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20 hours ago, Gaunticles said:

I'm not good enough to play this game.

@ajwetton Knowledge of HP gains has zero impact on the game, because you can't influence it in any way.

If you believe yourself incapable of learning how to beat them then  you have already lost. The mental aspect is extremely important in any game, just as @f0xx always says.

For each PK powerhouse you learn some player has, there are the invisible 10 unremarkable characters he played you don't know about. Hell, I have had Quest stuff chars with 0 PK wins and severe condrop.

You know how I got good at Clerics? I made a freaking human cleric and PKed everything I saw. I would go to hunting grounds as L50 and face groups of 3. I saw someone just pass by and would jump him. I liked clerics, and PKed until I could leverage the class tools enough to gain some sort of mastery over them. And what worked for me, isn't what worked for others. My cleric play style is different from @Kyzarius play style. As is my DK from @f0xx.

You know how I got good at DK's? I had already made a 4-5 nobodies DK's and PKed around to learn the class. Then I made a serious attempt. I made a moderate DK, because I knew that way they couldn't steal my consumables or armor and went PK anything that moved. If I was beaten, I could be back in it in 5 minutes. I managed join a cabal, and learn how to PK with inferior equipment.

Know how I gained EQ knowledge? I made a vow to discover all the god shrines in the mud. When I was a newbie some guy I was hunting with lead me to all of them, but I was to of a newbie to even know what they where. But once I realized what they were years latter, I decided to learn all of them. So I rolled a Healer just for exploration, and each day I would go a different area of the mud and visit all rooms, bumping the walls to discover every secret door. Since I was there, I killed every mob, no matter how crap it was and learned their equipment. My notepad id file has 775 kb of size.
The only areas I don't know, are stuff I cannot go alone like Gear, desolation, the mad house. I ided every item in the Arena.

This is what made me the PKer I am today. A niche specialist PKer on PKing with inferior equipment, relying on attrition , defense and unconventional tactics. I can't beat F0xx powerhouses, or Kyz, but I can sure make their attempt at killing me an inferno so that they don't manage to kill me.

If you guys wish to become better at PK, there is only one way. To PK.
You can do it the F0xx school style and join warmasters and fight duels until you learn what works for you.
Or you can pick you favorite class and trash PK enough times, until you actually get good.

Another thing. Initiative is king in PK. The other day I got 3 rounded by some guy, because I wasn't expecting it. Striking at someone unexpectedly and hard will give you an immense advantage, because all he will think about is in term of defense (most of times), allowing you to not lose.

 

Both of you just think what is the class you most like to play that isn't Battlemages, Paladins, Berserker or Healers and go join a PK focused cabal like Warmaster of Nexus and PK your hearts out. Also combo matters. You will never be a PK god with a gnome warrior in herald. Ask the class guru about combo choices for your class, and avoid vuln races, because high sight Crusaders and ninja throw will ruin your day.

Also log 100% everything. And review every fight, and learn what every skill used against you does. Typing aff + score during PK will allow you information to aid your fight review.

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To answer the original question...

  • I'm bad with RP. (including:)
    • I have to use dictionary often, making things harder.
    • I get confused very easily in RP situations, if I feel that I don't know what I'm supposed to do or how I'm supposed to (re)act. I still remember the humiliating moment with Ghaarh (Ogre Tribunal) when Rheydin town crier started acting weird, and I felt completely lost and helpless as I could do nothing command/skill-wise. And due to confusion and rising panic, I didn't realize that (how?) I should have RP'ed the apprehending of the town crier.
    • I have difficulties with focusing on RP when there's a PK threat.
    • When RP gets interesting, I forget to interact, and focus on watching instead. This is a common problem for me - when I was hosting peer support group, I easily forgot to watch for speaker timing.
  • I suck with PK when comparing to current PB. (including:)
    • 150 ms ping makes it extremely hard (for me) to play anything non-autosneaking non-hiding when active with PK. With even less non-US players around this becomes even higher pain in the ass. Why this matters? Even if I've spammed the next 50 movements, people can walk past me, walk back and attack. Fleeing in such situation gets tricky, if not impossible. I was trigger-murdered in one Halloween-event when I tried non-autosneaking race with ranger, because before my character was able to execute both flee and hide, I was attacked again. With wimpy striking in, getting attacked before hide executes because of using "flee;hide" is ridiculous. Sorry for ranting, but this is the main reason why I don't partake PK anymore.
  • I bore quickly when things get repetitive.
  • I hate desc-writing.
  • TinTin++ lacks GUI.
  • I miss Rapscallion - Mac OS 9 client with GUI. (Long ago I asked the dev for source after it was announced that development was ceased, but he said he had lost it.)
  • I'm too lazy(/tired?) to learn a new client.
  • My mental capabilties have diminished over time - few months ago I found some FL-related texts I had written years ago, and I was amazed that it really was something that I had written.
  • (some) People try to make my character's life overly difficult when I'm playing Merchant. (including:)
    • Oddly enough, mere class choice affects how people interact with you. With Bard Merchant, people were open, chatty and interacting, but when I had Thief Merchant, people were rather avoiding and cold (in comparison at least). Both were true neutrals.
    • The higher you get in Merchant, the cooler the skills, but heavier the duties. I'm never again going to be the highest ranked Merchant due to the political **** you get poured on you.
  • I'm afraid that I couldn't control the hours spent. I'm not living alone anymore, so it matters.
  • I don't like reading logs, especially if it's boring content. Which is why I haven't learnt some of the badass-areas during all these years.
  • I've been cooking something interesting (for me) for long time, it's just been slow due to several things, like getting married and stuff.
  • I'm afraid that I get bored quickly again and just stop playing.
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17 minutes ago, F-3000 said:

To answer the original question...

