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Next Class that is getting a rework?


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Personally I love surprises but with the current way things are going it might be interesting to see a to do list, doesn't have to show what's coming next but just a list of things mechanic wise that we might be interested to see coming.  Personally I'm hoping the next class is either Healer or Thief/Ninja.

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I am building a new class: mechanosaur. 

It is both race and class. You morph into a cyborg T-Rex that can fire laser beams from its eyes and has a particle cannon in its mouth.

 

Best class for character immersion in Gear.

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2 hours ago, Lloth said:

I am building a new class: mechanosaur. 

It is both race and class. You morph into a cyborg T-Rex that can fire laser beams from its eyes and has a particle cannon in its mouth.

 

Best class for character immersion in Gear.

And players can mount them and ride off into an onslaught of decepticons in the new planet area you are creating.

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Druids already got some slight changes, they may well see more.

Healers and ninjas are also on the line but we need more ideas for healers especially.

Crusaders also still need some re-balancing between the paths.

 

In the end, most of this will be done by Morl (after discussion with the pbase and esp. staff). He's one person. He's getting a lot of moaning for "not having tested things enough".

You guys need to make up your minds. Either we test everything toughroughly and it takes time and you see one major change every year or you get a lot of changes but some might need some fine tuning. Personally, I prefer the 2nd by far. And yes, I've posted logs of things I've found unbalanced before, prooving my point with 2-3 logs showing exactly what I thought needed some tuning. I suggest everyone who thinks something is truly unbalanced do the same.

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