Anonymous Posted August 16, 2016 Report Share Posted August 16, 2016 We've been fighting for so long now with a bit of a stalemate, the record thus far is 1 Belderon 0 Yewtrunk. Captured me once before watcher and I think it was Raynald you got me the second time. Here is our most recent battle. You've captured the Standard of Tribunal![WATCHER]: 'Yewtrunk has captured the Standard of Tribunal!' The Cabal Guard takes position before the entrance. You dodge the Cabal Guard's attack. Your fire shield injures the Cabal Guard. Your thorns wound the Cabal Guard. The Cabal Guard has a few scratches. Yewtrunk: [===|===|===|==-] <790hp 571m 504mv> You can no longer detect traps. You feel your vitality slipping away! The Cabal Guard is in excellent condition. ------ Bring it back and it's on! ----------- 763hp 381m 475mv> You place the Standard of Tribunal on the altar. Yewtrunk places the Standard of Tribunal on the altar. [WATCHER]: 'We have drained the Standard of Tribunal of its power.' You have gained 25 pelts in service of WARDER. Before the Glade You stand before a grove of massive ancient trees. All around you is thick woods, yet nothing compared to the enormous behemoths viewed in the distance. Branches sprawl from tree to tree as large as roads, intertwining, connecting to form bridges and thoroughfares from trunk to trunk. Soft glowing lights can be seen emanating from recesses within the trees themselves, and glowing globes can be seen hanging from ropes along the branches. [Exits: north south] (White Aura) A massive treant stands guard in the clearing. The Watcher altar stands here. <763hp 381m 474mv> [WATCHER] is [WATCHER] controlled. Players near you: <PK> Yewtrunk (WANTED) Before the Glade <763hp 381m 474mv> A treant says 'Come back when you have no blood upon you Yewtrunk.' <763hp 381m 474mv> Harnessing natural forces, you restore a little mana. <763hp 412m 474mv> Belderon rides in. Winston the Blood Guard walks in. A stone golem walks in. <763hp 412m 474mv> You yell 'Help! Belderon kicked dirt into my eyes!' Belderon kicks dirt in your eyes! Belderon's kicked dirt scratches you. You can't see a thing! Yewtrunk: [===|===|===|=--] <759hp 412m 474mv> You rub the dirt out of your eyes. Your warcry wears off. Worn leather sleeves glows with a soft aura and you feel your blood renew itsself. Belderon is in excellent condition. Belderon is in excellent condition. Yewtrunk: [===|===|===|=--] <759hp 415m 476mv> Harnessing natural forces, you restore a little mana. Belderon is in excellent condition. Yewtrunk: [===|===|===|=--] <759hp 455m 476mv> A projectile's icy tip scratches you. The Bone Bow of Anduin's chill wounds you. You dodge Belderon's attack. You dodge Belderon's attack. You dodge Belderon's attack. Belderon's fiery thwack decimates you! Your fire shield LACERATES Belderon! Your thorns DISMEMBER Belderon! A necklace of linked grey fists glimmers with a divine intensity. You dodge a stone golem's attack. You dodge a stone golem's attack. Your fire shield *** DEMOLISHES *** a stone golem! Your thorns devastate a stone golem! A stone golem's pierce injures you. You dodge a stone golem's attack. Your fire shield MANGLES a stone golem! Your thorns devastate a stone golem! Your fire shield MASSACRES a stone golem! Your thorns MUTILATE a stone golem! You dodge Winston the Blood Guard's attack. You dodge Winston the Blood Guard's attack. You dodge Winston the Blood Guard's attack. Your fire shield devastates Winston the Blood Guard! Your thorns maim Winston the Blood Guard! You evade Winston the Blood Guard's bash, causing him to fall flat on his face. Winston the Blood Guard's bash misses you. Your chomp DISMEMBERS Belderon! Your chomp LACERATES Belderon! Belderon blocks your attack with his weapon. Your chomp DISMEMBERS Belderon! Belderon has some small wounds and bruises. Yewtrunk: [===|===|===|=--] <698hp 455m 476mv> Thorn briars rise from the ground and entangle the feet of Belderon! Belderon struggles to free himself from the vines! Your entangle maims Belderon! Belderon has quite a few wounds. Yewtrunk: [===|===|===|=--] <698hp 455m 476mv> Belderon's fiery thwack decimates you! You dodge Belderon's attack. You dodge Belderon's attack. Belderon's fiery thwack decimates you! Your fire shield devastates Belderon! Your thorns MASSACRE Belderon! A stone golem's pierce injures you. You dodge a stone golem's attack. Your fire shield MASSACRES a stone golem! Your thorns decimate a stone golem! Your fire shield DISMEMBERS a stone golem! Your thorns LACERATE a stone golem! Winston the Blood Guard's slash grazes you. You dodge Winston the Blood Guard's attack. You dodge Winston the Blood Guard's attack. Your fire shield wounds Winston the Blood Guard. Your thorns devastate Winston the Blood Guard! Your fire shield injures Winston the Blood Guard. Your thorns maim Winston the Blood Guard! Belderon parries your attack. Belderon blocks your attack with his weapon. Your chomp DISMEMBERS Belderon! Belderon blocks your attack with his weapon. Belderon has quite a few wounds. Yewtrunk: [===|===|===|---] <625hp 455m 476mv> Belderon's kicked dirt misses you. Belderon has quite a few wounds. Yewtrunk: [===|===|===|---] <625hp 455m 476mv> The Bone Bow of Anduin's chill hits you. You dodge Belderon's attack. You dodge Belderon's attack. Belderon's fiery thwack maims you! A pyerite xylophone tears into your nerves. Your fire shield decimates Belderon! Your thorns LACERATE Belderon! A stone golem's pierce hits you. You dodge a stone golem's attack. Your fire shield *** DEMOLISHES *** a stone golem! Your thorns decimate a stone golem! Your fire shield *** DEMOLISHES *** a stone golem! Your thorns maul a stone golem. You dodge Winston the Blood Guard's attack. You dodge Winston the Blood Guard's attack. Your fire shield mauls Winston the Blood Guard. Your thorns wound Winston the Blood Guard. Your chomp DISMEMBERS Belderon! Belderon blocks your attack with his weapon. Belderon blocks your attack with his weapon. Your chomp DISMEMBERS Belderon! Belderon blocks your attack with his weapon. Belderon has some big nasty wounds and scratches. Yewtrunk: [===|===|==-|---] <567hp 455m 476mv> You create a cube of water. Your deluge of water MANGLES Belderon! Belderon has some big nasty wounds and scratches. Yewtrunk: [===|===|==-|---] <567hp 420m 476mv> Belderon's fiery thwack devastates you! You dodge Belderon's attack. You dodge Belderon's attack. You dodge Belderon's attack. Your fire shield MUTILATES Belderon! Your thorns DISMEMBER Belderon! You dodge a stone golem's attack. A stone golem's pierce injures you. Your fire shield LACERATES a stone golem! A stone golem is SLAIN!! You receive 115 experience points. You hear a stone golem's death cry. A stone golem's body disintegrates into dust. You dodge Winston the Blood Guard's attack. Winston the Blood Guard's slash hits you. Your fire shield decimates Winston the Blood Guard! Your thorns decimate Winston the Blood Guard! Your fire shield mauls Winston the Blood Guard. Your thorns maul Winston the Blood Guard. Your chomp DISMEMBERS Belderon! Belderon blocks your attack with his weapon. Belderon blocks your attack with his weapon. Your chomp DISMEMBERS Belderon! Your chomp DISMEMBERS Belderon! Belderon is in awful condition. Yewtrunk: [===|===|=--|---] <514hp 420m 476mv> Belderon has fled! Belderon rides south. Winston the Blood Guard walks south. <514hp 420m 476mv> Cast the spell on whom? --------- SOOO CLOSE! <514hp 420m 476mv> Smoldering Campsite The campsite smells like burned hair. Charred bones lie in the ashes of the fire pit. The grass has been stamped down around the area. [Exits: north east west] There is a fire pit here, still smoldering. No sanc that round ------ he left to lick his wounds and come bring the pain as usual ---------- <913hp 746m 504mv> Smoldering Campsite The campsite smells like burned hair. Charred bones lie in the ashes of the fire pit. The grass has been stamped down around the area. [Exits: north east west] There is a fire pit here, still smoldering. <913hp 746m 503mv> Before the Glade You stand before a grove of massive ancient trees. All around you is thick woods, yet nothing compared to the enormous behemoths viewed in the distance. Branches sprawl from tree to tree as large as roads, intertwining, connecting to form bridges and thoroughfares from trunk to trunk. Soft glowing lights can be seen emanating from recesses within the trees themselves, and glowing globes can be seen hanging from ropes along the branches. [Exits: north south] Belderon is here, fighting Watcher Defender. (Charmed) (White Aura) Winston, a member of the Blood Guard protects his master. (White Aura) A massive treant stands guard in the clearing. The Watcher altar stands here. <913hp 746m 502mv> Belderon yells 'Die! Yewtrunk, you sorcerous dog!' You create a cube of water. Your deluge of water LACERATES Belderon! Belderon has some small wounds and bruises. <913hp 711m 502mv> Belderon's fiery thwack MANGLES Watcher