share Posted May 20, 2015 -Increased bard thac0 by 500% (easier to be hit, harder to hit others) -Weapon construction requires skill now, as opposed to earlier iterations of pure random drops. -Materials adjusted to reduce weapon power spikes. -Fixed several unintended bard bugs that was giving them power spikes -Hugely reduced one bard path potential damage. -Breath saves will be adjusted as needed. No evidence to suggest it's a game breaking problem (via logs, not 'i lost now fix it' posts) And some three or four more at least Morl posted in changes that I forgot to record (if someone has those shoot me a record for the change log). The real reason bards are so powerful is because all the imms are playing one and we're only interested in steamrolling you poor chumps. Link to comment Share on other sites More sharing options...
Imoutgoodbye Posted May 20, 2015 Report Share Posted May 20, 2015 I'm questioning the sudden interest in Dark Knights. Link to comment Share on other sites More sharing options...
Hegemony Posted May 21, 2015 Report Share Posted May 21, 2015 I'd assume they want to feed on the influx of new bards who don't know the class yet. Link to comment Share on other sites More sharing options...
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