Anonymous Posted February 6, 2017 Report Share Posted February 6, 2017 You yell 'Help! Shturm kicked dirt into my eyes!' Shturm kicks dirt in your eyes! Shturm's kicked dirt scratches you. You can't see a thing! Yaliza: [===|===|===|==-] <824hp 1425m 440mv> [Exits: --- ] 15 No way! You are still fighting! Yaliza: [===|===|===|==-] <824hp 1425m 440mv> [Exits: --- ] 15 You rub the dirt out of your eyes. Shturm is in excellent condition. Yaliza: [===|===|===|===] <834hp 1448m 471mv> [Exits: N E S W] 16 dis You tap into the bone cane of Wohpat adorned with a soul tear's mana pool and reinforce your spell. You failed. Shturm is in excellent condition. Yaliza: [===|===|===|===] <834hp 1443m 471mv> [Exits: N E S W] 16 dis A large gorgon jumps in front of Shturm! The Bone Bow of Anduin's pierce misses you. Shturm's slice injures you. You parry Shturm's attack. You parry Shturm's attack. You parry Shturm's attack. A steel-linked whip tears into your nerves. You parry a large gorgon's attack. You parry a large gorgon's attack. A large gorgon gets a wild look in its eyes. A huge scaled behemoth's draining horn injures you. You parry a huge scaled behemoth's attack. A huge scaled behemoth's draining horn misses you. You parry a large hippogryph's attack. You parry a large hippogryph's attack. A large hippogryph's claw hits you. A large hippogryph's claw hits you. You parry a large hippogryph's attack. Luckily your feet aren't on the ground. You parry Shturm's Inquisitor's attack. You parry Shturm's Inquisitor's attack. A large gorgon's crush injures you. You parry a huge scaled behemoth's attack. You parry a huge scaled behemoth's attack. A huge scaled behemoth's draining horn injures you. Shturm is in excellent condition. Yaliza: [===|===|===|==-] <758hp 1443m 471mv> [Exits: N E S W] 16 You tap into the bone cane of Wohpat adorned with a soul tear's mana pool and reinforce your spell. You failed. Shturm is in excellent condition. Yaliza: [===|===|===|==-] <758hp 1438m 471mv> [Exits: N E S W] 16 dis You tap into the bone cane of Wohpat adorned with a soul tear's mana pool and reinforce your spell. The white aura around Shturm fades. The dark shroud around Shturm vanishes. Ok. Shturm is in excellent condition. Yaliza: [===|===|===|==-] <758hp 1433m 471mv> [Exits: N E S W] 16 You parry Shturm's Inquisitor's attack. You parry a large hippogryph's attack. You parry a large hippogryph's attack. You parry a large hippogryph's attack. A large gorgon jumps in front of Shturm! Shturm's slice mauls you. Shturm's whip mauls you. Shturm's slice wounds you. You parry Shturm's attack. A steel-linked whip tears into your nerves. Some poison barbed gauntlets gleam with lethal poison. You feel very sick. You parry a large gorgon's attack. You parry a large gorgon's attack. A huge scaled behemoth's draining horn injures you. You parry a huge scaled behemoth's attack. You parry a huge scaled behemoth's attack. Shturm is in excellent condition. Yaliza: [===|===|===|---] <682hp 1433m 471mv> [Exits: N E S W] 16 Shturm's kicked dirt misses you. Shturm is in excellent condition. Yaliza: [===|===|===|---] <682hp 1433m 471mv> [Exits: N E S W] 16 c hell You tap into the bone cane of Wohpat adorned with a soul tear's mana pool and reinforce your spell. You bow your head as you call forth the full power of the arcane. The ground erupts as Shturm is caught in a searing beam of arcane light. Your hellstream === DISINTEGRATES === Shturm! Shturm has some small wounds and bruises. Yaliza: [===|===|===|---] <682hp 1419m 471mv> [Exits: N E S W] 16 c hell You parry Shturm's Inquisitor's attack. You parry Shturm's Inquisitor's attack. You parry Shturm's Inquisitor's attack. You parry a large hippogryph's attack. A large hippogryph's claw hits you. You parry a large hippogryph's attack. You parry a large hippogryph's attack. Shturm dodges your attack. With unnatural speed you strike at Shturm's legs. Your strike hits Shturm. The Bone Bow of Anduin's pierce misses you. Shturm's slice wounds you. Shturm's whip injures