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Best balls to the wall PK


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[   Ogre     ] <PK> [KNIGHT] Sir Keshan the Squire of Lady Ivesianna Starborne vs [50 Minot War] <PK> [SYNDICATE] (Cartel [T]) Khumpf the Master of War

This fight was SOOOOO intense and crazy that I had to post it.

 

(1139/1277hp * 385/415mn * 324/522mv)(134395g 23:00h (M)m 20712xp)  Keshan yells 'hheLp! ckhumpf kiIzjkED diirt Iinto my EhyEs!'
Keshan is blinded by the dirt in his eyes!
Your kicked dirt scratches Keshan.
Keshan has a few scratches.
90-99%

[89]Khumpf: [===|===|===|==-]
(1139/1277hp * 385/415mn * 324/522mv)(134395g 23:00h (M)m 20712xp)  
The Bone Bow of Anduin's rays maim you!
You parry Keshan's attack.
You block Keshan's attack and attempt to strike at the brief opening.
Your riposte maims Keshan!
Keshan's flame MUTILATES you!
You dodge Keshan's attack.
You feel Ashmaker drawing your life away.
Keshan's life drain scratches you.
You fire from an Iceborn Boomstick and hit Keshan with one shot.
An Iceborn Boomstick's blast LACERATES Keshan!
Keshan parries your attack.
Keshan parries your attack.
Your chill DISMEMBERS Keshan!
Keshan has a few scratches.
90-99%

[83]Khumpf: [===|===|===|=--]
(1062/1277hp * 385/415mn * 324/522mv)(134395g 23:00h (M)m 20712xp)  
Keshan kicks dirt in your eyes!
Keshan's kicked dirt scratches you.
You can't see a thing!

[82]Khumpf: [===|===|===|=--]
(1058/1277hp * 385/415mn * 324/522mv)(134395g 23:00h (M)m 20712xp)  
Someone's flame MUTILATES you!
Someone's wrath MUTILATES you!
You parry someone's attack.
You feel something drawing your life away.
Someone's life drain scratches you.
Your torrent misses someone.
Someone blocks your attack and attempts to strike at the brief opening.
Someone's riposte mauls you.
Your torrent DISMEMBERS someone!
Your torrent DISMEMBERS someone!
Someone parries your attack.
Someone is shocked by the lightning from something.
Your shocking bite grazes someone.

[74]Khumpf: [===|===|===|---]
(949/1277hp * 385/415mn * 324/522mv)(134395g 23:00h (M)m 20712xp)  flee
You flee east from combat!
You can't see a thing!

(949/1277hp * 385/415mn * 322/522mv)(134395g 23:00h (M)m 20712xp)  w
s
You can't see a thing!

(949/1277hp * 385/415mn * 320/522mv)(134395g 23:00h (M)m 20712xp)  s
You can't see a thing!

(949/1277hp * 385/415mn * 318/522mv)(134395g 23:00h (M)m 20712xp)  sl
You can't see a thing!

(949/1277hp * 385/415mn * 316/522mv)(134395g 23:00h (M)m 20712xp)  You doze off on the back of a warhorse!
Suddenly your head slams full force against a hard and unyielding surface.
You come to with a pounding headache.
You go to sleep.
You rub the dirt out of your eyes. I am so terrible at catching ticks, go me!
You envelop yourself in a dark shroud.

(1001/1277hp * 415/415mn * 400/522mv)(134395g 0:00h (M)m 20712xp)  st
You wake and stand up.

(1001/1277hp * 415/415mn * 400/522mv)(134395g 0:00h (M)m 20712xp)  d
d
A stairway below a Castle
  Long, thick steps cut into the chasm wall lead up toward the castle above
you.  The walls are stark, with naught but scrub brush covering them.  There
is nothing around that could provide protection from those above you, or
from the elements around you.  The wind howls as it runs through the chasm,
whipping at your clothes and equipment.  

[Exits: up down]

(1001/1277hp * 415/415mn * 398/522mv)(134395g 0:00h (M)m 20712xp)  A stairway below a Castle
  Long, thick steps cut into the chasm wall lead up toward the castle above
you.  The walls are stark, with naught but scrub brush covering them.  There
is nothing around that could provide protection from those above you, or
from the elements around you.  The wind howls as it runs through the chasm,
whipping at your clothes and equipment.  

[Exits: up down]

(1001/1277hp * 415/415mn * 396/522mv)(134395g 0:00h (M)m 20712xp)  use rage
You attempt to use the Gauntlets of Rage.
You raise your gauntlets into the air in a cry of exaltation!
You feel yourself moving more quickly. Thank god, the affect that I wanted, but eating that dmg sucks!
The Fury of the Gods MANGLES you!

(923/1277hp * 415/415mn * 396/522mv)(134395g 0:00h (M)m 20712xp)  u
u

Keshan rides in.

(923/1277hp * 415/415mn * 396/522mv)(134395g 0:00h (M)m 20712xp)  
Keshan rides down.

