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Half Drow


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The Forsaken Lands has the following starting races:

 1. human           100 Exp     2. elf             375 Exp    
 3. drow            400 Exp     4. dwarf           275 Exp    
 5. duergar         300 Exp     6. halfling        350 Exp    
 7. gnome            75 Exp     8. avian           250 Exp    
 9. fire            225 Exp    10. stone            50 Exp    
11. storm            25 Exp    12. illithid        425 Exp    
13. minotaur        200 Exp    14. slith           150 Exp    
15. feral           175 Exp    16. werebeast       125 Exp    
17. half-elf          0 Exp    18. faerie          325 Exp    
19. ogre            450 Exp    20. half-drow         0 Exp    

You may also modify your race to a custom race. See "HELP QRACE"

Race [1 - 20]>20
No help on that race.

Did I get that right: Half-drow? (Y/N)>y

 

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You may choose from following professions:

 1. warrior         225 Exp     2. dark-knight     175 Exp    
 3. thief            75 Exp     4. ninja           150 Exp    
 5. cleric          250 Exp     6. invoker         350 Exp    
 7. battlemage      325 Exp     8. shaman          275 Exp    
 9. necromancer     425 Exp    10. bard              0 Exp    
11. blademaster     400 Exp    
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Rolling stats for half-drow dark-knight.:
Max: Str: 19  Int: 20  Wis: 21  Dex: 23  Con: 19
Cur: Str: 14  Int: 14  Wis: 14  Dex: 14  Con: 14

 

I don't think they have any racial skill/spell.

Time to throw away 1 levels, 0 hours and 0 mastered skills and spells?

HALF-ELF:
19 21 20 22 18

 

They look a lot better than Half-Elves. Very comparable to Avians minus the vuln auto-fly bash resist and one less point of INT.

 

Perhaps now is the time to slightly improve Half-Elves.

They are worse than humans. If you chose a human wizard, you get 21 INT and better STR and +2 CON for not having +2 DEX.

 

They should have 23 Int. Or at least 19 con.

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You may choose from following professions:

 1. warrior         225 Exp     2. dark-knight     175 Exp    

 3. thief            75 Exp     4. ninja           150 Exp    

 5. cleric          250 Exp     6. invoker         350 Exp    

 7. battlemage      325 Exp     8. shaman          275 Exp    

 9. necromancer     425 Exp    10. bard              0 Exp    

11. blademaster     400 Exp

Will all races that can choose cleric and have a single alignment (such as Drow and Storm Giant) be able to do this in the future, too?

Or is this an anomaly?

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They might make pretty darn good shamans. If they have no vuln, and you don't mind giving up drow auto-sneak.

 

Someone bard Analise a Half.drow to check their the charm resist.

 

I did an evil chaotic DK, couldn't worship Lloth. Is somjething wrong»?

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