Defender! Belderon's fiery thwack *** DEMOLISHES *** Watcher Defender! Winston the Blood Guard's slash LACERATES Watcher Defender! Belderon dodges your attack. Your chomp devastates Belderon! Your chomp devastates Belderon! Your chomp devastates Belderon! Your chomp decimates Belderon! Belderon's poison scratches Watcher Defender. Winston the Blood Guard jumps in front of Belderon! Belderon has some small wounds and bruises. <913hp 711m 502mv> Belderon has fled! A treant extends a branch and bars Belderon from entering. A treant says 'You shall not pass!' <913hp 711m 502mv> Belderon rides south. Winston the Blood Guard walks south. <913hp 711m 502mv> They aren't here. Belderon's poison scratches Watcher Defender. <913hp 711m 502mv> They aren't here. <913hp 711m 502mv> They aren't here. <913hp 711m 502mv> You scan all around. You scan north. You scan east. You scan south. You scan west. You scan up. You scan down. <913hp 711m 502mv> Belderon's poison scratches Watcher Defender. <913hp 711m 502mv> They aren't here. <913hp 711m 502mv> You get a scroll of missile immunity from a travel pack. Belderon's poison scratches Watcher Defender. <913hp 711m 502mv> You can quaff only potions. <913hp 711m 502mv> You recite a scroll of missile immunity. You are now protected from ranged weapons. <913hp 711m 502mv> Belderon's poison scratches Watcher Defender. <913hp 711m 502mv> It is a large altar marked with inscriptions of battles and names of those whom have fallen in them. A fairly dangerous looking Acolyte stands before it armed to the teeth and a deadly glint in his eye. Placed on the altar are: the Standard of Tribunal Watcher Defender looks pretty hurt. <913hp 711m 502mv> Belderon's poison scratches Watcher Defender. <913hp 711m 502mv> Belderon's poison scratches Watcher Defender. <913hp 711m 502mv> [Sacred Oak](Veteran) Yewtrunk: 'No' <913hp 711m 502mv> Smoldering Campsite The campsite smells like burned hair. Charred bones lie in the ashes of the fire pit. The grass has been stamped down around the area. [Exits: north east west] There is a fire pit here, still smoldering. <913hp 711m 501mv> Crystalmir Lake is [KNIGHT] controlled. Players near you: <PK> Yewtrunk (WANTED) Smoldering Campsite <913hp 711m 501mv> Trail through forest Heavily wrapped feet tread upon this trail a short time ago. You smell smoke and you hope there is no fire, for this old forest will be overcome in an instant. [Exits: south west] <913hp 711m 500mv> You attempt to camouflage yourself. <913hp 711m 500mv> The shield of thorns falls away from your body. <913hp 729m 504mv> Crystalmir Lake is [KNIGHT] controlled. Players near you: <PK> Yewtrunk (WANTED) Trail through forest <913hp 729m 504mv> You step out from your cover. You are protected by a shield of thorns. <913hp 654m 504mv> Crystalmir Lake is [KNIGHT] controlled. Players near you: <PK> Yewtrunk (WANTED) Trail through forest <913hp 654m 504mv> Crystalmir Lake is [KNIGHT] controlled. Players near you: <PK> Yewtrunk (WANTED) Trail through forest <913hp 654m 504mv> Harnessing natural forces, you restore a little mana. <913hp 699m 504mv> Crystalmir Lake is [KNIGHT] controlled. Players near you: <PK> Yewtrunk (WANTED) Trail through forest <913hp 699m 504mv> Harnessing natural forces, you restore a little mana. <913hp 736m 504mv> Crystalmir Lake is [KNIGHT] controlled. Players near you: <PK> Belderon Middle of Crystalmir Lake <PK> Yewtrunk (WANTED) Trail through forest <913hp 736m 504mv> You attempt to camouflage yourself. <913hp 736m 504mv> You are already standing. <913hp 736m 504mv> Trail through forest Heavily wrapped feet tread upon this trail a short time ago. You smell smoke and you hope there is no fire, for this old forest will be overcome in an instant. [Exits: south west] <913hp 736m 504mv> Crystalmir Lake is [KNIGHT] controlled. Players near you: <PK> Belderon Sentinal Gap <PK> Yewtrunk (WANTED) Trail through forest <913hp 736m 504mv> You step out from your cover. They aren't here. <913hp 736m 504mv> They aren't here. <913hp 736m 504mv> They aren't here. <913hp 736m 504mv> Belderon rides in. Winston the Blood Guard walks in. Belderon yells 'Help! Yewtrunk kicked dirt into my eyes!' Belderon is blinded by the dirt in his eyes! Your kicked dirt scratches Belderon. Belderon has some small wounds and bruises. Yewtrunk: [===|===|===|===] <913hp 736m 504mv> Belderon sings 'Summer's heat is scorching high.' Belderon's fireball mauls you. The Bone Bow of Anduin's chill misses you. You dodge Belderon's attack. You dodge Belderon's attack. You dodge Belderon's attack. You dodge Belderon's attack. A pyerite xylophone tears into your nerves. Belderon refrains 'four seasons'. Belderon sings 'Ever changing weather marks a cycle of life,' Belderon sings 'Each passing season will unleash its might.' You dodge Winston the Blood Guard's attack. You dodge Winston the Blood Guard's attack. Winston the Blood Guard's slash misses you. You dodge Winston the Blood Guard's attack. Your thorns decimate Winston the Blood Guard! Belderon blocks your attack with his weapon. Belderon dodges your attack. Your chomp devastates Belderon! Your chomp misses Belderon. Belderon has some small wounds and bruises. Yewtrunk: [===|===|===|===] <891hp 736m 504mv> Belderon kicks dirt in your eyes! Belderon's kicked dirt grazes you. You can't see a thing! Yewtrunk: [===|===|===|===] <886hp 736m 504mv> The rain stopped. Someone rubs the dirt out of his eyes. You rub the dirt out of your eyes. The herbs look more plentiful again. Belderon has some small wounds and bruises. Yewtrunk: [===|===|===|===] <892hp 744m 504mv> Belderon sings 'Rains of spring in flooding tides.' Belderon's deluge of water MASSACRES Jhinx! Belderon's deluge of water hits you. Belderon's fiery thwack wounds you. Belderon's fiery thwack wounds you. You dodge Belderon's attack. A pyerite xylophone tears into your nerves.You have been paralyzed! Your thorns wound Belderon. Winston the Blood Guard's slash hits you. You dodge Winston the Blood Guard's attack. You dodge Winston the Blood Guard's attack. Your thorns wound Winston the Blood Guard. Your thorns decimate Winston the Blood Guard! Jhinx's thorns injure Belderon. Jhinx's thorns miss Belderon. Belderon dodges your attack. Belderon dodges your attack. Belderon parries your attack. Belderon parries your attack. Belderon has some small wounds and bruises. Yewtrunk: [===|===|===|==-] <831hp 744m 504mv> Jhinx has fled! Jhinx walks west. Belderon has some small wounds and bruises. Yewtrunk: [===|===|===|==-] <831hp 744m 504mv> You can barely move! Belderon is blinded by the dirt in his eyes! Your kicked dirt scratches Belderon. The White Stag walks in. Belderon sings 'Summer's heat is scorching high.' Belderon's fireball *** OBLITERATES *** the White Stag! Belderon's fireball wounds you. The Bone Bow of Anduin's chill misses you. You dodge Belderon's attack. Belderon's fiery thwack mauls you. You dodge Belderon's attack. A pyerite xylophone tears into your nerves. Your thorns devastate Belderon! Winston the Blood Guard's slash injures you. Winston the Blood Guard's slash injures you. You dodge Winston the Blood Guard's attack. Your thorns decimate Winston the Blood Guard! Your thorns wound Winston the Blood Guard. Your chomp devastates Belderon! Your chomp decimates Belderon! Your chomp decimates Belderon! Belderon parries your attack. The White Stag tries to disarm Belderon, but fails. Belderon has quite a few wounds. Yewtrunk: [===|===|===|=--] <756hp 744m 504mv> Belderon kicks dirt in your eyes! Belderon's kicked dirt scratches you. You can't see a thing! Yewtrunk: [===|===|===|=--] <752hp 744m 504mv> Someone sings 'Autumn storms lights up the skies.' Someone's lightning bolt *** OBLITERATES *** someone! Someone's lightning bolt mauls you. Someone's fiery thwack mauls you. You dodge someone's attack. You dodge someone's attack. Someone's fiery thwack mauls you. Your thorns MUTILATE someone! You dodge someone's attack. You dodge someone's attack. You dodge someone's attack. Your thorns maim someone! Your chomp devastates someone! Someone blocks your attack with his weapon. Your chomp decimates someone! Your chomp decimates someone! Yewtrunk: [===|===|===|---] <689hp 744m 504mv> Someone sings 'Glaciers in winter made of ice.' Someone's iceball *** OBLITERATES *** someone! Someone's iceball wounds you. Something's chill misses you. You dodge someone's attack. You dodge someone's attack. Someone's fiery thwack wounds you. You dodge someone's attack. Something tears into your nerves. Your thorns maim someone! Someone's slash injures you. Someone's slash injures you. Someone's slash injures you. Your thorns maim someone! Your thorns MUTILATE someone! Someone parries your attack. Your chomp devastates someone! Your chomp misses someone. Your chomp devastates someone! Your chomp devastates someone! Yewtrunk: [===|===|==-|---] <605hp 744m 504mv> Someone has fled! Someone rides south. Someone walks south. ------------ Sleep a few ticks and it's back on ---------------- 