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Different Color PK


Akoz

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Moderate are blue
Hardcore are red
normal are brown

You would of been prompted about them at character creation but these are the helpfiles.

 

help moderate
MODERATE
 
 
"All things in moderation" is the motto for all who choose this path. While
this tier may be more palatable to those who are newer to the game, it is by
no means the "newbie tier". This tier is for all who are less brutal in the
aspects of Playerkilling. Those who choose the MODERATE tier will receive 
the following:
 
- They are limited in the number of rare items that they may wear at one time.
 
- Non-rares (outside of gold) cannot be looted from their corpse.
 
- Only two rare items may be looted from their corpses by the perk who killed
  them.
   
- In turn, they cannot loot more than two items from the corpses of their 
  victims.
   
- Once killed by someone, that person cannot kill them again for an extended
  amount of time, UNLESS they re-initiate combat with their killer, or attempt
  to attack their killer's cabal.
   
- They are allowed to join Cabals, and progress to the rank of L, just like the
  ruthless tier.
   
- They are allowed to apply for qrace, and qclasses, just like the ruthless
  tier.

- They cannot be thieves.
 
See Also: HELP RUTHLESS

help hardcore
"Some people are so afraid to die that they never begin to live." A
quote from those who walk the path of the veteran player. This mode is
for experienced, veteran, or even 'master' players who rarely die and
have the utmost confidence in themselves. These are for the players
who don't want to live for years, and years - rather, they want to 
enjoy a long-lived character and actually, eventually die, instead of
having to delete when they lose interest.

- Upon death, you will exhibit absolutely no con loss. Your con stat
will never decrease.
- You will start with only 20 lives. 
- You will train 1.5x faster.
- You will gain 10% more CPs than your peers.

 

 

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You can also be Hardcore and still a moderate with the <PK> flag if you only want to play a class for so long before you give up on them too. Hardcore is great for the perks, but I have found that I have died a lot more to MOBs lately than I have in most previous years combined because I try to push the boundaries a little further than my normal comfort level.

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