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New Player Issues


Killfiend

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New Player Issues = My issues with new players. I love seeing new people coming to play here and I, myself, love helping out where I can to better their knowledge and excel. But my biggest issue with newer players is this. They come here wanting to learn, which is great, they want to be better at PK, sure that's a bonus. But what I NEVER see. Which in my opinion the most important aspect to PK. Survivability. You can't expect to just become great and PK. Sure with a lot of dedication and learning, one can learn it well and be rather successful. But in this day and age, you see far too many team pks, max looting, and just some basic trash pk. It happens in all games. It is something to deal with. What each and every person needs to learn first and foremost of all in PK. I am getting my ass handed to me, how the hell can I get away and LIVE!!! That should be the very first thing to learn when it comes to PK. When I first started here, my god I was terrible, but I learned how to survive. Sure I never had a lot of PKs, but typically not a lot of deaths either. Learn how to lose your enemies, confuse them, and find good hiding spots that you can traverse from. Recollect your tactics and maneuvers. And strike again. That is most important. You always here how this guy killed me and took all my good stuff, well, why did you die in the first place? Now, I fully understand if you are bashlocked or trip locked that is difficult, yes I know this. But, learning to get away without dying will alleviate 90% of death frustrations. Now I know I am going to get ripped apart for this, but it is the way of this community. Just my two cents.

PS be mature and keep the flaming out of here. No need for it.

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Fail hard, Fail fast and learn from it. It's easy to look outwardly and say this is wrong, that is wrong and the entire world is against me, but much harder to look within and realize the problem is yourself. Survivability is the road to success. Learn it, study it and expand on it. 

 

"You never need to apologize for how you choose to survive"

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I can say this as a new player.  I played here before, but it was far different, so when I came back I knew where some places where.  I knew about the older eq, yet I didnt realize how much has changed.  Beasts could not use abilities while transformed.  Caused me a few deaths not expecting them to do things.  Ferals didn't exsist.  Omg I hate Fury so bad.  I died alot because I was expecting to be able to play like I used to.  The game is WAY different.  Everyone can chase it seems.  I have had to learn to run.  I used to just recall and be fine.  Oh my that is not the case anymore.  I can tell you its hard as a new player to run away.  You dont know where your going.  Your gonna get found.  You can't avoid this.  When I absolutely steamroll some players which I have done.  I know not to take their things.  Why would I.  Only time I loot is when man you are messing me up I need to take some stuff from you.

 

I think I am improving but who knows there are people who still just absolutely own me.  Thats discouraging to new players.  They are trying hard and do not feel pretty helpless.

 

*To all new players*  Do not play a mage.  The skill level involved to play one is insane there is 0 room for error.

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A VERY solid escape route when you are losing badly. Doesn't matter if they are amazing chasers or not. Fight around Maelbrim. You can run them in 10 circles and branch off in 30 directions. I don't care how good some people are at chasing, I don't remember the last time I died when I was fighting around Maelbrim. Way too easy to lose someone there. That's the trick. You don't need to know the entire map. You just need to know escape routes. And honestly, while you are lvling up, it should be pretty easy to know the areas of Val Miran Maelbrim, and Murhivor, and all the surrounding areas as most spend all their time hunting/training there. I will agree there is a huge learning curve to being a successful mage.

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1 hour ago, crackala said:

*To all new players*  Do not play a mage.  The skill level involved to play one is insane there is 0 room for error.

26 minutes ago, Killfiend said:

 I will agree there is a huge learning curve to being a successful mage.

 

The skill level to play a mage is not insane.  There's more room for error playing a mage than there is a melee.  Word of recall, which can be cast even while you're in battle, can save lives.
PK isn't enforced.  In fact, it's got some fairly heavily restrictions (range dictated by exp penalty and no more than 8 levels difference, penalized good/good killing; no bloodthirsty neutrals, etc).  But it IS what a number of people here focus on.  The reason they come.  RP and exploring is secondary, if at all.  Not necessarily a bad thing, by the way.

"Successful" is in the eye of the beholder.  If by successful you mean an even or positive PK record, then yes, the skill level to play a successful mage is high, but you can say that about a lot of classes.  There's not a single class in this game that you can pick up as a newbie and immediately stomp the Pbase.  Just not going to happen.
If by successful you mean learning the lands and cataloging equipment, then they're excellent and take minimal "skill."

 

Just thought I'd clarify for any new players that may come across this.

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