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Players who make the game unplayable


alpercetin

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Dear staf and the players..

I am not against the idea to challenge to a cabal elder or leader. But,,

You play the game over 20 hours, your char is not even a trusted cabal member, new cabal member comes and kills you in the cabal halls without any warn or challenge, and takes your effords, makes you inductee. He knows he can beat me easly. Because you are a trashy player  like me, and just trying to advance. In that case, how can you advance? I have spent many hours in front of a cumputer and he gots within 20 seconds. 

I wish to ask you now...

How can i get fun...How can i go on playing the same char..

will you call it rp? will you say "it is the nature of our cabal? " Some players do everything they want. the others say they are rp..

will you let the noob players play the game? 

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It's kind of a dick move that maybe should be saved for elder and leader postings. Everyone knows the first 10 hours in a cabal are the worst, putting in 20 hours and getting couped by some stud inductee is stomach churning. 

I remember back in the day i was leader of nexus and got tricked into having a face to face conversation, my sanc and protective shield dropped as I was typing and he/they ganked me, the chickens ;) 

UC 

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@alpercetin Its a hard one to swallow most definitely. 

Though you had a few things stacked against you.  Now I am in no way the player that did that to you, but I know what happened rather intimately. 

Maybe this can help you..

1. The cabal you are in is FAR from newbie friendly.  It is by far in my opinion the LEAST newbie friendly cabal in the game.  It encourages PK across all spectrums.  Not only with enemies outside the cabal with a vendetta, but nearly anyone in the game.  Who if they know what you are could attack you on site just because they are aware you could try to kill them.  It is in my mind one of the most targeted for pk, solo oriented, choices in the game. 

2. You had tried to kill that character in the past.  Reprisal should be expected there, i'm sorry, but I would of done the same had you tried to kill me. 

3. The character is notorious for doing just what happened to you, and internal discussion warned of it. 

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Despite having couped for ranks in Syndicate and in Nexus, I think it should be removed. I've purposefully not couped someone because I felt the character in that spot had a lot more going than I did. It does take away from the freshness of seeing new or different players in those positions. With coups, you pretty much know what players are going to be in the Elder/Leader positions because they are just better at PK.

I agree with the OP that this feature needs to be removed OR tweaked. For instance, I don't know if Araethil has ever had a leader before, but I had the opportunity to coup him as Ilsurik and I'm pretty sure I could have pulled it off because I happened to find him chilling unprotected. Now, I chose NOT to do it because what's the point? I've also been in the position that I could have EASILY been couped. For instance, I was traveling with Grezath(sp)[Undead Necro Syndicate] as Ekhurift and he basically asked me point blank, why am I not worried about being couped? My answer was simple and in RP. Stronger alpha? Take it. But I'll get it back, I promise.

 

Anume once said something to me that I don't think I'll ever forget. I received a LOT of attention from the Staff and Players as Ekhurift. Whether that be custom titles/items or plots and cabal leadership. As another character some months later, I was basically whining(not proud of it) about a character getting something I didn't particularly think they deserved, especially over me, and Anume told me(para-phrasing) to let other players have some fun too. Let them have the opportunity to experience the great things I had experienced as Ekhurift. So, I kinda think of that bit of advice before I go out and couping CERTAIN characters.

If the top tier PKers are in those spots, I might be a bit more inclined to go for'em. Especially if they have been there for a good bit of time. IE: Thulgan, Garacci, Kotrag.

 

Just something to think about...

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1 hour ago, Kyzarius said:

1. The cabal you are in is FAR from newbie friendly.  It is by far in my opinion the LEAST newbie friendly cabal in the game.  It encourages PK across all spectrums.  Not only with enemies outside the cabal with a vendetta, but nearly anyone in the game.  Who if they know what you are could attack you on site just because they are aware you could try to kill them.  It is in my mind one of the most targeted for pk, solo oriented, choices in the game. 

2. You had tried to kill that character in the past.  Reprisal should be expected there, i'm sorry, but I would of done the same had you tried to kill me. 

3. The character is notorious for doing just what happened to you, and internal discussion warned of it. 

first, never waited friedship, second yes, i tried to collect him because he had a price and i must go after him, he may kill me in any case.. getting killed or getting looted does not makes me angry. Its a game friend. But after playing more than 20 hours, and just a veteran char...good players keeps thier distances to the other good players... I made millions of guild works to keep the char up for fighting. He attacked because he did not wanted to wiat for ten hours. As i said before coup may worth the elders or leaders but not worth for the veterans. 

I am not worry about the char, probobley will be denied. but I belive no body has a right to steal 20 hours afford for fun. 

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Easy, allow coup to maintain the spirit in which it was created, but don't demote dead guy, if they are not Elder.
Blurt out message about the aggressor having what it takes to be a good Synd/Nexian and being promoted.
Have the coped guy lose something. 1000 CP's or new affect that makes cabal services more expensive for 200 hours -> "shame".
Keep coup failure penalties :devil:

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18 minutes ago, Gaunticles said:

I'm trying to understand what happened but could someone break it down for me? 

Syndicate Inductee couped Syndicate Veteran for his spot instead of waiting the 20 hours necessary to get to Veteran. The couped player is expressing his opinion regarding the couping system and how its making him not want to play his character because he was used as a stepping stone for other another, more skilled PKer, despite having dedicated time and energy into his character.