890hp 809m 504mv> Belderon rides in. Winston the Blood Guard walks in. Your trap comes apart in your face! [WATCHER]: 'We've won 3 pelts and won 12 support in recent raids.' You have gained 3 pelts in service of WARDER. Winston the Blood Guard yells 'Yewtrunk is a criminal! Justice shall prevail!' You step out from your cover. Winston the Blood Guard's slash hits you. Winston the Blood Guard's slash grazes you. Your fire shield decimates Winston the Blood Guard! Your thorns maul Winston the Blood Guard. Your fire shield devastates Winston the Blood Guard! Your thorns devastate Winston the Blood Guard! Winston the Blood Guard's slash hits you. You dodge Winston the Blood Guard's attack. Your fire shield devastates Winston the Blood Guard! Your thorns maim Winston the Blood Guard! Your fire shield injures Winston the Blood Guard. Your thorns decimate Winston the Blood Guard! You yell 'Help! I am being attacked by Belderon!' The Bone Bow of Anduin's chill misses you. Belderon's angelic purr wounds you. You dodge Belderon's attack. You dodge Belderon's attack. A promethium snare drum sears your flesh with flames. Belderon's flaming bite scratches you. A promethium snare drum tears into your nerves. Your fire shield hits Belderon. Your thorns maul Belderon. Your chomp devastates Winston the Blood Guard! Your chomp devastates Winston the Blood Guard! Winston the Blood Guard parries your attack. Your chomp devastates Winston the Blood Guard! Your chomp decimates Winston the Blood Guard! Winston the Blood Guard has some small wounds and bruises. Yewtrunk: [===|===|===|==-] <839hp 809m 504mv> Belderon has fled! Belderon rides west. Winston the Blood Guard has some small wounds and bruises. Yewtrunk: [===|===|===|==-] <839hp 809m 504mv> You dodge Winston the Blood Guard's attack. Winston the Blood Guard's slash hits you. Winston the Blood Guard's slash hits you. Your fire shield mauls Winston the Blood Guard. Winston the Blood Guard has fled! Winston the Blood Guard walks south. <818hp 809m 504mv> The green aura around your body fades. <826hp 809m 504mv> You aren't fighting anyone. [WATCHER] Watcher Defender: 'Our altar is under attack by Belderon!' <826hp 809m 504mv> You are surrounded by a green aura. <826hp 734m 504mv> Smoldering Campsite The campsite smells like burned hair. Charred bones lie in the ashes of the fire pit. The grass has been stamped down around the area. [Exits: north east west] There is a fire pit here, still smoldering. <826hp 734m 503mv> Before the Glade You stand before a grove of massive ancient trees. All around you is thick woods, yet nothing compared to the enormous behemoths viewed in the distance. Branches sprawl from tree to tree as large as roads, intertwining, connecting to form bridges and thoroughfares from trunk to trunk. Soft glowing lights can be seen emanating from recesses within the trees themselves, and glowing globes can be seen hanging from ropes along the branches. [Exits: north south] Belderon is here, fighting Watcher Defender. (White Aura) A massive treant stands guard in the clearing. Watcher Defender is here, fighting Belderon. <826hp 734m 502mv> Belderon scans all around. <826hp 734m 502mv> Belderon yells 'Help! Yewtrunk kicked dirt into my eyes!' Belderon is blinded by the dirt in his eyes! Your kicked dirt scratches Belderon. Belderon has a few scratches. <826hp 734m 502mv> Belderon has fled! A treant extends a branch and bars Belderon from entering. A treant says 'You shall not pass!' Belderon has fled! Belderon rides south. <826hp 734m 502mv> Smoldering Campsite The campsite smells like burned hair. Charred bones lie in the ashes of the fire pit. The grass has been stamped down around the area. [Exits: north east west] There is a fire pit here, still smoldering. <826hp 734m 501mv> Crystalmir Lake is [KNIGHT] controlled. Players near you: <PK> Belderon Jakanth Vale <PK> Yewtrunk (WANTED) Smoldering Campsite <826hp 734m 501mv> Trail through forest Heavily wrapped feet tread upon this trail a short time ago. You smell smoke and you hope there is no fire, for this old forest will be overcome in an instant. [Exits: south west] (Glowing) A small misty potion is here. <826hp 734m 500mv> Crystalmir Lake is [KNIGHT] controlled. Players near you: <PK> Belderon Jakanth Vale <PK> Yewtrunk (WANTED) Trail through forest <826hp 734m 500mv> You scan all around. You scan north. You scan east. You scan south. *** Range 1 (south) *** Belderon the Leader of the Tribunal, Voice of an Empire is here, sitting astride an elephant. (Charmed) (White Aura) Winston, a member of the Blood Guard protects his master. *** Range 4 (south) *** A small hobgoblin seems to be searching for something. *** Range 5 (south) *** A small hobgoblin seems to be searching for something. A small hobgoblin seems to be searching for something. You scan west. *** Range 2 (west) *** (White Aura) The herbalist's assistant sits in a shady section of the copse. You scan up. You scan down. <826hp 734m 499mv> Trail through forest Heavily wrapped feet tread upon this trail a short time ago. You smell smoke and you hope there is no fire, for this old forest will be overcome in an instant. [Exits: south west] (Glowing) A small misty potion is here. <826hp 734m 498mv> They aren't here. <826hp 734m 498mv> You scan all around. You scan north. You scan east. You scan south. *** Range 4 (south) *** A small hobgoblin seems to be searching for something. *** Range 5 (south) *** (Charmed) (White Aura) Winston, a member of the Blood Guard protects his master. Belderon the Leader of the Tribunal, Voice of an Empire is here, sitting astride an elephant. A small hobgoblin seems to be searching for something. A small hobgoblin seems to be searching for something. <826hp 734m 494mv> In the Mountains You are walking on a rocky trail that winds through the mountains. From here you can see the whole valley and Crystalmir Lake. From here it almost looks as if there is something at the bottom of the lake. [Exits: north east] A small hobgoblin seems to be searching for something. A small hobgoblin seems to be searching for something. <826hp 734m 493mv> You scan all around. You scan north. *** Range 1 (north) *** A small hobgoblin seems to be searching for something. You scan east. *** Range 1 (east) *** A small hobgoblin seems to be searching for something. A fish is swimming merrily by... A fish is swimming merrily by... A fish is swimming merrily by... A fish is swimming merrily by... *** Range 3 (east) *** (Charmed) (White Aura) Winston, a member of the Blood Guard protects his master. Belderon the Leader of the Tribunal, Voice of an Empire is here, sitting astride an elephant. A small hobgoblin seems to be searching for something. *** Range 4 (east) *** A small hobgoblin seems to be searching for something. A small hobgoblin seems to be searching for something. *** Range 5 (east) *** A small hobgoblin seems to be searching for something. A small hobgoblin seems to be searching for something. A small hobgoblin seems to be searching for something. You scan south. You scan west. You scan up. You scan down. <826hp 734m 493mv> [WATCHER]: 'We've won 4 pelts and won 45 support in recent raids.' You have gained 4 pelts in service of WARDER. <826hp 734m 493mv> They aren't here. <826hp 734m 493mv> In the Mountains You are walking on a rocky trail that winds through the mountains. From here you can see the whole valley and Crystalmir Lake. [Exits: east west] A small hobgoblin seems to be searching for something. A fish is swimming merrily by... A fish is swimming merrily by... A fish is swimming merrily by... A fish is swimming merrily by... <826hp 734m 492mv> Mountain Trail This rocky trail begins the ascent into the mountains. To the north is Crystalmir Lake. [Exits: north east west] <826hp 734m 491mv> Road among the Vallenwoods. This dusty road winds among the vallenwoods. The breeze rustles the leaves above your head, as if to speak to you. The Road continues west into the mountains and south to Darkenwood. [Exits: east west] A mighty Fortress looms over the area. (Charmed) (White Aura) Winston, a member of the Blood Guard protects his master. Belderon the Leader of the Tribunal, Voice of an Empire is here, sitting astride an elephant. A small hobgoblin seems to be searching for something. <826hp 734m 490mv> Belderon yells 'Help someone is attacking me!' You create a cube of water. Your deluge of water LACERATES Belderon! Belderon has a few scratches. Yewtrunk: [===|===|===|==-] <826hp 699m 490mv> Belderon growls. --------------) He's pissed now Belderon has a few scratches. Yewtrunk: [===|===|===|==-] <826hp 699m 490mv> The Bone Bow of Anduin's chill misses you. You dodge Belderon's attack. You dodge Belderon's attack. You dodge Belderon's attack. Winston the Blood Guard's slash hits you. You dodge Winston the Blood Guard's attack. You dodge Winston the Blood Guard's attack. Your fire shield injures Winston the Blood Guard. Your thorns maim Winston the Blood Guard! Your fire shield decimates