Jump to content

Religious shrines


FatMike

Recommended Posts

There are 16 religious shrines spread all through FL. I have found all but 5 of them and some seem to have no rhyme or reason as to their location while some make sense. I used to know all the locations but I have forgotten those few. How many of you know them all? How did you learn their locations? Are there clues anywhere to the locations? I always try to be guided by the religion I choose for a character and I try to throw in the shrine in my RP. So....how the hell do I find them all beyond resorting to asking people IG which I know is okay I am just trying to be as self-sufficient as possible.

Link to comment
Share on other sites

I think they all make sense. Well, so there is one that seems out of place.

I figured them out by religion=area/creature/roomdescription=search point.

Edit: Look at the room descriptions and creature descriptions, I could often narrow my search to a couple of key areas.

Once I found them I realized that Most of the sets can be completed very young. It used to matter for training purposes.

 

Link to comment
Share on other sites

37 minutes ago, Fool_Hardy said:

I think they all make sense. Well, so there is one that seems out of place.

I figured them out by religion=area/creature/roomdescription=search point.

Edit: Look at the room descriptions and creature descriptions, I could often narrow my search to a couple of key areas.

Once I found them I realized that Most of the sets can be completed very young. It used to matter for training purposes.

 

Let's take Purity for instance since I know where that one is located. What about that area/creature/roomdescription points you to the shrine being located in the area?

Link to comment
Share on other sites

23 minutes ago, Fool_Hardy said:

The burial marker. The area was on my checklist, the burial marker made me bite and check every nook and cranny, partially because I knew there were nooks and crannies.

So I went to the area. I assume you're talking about the headstone at the intersection. I looked at it, examined it, read the room description, went into the tomb and did all the same....nothing stood out to me that gave me a clue that something else, particularly a shrine would be near. I am just not good at riddles, never have been. 

Link to comment
Share on other sites

1 hour ago, FatMike said:

There are 16 religious shrines spread all through FL. I have found all but 5 of them and some seem to have no rhyme or reason as to their location while some make sense. I used to know all the locations but I have forgotten those few. How many of you know them all? How did you learn their locations? Are there clues anywhere to the locations? I always try to be guided by the religion I choose for a character and I try to throw in the shrine in my RP. So....how the hell do I find them all beyond resorting to asking people IG which I know is okay I am just trying to be as self-sufficient as possible.

 

I know them all.  Without giving answers here, as that's taboo:

You're right.  Some are obvious as to their location, most make sense in a way (though Guile could be anywhere and make sense) and others don't directly, or at least to me anyway.  At least you're not going to find Nature in the middle of a city or Purity on the Isle of Souls for example, so that's a plus.

I can definitely say that even if an area gets replaced, the shrine stays in the area.  Might move a bit within the area, but they're still in the same area.

 

I have found them through pretty much every means possible.  I have stumbled upon some accidentally.  I have been shown where they are by some people (such as Tranquility, seemed like everyone used it while ranking all them years ago before it moved).  Others have pointed me in the right direction or general area.  I have gathered a few people or been gathered into a hunting party trying to find them.  I have searched meticulously for them, room by room, trying to open in every direction.  Without hints and being "as self-sufficient as possible," that's pretty much the route you're going to have to take, as we don't know which 5 you're missing.

Other than some of the "obvious if you think about it" shrines, there's no outward clue that I've seen.  The doors are closed and hidden (meaning they won't show up on your exit list, exit prompt or exit command) and you could walk past them without realizing it.  In fact, people walk by Faith all the time and they stand right next to Tranquility, literally one room over, if they do a certain other quest.

Rereading Fool_Hardy's post about creature/room descriptions, I can't verify.  But I'm going to take a look around at some of them though.  That would just be sneaky to put hints on them.

At least half of the shrines are within 3 zones of Maelbrim, so it's not like they're all exactly off the beaten trail.  Some are grouped fairly close together.  And again as Fool_Hardy said, most can be gathered while you're young.

Link to comment
Share on other sites

Yup.  Those are three of the more obvious.  You can add Neutrality to that list, too.  I nearly bashed my head in when I found that one; I felt it was that obvious.  Though I'm not entirely sure which druid you speak.  Of the three immediately obvious (to me) druids, one is IN the shrine, the one everyone passes isn't by that shrine and the third is by a completely different shrine.  I digress.  Others such as Order and Cycle make a bit of sense, but Tranquility and Necropsy really don't make a whole lot of sense location wise.  Guile could literally be anywhere and make sense, though.