(923/1277hp * 415/415mn * 396/522mv)(134395g 0:00h (M)m 20712xp)  A stairway below a Castle
  Long, thick steps cut into the chasm wall lead up toward the castle above
you.  The walls are stark, with naught but scrub brush covering them.  There
is nothing around that could provide protection from those above you, or
from the elements around you.  The wind howls as it runs through the chasm,
whipping at your clothes and equipment.  

[Exits: up down]

(923/1277hp * 415/415mn * 394/522mv)(134395g 0:00h (M)m 20712xp)  where
A stairway below a Castle
  Long, thick steps cut into the chasm wall lead up toward the castle above
you.  The walls are stark, with naught but scrub brush covering them.  There
is nothing around that could provide protection from those above you, or
from the elements around you.  The wind howls as it runs through the chasm,
whipping at your clothes and equipment.  

[Exits: north down]

(923/1277hp * 415/415mn * 392/522mv)(134395g 0:00h (M)m 20712xp)  The Great Chasm is [KNIGHT] controlled.  Players near you:
<PK>  $Keshan                           A stairway below a Castle
<PK>   Khumpf                           A stairway below a Castle
<PK>   Nebu                             A Descent into the Chasm

(923/1277hp * 415/415mn * 392/522mv)(134395g 0:00h (M)m 20712xp)  where
The Great Chasm is [KNIGHT] controlled.  Players near you:
<PK>  $Keshan                           A stairway below a Castle
<PK>   Khumpf                           A stairway below a Castle
<PK>   Nebu                             A Descent into the Chasm

(923/1277hp * 415/415mn * 392/522mv)(134395g 0:00h (M)m 20712xp)  eat ven
You eat a venom sack. Figure now is a good time to pop one of these, just in case it goes my way
You no longer fit upon a warhorse!
You dismount from a warhorse.
The world and everything around you seem to shrink.
You feel momentarily ill, but it passes.

(923/1277hp * 415/415mn * 392/522mv)(134395g 0:00h (D)m 20712xp)  d

Keshan rides in.

(923/1277hp * 415/415mn * 392/522mv)(134395g 0:00h (D)m 20712xp)  di kesh

You yell 'Help! Keshan kicked dirt into my eyes!'
Keshan kicks dirt in your eyes!
Keshan's kicked dirt grazes you. Damn, he beat me to the opener
You can't see a thing!

[71]Khumpf: [===|===|===|---]
(918/1277hp * 415/415mn * 392/522mv)(134395g 0:00h (D)m 20712xp)  No way!  You are still fighting!

[71]Khumpf: [===|===|===|---]
(918/1277hp * 415/415mn * 392/522mv)(134395g 0:00h (D)m 20712xp)  They aren't here.

[71]Khumpf: [===|===|===|---]
(918/1277hp * 415/415mn * 392/522mv)(134395g 0:00h (D)m 20712xp)  di
Someone is blinded by the dirt in his eyes!
Your kicked dirt grazes someone.

[71]Khumpf: [===|===|===|---]
(918/1277hp * 415/415mn * 392/522mv)(134395g 0:00h (D)m 20712xp)  
[MERCHANT] (Arms Dealer) someone: 'He's coming to you.'

[71]Khumpf: [===|===|===|---]
(918/1277hp * 415/415mn * 392/522mv)(134395g 0:00h (D)m 20712xp)  
Something's rays maim you!
Someone's flame maims you!
Someone's wrath devastates you!
You fire from something and hit someone with no shots.
Something's blast misses someone.
Someone dodges your attack.
Someone parries your attack.
Someone dodges your attack.
Your torrent DISMEMBERS someone!
Your chill DISMEMBERS someone!
Someone dodges your attack.

[63]Khumpf: [===|===|==-|---]
(817/1277hp * 415/415mn * 392/522mv)(134395g 0:00h (D)m 20712xp)  
You dodge someone's attack.
Someone's wrath MUTILATES you!
You parry someone's attack.
Someone's wrath maims you!
You feel something drawing your life away.
Someone's life drain grazes you.
Someone dodges your attack.
Someone dodges your attack.
Someone blocks your attack and attempts to strike at the brief opening.
Someone's riposte mauls you.
Someone parries your attack.
Your chill LACERATES someone!
Someone parries your attack.
Adeptus's eyes spin around clearing any dirt from its surface!
You rub the dirt out of your eyes.
Keshan has some small wounds and bruises.
75-89%

[55]Khumpf: [===|===|=--|---]
(714/1277hp * 415/415mn * 392/522mv)(134395g 0:00h (D)m 20712xp)  
Keshan disarms you and sends your secondary weapon flying! Hehe, I can see!
Keshan has some small wounds and bruises.
75-89%

[55]Khumpf: [===|===|=--|---]
(714/1277hp * 415/415mn * 392/522mv)(134395g 0:00h (D)m 20712xp)  dual fib
You wield a Discordant Fiber adorned with a razor crystal in your off-hand.
Keshan has some small wounds and bruises.
75-89%