you. You parry a large gorgon's attack. You parry a huge scaled behemoth's attack. You parry a huge scaled behemoth's attack. Shturm has some small wounds and bruises. Yaliza: [===|===|===|---] <638hp 1419m 471mv> [Exits: N E S W] 16 You tap into the bone cane of Wohpat adorned with a soul tear's mana pool and reinforce your spell. You bow your head as you call forth the full power of the arcane. The ground erupts as Shturm is caught in a searing beam of arcane light. Your hellstream >>> ANNIHILATES <<< Shturm! Shturm has some big nasty wounds and scratches. Yaliza: [===|===|===|---] <638hp 1405m 471mv> [Exits: N E S W] 16 You parry Shturm's Inquisitor's attack. You parry Shturm's Inquisitor's attack. You parry a large hippogryph's attack. You parry a large hippogryph's attack. A large hippogryph's claw hits you. You parry a large hippogryph's attack. You parry a large hippogryph's attack. A large gorgon jumps in front of Shturm! Shturm's slice wounds you. You parry Shturm's attack. You parry Shturm's attack. You parry a large gorgon's attack. You parry a large gorgon's attack. You parry a huge scaled behemoth's attack. You parry a huge scaled behemoth's attack. A huge scaled behemoth's draining horn injures you. Shturm has some big nasty wounds and scratches. Yaliza: [===|===|==-|---] <594hp 1405m 471mv> [Exits: N E S W] 16 c hell Shturm has fled! Shturm rides south. <594hp 1405m 471mv> [Exits: N E S W] 16 s Cast the spell on whom? You parry Shturm's Inquisitor's attack. You parry Shturm's Inquisitor's attack. A large hippogryph's claw misses you. You parry a large hippogryph's attack. You parry a large hippogryph's attack. Your digestion wounds Shturm's Inquisitor. Shturm's Inquisitor has fled! You parry a large gorgon's attack. Luckily your feet aren't on the ground. You parry a huge scaled behemoth's attack. A huge scaled behemoth's draining horn hits you. You parry a huge scaled behemoth's attack. A large gorgon is in excellent condition. Yaliza: [===|===|==-|---] <582hp 1405m 471mv> [Exits: N E S W] 16 No way! You are still fighting! A large gorgon is in excellent condition. Yaliza: [===|===|==-|---] <582hp 1405m 471mv> [Exits: N E S W] 16 hell sh They aren't here. A large gorgon is in excellent condition. Yaliza: [===|===|==-|---] <582hp 1405m 471mv> [Exits: N E S W] 16 hell sh You tap into the bone cane of Wohpat adorned with a soul tear's mana pool and reinforce your spell. Shturm yells 'Die! Yaliza, you sorcerous dog!' You bow your head as you call forth the full power of the arcane. The ground erupts as Shturm is caught in a searing beam of arcane light. Your hellstream *** OBLITERATES *** Shturm! A large gorgon is in excellent condition. Yaliza: [===|===|==-|---] <582hp 1391m 471mv> [Exits: N E S W] 16 hell sh Shturm's kicked dirt misses you. A large gorgon is in excellent condition. Yaliza: [===|===|==-|---] <582hp 1391m 471mv> [Exits: N E S W] 16 You parry a large hippogryph's attack. You parry a large hippogryph's attack. You parry a large hippogryph's attack. You parry a large hippogryph's attack. Your digestion wounds a large gorgon. Your digestion wounds a large gorgon. With unnatural speed you strike at a large gorgon's torso. Your strike wounds a large gorgon. Your hands become coated in blood. The Bone Bow of Anduin's pierce misses you. You parry Shturm's attack. You parry Shturm's attack. Shturm's slice injures you. A mithril sabre adorned with a glowing ember sears your flesh with flames. Shturm's flaming bite scratches you. You can feel a mithril sabre adorned with a glowing ember dig into your body. Shturm's wrath injures you. A steel-linked whip tears into your nerves. You parry a large gorgon's attack. You parry a huge scaled behemoth's attack. A huge scaled behemoth's draining horn hits you. A large gorgon has a few scratches. Yaliza: [===|===|==-|---] <537hp 1391m 471mv> [Exits: N E S W] 16 You tap into the bone cane of Wohpat adorned with a soul tear's mana pool and reinforce your spell. You bow your head as you call forth the full power of