Link to comment
Share on other sites

Near a well known druid - until I went "whe druid" in the area I didn't even realize it had a name and I can think of a lot more druids that get passed regularly that don't match

Near a well known combatant - Here are a couple that I can think of, Valcor and Nemhael.....and I've been playing a very very long time(with breaks)

Neutrality being obvious - neutral temples, rod of neutrality......thats all I got.

Maybe I'm just thick and can't figure out things that are blatant......I don't want the answers OOC, I'll ask in game once I figure out which one of my toons I want whoever I ask to know who plays I just wanted to know more if there was any patterns/hints/stuff like that.

Link to comment
Share on other sites

Using bless, war cry, or any other religion based skills should get a bonus for being done at the shrine.

Those that aren't bound by a faith or religion, atheist/agnostic religions, get this buff without needing to go to a special place since they can't get tattoos or anything fancy.

And Lloth has a shrine. Its not part of the quest though. Its in the Underdark. 

EDIT:

Also, I suggested a while back that we incorporated another Temple to go to when you die or recall thats in Elderwood, Banor, Elium, or some wooded area near a city for the Watchers. Upon induction, you have the option to change your pit to that wooded shrine. I tried to create this on Hgurkei, my Watcher, with RP, notes, journals but I kinda let it die when I let my Watcher go. 

After all, why would a die-hard Watcher knowingly utilize a temple constructed with everything he/she opposes? 

Quote

 

You've been accepted into the ranks of WATCHER!

You've been given a quest!

Seek out Kharandor and discuss the Weald of Watcher!

Kharandor says, " So, you've decided to turn your back on the cities and live life within the wilderness? It does not come cheap.."

Do you want to sever your ties to the cities? Yes or no.

> Yes

Kharandor raises his hand and calls upon the mighty forces of Nature! 

Kharandor's binding <<< ERRADICATES >>> you!

You pass out from the immense pain and wake up at the Weald of Watcher..

You've been bound to the Weald of Watcher and will forever call it home.. Even after death.

whe

Elderwood is [KNIGHT] controlled.  Players near you:

<PK>   Trick                        Weald of Watcher 

You've been bound to the Weald of Watcher and will forever call it home.. Even after death.

 

Or something...

Link to comment
Share on other sites

7 minutes ago, Trick said:

Using bless, war cry, or any other religion based skills should get a bonus for being done at the shrine.

Those that aren't bound by a faith or religion, atheist/agnostic religions, get this buff without needing to go to a special place since they can't get tattoos or anything fancy.

And Lloth has a shrine. Its not part of the quest though. Its in the Underdark. 

Not part of any quest, no.  Setting up a quest for it like Faith isn't difficult.  Or group it in with.
As Lloth doesn't have a proper shrine, a certain skill has no effect.  I've only got a partial log from that HM, but I'm fairly sure I tested that one out in several ways with no success.  @Lloth might want to look into that, too.  Beg, if you must.  :cheese:

 

The bonus to religion based skills inside a shrine ... I like the idea.  Ideas/suggestions forum?
You can do a number of things with that from 150% warcry/bless gains to +hit/mana gain for level/8 hours.  It would add incentive to visit these holy places more often than just once to gather quests.

I'm not sure that athiest/agnostics get any benefit from warcry/bless.  So we'd give them a bonus to a skill that does effectively nothing to them?  Or do you mean just give them the bonus as the actual warcry skill is moot?

Link to comment
Share on other sites

1 minute ago, Magick said:

Not part of any quest, no.  Setting up a quest for it like Faith isn't difficult.  Or group it in with.
As Lloth doesn't have a proper shrine, a certain skill has no effect.  I've only got a partial log from that HM, but I'm fairly sure I tested that one out in several ways with no success.  @Lloth might want to look into that, too.  Beg, if you must.  :cheese:

 

The bonus to religion based skills inside a shrine ... I like the idea.  Ideas/suggestions forum?
You can do a number of things with that from 150% warcry/bless gains to +hit/mana gain for level/8 hours.  It would add incentive to visit these holy places more often than just once to gather quests.

I'm not sure that athiest/agnostics get any benefit from warcry/bless.  So we'd give them a bonus to a skill that does effectively nothing to them?  Or do you mean just give them the bonus as the actual warcry skill is moot?

Well, Lloth religion is technically Faith religion, so any skills that are dependent on being in that shrine(a certain DK spell) would be done in the faith shrine, not the Lloth shrine.

Well, for war cry I believe you cry out to the Creator and still get the benefits, couldn't tell you about bless. Maybe no buff, maybe just increased timer. I dunno. I was just brainstorming. 

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...