[55]Khumpf: [===|===|=--|---]
(714/1277hp * 415/415mn * 392/522mv)(134395g 0:00h (D)m 20712xp)  
The Bone Bow of Anduin's rays maim you!
You dodge Keshan's attack.
You dodge Keshan's attack.
Keshan's wrath maims you!
You parry Keshan's attack.
You feel Ashmaker drawing your life away.
Keshan's life drain scratches you.
Keshan dodges your attack.
Keshan blocks your attack and attempts to strike at the brief opening.
Keshan's riposte misses you.
Keshan dodges your attack.
Keshan dodges your attack.
Keshan dodges your attack.
Your acidic bite MUTILATES Keshan!
Keshan is shocked by the lightning from the Storm Forger adorned with a soul tear.
Your shocking bite injures Keshan.
Keshan has some small wounds and bruises.
75-89%

[50]Khumpf: [===|===|---|---]
(644/1277hp * 415/415mn * 392/522mv)(134395g 0:00h (D)m 20712xp)  di
He's already been blinded.
Keshan has some small wounds and bruises.
75-89%

[50]Khumpf: [===|===|---|---]
(644/1277hp * 415/415mn * 392/522mv)(134395g 0:00h (D)m 20712xp)  weap
You disable Keshan's weaker arm!. Still learning when to use this, maybe Thulgan can give me a few tips
Keshan has some small wounds and bruises.
75-89%

[50]Khumpf: [===|===|---|---]
(644/1277hp * 400/415mn * 392/522mv)(134395g 0:00h (D)m 20712xp)  
You block Keshan's attack and attempt to strike at the brief opening.
Your riposte maims Keshan!
Keshan's flame MUTILATES you!
Keshan's flame maims you!
You fire from an Iceborn Boomstick and hit Keshan with one shot.
An Iceborn Boomstick's blast LACERATES Keshan!
Your torrent DISMEMBERS Keshan!
Keshan parries your attack.
Keshan dodges your attack.
Your torrent MASSACRES Keshan!
Your acidic bite LACERATES Keshan!
Keshan dodges your attack.
Keshan blocks your attack and attempts to strike at the brief opening.
Keshan's riposte mauls you.
Your acidic bite DISMEMBERS Keshan!
A Discordant Fiber adorned with a razor crystal burns Keshan with corrosive acid.
Your acidic bite grazes Keshan.
A Discordant Fiber adorned with a razor crystal digs into Keshan's body.
Your wrath grazes Keshan.
Keshan has quite a few wounds.
50-74%

[42]Khumpf: [===|===|---|---]
(549/1277hp * 400/415mn * 392/522mv)(134395g 0:00h (D)m 20712xp)  
Keshan kicks dirt in your eyes!
Keshan's kicked dirt grazes you.
You can't see a thing!

[42]Khumpf: [===|===|---|---]
(544/1277hp * 400/415mn * 392/522mv)(134395g 0:00h (D)m 20712xp)  
Something's rays miss you.
Someone's flame devastates you!
You parry someone's attack.
You parry someone's attack.
Someone parries your attack.
Someone parries your attack.
Someone blocks your attack and attempts to strike at the brief opening.
Someone's riposte mauls you.
Someone dodges your attack.
Your acidic bite LACERATES someone!
Your torrent LACERATES someone!
Something burns someone with corrosive acid.
Your acidic bite grazes someone.
Something digs into someone's body.
Your wrath grazes someone.

[38]Khumpf: [===|==-|---|---]
(492/1277hp * 400/415mn * 392/522mv)(134395g 0:00h (D)m 20712xp)  bash
You slam into someone, and send him flying!
Your bash decimates someone!  Still enlarged! Stop putting in commands Keshan and die!

[38]Khumpf: [===|==-|---|---]
(492/1277hp * 400/415mn * 392/522mv)(134395g 0:00h (D)m 20712xp)  
Someone's flame devastates you!
Someone's flame devastates you!
You dodge someone's attack.
Someone blocks your attack and attempts to strike at the brief opening.
Someone's riposte mauls you.
Someone dodges your attack.
Someone dodges your attack.
Someone parries your attack.
Your acidic bite MUTILATES someone!
Your torrent LACERATES someone!
Someone blocks your attack and attempts to strike at the brief opening.
Someone's riposte mauls you.
Someone is shocked by the lightning from something.
Your shocking bite hits someone.

[30]Khumpf: [===|=--|---|---]
(387/1277hp * 400/415mn * 392/522mv)(134395g 0:00h (D)m 20712xp)  
Something's rays miss you.
You block someone's attack and attempt to strike at the brief opening.
Your riposte maims someone!
You fire from something and hit someone with no shots.
Something's blast misses someone.
Your torrent LACERATES someone!
Someone dodges your attack.
Someone dodges your attack.
Someone parries your attack.
Your acidic bite DISMEMBERS someone!
Someone blocks your attack and attempts to strike at the brief opening.
Someone's riposte mauls you.
Something burns someone with corrosive acid.
Your acidic bite scratches someone.
Something digs into someone's body.
Your wrath mauls someone.

[28]Khumpf: [===|=--|---|---]
(365/1277hp * 400/415mn * 392/522mv)(134395g 0:00h (D)m 20712xp)  ber
Your pulse races as you are consumed by rage! Keep reading and think back to this point, THANK GOD I DID THIS AND IT WORKED!

