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Half way to deletion.....


L-A

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...after reading the 'rare crumbling' vote thread.

 

I wrote a wall of text over this, but I think I can sum it up in the following:

 

Instead of rewarding players who fight against the odds, fight when they don't have a perfect set of eq, fight because it's a great deal of fun and would rather experience this than log off and 'wait for a perfect set' - you have decided to penalize these people and give incentives to those who log off because they are one leaf, pill or piece of equipment short of a 'perfect set' and don't want to fight.

 

Thanks for nothing.  No idea why I still even play here when I see changes like this.

 

L-A

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I'm not sure I understand what you mean. Wouldn't someone  who is doing what you said above (keeping a perfect set, etc) be more inclined to log out, if when they die they're gonna for sure lose several rares regardless of li or if the other person loots? The rare crumble itself was basically helping the people who never die/elites, rather than anyone else including underdogs.

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I'm not sure I understand what you mean. Wouldn't someone  who is doing what you said above (keeping a perfect set, etc) be more inclined to log out, if when they die they're gonna for sure lose several rares regardless of li or if the other person loots? The rare crumble itself was basically helping the people who never die/elites, rather than anyone else including underdogs.

 

Yes, those who choose to fight get penalized.  Those who log out until they have full adeptus, nimbus etc reap the benefits.

 

Think about it this way - with a full set of 'moderate' rares you can be pretty powerful.  If you log on and see two of the opposing cabal who in their right mind would stand and fights knowing they will lose items if they die.  Not might be looted.  Will have rares taken away in some random order.

 

L-A

 

PS - The rotdeath flag could simply have been added to the more 'powerful' rares so death took them - I don't understand how some random crumbling was seen as a better option.  If this was the case players could then choose between rotdeathed eq or not.

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  • Implementor

Might wanna read the thread again LA. And before you jump to conclusions (like deleting) remember that your fellow players voted on this - and it wasn't changed "just because". This era of immortal staff listens to the player base. If you have an issue, you're more than welcome to bring it to prayer or offer suggestions for a better change.

Really hate the threat of leaving/quitting lately.

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I say we just make Life-Insurance more picky about who it insures.

 

Most companies won't accept a 93 year old man, I mean sure, he hasn't died in 93 years but he is due for a death.

 

 

Also if you manage to kill someone that hasn't died in a long time make sure you loot them H4RD.

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Of course this will not be popular, but if I die in PK to a cabal enemy I fully expect he will loot/sac any equipment I was wearing. If he did not I question his RP (with the exception of a warmaster who may rationalize that he is already more powerful than my equipment, honor and all that). Full loots and sacrificing enemies outfits may seem harsh, and many players will say its not newbie friendly, but face it there aren't THAT many new players anyway. Further more, staff has gone above and beyond the call of duty in making changes that BOOST the abilities of new players to equip and compete via the moderate tier and some very nice non rare equipment, cabal outfits, merchants outfits, ect.

As for LA's post, I have watched LA steamroll this player base in the past, he knows how and where to find any equipment he needs. I believe his argument stems from frustrations of watching players log in and out when there is danger of losing their shiny stuff, and not from his own inability to gather it. The truth is these rares will never be in if Jim and Bob are hording it, and log out instead of risking it.

As an alternative I offer the following suggestion;

>who

<PK> [Warmaster] Foxx the Epic Blade

<PK> [syndicate] Mindflayer the Bounty Hunter from Hell

<PK> [Warmaster] LA the Steamrolling Ogre of the Camp

<PK> [savant] Fool_Hardy the Holy Man of the Tower

(oh crap!)

>quit

{Hard Coded Message unless you have done battle with all present enemies} Your enemies are present, are you certain you wish to leave the realms?

>quit

You have lost 5 RP points for your cowardice in the face of battle.

You have escaped the Forsaken Lands.

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Guess I am glutton for punishment.

>outfit

>where

reengage

but that's just me. I play for fun, not to have the best equipment in the game.

delete,delete is for the real losers.

But hey, keep your shiny eq and your RP points for running and hiding. Because that's what players voted to do.

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We voted to not have equipment crumble when you die.. That helps the underdogs, actually.. I don't understand why YOU can't understand this?

 

 

When you have 2-3 nice rares and you die and those now crumble. Then what? Now you're in an outfit trying again. I'm not an advocate for logging off, I don't really like it it. Do I do it? Yes, I do. For various reasons. Rarely is it because I'm afraid to fight someone. 

 

That vote selection to "Leave it as it is, it helps circulate rares", is not valid. Why? Because it doesn't happen. The people that have those suits generally don't die too often, so it's really not circulating THEIR rares. Its circulating the underdog's rares when THEY die. 

 

You want to circulate rares on the people with god suits using the crumble system? Okay. The system isn't activated until you have a certain number of rares. Then, it triggers for your PFile. You have 6-7+ rares? A set number of them will now crumble when you die. You have 5 or less and die? Safe.

 

Problems? Those top people rarely die, so the lesser skilled PKers that DO manage to get those 6+ pieces will now lose stuff guaranteed when they die as opposed to not losing anything because the Big Badass PKer didn't loot. 

 

Problem? You manage to kill Big Badass PKer and the ONE piece of equipment you needed/wanted from that victory is now gone. 

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  • Implementor

LA, I think you misunderstand what was changed.

 

As was said before, this helps the people who do not have as much time to invest as well as the not fully decked player.

Why?

 

- People in a god suit rarely die anyway. If they do, they just get the eq back. Even if you full loot them, the real top WILL be on their feet again within a few days of playtime.

- people logging off: they will logg of if they fear death anyway. If they know their enemy is very unlikely to loot them AND nothing will crumble, I think the chance they stay to give it a try actually increases.

- rare crumbling happened a lot to people who were trying to get eq, so this was causing a lot of frustration for the not decked people.

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(oh crap!)

>quit

{Hard Coded Message unless you have done battle with all present enemies} Your enemies are present, are you certain you wish to leave the realms?

>quit

You have lost 5 RP points for your cowardice in the face of battle.

You have escaped the Forsaken Lands.

 

You realize the RP penalty is super rude to people who... you know... have literally ANYTHING else in the world to do shortly after any enemy logs on.  Things like work, children, things around you being on fire, swarms of stinging insects, and any volunteer activity bettering the lives of porcine members of society all trump your need to full loot people.

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I have no idea what the issue is? 

 

 

Rares will no longer crumble. So people who go toe to toe will be keeping their eq.

 

People who want to log out with rare suits will continue to do so. 

 

This only helps the weaker players. 

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I have no idea what the issue is? 

 

1) I saw the vote thread;

2) I didn't see the 'Crumbling' thread;

3) I ran to the open forum and put up a post - without waiting half a day like I usually do to avoid mis-understandings like these;

4) I went off in a confrontational way instead of asking a question first.

 

It wasn't helped by the fact I saw five rares crumble and thought the change to auto-crumble had just been brought in instead of just taken out.

 

L-A

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