Winston the Blood Guard! Your thorns maim Winston the Blood Guard! Belderon blocks your attack with his weapon. Belderon parries your attack. Belderon blocks your attack with his weapon. Your chomp devastates Belderon! Belderon blocks your attack with his weapon. Belderon has a few scratches. Yewtrunk: [===|===|===|==-] <817hp 699m 490mv> Belderon has fled! Belderon rides east. Winston the Blood Guard walks east. <817hp 699m 490mv> Belderon rides in. Winston the Blood Guard walks in. <817hp 699m 490mv> Belderon rides west. Winston the Blood Guard walks west. <817hp 699m 490mv> Mountain Trail This rocky trail begins the ascent into the mountains. To the north is Crystalmir Lake. [Exits: north east west] (Charmed) (White Aura) Winston, a member of the Blood Guard protects his master. Belderon the Leader of the Tribunal, Voice of an Empire is here, sitting astride an elephant. The night is about to end. Belderon rubs the dirt out of his eyes. Belderon doesn't look inspired anymore. Winston the Blood Guard doesn't look inspired anymore. As you leave the warm embrace of nature, your mind begins to yearn. A winged earth dragon coils about Belderon's shoulders. <827hp 706m 502mv> Belderon rides west. Winston the Blood Guard climbs west. In the Mountains You are walking on a rocky trail that winds through the mountains. From here you can see the whole valley and Crystalmir Lake. [Exits: east west] (Charmed) (White Aura) Winston, a member of the Blood Guard protects his master. Belderon the Leader of the Tribunal, Voice of an Empire is here, sitting astride an elephant. A small hobgoblin seems to be searching for something. A fish is swimming merrily by... A fish is swimming merrily by... A fish is swimming merrily by... A fish is swimming merrily by... Winston the Blood Guard's slash grazes you. You dodge Winston the Blood Guard's attack. Your fire shield decimates Winston the Blood Guard! Your thorns decimate Winston the Blood Guard! Your fire shield devastates Winston the Blood Guard! Your thorns decimate Winston the Blood Guard! You yell 'Help! I am being attacked by Belderon!' The Bone Bow of Anduin's chill misses you. Belderon's angelic purr injures you. You dodge Belderon's attack. Belderon's angelic purr wounds you. Belderon's angelic purr mauls you. You feel poison coursing through your veins. A promethium snare drum sears your flesh with flames. Belderon's flaming bite scratches you.A promethium snare drum tears into your nerves. Your fire shield injures Belderon. Your thorns wound Belderon. Belderon's poison scratches you. Your chomp decimates Winston the Blood Guard! Your chomp misses Winston the Blood Guard. Your chomp mauls Winston the Blood Guard. Your chomp misses Winston the Blood Guard. Winston the Blood Guard has some small wounds and bruises. Yewtrunk: [===|===|===|=--] <759hp 706m 501mv> No way! You are still fighting! Winston the Blood Guard has some small wounds and bruises. Yewtrunk: [===|===|===|=--] <759hp 706m 501mv> No way! You are still fighting! Winston the Blood Guard has some small wounds and bruises. Yewtrunk: [===|===|===|=--] <759hp 706m 501mv> No way! You are still fighting! Winston the Blood Guard has some small wounds and bruises. Yewtrunk: [===|===|===|=--] <759hp 706m 501mv> Belderon has fled! Belderon rides east. Winston the Blood Guard climbs east. Yewtrunk: [===|===|===|=--] <910hp 627m 484mv> Crystalmir Lake is [KNIGHT] controlled. Players near you: <PK> Belderon Jakanth Vale <PK> Jhinx Sentinal Gap <PK> Yewtrunk (WANTED) Smoldering Campsite <910hp 627m 484mv> Trail through forest Heavily wrapped feet tread upon this trail a short time ago. You smell smoke and you hope there is no fire, for this old forest will be overcome in an instant. [Exits: south west] (Glowing) A small misty potion is here. <910hp 627m 483mv> They aren't here. <910hp 627m 483mv> They aren't here. <910hp 627m 483mv> They aren't here. <910hp 627m 483mv> They aren't here. <910hp 627m 483mv> You scan all around. You scan north. You scan east. You scan south. *** Range 1 (south) *** Belderon is here, fighting the White Stag. (Charmed) (White Aura) Winston, a member of the Blood Guard protects his master. The White Stag is here, fighting Belderon. *** Range 4 (south) *** Jhinx the Grand Sage of Keigan is here. A small hobgoblin seems to be searching for something. *** Range 5 (south) *** A small hobgoblin seems to be searching for something. A small hobgoblin seems to be searching for something. You scan west. *** Range 2 (west) *** (White Aura) The herbalist's assistant sits in a shady section of the copse. You scan up. You scan down. <910hp 627m 483mv> They aren't here. <910hp 627m 483mv> They aren't here. <910hp 627m 483mv> Jakanth Vale Trails lead deeper into the woods, but even at its edge an unnatural stillness has settled on the place. The woods seem much the same, but there is a subtle difference, a heaviness in the air. Even the insects are silent. [Exits: north east south] A bit of blood has pooled at your feet. Belderon is here, fighting the White Stag. (Charmed) (White Aura) Winston, a member of the Blood Guard protects his master. The White Stag is here, fighting Belderon. <910hp 627m 482mv> Belderon yells 'Help! Yewtrunk kicked dirt into my eyes!' Belderon is blinded by the dirt in his eyes! Your kicked dirt scratches Belderon. Belderon has a few scratches. <910hp 627m 482mv> Belderon's blood loss scratches the White Stag. The White Stag turns blue and shivers. A projectile's icy tip hits the White Stag. The Bone Bow of Anduin's chill MASSACRES the White Stag! The White Stag is DEAD!! The White Stag splatters blood on your armor. <910hp 627m 482mv> Belderon rides south. Winston the Blood Guard walks south. <910hp 627m 482mv> [WATCHER]: 'We've won 6 pelts and won 66 support in recent raids.' You have gained 6 pelts in service of WARDER. <910hp 627m 482mv> You scan all around. You scan north. You scan east. *** Range 1 (east) *** A robed figure is standing here. A robed figure is standing here. A robed figure is standing here. A robed figure is standing here. A robed figure is standing here. *** Range 2 (east) *** A farm worker is here harvesting grain. A farm worker is here harvesting grain. *** Range 3 (east) *** A farm worker is here harvesting grain. A farm worker is here harvesting grain. A farm worker is here harvesting grain. A farm worker is here harvesting grain. You scan south. *** Range 3 (south) *** A small hobgoblin seems to be searching for something. *** Range 4 (south) *** A small hobgoblin seems to be searching for something. A small hobgoblin seems to be searching for something. You scan west. You scan up. You scan down. <910hp 627m 482mv> Belderon yells 'Go away, ninjer.' Sentinal Gap Walls of granite soar on either side of the narrow canyon floor. A chilly breeze whistles and rumbles between the cliffs. [Exits: north east south west] <910hp 627m 481mv> You scan all around. You scan north. You scan east. *** Range 2 (east) *** A farm worker is here harvesting grain. A fish is swimming merrily by... A fish is swimming merrily by... A fish is swimming merrily by... A fish is swimming merrily by... *** Range 3 (east) *** A farm worker is here harvesting grain. You scan south. *** Range 2 (south) *** A small hobgoblin seems to be searching for something. *** Range 3 (south) *** A small hobgoblin seems to be searching for something. A small hobgoblin seems to be searching for something. You scan west. You scan up. You scan down. <910hp 627m 481mv> Prayers Eye Peak The flaming colors of fall surround you, and autumn breeze ripples through your hair. To the southwest, the white-capped outline of Prayers Eye Peak soars in the distance. Barely visible from here, a sharp crack splits the peak as though it consisted of two hands pressed together. [Exits: north east south] <910hp 627m 480mv> You scan all around. You scan north. You scan east. *** Range 2 (east) *** There is a barracuda swimming around you...it looks hungry.. There is a barracuda swimming around you...it looks hungry.. There is a barracuda swimming around you...it looks hungry.. There is a barracuda swimming around you...it looks hungry.. *** Range 5 (east) *** (White Aura) The Fewmaster Toede is here. You scan south. *** Range 1 (south) *** A small hobgoblin seems to be searching for something. *** Range 2 (south) *** A small hobgoblin seems to be searching for something. A small hobgoblin seems to be searching for something. You scan west. You scan up. You scan down. <910hp 627m 480mv> Crystalmir Lake is [KNIGHT] controlled. Players near you: <PK> Belderon Road among the Vallenwoods. <PK> Yewtrunk (WANTED) Prayers Eye Peak <910hp 627m 480mv> The sun rises in the east. The rain stopped. Your missile shield collapses. As you leave the warm embrace of nature, your mind begins to yearn. <912hp 629m 481mv> Obvious exits: North - Sentinal Gap East - West shore of Crystalmir Lake South - In the Mountains <912hp 629m 481mv> Sentinal Gap Walls of granite soar on either side of