[35]Khumpf: [===|==-|---|---]
(465/1327hp * 350/415mn * 342/522mv)(134395g 0:00h (D)m 20712xp)  
You block someone's attack and attempt to strike at the brief opening.
Your riposte MUTILATES someone!
Someone dodges your attack.
Someone dodges your attack.
Someone blocks your attack and attempts to strike at the brief opening.
Someone's riposte mauls you.
Your torrent MASSACRES someone!
Someone dodges your attack.
Someone is shocked by the lightning from something.
Your shocking bite injures someone.

[33]Khumpf: [===|=--|---|---]
(443/1327hp * 350/415mn * 342/522mv)(134395g 0:00h (D)m 20712xp)  
Someone rubs the dirt out of his eyes. Wish he stayed blind!
You rub the dirt out of your eyes.
You untangle the whip.
You feel solid again.
You slowly float to the ground. <--- Not very good timing
Keshan has some big nasty wounds and scratches.
30-49%

[33]Khumpf: [===|=--|---|---]
(450/1327hp * 353/415mn * 367/522mv)(134395g 1:00h (D)m 20712xp)  bash
You slam into Keshan, and send him flying!
Your bash maims Keshan! Again, bad timing landing at the beginning of a round
The Bone Bow of Anduin's rays DISMEMBER you!
You parry Keshan's attack.
You parry Keshan's attack.
You parry Keshan's attack.
You feel Ashmaker drawing your life away.
Keshan's life drain grazes you.
Keshan dodges your attack.
Keshan parries your attack.
Your acidic bite LACERATES Keshan!
Keshan parries your attack.
Keshan blocks your attack and attempts to strike at the brief opening.
Keshan's riposte mauls you.
Keshan dodges your attack.
A Discordant Fiber adorned with a razor crystal burns Keshan with corrosive acid.
Your acidic bite grazes Keshan.
A Discordant Fiber adorned with a razor crystal digs into Keshan's body.
Your wrath wounds Keshan.
Keshan looks pretty hurt.
15-29%

[27]Khumpf: [===|=--|---|---]
(362/1327hp * 353/415mn * 367/522mv)(134395g 1:00h (D)m 20712xp)  
Keshan's flame devastates you!
You dodge Keshan's attack.
Keshan's wrath LACERATES you!
You sure are BLEEDING!
You feel Ashmaker drawing your life away.
Keshan's life drain grazes you.
You sure are BLEEDING!
You fire from an Iceborn Boomstick and hit Keshan with one shot.
An Iceborn Boomstick's blast LACERATES Keshan!
Keshan parries your attack.
Your torrent misses Keshan.
Keshan dodges your attack.
Your torrent MASSACRES Keshan!
Keshan blocks your attack and attempts to strike at the brief opening.
Keshan's riposte mauls you.
You sure are BLEEDING!
Your torrent DISMEMBERS Keshan!
Keshan parries your attack.
Keshan parries your attack.
A Discordant Fiber adorned with a razor crystal burns Keshan with corrosive acid.
Your acidic bite scratches Keshan.
A Discordant Fiber adorned with a razor crystal digs into Keshan's body.
Your wrath mauls Keshan.
Keshan looks pretty hurt.
15-29%

[19]Khumpf: [===|---|---|---]
(261/1327hp * 353/415mn * 367/522mv)(134395g 1:00h (D)m 20712xp)  
Nebu rides in.
Keshan looks pretty hurt.
15-29%

[19]Khumpf: [===|---|---|---]
(261/1327hp * 353/415mn * 367/522mv)(134395g 1:00h (D)m 20712xp)  weap

Nebu rides north.
Keshan looks pretty hurt.
15-29%

[19]Khumpf: [===|---|---|---]
(261/1327hp * 353/415mn * 367/522mv)(134395g 1:00h (D)m 20712xp)  
The Bone Bow of Anduin's rays DISMEMBER you!
You sure are BLEEDING!
You dodge Keshan's attack.
You parry Keshan's attack.
You dodge Keshan's attack.
Keshan's flame MUTILATES you!
You sure are BLEEDING!
You parry Keshan's attack.
You feel Ashmaker drawing your life away.
Keshan's life drain grazes you.
You sure are BLEEDING!
Your torrent DISMEMBERS Keshan!
Your torrent LACERATES Keshan!
Keshan parries your attack.
Keshan parries your attack.
Keshan parries your attack.
Keshan parries your attack.
Keshan blocks your attack and attempts to strike at the brief opening.
Keshan's riposte mauls you.
You sure are BLEEDING!
Keshan parries your attack.
Keshan is shocked by the lightning from the Storm Forger adorned with a soul tear.
Your shocking bite grazes Keshan.
Keshan is in awful condition.
0-14%

[10]Khumpf: [==-|---|---|---]
(134/1327hp * 353/415mn * 367/522mv)(134395g 1:00h (D)m 20712xp)  You disable Keshan's weaker arm!. <---- At this point, I was beyond terrified. LIVE OR DIE
Keshan is in awful condition.
0-14%