the arcane. The ground erupts as Shturm is caught in a searing beam of arcane light. Your hellstream MASSACRES Shturm! A large gorgon has a few scratches. Yaliza: [===|===|==-|---] <537hp 1377m 471mv> [Exits: N E S W] 16 hell sh A bolt of black lightning cracks out of a huge scaled behemoth's horn at you! You parry a large hippogryph's attack. You parry a large hippogryph's attack. A large hippogryph's claw misses you. You parry a large hippogryph's attack. Your digestion injures a large gorgon. Your digestion injures a large gorgon. You parry Shturm's attack. You parry Shturm's attack. Shturm's whip injures you. A mithril sabre adorned with a glowing ember sears your flesh with flames. Shturm's flaming bite grazes you. You can feel a mithril sabre adorned with a glowing ember dig into your body. Shturm's wrath grazes you. A steel-linked whip tears into your nerves. You parry a large gorgon's attack. You parry a large gorgon's attack. You parry a huge scaled behemoth's attack. A huge scaled behemoth's draining horn injures you. A large gorgon has a few scratches. Yaliza: [===|===|=--|---] <496hp 1377m 471mv> [Exits: N E S W] 16 You tap into the bone cane of Wohpat adorned with a soul tear's mana pool and reinforce your spell. You bow your head as you call forth the full power of the arcane. The ground erupts as Shturm is caught in a searing beam of arcane light. Your hellstream *** DEMOLISHES *** Shturm! Shturm has fled! A large gorgon has a few scratches. Yaliza: [===|===|=--|---] <496hp 1363m 471mv> [Exits: N E S W] 16 A large hippogryph's claw hits you. You parry a large hippogryph's attack. You parry a large hippogryph's attack. You parry a large hippogryph's attack. You yell 'Help! I am being attacked by Shturm!' The Bone Bow of Anduin's pierce misses you. Shturm's slice wounds you. Shturm's whip wounds you. Shturm's slice mauls you. A steel-linked whip tears into your nerves. Your digestion wounds a large gorgon. Your digestion wounds a large gorgon. Shturm's slice injures you. You parry Shturm's attack. Shturm's slice wounds you. You parry Shturm's attack. You parry Shturm's Inquisitor's attack. You parry Shturm's Inquisitor's attack. You parry a large gorgon's attack. A large gorgon's crush wounds you. A huge scaled behemoth's draining horn injures you. A huge scaled behemoth's draining horn injures you. A huge scaled behemoth's draining horn hits you. A large gorgon has a few scratches. Yaliza: [===|==-|---|---] <330hp 1363m 471mv> [Exits: N E S W] 16 Shturm has fled! A large gorgon has a few scratches. Yaliza: [===|==-|---|---] <330hp 1363m 471mv> [Exits: N E S W] 16 They aren't here. A large gorgon has a few scratches. Yaliza: [===|==-|---|---] <330hp 1363m 471mv> [Exits: N E S W] 16 They aren't here. A large gorgon has a few scratches. Yaliza: [===|==-|---|---] <330hp 1363m 471mv> [Exits: N E S W] 16 They aren't here. A large gorgon has a few scratches. Yaliza: [===|==-|---|---] <330hp 1363m 471mv> [Exits: N E S W] 16 hell sh They aren't here. You parry Shturm's Inquisitor's attack. You parry a large hippogryph's attack. A large hippogryph's claw hits you. You parry a large hippogryph's attack. You parry a large hippogryph's attack. Your digestion wounds a large gorgon. A large gorgon has fled! A large gorgon walks west. You parry a huge scaled behemoth's attack. A huge scaled behemoth's draining horn hits you. You parry a huge scaled behemoth's attack. A huge scaled behemoth's draining horn injures you. Luckily your feet aren't on the ground. A huge scaled behemoth is in excellent condition. Yaliza: [===|=--|---|---] <294hp 1363m 471mv> [Exits: N E S W] 16 flee You flee from combat! Miri's Jewelry Store A very luxurious place, the white walls and arched ceiling are lit with soft candlelight. The sound of a violin emanates around you though its source is not clear. The biting fragrance of incense fills your nostrils as a large glass display case glitters with its treasures. [Exits: south up] Miri the Jeweler is polishing her exotic treasures. <294hp 1363m 