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Damroll to Average Damage


Quicksilver

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It was  ( weapon_damage x modifiers + damroll ) x vuln_multiplier.
The corolary was:
- Meeles, get best base_weapon they could get.
- Mages, get best damrooll +_avg_damage

For example for berserker who get several multipliers, best +1 weapon avg ~= +2 damroll.

But that was then, now ... who knows.
In my opinion weapon type matters a lot more than weapon damage. Because hitting more often = more damage dealt.
Then comes AC, worse magic weapons can hit harder that better phisical weapons vs people who have bad magic AC.
But now everyone has better magic AC than physical AC, specially the top players.
Then comes dual wield, since the +Damroll of the main weapon affects the damage output of your offhand attacks.
So... to many factors to be sure.

I just make the approximation 1 avg weapon damage = 2 damroll and call it a day.


 

 

 

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