 

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I understand the frustration. I do.

But if you join one of the cabals that allows the coupe, you need to be prepared for betrayal.

This can happen in many cabals, From the Savant tower to the Nexus fortress, be prepared.

In the Syndicate Cabal, one should expect a coupe. Its easier to farm gold by killing people, why not time itself?

Finally, the character who took you down;

  1. Has a list of names he is checking off.
  2. Has had his name placed on a watch list.

If he is destined by skill to one day lead that cabal, nothing short of the heavens can stop him.

While I get your frustrations, I also acknowledge that the player has not broken protocol or RP.

Perhaps there should be a limit to what is lost in a coupe. You lost 2 ranks, I feel that being returned to inductee is harsh.

Being made a common member would have been sufficient to inspire you to be prepared in the future.

Do not give up, choose your path wisely, and get even.

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7 minutes ago, Fool_Hardy said:

This can happen in many cabals, From the Savant tower to the Nexus fortress, be prepared.

To my knowledge, it's only Syndi and Nexus that can coup.  They're also the only cabals have coup in their "see also" lines.  I think I tried in Savant once, a long time ago.  Fairly sure it said I couldn't.

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  • Implementor

My 2 cts on this:

- If you are in Nexus / Syndi ALWAYS expect to get couped.  It's part of these cabal's rp to be paranoid, and creates a nice tension between trying to promote and help younger / lower cabal members and avoiding to get backstabbed.

- A coup is only possible up to two ranks upwards, from T to E and from E to L. If you see someone lower ranked than you, check if they can coup you. If the answer is yes, don't be in obvious spots.

- I agree with the change of letting the couped person only lose 1 rank. I'll make a change proposal.

- The next  is just for the cabal I Imm: I watch the members of my cabal closely. If I think you deserve to be V, you'll end up being V again right after a coup. If I think you deserve to learn not to get couped, you might take a day or two longer. I also differenciate a lot between easy kill and hard challenge with promotions as well as with qrace applications. You're more likely to get a promo if you try hard targets and learn not to die in that, than in taking down 5 very easy kills. It also does not mean that someone who takes an easy coup option will only have to wait 10 hours to get T ;)

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28 minutes ago, Magick said:

To my knowledge, it's only Syndi and Nexus that can coup.  They're also the only cabals have coup in their "see also" lines.  I think I tried in Savant once, a long time ago.  Fairly sure it said I couldn't.

Maybe it changed along the way, Maybe the IMM over savant at that time Virigoth, just did not want a Healer in charge. It was a lesson, I learned it, and now I watch my own back.

If it did change, I can not imagine why. Savants represent the most diametrically diverse climates of any cabal except perhaps Heralds, and Savants retain their uncensored ability to kill other players.

Edit:

@Wadewhat exactly is a journeyman buff? Can you explain it for our new friend @alpercetin and myself?

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24 minutes ago, Wade said:

I personally wish the imms would give journeyman buffs to players/characters that they notice are new or need help instead of watching them struggle, get frustrated and then potentially quit. 

 

I just wanted to give credit to staff, they have given me journeyman without me asking for it because of how badly I was doing. 

In my experience they do.

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15 minutes ago, Fool_Hardy said:

Maybe it changed along the way, Maybe the IMM over savant at that time Virigoth, just did not want a Healer in charge. It was a lesson, I learned it, and now I watch my own back.

If it did change, I can not imagine why. Savants represent the most diametrically diverse climates of any cabal except perhaps Heralds, and Savants retain their uncensored ability to kill other players.

Edit:

@Wadewhat exactly is a journeyman buff? Can you explain it for our new friend @alpercetin and myself?

Entirely possible.  But that would mean it was in the 1.0 era and that indeed, was a long time ago.

It's the most diametrically diverse cabal outside of the Tribunal and Heralds, :), but I understand what you mean.

 

Also:
 

JOURNEYMAN
The less experienced or less martially inclined travelers were for a long
time easy prey for the multiple predators roaming the lands. Then one day,
one of them had enough of being an easy target, of being the victim and
prayed to the gods to level the playing field. 
 
His wish was granted and some of his abilities were greatly boosted: His
regeneration was enhanced beyond the usual, he was more resistant to his
enemy's magic and his natural armor was also enhanced. He also felt
slightly more healthy and dexterous than before and could concentrate a
little longer.
 
With this blessing also came a warning: he was told he'd lose this advantage
the moment he claimed his 10th victory in a battle against someone of note.
No organization would allow him to progress beyond the trusted rank either,
until such a time he no longer needed this divine help. He was told he would
be able to shed this advantage whenever he chose to, however once he made
this choice he could not gain it again. 
 
Pleased with the success of his prayers, he felt he was no longer an apprentice
and could now learn to compete with the experienced. He chose the name
JOURNEYMAN for all that would follow in his footsteps. 
 
________________________________________________________________________________
 
If you wish to gain this bonus, send an application to Immortal. You may
not get a quest class/race if you have been a JOURNEYMAN before. This is
intended to help those who NEED it, and to lessen the learning curve and
give newer players a chance to compete and survive. It is valid both in
combination with the MODERATE tier (help MODERATE) and the RUTHLESS tier.
Veterans who struggle with pk are also allowed to apply. Only Immortals
(and yourself) will be able to see this flag.

 

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