the narrow canyon floor. A chilly breeze whistles and rumbles between the cliffs. [Exits: north east south west] <912hp 629m 480mv> Jakanth Vale Trails lead deeper into the woods, but even at its edge an unnatural stillness has settled on the place. The woods seem much the same, but there is a subtle difference, a heaviness in the air. Even the insects are silent. [Exits: north east south] The corpse of the White Stag is lying here. A bit of blood has pooled at your feet. <912hp 629m 479mv> Trail through forest Heavily wrapped feet tread upon this trail a short time ago. You smell smoke and you hope there is no fire, for this old forest will be overcome in an instant. [Exits: south west] (Glowing) A small misty potion is here. <912hp 629m 478mv> Crystalmir Lake is [KNIGHT] controlled. Players near you: <PK> Belderon In the Mountains <PK> Yewtrunk (WANTED) Trail through forest <912hp 629m 478mv> Alas, you cannot go that way. <912hp 629m 478mv> Smoldering Campsite The campsite smells like burned hair. Charred bones lie in the ashes of the fire pit. The grass has been stamped down around the area. [Exits: north east west] There is a fire pit here, still smoldering. <912hp 629m 477mv> Before the Glade You stand before a grove of massive ancient trees. All around you is thick woods, yet nothing compared to the enormous behemoths viewed in the distance. Branches sprawl from tree to tree as large as roads, intertwining, connecting to form bridges and thoroughfares from trunk to trunk. Soft glowing lights can be seen emanating from recesses within the trees themselves, and glowing globes can be seen hanging from ropes along the branches. [Exits: north south] (White Aura) A massive treant stands guard in the clearing. The Watcher altar stands here. <912hp 629m 476mv> You get a scroll of missile immunity from a travel pack. <912hp 629m 476mv> You recite a scroll of missile immunity. You are now protected from ranged weapons. <912hp 678m 476mv> You hear someone's death cry. <912hp 678m 476mv> You scan all around. You scan north. You scan east. You scan south. *** Range 1 (south) *** Belderon the Leader of the Tribunal, Voice of an Empire is here, sitting astride an elephant. (Charmed) (White Aura) Winston, a member of the Blood Guard protects his master. You scan west. You scan up. You scan down. <912hp 678m 476mv> Smoldering Campsite The campsite smells like burned hair. Charred bones lie in the ashes of the fire pit. The grass has been stamped down around the area. [Exits: north east west] The corpse of Jhinx is lying here. The torn-out heart of Jhinx is lying here. There is a fire pit here, still smoldering. Belderon the Leader of the Tribunal, Voice of an Empire is here, sitting astride an elephant. (Charmed) (White Aura) Winston, a member of the Blood Guard protects his master. <912hp 678m 475mv> Belderon yells 'Help! Yewtrunk kicked dirt into my eyes!' Belderon is blinded by the dirt in his eyes! Your kicked dirt scratches Belderon. Belderon sings 'Autumn storms lights up the skies.' Belderon's lightning bolt wounds you. The Bone Bow of Anduin's chill misses you. You dodge Belderon's attack. You dodge Belderon's attack. You dodge Belderon's attack. Belderon's fiery thwack devastates you! A pyerite xylophone tears into your nerves. Your fire shield wounds Belderon. Your thorns devastate Belderon! Belderon refrains 'four seasons'. Belderon sings 'Ever changing weather marks a cycle of life,' Belderon sings 'Each passing season will unleash its might.' You dodge Winston the Blood Guard's attack. You dodge Winston the Blood Guard's attack. You dodge Winston the Blood Guard's attack. Your fire shield mauls Winston the Blood Guard. Your thorns decimate Winston the Blood Guard! Winston the Blood Guard jumps in front of Belderon! Belderon has a few scratches. Yewtrunk: [===|===|===|===] <862hp 678m 475mv> Belderon kicks dirt in your eyes! Belderon's kicked dirt scratches you. You can't see a thing! Yewtrunk: [===|===|===|===] <858hp 678m 475mv> Someone sings 'Rains of spring in flooding tides.' Someone's deluge of water wounds you. You dodge someone's attack. Someone's fiery thwack decimates you! You dodge someone's attack. Someone's fiery thwack devastates you! Your fire shield injures someone. Your thorns decimate someone! You dodge someone's attack. Someone's slash grazes you. Your fire shield devastates someone! Your thorns MUTILATE someone! Your fire shield decimates someone! Your thorns maul someone. Someone parries your attack. Someone dodges your attack. Someone parries your attack. Someone dodges your attack. Yewtrunk: [===|===|===|==-] <775hp 678m 475mv> [WATCHER]: 'We've won 6 pelts and won 41 support in recent raids.' You have gained 6 pelts in service of WARDER. Someone sings 'Summer's heat is scorching high.' Someone's fireball devastates you! Something's chill misses you. You dodge someone's attack. You dodge someone's attack. You dodge someone's attack. Something tears into your nerves. You dodge someone's attack. Someone's slash hits you. You dodge someone's attack. Your fire shield devastates someone! Your thorns wound someone. Your fire shield decimates someone! Your thorns maul someone. Someone jumps in front of someone! Yewtrunk: [===|===|===|=--] <737hp 678m 475mv> Thorn briars rise from the ground and entangle the feet of someone! Someone struggles to free himself from the vines! Your entangle injures someone. Yewtrunk: [===|===|===|=--] <737hp 678m 475mv> Your ears fill with a dull ringing, and you double over! Someone's harsh discord MUTILATES you! Yewtrunk: [===|===|===|=--] <699hp 678m 475mv> Someone sings 'Autumn storms lights up the skies.' Someone's lightning bolt wounds you. Someone's fiery thwack mauls you. You dodge someone's attack. You dodge someone's attack. Your fire shield wounds someone. Your thorns maim someone! You dodge someone's attack. Someone's slash grazes you. Your fire shield devastates someone! Your thorns wound someone. Your fire shield injures someone. Your thorns devastate someone! Your chomp maims someone! Someone dodges your attack. Your chomp decimates someone! Your chomp devastates someone! Someone parries your attack. Yewtrunk: [===|===|===|---] <650hp 678m 475mv> Someone sings 'Glaciers in winter made of ice.' Someone's iceball hits you. Something's chill misses you. Someone's fiery thwack decimates you! Someone's fiery thwack misses you. Someone's fiery thwack devastates you! Someone's fiery thwack wounds you.Something tears into your nerves. A spray of blood shoots forth from your wound! Your fire shield injures someone. Your thorns wound someone. You dodge someone's attack. You dodge someone's attack. Someone's slash hits you. Your fire shield MUTILATES someone! Your thorns maim someone! Your fire shield maims someone! Your thorns decimate someone! Someone's blood loss scratches you.You sure are BLEEDING! Someone jumps in front of someone! Yewtrunk: [===|===|==-|---] <553hp 678m 475mv> You need a source of water to cast that spell. ---------) Hit wrong spell, two round lag, not good Yewtrunk: [===|===|==-|---] <553hp 628m 475mv> Your ears fill with a dull ringing, and you double over! Someone's harsh discord DISMEMBERS you! Yewtrunk: [===|===|=--|---] <497hp 628m 475mv> You dodge someone's attack. Someone's fiery thwack devastates you! Someone's fiery thwack decimates you! Someone's fiery thwack misses you. Your fire shield mauls someone. Your thorns maul someone. You dodge someone's attack. You dodge someone's attack. You dodge someone's attack. Your fire shield injures someone. Your thorns maim someone! Someone's blood loss scratches you. You sure are BLEEDING! Someone dodges your attack. Someone blocks your attack with his weapon. Someone parries your attack. Your chomp maims someone! Yewtrunk: [===|===|---|---] <438hp 628m 475mv> Someone rubs the dirt out of his eyes. Someone's skin returns to normal. You are thirsty. You rub the dirt out of your eyes. Your yearning for the warm embrace of the forest increases. Belderon has quite a few wounds. Yewtrunk: [===|===|---|---] <439hp 631m 478mv> Belderon sings 'Glaciers in winter made of ice.' Belderon's iceball hits you. The Bone Bow of Anduin's chill misses you. You dodge Belderon's attack. Belderon's fiery thwack maims you! Belderon's fiery thwack devastates you!A pyerite xylophone tears into your nerves. Your fire shield wounds Belderon. Your thorns maul Belderon. You dodge Winston the Blood Guard's attack. Winston the Blood Guard's slash hits you. Your fire shield devastates Winston the Blood Guard! Your thorns decimate Winston the Blood Guard! Your fire shield mauls Winston the Blood Guard. Your thorns decimate Winston the Blood Guard! Belderon's blood loss scratches you.You sure are BLEEDING! Your chomp misses Belderon. Belderon parries your attack. Your chomp decimates Belderon! Belderon blocks your attack with his weapon. Belderon has quite a few wounds. Yewtrunk: [===|==-|---|---] <355hp 631m 478mv> You need a source of water to cast that