  • I'm bad with RP. (including:)
    • I get confused very easily in RP situations, if I feel that I don't know what I'm supposed to do or how I'm supposed to (re)act. I still remember the humiliating moment with Ghaarh (Ogre Tribunal) when Rheydin town crier started acting weird, and I felt completely lost and helpless as I could do nothing command/skill-wise. And due to confusion and rising panic, I didn't realize that (how?) I should have RP'ed the apprehending of the town crier.

You created the character. Get into the mindset of the character you create. Its really up to you, there is no wrong RP, but we have seen some odd RP. When life gives you time, come play with us. The trouble with RP is its just as addictive as PK. Once you start the RP ball rolling, you catch yourself RPing from creation. I think the best characters are those who's RP we enjoy, either because w make people laugh, cringe, or just go OMG what an idiot!

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3 hours ago, F-3000 said:

I have to use dictionary often, making things harder.

Yehh, it sucks. I keep a google search window open at all times. Play an Ogre, the speech hides spelling.

 

3 hours ago, F-3000 said:

getting attacked before hide executes because of using "flee;hide" is ridiculous

Never noticed it, and I play from Europe with 120 ms ping. Perhaps it's another thing. Like @Celerity heavily lagging scripts.

 

3 hours ago, F-3000 said:

political **** you get poured on you

I understand, but this is the other half of the game you are missing. If you don't PK, this is interesting.

 

3 hours ago, F-3000 said:

hate desc-writing.

Recycle them. That was what I did. Now, I can actually make decent stuff. Now History, Journal and RP notes ...

 

3 hours ago, F-3000 said:

My mental capabilties have diminished over time

Many have. I don't play pet classes, because it feels like my eyes are bleeding when every combat round is a wall of text. I can't pick up stuff that I picked up with ease when I started playing. I will probably end up playing shamans with heavy highlight scripts in a few years.

 

You should try a stone giant or ogre Warmaster Gladiator. It should be pretty well suited for you. Gladiator means, no farming. And you know Rangers.

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  • 1 month later...

Damn, here I am thinking I'm impatient for wanting things.  I just read the majority of this topic and I can see things have really changed over the years.

 

I never forget the humans that I gave up on after months of waiting with no word, but tbh I ended up pinning a few of them after giving up and had pretty successful characters.  I hate to side with the imms on this one and I love you Trick but to say thing like if I don't get it  I'll delete, if I was the imm I'd have denied you right there just to flex.  You would do the same if it came to that.  

 

Since being back I've had a restring denied three times and still haven't given up on it, I rewrote my desc completely three times also, from scratch.  Of course I don't care if this particular character sucks in pk as I am in love with the RP.  

 

Same goes for my current qrace idea, I've only been waiting a few days but I had my entire app, desc and two journals in before I even left the first room(then I had to power rank to 15 to send app before a shift!)  But this toon has such a fun rp even if I get denied I'll play him to 50 and experiment a little.  I have a lot to get used to also so I expect to die a lot.  I even took two mob deaths and didn't delete!  

After all of this I started to feel like I was getting impatient, not because I haven't heard anything yet hell it's only been two-three days, no but because I just feel like I don't know if I can sit around and wait because that's just me.  Then I start to get paranoid about my writing, because I write things in a manner that I feel others don't understand it completely.  Mostly because I like to leave things up to the reader to decide a lot.  Then again I know my rp will be interesting so I'm willing to stick it out and that's the way you should all feel about your characters.  

But what do I know I'm just Dale.

 

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Hehe @Dale, back when I started playing I was 14-15 years old (I am 30 now) and the main reason I started playing was because I wanted to learn English. I had to find a game which I like and in which I am forced to speak proper English, not "plz hlp k tx".

Now so many years later, I can say that I've gained a lot more from FL than just countless hours of pleasure. It has helped me learn another language.

History and journals are the next step. They've already helped me enrich my vocabulary greatly, to a point where in my daily conversations in real life I can figure the word I want to use in English but not in my own native language. 

Go figure.

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I will have to attest that this game has vastly improved my spelling in most cases. I remember the first building class that was offered and I had managed to already perfect most of it, but certain words had eluded me in terms which variation to use. IE: Wander and Wonder. Everyone who originated from Bulgaria went a LONG ways in learning English and it is quite impressive to see how far they have all come since their origins. The most important thing it has taught me was the depth of imagination I could have. I started at 16 and I'm 32 now, so just over half my life at this point I've been playing this game off and on. Regardless of issues that have affected my time here in negative and positive ways, I can go to say that it has ultimately improved many people's lives by enriching them with a sense of belonging, a better understanding of the English language, and overall fresh breath of air from the issues we escaped to play and remain sane in trying times. I doubt there's many games that could state such a feat and be truthful.

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