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KRins

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If there was a flames forum, and people somehow magically found out who plays who (which in a perfect world, doesn't happen, but in ours, does), it would create a lot of OOC crap in-game when people get their egos stepped on or whatever.

Plus the other OOC stuff too; if GUY comes online and flames MISTERWARRIOR for coming on a trip and then stealing all the gear and recalling, a lot of people will read that, and even though they'd normally be oblivious to MISTERWARRIOR's dastardly deeds, they'd be quite reluctant to take him on a trip thanks to the flames forum. That's just one example of the way it would create a lot of OOC inteference in-game. It's bad enough that this type of thing happens on shoutouts (and yes, I'm guilty of it too I'd say).

Dey

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yeah I no longer care what anyone says...we need a flame forum. Getting summoned and bothered while trying to learn crazily deep and usually very elite parts of the game is just horrible and probably a blatant attempt to keep people down...pretty shi**y

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Alas, that is the land of Aabahran. You are not safe from PK. Ever. (Hardly). If someone comes to bother you whilst you're exploring, well, there isn't a rule that says they can't attack you. Kill them, or run for the hills. :D No need to flame someone because they're attacking you.

If you want to vent about someone who's being a true pain in-game, why not vent your anger IC-ly? Is someone constantly ganging you? Don't come flame them. Write a note about them and have it delivered to all of Aabahran, that in some way, shape or form, (and IC-ly) makes the offending character look very small or very stupid! ;) If that doesn't suit your characters RP, and the offender is still being a ****, you could always spread little rumours & lies about them. Things like that could get very interesting IC if done properly.

If done wrong, you'll just end up causing yourself more grief. :D:D

Dey

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http://forum.forsakenlands.org/showthread.php?t=1

And from help PK

PLAYERKILLING PKING PK PLAYERKILL 'PLAYER KILLING'

Player Killing is another aspect of roleplay and should be treated as

such. It has the potential to be an art form, and should be treated with

respect. Violence is a major part of daily life on Forsaken Lands, and all

that we ask is that your actions are only those that would be the actions of

your character in terms of his/her role in life.

You can playerkill once you have a flag in front of your name.

You will have a flag in front of your name once you have gained

more than 30,000 exp points or reached level 10, whichever comes last.

LOOTING CORPSES

There are following conditions for looting corpses in order to make the

game more enjoyable for every one:

1) Players cannot loot other's corpses until they have reached the rank of 10.

2) PC corpses under level 15 cannot be looted at all.

3) In first 2 hours after death, your corpse can be looted only by following:

- Your group mates

- People who are in your PK range. ("who pk")

- Members of Thief guild.

Note that if you quit before retrieving your corpse, the corpse will no

longer recognize you and some of the above may not hold.

PK RANGE

Pk range is determined by level and exp cost. As, your level increases,

so does your pk range. The range is shifted up or down depending on your

character cost compared to others. For example, a human warrior with base

exp cost is less likely to be in the pk of a higher level as opposed to an

Elven paladin. There is also a 8 level limit on the range in extreme cases,

to prevent higher levels from unfairly slaughtering those who happen to have

characters who cost a lot of experience to level.

- Expect to get PK'ed, it happens, don't take it personally. Just gather

yourself back up and learn from the experience.

- Group killing is legal, groups of any size can attack another group.

However, this should be the exception and not the norm. Group killing

beneath the higher ranks (above 40) is discouraged and should be used

sparingly. Those who group kill on a continuous basis will be punished.

- Do not cut link to avoid being PKed, it is considered bad role-playing

and also, your character will still be vulnerable to other players while

you are link dead.

MULTIKILLING

Use your best judgment, sometimes enough is enough, there is no need

to kill someone over and over again. While multikilling (multiple killings

of the same player by same attacker) are allowed at high ranks (above 40)

they are discouraged and punished at low ranks.

Noone is out to get you...

WC

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not saying anyone is out to get me...unless they are camping in certain very high level areas waiting to pick people off. Regardless, I don't wanna complain...I really just wanna let the player of that char know how much of an *** I really think they are. Since we can't reveal who plays such and such...flames forum would be lovely. It wouldn't spread IC knowledge OOC any more than it already is, consider when you ask to group with a new person you have to claim to have heard of them or some trash like that. If someone happens to be an annoying char...you could just claim to have heard they are such through the grapevine.

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Still though, it would have to be anonymous so as to preserve who the flame-poster is. And even so, if someone happened to find out who played who, like if I found out who you played and you flamed one of my chars, I could OOC-ly use that knowledge to attack you with all my chars. That was the OOC inteference I meant.

Plus, the fact that by flaming their character OOCly, it will only exacerbate the situation. Chances are the person who is an ***, knows they're an ***, and if they see someone they just killed come and OOC-ly flame their character, that's going to make things worse IG if they take that OOC comment to heart, IC.

PLUS, the fact that Aabahran is just a game. You get killed, or 'lamed' or something, just log off and deal with it. It sucks to spend 2 hours getting EQ to get slain whilst your attacking a mob, of course it does, but it's just the nature of the MUD, and doesn't warrant getting into big OOC bust-ups because of it.

Dey

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all of your points are entirely true and valid, but the fact remains that people get pissed over things that happen IG. I know I'm not the only person who shrieks at the computer screen if some new shiny get lifted. A no-response forum for flames would save nasty cases of sore throats and people thinking you are insane. Committment to the custody of the state is probably not conducive to success in life.

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Yea, I see what you're saying too. It's just a difference in opinion. I just can't see how having a forum who's purpose is to support flaming (which will result in offending other people) would be constructive in anyway at all. The only thing that gets me angry is being ganged, and there are ways and means of dealing with that effectively, IC. Everything else (getting looted/sacced EQ, multied, etc. etc.) is part and parcel of the MUD and the way it works (including ganging); don't flame the player, flame the game. :P

Again, just my opinion, I'm not saying yours is wrong.

Dey

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When I get pissed off in game and I feel I must complain, I complain to my friends in RL that don't play. The reactions I get are priceless at times, but what it shows me is that it wasn't that important in the first place, and I can say whatever I want and no one gets mad at me, and no one reports me, etc.

So long as it's all with the rules, what happens in game should stay in game, if it's borderline, drop a message in the prayer forum and get on with it.

Regardless' date=' I don't wanna complain...I really just wanna let the player of that char know how much of an *** I really think they are.[/quote']

Oh, and you can do this in game.

tell [dick hole] I really hate you...

dress it to fit rp or remain in character.

WC

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