[10]Khumpf: [==-|---|---|---]
(134/1327hp * 338/415mn * 367/522mv)(134395g 1:00h (D)m 20712xp)  
You parry Keshan's attack.
Keshan's flame MUTILATES you!
You sure are BLEEDING!
Keshan blocks your attack and attempts to strike at the brief opening.
Keshan's riposte mauls you.
You sure are BLEEDING!
Keshan parries your attack.
Keshan dodges your attack.
Keshan dodges your attack.
Keshan parries your attack.
Keshan dodges your attack.
A Discordant Fiber adorned with a razor crystal burns Keshan with corrosive acid.
Your acidic bite scratches Keshan.
A Discordant Fiber adorned with a razor crystal digs into Keshan's body.
Your wrath hits Keshan.
Keshan is in awful condition.
0-14%

[5]Khumpf: [=--|---|---|---]
(73/1327hp * 338/415mn * 367/522mv)(134395g 1:00h (D)m 20712xp)  bash

A projectile's pain grazes you.
You sure are BLEEDING!
The Bone Bow of Anduin's rays DISMEMBER you!
You sure are BLEEDING!
You parry Keshan's attack.
You feel Ashmaker drawing your life away.
Keshan's life drain grazes you.
You sure are BLEEDING!
You fire from an Iceborn Boomstick and hit Keshan with a couple shots.
An Iceborn Boomstick's blast DISMEMBERS Keshan!
Keshan blocks your attack and attempts to strike at the brief opening.
Keshan's riposte misses you.
Your torrent DISMEMBERS Keshan!
Keshan parries your attack.
Keshan dodges your attack.
Keshan dodges your attack.
Your acidic bite MUTILATES Keshan!
Keshan parries your attack.
A Discordant Fiber adorned with a razor crystal burns Keshan with corrosive acid.
Your acidic bite scratches Keshan.
A Discordant Fiber adorned with a razor crystal digs into Keshan's body.
Your wrath injures Keshan.
Keshan is in awful condition.
0-14%

[0]Khumpf: [---|---|---|---]
(1/1327hp * 338/415mn * 367/522mv)(134395g 1:00h (D)m 20712xp)  
Keshan tries to flee but his weapon is all tangled up! <---- NO, you stay right here! I have 1 hp left! DIE!
Keshan is in awful condition.
0-14%

[0]Khumpf: [---|---|---|---]
(1/1327hp * 338/415mn * 367/522mv)(134395g 1:00h (D)m 20712xp)  You slam into Keshan, and send him flying!
Your bash devastates Keshan! This is the very moment I felt a little poop slide out into my pants.
Keshan is mortally wounded!!

(1/1327hp * 338/415mn * 367/522mv)(134395g 1:00h (D)m 20712xp)  l kesh
Keshan is huge, even for an ogre.  Broad muscle packed shoulders branch
out from a thick neck, leading to equally well-muscled arms.  A broad chest
and trunk like legs continue the same pattern.  His head continues out of
his neck at the very same width.  His jaw is square, the nose flat and
triangular, the nostrils two vertical slits on its side.  His lower eyeteeth
are much larger than a human's, sticking out over his lower lip.  He seems
to be quite young, his first fluffy beard braided, two braids just below his
canines, another two at the side of his jaw.  Sideburns looking just as
fluffy continue upwards to meet his dirty blonde hair, which is of a much
coarser quality.  Up front, his hair is cropped close to his skin, standing
up in short wild spikes.  On the sides and back of his head, the hair is
much longer, however being braided in the same style as his beard, the hair
hugs his skull and offers no handholds to any potential attacker.  His skin
is of a dull, greyish- brown color, with just a tint of green to it.  There
is no whites to his eyes, the slightly oval pupils surrounded by a
seaweed-green, almost glowing retina that fills his eyes completely.  His
alien eyes give an odd intensity to his gaze, his slightly brutish features
at odds with the intelligence lying within.  Pointed slender ears stand out
from his head to both sides, like a pair of spikes.  

His armor seems to be slightly too large, though the chances he might still
grow into it seem to be quite high.  Thick, layered pauldrons emphasize his
broad shoulders, consisting of four hammered out flat steel half-rings,
overlapping one another.  The uppermost ring is engraved artfully with an
alien, swirly pattern.  The breastplate ends in a collar of the same style,
the breastplate itself also engraved on its outer rims.  Vambraces, gloves
and greaves complete the set.  He wears a dark blue tunic over the
breastplate, a dark blue cloak, unadorned but warm looking, is fastened to
somewhere under the huge pauldrons.  
He carries a huge helmet, the part where there usually would be a visor
standing out at a slight angle, but obviously unmovable. Worn, all that
remains visible of his face will be the piercing green eyes, the rest
hidden behind the wall of steel.
Keshan currently holds the title of Master Questor of Aabahran.
Keshan is in awful condition.
0-14%