spell. -------------) Ya.. let's just do it again.. spammer over here Belderon has quite a few wounds. Yewtrunk: [===|==-|---|---] <355hp 581m 478mv> Your ears fill with a dull ringing, and you double over! Belderon's harsh discord MUTILATES you! Belderon has quite a few wounds. Yewtrunk: [===|==-|---|---] <313hp 581m 478mv> Belderon's fiery thwack decimates you! You dodge Belderon's attack. You dodge Belderon's attack.A pyerite xylophone tears into your nerves. Your fire shield injures Belderon. Your thorns devastate Belderon! You dodge Winston the Blood Guard's attack. Winston the Blood Guard's slash grazes you. Your fire shield maims Winston the Blood Guard! Your thorns wound Winston the Blood Guard. Your fire shield mauls Winston the Blood Guard. Your thorns wound Winston the Blood Guard. Belderon's blood loss scratches you.You sure are BLEEDING! Belderon blocks your attack with his weapon. Belderon blocks your attack with his weapon. Belderon blocks your attack with his weapon. Belderon dodges your attack. Your chomp devastates Belderon! Belderon has quite a few wounds. Yewtrunk: [===|=--|---|---] <276hp 581m 478mv> The Bone Bow of Anduin's chill misses you. Belderon's fiery thwack decimates you! You dodge Belderon's attack. You dodge Belderon's attack. Belderon's fiery thwack devastates you!You sure are BLEEDING! A pyerite xylophone tears into your nerves. Your fire shield hits Belderon. Your thorns decimate Belderon! Winston the Blood Guard's slash hits you.You sure are BLEEDING! Winston the Blood Guard's slash hits you.You sure are BLEEDING! You dodge Winston the Blood Guard's attack. Your fire shield injures Winston the Blood Guard. Your thorns wound Winston the Blood Guard. Your fire shield maims Winston the Blood Guard! Your thorns decimate Winston the Blood Guard! Belderon's blood loss scratches you.You sure are BLEEDING! Winston the Blood Guard jumps in front of Belderon! Belderon has quite a few wounds. Yewtrunk: [===|---|---|---] <196hp 581m 478mv> You flee from combat! Trail through forest Heavily wrapped feet tread upon this trail a short time ago. You smell smoke and you hope there is no fire, for this old forest will be overcome in an instant. [Exits: south west] You notice a few spots of blood on the ground. (Glowing) A small misty potion is here. <196hp 581m 477mv> Belderon rides in. Winston the Blood Guard walks in. You aren't fighting anyone. <196hp 581m 477mv> Belderon scans all around. Belderon's blood loss scratches you. You sure are BLEEDING! <194hp 581m 477mv> You yell 'Help! I am being attacked by Belderon!' The Bone Bow of Anduin's chill misses you. Belderon's fiery thwack mauls you. You sure are BLEEDING! You dodge Belderon's attack. You dodge Belderon's attack. A pyerite xylophone tears into your nerves. Your fire shield hits Belderon. Your thorns maim Belderon! You flee from combat! Smoldering Campsite The campsite smells like burned hair. Charred bones lie in the ashes of the fire pit. The grass has been stamped down around the area. [Exits: north east west] You notice a few spots of blood on the ground. A bit of blood has pooled at your feet. The corpse of Jhinx is lying here. The torn-out heart of Jhinx is lying here. There is a fire pit here, still smoldering. <172hp 546m 476mv> Belderon's blood loss scratches you. You sure are BLEEDING! <171hp 546m 476mv> Belderon rides in. Winston the Blood Guard walks in. <171hp 546m 476mv> You yell 'Help! Belderon is tearing apart my ears!' Your ears fill with a dull ringing, and you double over! Belderon's harsh discord decimates you! You sure are BLEEDING! Belderon has some big nasty wounds and scratches. Yewtrunk: [==-|---|---|---] <143hp 546m 476mv> The Bone Bow of Anduin's chill misses you. You dodge Belderon's attack. You dodge Belderon's attack. You dodge Belderon's attack. You dodge Belderon's attack. A pyerite xylophone tears into your nerves. You dodge Winston the Blood Guard's attack. You dodge Winston the Blood Guard's attack. Winston the Blood Guard's slash hits you. You sure are BLEEDING! Your fire shield wounds Winston the Blood Guard. Your thorns wound Winston the Blood Guard. Your fire shield maims Winston the Blood Guard! Your thorns maim Winston the Blood Guard! Belderon's blood loss scratches you. You sure are BLEEDING! Winston the Blood Guard jumps in front of Belderon! Belderon has some big nasty wounds and scratches. Yewtrunk: [==-|---|---|---] <130hp 546m 476mv> No way! You are still fighting! Belderon has some big nasty wounds and scratches. Yewtrunk: [==-|---|---|---] <130hp 546m 476mv> No way! You are still fighting! Belderon has some big nasty wounds and scratches. Yewtrunk: [==-|---|---|---] <130hp 546m 476mv> No way! You are still fighting! Belderon has some big nasty wounds and scratches. Yewtrunk: [==-|---|---|---] <130hp 546m 476mv> You flee from combat! Before the Glade You stand before a grove of massive ancient trees. All around you is thick woods, yet nothing compared to the enormous behemoths viewed in the distance. Branches sprawl from tree to tree as large as roads, intertwining, connecting to form bridges and thoroughfares from trunk to trunk. Soft glowing lights can be seen emanating from recesses within the trees themselves, and glowing globes can be seen hanging from ropes along the branches. [Exits: north south] You notice a few spots of blood on the ground. (White Aura) A massive treant stands guard in the clearing. The Watcher altar stands here. <130hp 546m 475mv> [WATCHER]: 'We've won 8 pelts and won 75 support in recent raids.' You have gained 8 pelts in service of WARDER. Belderon's blood loss scratches you. You sure are BLEEDING! <129hp 546m 475mv> Smoldering Campsite The campsite smells like burned hair. Charred bones lie in the ashes of the fire pit. The grass has been stamped down around the area. [Exits: north east west] You notice a few spots of blood on the ground. A bit of blood has pooled at your feet. The corpse of Jhinx is lying here. The torn-out heart of Jhinx is lying here. There is a fire pit here, still smoldering. Belderon the Leader of the Tribunal, Voice of an Empire is here, sitting astride an elephant. (Charmed) (White Aura) Winston, a member of the Blood Guard protects his master. <129hp 546m 474mv> Alas, you cannot go that way. <129hp 546m 474mv> Belderon rides east. Winston the Blood Guard walks east. Trail through forest Heavily wrapped feet tread upon this trail a short time ago. You smell smoke and you hope there is no fire, for this old forest will be overcome in an instant. [Exits: south west] You notice a few spots of blood on the ground. (Glowing) A small misty potion is here. (Charmed) (White Aura) Winston, a member of the Blood Guard protects his master. Belderon the Leader of the Tribunal, Voice of an Empire is here, sitting astride an elephant. <129hp 546m 473mv> You yell 'Help! I am being attacked by Belderon!' The Bone Bow of Anduin's chill misses you. You dodge Belderon's attack. You dodge Belderon's attack. You dodge Belderon's attack. You dodge Belderon's attack. A pyerite xylophone tears into your nerves. No way! You are still fighting! Belderon has some big nasty wounds and scratches. Yewtrunk: [==-|---|---|---] <129hp 546m 473mv> Belderon's fiery thwack decimates you! You sure are BLEEDING! Belderon's fiery thwack devastates you! You sure are BLEEDING! You dodge Belderon's attack. Your fire shield wounds Belderon. Your thorns devastate Belderon! Winston the Blood Guard's slash hits you. You sure are BLEEDING! Winston the Blood Guard's slash hits you. You sure are BLEEDING! You dodge Winston the Blood Guard's attack. You dodge Winston the Blood Guard's attack. Your fire shield wounds Winston the Blood Guard. Your thorns maul Winston the Blood Guard. Your fire shield devastates Winston the Blood Guard! Your thorns wound Winston the Blood Guard. Belderon's blood loss scratches you. You sure are BLEEDING! Your chomp misses Belderon. Belderon blocks your attack with his weapon. Belderon dodges your attack. Your chomp devastates Belderon! Belderon has some big nasty wounds and scratches. Yewtrunk: [=--|---|---|---] <53hp 546m 473mv> You flee from combat! Smoldering Campsite The campsite smells like burned hair. Charred bones lie in the ashes of the fire pit. The grass has been stamped down around the area. [Exits: north east west] You notice a few spots of blood on the ground. A bit of blood has pooled at your feet. The corpse of Jhinx is lying here. The torn-out heart of Jhinx is lying here. There is a fire pit here, still smoldering. <53hp 546m 472mv> You invoke a druid gate, and vanish! In a thinning forest Between roughly hewn stumps sit huge stands of thick forest, with oaks, maples, elm, and birch all vying for dominance. Tracks and signs of man abound here, but there are hardly any signs of wildlife. This part of Elium Forest seems all but deserted, except by the intrusion of man. [Exits: north east south west] You notice a few spots of blood on the ground. A forest goblin wanders the forest here. A