470mv> [Exits: S U] 16 scan You scan all around. You scan north. You scan east. You scan south. *** Range 1 (south) *** (Charmed) (White Aura) Shturm's Knightly Inquisitor stands here. (Charmed) (White Aura) A huge, scaled behemoth paws the ground here. (Charmed) (White Aura) A large hippogryph is perched here. A resident of Val Miran goes about his business. *** Range 2 (south) *** Fayette the meat cutter is here gracefully chopping ducks. You scan west. You scan up. You scan down. <294hp 1363m 470mv> [Exits: S U] 16 You are no longer using the Secret Arts. The blood on your hands focuses and invigorates you. You feel fully refreshed! <297hp 1373m 471mv> [Exits: S U] 17 s Queen Isabeau Avenue You walk along the cobbled walk of Queen Isabeau Avenue. This is the commercial district of Val Miran, and shops litter the buildings around you hawkers cry their auctions, and proffer goods to you. To the east lies the Eastern Square of Val Miran, where all of the Lightwalkers generally gather. [Exits: north east south west] (Charmed) (White Aura) Shturm's Knightly Inquisitor stands here. (Charmed) (White Aura) A huge, scaled behemoth paws the ground here. (Charmed) (White Aura) A large hippogryph is perched here. <297hp 1373m 470mv> [Exits: N E S W] 17 hell sh They aren't here. Shturm's poison scratches you. <294hp 1373m 470mv> [Exits: N E S W] 17 Shturm's poison scratches you. <291hp 1373m 470mv> [Exits: N E S W] 17 w w Queen Isabeau Avenue You walk along the cobbled walk of Queen Isabeau Avenue. This is the commercial district of Val Miran, and shops litter the buildings around you hawkers cry their auctions, and proffer goods to you. To the east lies the Eastern Square of Val Miran, where all of the Lightwalkers generally gather. [Exits: north east south west] (Charmed) (White Aura) A large gorgon is here. <291hp 1373m 469mv> [Exits: N E S W] 17 where The Western Square of Val Miran You stand amid the Western Square of Val Miran. North of you are the halls of the Hope Clan, where all of those who aspire a career as a holy Knight can offer their alliegance. South is the western training ground, and further to the west you see the massive battlements of Val Miran. [Exits: north east south west] A granite fountain is here, gushing forth fresh water. A resident of Val Miran goes about his business. <291hp 1373m 468mv> [Exits: N E S W] 17 ValMiran is [TRIBUNAL] controlled. Players near you: <PK> Yaliza (WANTED) The Western Square of Val Miran <PK> $Shturm Queen Isabeau Avenue <291hp 1373m 468mv> [Exits: N E S W] 17 Shturm's poison scratches you. <288hp 1373m 468mv> [Exits: N E S W] 17 w Queen Isabeau Avenue You walk along the cobbled walk of Queen Isabeau Avenue. This is the commercial district of Val Miran, and shops litter the buildings around you hawkers cry their auctions, and proffer goods to you. To the east lies the Eastern Square of Val Miran, where all of the Lightwalkers generally gather. [Exits: east west] <288hp 1373m 467mv> [Exits: E W] 17 where ValMiran is [TRIBUNAL] controlled. Players near you: <PK> Yaliza (WANTED) Queen Isabeau Avenue <PK> $Shturm Queen Isabeau Avenue <288hp 1373m 467mv> [Exits: E W] 17 e The Western Square of Val Miran You stand amid the Western Square of Val Miran. North of you are the halls of the Hope Clan, where all of those who aspire a career as a holy Knight can offer their alliegance. South is the western training ground, and further to the west you see the massive battlements of Val Miran. [Exits: north east south west] A granite fountain is here, gushing forth fresh water. A resident of Val Miran goes about his business. A faint message transmits from the spies. Someone says 'The Empire will still exist long after any mortal kings have perished.' <288hp 1373m 466mv> [Exits: N E S W] 17 e Queen Isabeau Avenue You walk along the cobbled walk of Queen Isabeau Avenue. This is the commercial district of Val Miran, and shops litter the buildings around you hawkers cry their auctions, and proffer goods to you. To the east lies the Eastern