Keshan is using:
<used as light>        (Glowing) (Humming) the War Banner of Ralardia
<worn on finger>       (Humming) a Plagueward Ring
<worn on finger>       (Glowing) a Ring of Accuracy
<worn around neck>     a string with a bunny paw
<worn around neck>     a string with a bunny paw
<worn on head>         (Glowing) a monk's cowl
<worn on ear>          (Glowing) an amber earring
<worn on torso>        (Glowing) (Humming) a set of titanium fullplate
<worn on arms>         (Humming) Adeptus's Upper Arms
<worn on hands>        strangler's gloves adorned with a demon tongue
<worn on legs>         silken leggings
<worn on feet>         boots of the riftkin
<worn about body>      the cloak of Righteousness
<worn about waist>     a long coral belt adorned with a demon tongue
<worn around wrist>    (Glowing) (Humming) champion's cufflinks
<worn around wrist>    (Glowing) (Humming) champion's cufflinks
<wielded>              (Glowing) Ashmaker
<dual wielded>         (Glowing) the Lash of Judgement
<worn on face>         (Glowing) the Vanguard's Visor
<strung on back>       (Glowing) (Humming) the Bone Bow of Anduin
<in the quiver>        (8) some Godforged Steel arrows
<coiled on shoulder>   (Glowing) a winged earth dragon

(1/1327hp * 338/415mn * 367/522mv)(134395g 1:00h (D)m 20712xp)  'Wow!
You say 'Wow!'

(1/1327hp * 338/415mn * 367/522mv)(134395g 1:00h (D)m 20712xp)  collect keshan
Keshan yells 'ahahaahawAhgGGGghHHHhh!!!!'
You slice off Keshan's head and place it in a bag.
Keshan's headless body twitches violently.
Keshan is DEAD!!
Do not forget to sheath if you are done fighting.
[SYNDICATE]: 'Khumpf has claimed a bounty!'
You have gained 85 skulls in service of SYNDICATE.
You have received 2 items as a result of Keshan's death to a bounty hunter.
You've received 80000 gold, 0 items from the bounty and 3 items from the corpse.

 

 

 

1 damn hp left! ONE! Talk about lucky!

Anonymous poster hash: 45a16...f12

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This was a close one, should have bashed instead of untangling that whip.

Still no fan of your tactic to actively aid nexians take my standard and keep me from retrieving, you've done that twice now. And no, I definitely do not wish you to do the same to them while I am fighting them.

 

Keshan

Anonymous poster hash: ef068...f0f

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I am not trying to start a discussion or argument here but I wanted to lay down a few things as the Nexian in question:

Khumpf called his intentions to me WELL beforehand.

Khumpf never attacked Keshan's Armored Knight. (That I witnessed anyway)

I did not initiate combat at all with Keshan while Khumpf was fighting Keshan. 

Keshan had a bounty. I used the time he was busy to take a standard.

I only initiated on Keshan at my altar to defend it. 

I did not chase with initiations at any point during Khumpf's battle until it was well and long past concluded. 

If I am bountied and a Knight is on, I do not expect a Syndicate to break RP and leave me alone just because it would feel unfair.

I am happy to get beat up pretty good completely on my own, but just because there are more than one player on with the ability to PK doesn't mean the world should stop. I've been in PLENTY of disadvantaged situations, and I'd say you faired perfectly fine in this one. Cheers and well done anyway.

-Nebu

Anonymous poster hash: d4213...06f

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@Nebu: I have no problem with this if there are 2 Nexians. What I have a problem with is a neutral syndicate who attacks me at the Nexian altar when I try to retrieve and protects Nexians while they are taking my standard (repeateldy, not just you). Being caballed means I have to defend and I have to retrieve after all. So this basically forces me to get tagged. It's also not as if I need the same weapons / armor to fight a shaman and a warrior, or as if my cabal skills were worth nothing when fighting a warrior as Khumpf said.

Keshan

Anonymous poster hash: ef068...f0f

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7 hours ago, Anonymous said:

@Nebu: I have no problem with this if there are 2 Nexians. What I have a problem with is a neutral syndicate who attacks me at the Nexian altar when I try to retrieve and protects Nexians while they are taking my standard.

Keshan

 

Ewwww

I personally don't see this as an RP problem, but more as an "asshole" behaviour. IMMs have the tools to promote/discourage different types of behaviour, hopefully they will use them accordingly in siatuations like this one.

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Typically I myself wouldn't bother. If the Knight wins, then I'd go for them or vice versa if they have bounties. Otherwise it only goes to serve to ensure that people stop playing those characters indefinitely or at least deters them from wanting to play them because they know that if they're strong that their enemies are always going to bounty them and that person who bounties them only goes does so typically because they know they can't beat them. It's drastically different when the person logs on first with no enemies and a bounty, since most people would even stop Cabal warfare in the sense of knowing the other person is in battle of another. Continually going after a person for a bounty seems fickle, especially if/when those bounties are really petty. You typically spend a lot more gold and effort than most bounties are worth most of the time unless you're already walking over everyone in the pbase, so it definitely seems more like an 'asshole' behavior.

I'm still all for changing the bounty system for that very reason. 50k gold means no one gets anything because the person is cheap as hell and deserves a bounty of at least 100k on themselves after it. At 100k it means the Hunter gets 1 item and the bountier gets nothing still. It's not until the 400k mark that the person who bounties them that the individual who bountied them gets 1 item up to a max of 3 at 600k. And I'm sure people would still bitch about this change despite the fact that it does nothing to help the person who bounties and since the gold was put up for so little they feel they deserve to get something from it too. In under 15 minutes I've managed to get 200k on classes that aren't even a Merchant or at pinnacle. Bounties are hardly worth it anymore, especially for as small of a pbase as we have. That was a very close fight in the end though, and a decent read because of it.