forest goblin wanders the forest here. HE GOT HIS STANDARD BACK ---------- RUN MY BUT OFF TO CUT HIM OFF..WHILE HEALING.. SUPER PISSED I WASTED 4 ROUNDS OF COMBAT ---------------- <531hp 513m 468mv> Saint Yeralon Way You stand amid the main street of Val Miran, Saint Yeralon Way. Saint Yeralon was an ancient Goddess of Compassion, using her gentle touch to bless Val Miran with good health and riches. The street is lined with tall buildings and grandiose with arches. South leads to the Central Square, and north leads to North Square, and a grand palace entrance. [Exits: north south west] You notice a few spots of blood on the ground. The corpse of A Storm Giant Guard is lying here. ( 3) A pile of gold coins. <531hp 513m 467mv> ValMiran is [TRIBUNAL] controlled. Players near you: <PK> Qylerzix The Eastern Gate of Val Miran <PK> Belderon [TRIBUNAL] Queen Isabeau Avenue <PK> Yewtrunk (WANTED) Saint Yeralon Way You are thirsty. You feel less sick. The dense cushion of air around you dissipates. As you leave the warm embrace of nature, your mind begins to yearn. The corpse of A Storm Giant Guard decays into dust. <532hp 516m 467mv> Saint Yeralon Way You stand amid the main street of Val Miran, Saint Yeralon Way. Saint Yeralon was an ancient Goddess of Compassion, using her gentle touch to bless Val Miran with good health and riches. The street is lined with tall buildings and grandiose with arches. South leads to the Central Square, and north leads to North Square, and a grand palace entrance. The area seems covered in foliage. [Exits: north east south] You notice a few spots of blood on the ground. ( 2) A pile of gold coins. The immediate area has been reduced to smoking rubble. A large sign etched with a rusted needle on it points east. <532hp 516m 466mv> Huh? <532hp 516m 466mv> The Central Square of Val Miran You stand amid the central square of Val Miran. All around you colossal buildings rise up. The smell of commerce is in the air and the citizens of Val Miran bustle with activity. Horse carts haul trade items for sale in the Eastern and Western districts, and travelers and adventurers alike walk the streets in search of new challenges. The area seems covered in foliage. [Exits: north east south west up] You notice a few spots of blood on the ground. The corpse of a resident of Val Miran is lying here. ( 3) A pile of gold coins. The immediate area has been reduced to smoking rubble. The official Tribunal Roll Call has been posted here. A teal banner displays the White Wolf inside a White Triangle has been hoisted in the Central Square. A granite fountain is here, gushing forth fresh water. (White Aura) A spirit of earthly power emits an aura of rage and anger. <532hp 516m 464mv> ValMiran is [TRIBUNAL] controlled. Players near you: <PK> Qylerzix The Eastern Gate of Val Miran <PK> Belderon [TRIBUNAL] Queen Isabeau Avenue <PK> Yewtrunk (WANTED) The Central Square of Val Miran <532hp 516m 464mv> Saint Yeralon Way You stand amid the main street of Val Miran, Saint Yeralon Way. Saint Yeralon was an ancient Goddess of Compassion, using her gentle touch to bless Val Miran with good health and riches. The street is lined with tall buildings and grandiose with arches. South leads to the Southern Square, and north leads to the Central Square. The area seems covered in foliage. [Exits: north south] You notice a few spots of blood on the ground. The immediate area has been reduced to smoking rubble. (White Aura) A spirit of earthly power emits an aura of rage and anger. <532hp 516m 462mv> The Central Square of Val Miran You stand amid the central square of Val Miran. All around you colossal buildings rise up. The smell of commerce is in the air and the citizens of Val Miran bustle with activity. Horse carts haul trade items for sale in the Eastern and Western districts, and travelers and adventurers alike walk the streets in search of new challenges. The area seems covered in foliage. [Exits: north east south west up] You notice a few spots of blood on the ground. The corpse of a resident of Val Miran is lying here. ( 3) A pile of gold coins. The immediate area has been reduced to smoking rubble. The official Tribunal Roll Call has been posted here. A teal banner displays the White Wolf inside a White Triangle has been hoisted in the Central Square. A granite fountain is here, gushing forth fresh water. (White Aura) A spirit of earthly power emits an aura of rage and anger. <532hp 516m 460mv> Belderon rides in. Winston the Blood Guard walks in. <532hp 516m 460mv> You are not ready to set another trap. <532hp 516m 460mv> Belderon rides east. Winston the Blood Guard walks east. <532hp 516m 460mv> Queen Isabeau Avenue You walk along the cobbled walk of Queen Isabeau Avenue. This is the commercial district of Val Miran, and shops litter the buildings around you hawkers cry their auctions, and proffer goods to you. To the east lies the Eastern Square of Val Miran, where all of the Lightwalkers generally gather. [Exits: north east south west] You notice a few spots of blood on the ground. A pile of gold coins. <532hp 516m 459mv> Belderon rides in. Winston the Blood Guard walks in. <532hp 516m 459mv> Queen Isabeau Avenue You walk along the cobbled walk of Queen Isabeau Avenue. This is the commercial district of Val Miran, and shops litter the buildings around you hawkers cry their auctions, and proffer goods to you. To the east lies the Eastern Square of Val Miran, where all of the Lightwalkers generally gather. The area seems covered in foliage. [Exits: north east south west] You notice a few spots of blood on the ground. A pile of gold coins. The immediate area has been reduced to smoking rubble. <532hp 516m 458mv> Queen Isabeau Avenue You walk along the cobbled walk of Queen Isabeau Avenue. This is the commercial district of Val Miran, and shops litter the buildings around you hawkers cry their auctions, and proffer goods to you. To the east lies the Eastern Square of Val Miran, where all of the Lightwalkers generally gather. The area seems covered in foliage. [Exits: north east south west] You notice a few spots of blood on the ground. The immediate area has been reduced to smoking rubble. <532hp 516m 456mv> The Eastern Square of Val Miran You stand amid the Eastern Square of Val Miran. North of you is the Temple of Light, where all of those who follow the path of the righteous can offer sacrifices. South is the eastern train- ing ground, and further to the east you see the massive battle- ments of Val Miran. [Exits: north east south west] You notice a few spots of blood on the ground. A granite fountain is here, gushing forth fresh water. <532hp 516m 455mv> Queen Isabeau Avenue You walk along the cobbled walk of Queen Isabeau Avenue. This is the commercial district of Val Miran, and shops litter the buildings around you hawkers cry their auctions, and proffer goods to you. To the east lies the Eastern Square of Val Miran, where all of the Lightwalkers generally gather. [Exits: east west] You notice a few spots of blood on the ground. <532hp 516m 454mv> Queen Isabeau Avenue You walk along the cobbled walk of Queen Isabeau Avenue. This is the commercial district of Val Miran, and shops litter the buildings around you hawkers cry their auctions, and proffer goods to you. To the east lies the Eastern Square of Val Miran, where all of the Lightwalkers generally gather. [Exits: east west] You notice a few spots of blood on the ground. A Storm Giant Guard yells 'Help! I am being attacked by an elemental!' <532hp 516m 453mv> The Eastern Gate of Val Miran You stand amid the Eastern Battlements of Val Miran. A thick ladder leads up to the watchtower where Guards of the Righteous Palm keep lookout on the horizon for signs of intruders. To the north and south is Tylith Way, and a gate opens to the east. The area seems covered in foliage. [Exits: north east south west up] You notice a few spots of blood on the ground. A pile of gold coins. The immediate area has been reduced to smoking rubble. (Charmed) A flesh golem stands here to do his master's bidding. (Charmed) A dirty, old skeleton stands here with its master. (Charmed) A mummy shambles around with its master. (Charmed) A zombie, covered in rotted skin, stands here with its master. (Charmed) A stone golem stands here to do his master's bidding. (Translucent) Qylerzix the Imperator of the Ossein is here. <532hp 516m 452mv> The Eastern Road You are on the Eastern Road which runs from Val Miran directly east into the jagged peaks of the Dragon's Teeth, the large mountain range which separates Aabahran from East and West. You can see them rise up in the far horizon. Wind rustles the grass here, which stands tall around you, and smells of fresh cut hay, wheat, and barley. [Exits: east west] A mighty Fortress looms over the area. You notice a few spots of blood on the ground. You draw your weapons. You wield a Holy Symbol of Yaegar. You wield the Monorod in your off-hand. You begin to move more carefuly, avoiding the Monorod's invisible