Square of Val Miran, where all of the Lightwalkers generally gather. [Exits: north east south west] <288hp 1373m 465mv> [Exits: N E S W] 17 where ValMiran is [TRIBUNAL] controlled. Players near you: <PK> Yaliza (WANTED) Queen Isabeau Avenue <PK> $Shturm The Central Square of Val Miran Shturm's poison scratches you. <285hp 1373m 465mv> [Exits: N E S W] 17 e e Queen Isabeau Avenue You walk along the cobbled walk of Queen Isabeau Avenue. This is the commercial district of Val Miran, and shops litter the buildings around you hawkers cry their auctions, and proffer goods to you. To the east lies the Eastern Square of Val Miran, where all of the Lightwalkers generally gather. [Exits: north east south west] <285hp 1373m 464mv> [Exits: N E S W] 17 e Queen Isabeau Avenue You walk along the cobbled walk of Queen Isabeau Avenue. This is the commercial district of Val Miran, and shops litter the buildings around you hawkers cry their auctions, and proffer goods to you. To the east lies the Eastern Square of Val Miran, where all of the Lightwalkers generally gather. [Exits: north east south west] A resident of Val Miran goes about his business. <285hp 1373m 463mv> [Exits: N E S W] 17 e e The Central Square of Val Miran You stand amid the central square of Val Miran. All around you colossal buildings rise up. The smell of commerce is in the air and the citizens of Val Miran bustle with activity. Horse carts haul trade items for sale in the Eastern and Western districts, and travelers and adventurers alike walk the streets in search of new challenges. [Exits: north east south west up] The official Tribunal Roll Call has been posted here. A teal banner displays the White Wolf inside a White Triangle has been hoisted in the Central Square. A granite fountain is here, gushing forth fresh water. This citizen seems to be doing quite well. (Charmed) (White Aura) A large gorgon is here. (Charmed) (White Aura) Shturm's Knightly Inquisitor stands here. (Charmed) (White Aura) A huge, scaled behemoth paws the ground here. (Charmed) (White Aura) A large hippogryph is perched here. (White Aura) Shturm the Vengeance of the Forest is here. Eulau, High Lady of the Righteous Palm, has returned from her exile, keeping an eye out for criminals. This citizen seems to be doing quite well. You yell 'Help! Shturm kicked dirt into my eyes!' Shturm kicks dirt in your eyes! Shturm's kicked dirt scratches you. You can't see a thing! Yaliza: [===|=--|---|---] <281hp 1373m 462mv> [Exits: --- ] 17 No way! You are still fighting! Yaliza: [===|=--|---|---] <281hp 1373m 462mv> [Exits: --- ] 17 No way! You are still fighting! Yaliza: [===|=--|---|---] <281hp 1373m 462mv> [Exits: --- ] 17 Someone's poison scratches you. Someone dual parries your attack. Something's pierce misses you. Someone's slice wounds you. You parry someone's attack. Someone's slice wounds you. Someone's whip injures you. Someone's crush injures you. You sure are BLEEDING! Someone's crush injures you. You sure are BLEEDING! Someone's smash hits you. You sure are BLEEDING! Someone's draining horn injures you. You sure are BLEEDING! Someone's draining horn injures you. You sure are BLEEDING! You parry someone's attack. You parry someone's attack. Someone's claw hits you. You sure are BLEEDING! Someone gets a wild look in its eyes. Someone's crush wounds you. You sure are BLEEDING! Someone's crush hits you. You sure are BLEEDING! Someone's crush wounds you. You sure are BLEEDING! Someone's draining horn injures you. You sure are BLEEDING! You parry someone's attack. You parry someone's attack. Yaliza: [==-|---|---|---] <87hp 1373m 462mv> [Exits: --- ] 17 hell ------------------------I WAS NOT EXPECTING TO TAKE THAT MUCH DAMAGE IN ONE ROUND. THOUGHT HE WAS DEAD------------------------------------- You tap into something's mana pool and reinforce your spell. You bow your head as you call forth the full power of the arcane. The ground erupts as someone is caught in a searing beam of arcane light. Your hellstream DISMEMBERS someone! Yaliza: [==-|---|---|---] <87hp 