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I tried, a long time ago. I more or less forced an Alliance between Syndicate and Tribunal. It took a shit ton of RP and a lot of waiting. Trying the dirty cop routine, and in the end I got Vindis to work with Oppressant on the Alliance. Got Syndicate to 'agree' not to collect bounties in town in exchange Tribunal would bounty all criminals so that committing a crime means you would not be safe anywhere in the world. It was a pretty good run, but as I saw it, almost immediately after Oppressant was done the Alliance was completely undone and it went back to the Nexus Syndi alliance.

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They should do away with the alliance system altogether. Why should Syndicate align themselves with any singular group only? They're chaotic typically, each individual character should have their own alliances and the Cabal itself allows you to coup others which is even more cut throat than most others. Having a system that allows for them to align with groups and make an enemy of another entire group to me always felt forced. Should it take RP points to force it though? No. I've always felt like you're the hired hit man, and you should align yourself to those around you and affect you directly. Not some no name who contracts you to do it. It would be far more interesting to see them revamped into singular entities with everything they have now with the exception of alliances and wars.

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1 hour ago, Twinblades713 said:

I tried, a long time ago. I more or less forced an Alliance between Syndicate and Tribunal. It took a shit ton of RP and a lot of waiting. Trying the dirty cop routine, and in the end I got Vindis to work with Oppressant on the Alliance. Got Syndicate to 'agree' not to collect bounties in town in exchange Tribunal would bounty all criminals so that committing a crime means you would not be safe anywhere in the world. It was a pretty good run, but as I saw it, almost immediately after Oppressant was done the Alliance was completely undone and it went back to the Nexus Syndi alliance.

It didn't take that much work, I was the only Syndicate and pushed for it just as hard.  But we had it in the end!

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You know, i did that too.  Twice. on Sepahoona and then Rathanous.  I managed to get Savant allied with the Syndicate.  Lasted a couple of months, weeks on Sepahoona since i dropped him shortly after. 

The moment i left though they reverted back to syndicate and nexus.  Like within a week.  It is so very stupid.  Even when nexus is totally dead and empty And it HAS been that way forever. 

Now if no one else tried ok, but hell i changed it then wham, back like a rubberband.  

I also notice everyone saying if they both had bounties this or that.  But thats BS in this case.  The nexus buyout their bounties.  

Personally I do not think the Syndicate should be allied with anyone.  They should be equally philanthropic with all cabals, offering services for a price.   And selling information.  The elders can refuse bounties for any number of rp reasons.  Its great rp actually, i did it quite a bit when trying to create "agents" of sorts with other players.  To that note they should not be vendetta or raid capable either.   They are spies and assasins, merchants and con-men.   Not conquerers, and not the rifts personal bitches. 

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Syndicate should NOT have allies especially if they are full of neutrals killing for gold, they should be wide open to buyouts FROM EVERYONE at the same price because their heart just isn't into it. Evil syndicates should be able to pick and choose, neutrals however money hungry they are should be able to accept a compensation offer and F off for the afternoon :) 

UC

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2 hours ago, Dale said:

Syndicate should be able to have allies, otherwise there would be very little to do RP wise.  But I do agree with every other point, more diverse relations, open bounty buyouts.

Having allies restricts their RP far more than it does helping it. How? Simple. You're contracted to take a hit out on someone plain and simple regardless. The flip side of it though is that you know with almost 100% certainty that the bounties are being placed by your allied forces which only serves to make enemies out of them as well. It forces them into a war that otherwise could be avoided if they had no alliances. Someone contracts you for a job to kill someone, thus you kill them and there's no priority to who comes first. That means no buyouts since only an ally can buyout their bounties, and the amount is usually not much considering the bounties being placed are almost always for a very insignificant amount. Remove their alliances though, and their RP becomes more flexible, it means they can try to extort from people who have bounties rather than just going for them because "they're supposed to" due to allies bountying. That also opens up the possibility that you can test their mettle for newer members too. Sure the newer members could try and extort it, but if someone were to decide they'll fight because they think they're stronger and end up losing opens up the avenue of that individual not trying it again in the future.

Alliances are always very stifling for RP, especially when it comes to Cabals that allow different ethos/alignment into it. A Purity Warmaster for instance who hates all Savants and is almost always going to have issues when it comes to fighting a Good aligned Savant all because of politics. Sure you shouldn't, but by not doing so you're going against WM code in a way, and by actually following through with it, you are risking Outcast and alignment change. Syndicate can have allies in a different capacity, but different in the sense that it depends greatly upon the character themselves and not just some hard coded alliance that doesn't make sense to begin with. They're lone wolfs typically, they're not about being all buddy buddy with one another, so why should they ever want to do so with other Cabals?

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9 hours ago, Fireman said:

This whole scenario would become FAR more interesting if Nexus and Syndicate weren't locked in an alliance for 20 years...

When I played Kotrag, Syndicate was initially allied with Savant.

They were innactive, weak and never placed bounties (not even to active Warmasters). Basically, we got nothing in return for having them as allies. It took a surprisingly huge amount of work to get rid of this alliance (because our own leader was innactive) and establish a new much more profitable alliance with Nexus, from which Syndicate profitted with far more than just bounties.

