Implementor Erelei Posted June 4, 2017 Implementor Report Share Posted June 4, 2017 Hot Change Date: 06/04/2017 Before, undead corpses could, for some reason, be sacrificed. I've fixed this so that undead corpses cannot be sacrificed, thus all of their things go to the floor. Now, each undead (whether mod or regular) will get a no-sac corpse for a less time than a non-undead. This will prevent people from sacrificing the corpse and in turn, everything the undead held in less than 20 seconds. Sometimes you'd not ghost due to a nasty teleport or a nasty prog which killed you in Gear, or somewhere else. There seemed to be some erroneous marks in the code which didn't check ghost time correctly in some locations. These have all been changed so that you should be guaranteed ghost when you die. If you keep ghost after death, please report it. (some of you were saying you were staying no-ghost after deaths very recently - this change should fix that too). View full hot change 2 Link to comment Share on other sites More sharing options...
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