yet deadly edge. <532hp 516m 451mv> Qylerzix flies in. A flesh golem flies in. A skeleton flies in. A mummy flies in. A zombie flies in. A stone golem flies in. <532hp 516m 451mv> The Grasslands You are walking farther into the grasslands of Eastern Val Miran, often called the Miran Steppe, but many of the local farmers. The Dragon's Teeth mountains, still far in the distance, seem to tower, with white peaks, far to the east, while the gates of Val Miran lie due west. [Exits: east west] You notice a few spots of blood on the ground. <532hp 516m 450mv> Cast the spell on whom? <532hp 516m 450mv> Cast the spell on whom? <532hp 516m 450mv> The Abandoned Checkpoint A small path enters a light woods to the east. Various pieces of rusted armor and burnt grass are the only remnants of a faction that used to be encamped here, just outside of Val Miran. The wind whips up the grass and as the trees thicken eastwards they sway as one. [Exits: east west] You notice a few spots of blood on the ground. <532hp 516m 449mv> Light Woods You are on a small path running through a light woodland.. The trees are quite thinly arranged and you can still clearly make out the foothills of the Dragon's Teeth eastward. The happy chirping of birds completes this serene setting. [Exits: east west] You notice a few spots of blood on the ground. <532hp 516m 448mv> Cast the spell on whom? <532hp 516m 448mv> Thickening Woods The trees thicken slightly around you but your path is still clearly visible having been worn down by many feet. The land under foot becomes a little more rugged as you sense the terrain becoming slightly more uneven. [Exits: east west] You notice a few spots of blood on the ground. <532hp 516m 446mv> A Small Clearing You find yourself in a small clearing in the woods. The trees are even more sparse here and you can clearly make out the foothills of the Dragon's Teeth and, even beyond that, the snow capped peaks of the mountains. North of you large oaks arch over to meet each other forming the entrance to a wide grove. [Exits: north east west] A mighty Fortress looms over the area. You notice a few spots of blood on the ground. <532hp 516m 444mv> The Eastern Road is [KNIGHT] controlled. Players near you: <PK> Qylerzix The Eastern Road <PK> Belderon Light Woods <PK> Brauk Nearing Vanguard Point <PK> Yewtrunk (WANTED) A Small Clearing <532hp 516m 444mv> You attempt to camouflage yourself. <532hp 516m 444mv> Belderon rides in. Winston the Blood Guard walks in. <532hp 516m 444mv> Belderon rides east. Winston the Blood Guard walks east. <532hp 516m 444mv> The Eastern Road is [KNIGHT] controlled. Players near you: <PK> Belderon Leaving the Woodland <PK> Brauk The Road into the Dragon's Teeth <PK> Yewtrunk (WANTED) A Small Clearing <532hp 516m 444mv> You step out from your cover. Cast the spell on whom? <532hp 516m 444mv> Belderon rides in. Winston the Blood Guard walks in. Cast the spell on whom? <532hp 516m 444mv> Leaving the Woodland The woodland begins to dissipate and the ground becomes hillier as you find yourself leaving the leafy enclosure. Fields with tall grass sway gently in the wind north of you and eastwards the land ascends into the lower foothills of the Dragon's Teeth. [Exits: east west] You notice a few spots of blood on the ground. <532hp 516m 442mv> Lower Foothills A slight lift in altitude and increasingly rugged terrain welcomes you into the lower foothills of the Dragon's Teeth. The air has cooled slightly and the rocky path leads south deeper into the hills. A lighter path heads north into a greener less hilly area. [Exits: north south west] You notice a few spots of blood on the ground. <532hp 516m 440mv> Alas, you cannot go that way. [WATCHER]: 'We've won 12 pelts and won 99 support in recent raids.' You have gained 12 pelts in service of WARDER. <532hp 516m 440mv> Alas, you cannot go that way. <532hp 516m 440mv> Cast the spell on whom? <532hp 516m 440mv> Cast the spell on whom? <532hp 516m 440mv> Cast the spell on whom? <532hp 516m 440mv> You scan all around. You scan north. You scan east. You scan south. You scan west. *** Range 2 (west) *** (Charmed) (White Aura) Winston, a member of the Blood Guard protects his master. Belderon the Leader of the Tribunal, Voice of an Empire is here, sitting astride an elephant. You scan up. You scan down. <532hp 516m 440mv> Cast the spell on whom? <532hp 516m 440mv> Belderon rides in. Winston the Blood Guard walks in. <532hp 516m 440mv> Brauk rides in. <532hp 516m 440mv> Brauk rides west. <532hp 516m 440mv> Belderon yells 'Die! Yewtrunk, you sorcerous dog!' You create a cube of water. Your deluge of water MANGLES Belderon! Belderon has some big nasty wounds and scratches. Yewtrunk: [===|===|=--|---] <532hp 481m 440mv> Your ears fill with a dull ringing, and you double over! Belderon's harsh discord LACERATES you! Belderon has some big nasty wounds and scratches. Yewtrunk: [===|===|=--|---] <480hp 481m 440mv> The Bone Bow of Anduin's chill misses you. You dodge Belderon's attack. Belderon's fiery thwack LACERATES you! Your fire shield MUTILATES Belderon! Your thorns MUTILATE Belderon! You dodge Winston the Blood Guard's attack. Winston the Blood Guard's slash hits you. Your fire shield mauls Winston the Blood Guard. Your thorns maul Winston the Blood Guard. Your fire shield injures Winston the Blood Guard. Your thorns devastate Winston the Blood Guard! Your smash DISMEMBERS Belderon! Your smash DISMEMBERS Belderon! Belderon blocks your attack with his weapon. Your smash DISMEMBERS Belderon! Belderon parries your attack. Belderon is in awful condition. Yewtrunk: [===|===|---|---] <423hp 481m 440mv> Your hurricane *** DEMOLISHES *** Belderon! Belderon can't seem to get back into the air Your hurricane MASSACRES Winston the Blood Guard! Belderon is in awful condition. Yewtrunk: [===|===|---|---] <423hp 446m 440mv> You parry Belderon's attack. Belderon's fiery thwack LACERATES you! A pyerite xylophone tears into your nerves. You have been paralyzed! Your fire shield LACERATES Belderon!Belderon is DEAD!! You receive 126 experience points. You have captured the Standard of Tribunal from Belderon![WARDER]: 'Yewtrunk has triumphed over Belderon!' You have gained 180 pelts in service of WARDER. You hear Belderon's death cry. Winston the Blood Guard slowly disappears Anonymous poster hash: 3d7b0...15a Link to comment
Anonymous Posted August 16, 2016 Author Report Share Posted August 16, 2016 Anonymous poster hash: 1f47a...e18 Link to comment
f0xx Posted August 16, 2016 Report Share Posted August 16, 2016 Man, there are 2 things that made me smile in this log: 1) Big guy going down because of his own mistake 2) Falcon eye ninja corpse Link to comment
Ambroas Posted August 16, 2016 Report Share Posted August 16, 2016 Only mistake I saw was no sanc, am I missing anything else? I love Yewtrunk's battles mostly because I failed so horribly with my Druid it's nice to see how a different one fights! Link to comment
f0xx Posted August 16, 2016 Report Share Posted August 16, 2016 26 minutes ago, Ambroas said: Only mistake I saw was no sanc, am I missing anything else? I love Yewtrunk's battles mostly because I failed so horribly with my Druid it's nice to see how a different one fights! That should usually be a big enough mistake to get you killed. Unless of course you are Ashuga. Then fu!k sanctuary and just bash Link to comment
the_nightmare Posted August 17, 2016 Report Share Posted August 17, 2016 I hope you full looted him Link to comment
Anonymous Posted August 17, 2016 Author Report Share Posted August 17, 2016 1 hour ago, the_nightmare said: I hope you full looted him When you see a ninja following you around when you're fighting, you get life insurance. But, somehow, you still lose a piece of equipment! -Belderon Anonymous poster hash: e6591...a43 Link to comment
kamikazi Posted August 17, 2016 Report Share Posted August 17, 2016 It is becoming a trend of said ninja, to be following people around studying them, while they fight said druid Link to comment
Kyzarius Posted August 17, 2016 Report Share Posted August 17, 2016 1 hour ago, Anonymous said: When you see a ninja following you around when you're fighting, you get life insurance. But, somehow, you still lose a piece of equipment! -Belderon Anonymous poster hash: e6591...a43 3 actually Link to comment
Trick Posted August 17, 2016 Report Share Posted August 17, 2016 2 hours ago, Kyzarius said: 3 actually Not true, actually. Rare crumbling is gone now unless there are rares over the limit, then when you die that item is destroyed. He probably had something over the limit. Link to comment
Kyzarius Posted August 17, 2016 Report Share Posted August 17, 2016 33 minutes ago, Trick said: Not true, actually. Rare crumbling is gone now unless there are rares over the limit, then when you die that item is destroyed. He probably had something over the limit. no, recent change to LI protects all but THREE items. Link to comment
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