1359m 462mv> [Exits: --- ] 17 c word Someone's smash hits you. You sure are BLEEDING! You parry someone's attack. You parry someone's attack. Someone's claw hits you. You sure are BLEEDING! You parry someone's attack. You parry someone's attack. Someone's poison scratches you. You sure are BLEEDING! Someone jumps in front of someone! You parry someone's attack. Someone's whip mauls you. You sure are BLEEDING! Something tears into your nerves. Someone's crush wounds you. You sure are BLEEDING! Someone's crush misses you. Someone's draining horn misses you. Someone's draining horn injures you. You sure are BLEEDING! You parry someone's attack. Yaliza: [=--|---|---|---] <9hp 1359m 462mv> [Exits: --- ] 17 You tap into something's mana pool and reinforce your spell. You can't see a thing! <9hp 1348m 231mv> [Exits: --- ] 17 Someone's poison scratches you. You sure are BLEEDING! <6hp 1348m 231mv> [Exits: --- ] 17 Someone's poison scratches you. You sure are BLEEDING! <3hp 1348m 231mv> [Exits: --- ] 17 The sun slowly disappears in the west. You rub the dirt out of your eyes. Your protective shield dissipates. The spies stop reporting to you. You stop eavesdropping on Shturm. The blood on your hands focuses and invigorates you. You feel less tired. <6hp 1354m 283mv> [Exits: (D)] 18 Shturm's poison scratches you. You sure are BLEEDING! <3hp 1354m 283mv> [Exits: (D)] 18 Shturm's poison scratches you. You are stunned, but will probably recover. <0hp 1354m 283mv> [Exits: (D)] 18 You are incapacitated and will slowly die, if not aided. <-3hp 1354m 283mv> [Exits: (D)] 18 You are mortally wounded, and will die soon, if not aided. <-6hp 1354m 283mv> [Exits: (D)] 18 You are mortally wounded, and will die soon, if not aided. <-9hp 1354m 283mv> [Exits: (D)] 18 You have been KILLED!! Great fight Shturm I dont know how you ate three Hellstreams near death and lived to tell the tale! Good Job. Anonymous poster hash: cdfb0...1f1 Link to comment
Trick Posted February 6, 2017 Report Share Posted February 6, 2017 Wow.. I thought for SURE this was gonna be another "invoker lands dispel fight ends" kinda log.. That was a HUGE turn of events, haha. Link to comment
Kyzarius Posted February 6, 2017 Report Share Posted February 6, 2017 that incoming double round from pets due to auto-assist is just obscene. Link to comment
Anonymous Posted February 6, 2017 Author Report Share Posted February 6, 2017 I honestly was 100% sure I had him. I was wrong. Yaliza. Anonymous poster hash: cdfb0...1f1 Link to comment
Celerity Posted February 6, 2017 Report Share Posted February 6, 2017 Just a small thing, but you didn't have a damage shield up. As soon as you notice him using physical weapons, cancel mana shield and switch to ice/fire shield. It really helps! An early firestorm would have helped blind the pets, cutting DPS a bit too. Definitely an ouch log! Another case of if you had somehow squeezed out 10 hp from another train, you'd have lived. Link to comment
Anonymous Posted February 6, 2017 Author Report Share Posted February 6, 2017 Hahaha Yep 10 more hp I would have lived. I had my mana shield up for his thunderstorms. They are painful. also at that moment, we were inside, though. I could have switched but it is very dangerous. I have eaten his thunderstorm before. It was a good fight. We fought for like an hour previous to this prior encounter where it went back and forth. At this point, it was him or me. That's the life of an Invoker sometimes. I happened to be on the wrong end. Yaliza Anonymous poster hash: cdfb0...1f1 Link to comment
Anonymous Posted February 6, 2017 Author Report Share Posted February 6, 2017 Usually he beats me up, eats my lunch, and sends me home crying. I had one round he took me from 280 to 0 hp. That elf is nasty. Araethil Anonymous poster hash: 69a61...63d Link to comment
mya Posted February 6, 2017 Report Share Posted February 6, 2017 54 minutes ago, Celerity said: early firestorm This. x100 this. Link to comment
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