Everyone complains about the Nexus-Syndicate relationship, but noone wants to do anything in order to change it and keep it changed. I've personally seen this pact broken so many times, especially when there are strong characters on both sides.

Maintaining an allaince with syndicate is not an easy thing and the moment the ally starts to take it for granted is the moment they lose it.

Considering how easy it is to place bounties, not placing them while being an ally is straight insult.

 

14 minutes ago, Tantangel said:

That means no buyouts since only an ally can buyout their bounties, and the amount is usually not much considering the bounties being placed are almost always for a very insignificant amount.

You are so very wrong, you have no idea. I've collected bounties of ten millions of gold.

Also, back when I played Tkanzhar (nexus DKN), I used to bounty Chesta's invoker (also nexus). It had to be a really huge amount, because the character was strong and to not be able to buy it out, and even if he decides to buy it out, he had to spend CPs which he would otherwise use to coup me. Was a very interesting scenario in which I used my allies against my cabal mates.

 

14 minutes ago, Tantangel said:

Having allies restricts their RP far more than it does helping it. How? Simple. You're contracted to take a hit out on someone plain and simple regardless.

That's a very narrow minded thing to say.

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It was elaborated on later in the post, that was just the beginning of where I was taking the point from. It's not narrow minded thinking, it's just a fact that you're the hit man. Why does it matter if it comes to who puts the bounty on someone or not? It doesn't. By making it so that an ally who bounties someone creates a different color flag that is supposed to get priority, it just tells me that you're being thought of as a slave by that individual who knows that it is supposed to be a priority because of it. Removing alliances means you're free to pick and choose far more than you can now. Sure you can refuse bounties, but the ability to do so isn't allowed until you're at least an Elder.

As far as getting millions from bounties, that's great. Every single time I have played and was in Syndicate though even the #1 spot was at most 400k, and they were usually someone who was already difficult to defeat. Add in the fact that not everyone can be great at PK like you are, those kills are typically a much steeper hill to try and climb for others. The rest of the bounties at that exact same time were always between 50k-100k and if not that, 100cps- 200cps. The best one I saw was 1000cps and 400k for the top person, and that was typically Ivesianna. So I'm not wrong, it depends a great deal on the time in which you play and are in that Cabal in order to see it. For every 1 million+ bounty you saw, I'm sure you saw a ton that were also 50k-100k. If you kill them in under 5 minutes, sure it's probably worth it for you. I can get the same amount of gold though in half that time typically and have around 1 million in my bank without much trying by the time I hit 50 at any given time.

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Food for thought.

 

Cabal info tells you who your cabals allies are, only Syndicate and their allies can see who everyone's allies are yet everyone and their mother knows who everyone is allies and vendetta'ed with IG.  

Syndicate being an ally to another cabal does not stifle them in any way.  Yes Oppressant and Vindis acquired an alliance between Syndicate and Tribunal but that didn't stop me from collecting their bounties if they refused to buy them out or couldn't.  Didn't stop Raemus for going after Hebh when he refused to buy his.  However the promises the syndicate can make and what they are willing to uphold have always been the foundation to their alliances.  Without that intrigue for manipulation and the ability to create any relationship you are essentially forcing a lone wolf cabal.  Sure that's what they are now but everyone already logs off when one gets on or gets pissed when they get contracted, what will it be when they are just a bunch of silent pkers?

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They wouldn't be anymore silent than they already are though, especially considering alignment restrictions. How does it stifle them being in an alliance with another Cabal? It does so by forcing you to be allied with people your character doesn't like, but due to the Alliance outside of collecting their bounties you risk severing ties with them because of your hatred. Removing alliance doesn't risk anything though which makes them evolve more as a character and less as a Cabal. To put into perspective:

You're a Vet in Syndicate. You hate Leonidas because he's a Knight, you're evil, and you both touched each other a LOT when you were younger and getting the upper hand on one another has switched continually over the years on who has won making you about even. The issue is you have an Alliance with Knight that clearly states unless they have a bounty, you're not allowed to attack them regardless of your own personal feelings of hatred towards them. Leonidas doesn't have a bounty because he continually just buys it out so he can focus on just his Cabal enemies, but your character still has that urge to kill him and thus attack him ruthlessly. Gomer Pyle finds this out and issues a few warnings over the course of a few days, but you're relentless, and as such it severs all ties with the Syndicate because of such and instead of just breaking a pact you're now about to go to war. Mind you, you're the only person in the entire Syndicate halls who is solely responsible to this happening, and lets say that there are 4 other Syndicates and none of you have the ability to change politics, but none of the other 4 people have anything against the Knights and have found it lucrative. You just pissed away an Alliance due to your characters RP which you should remain true to, but you also did the same for the others which could potentially conflict with their RP.

So is it fair that because you wanted to war with them that the others are forced into it? I don't want the answer of "Cabal leave confirm" because quite frankly that's another reason why people stop playing because the fun was ruined by someone else. By removing Alliances for Syndicate you essentially choose who your enemies are regardless of how it may affect others. There's always the possibility that that individual will create a monster out of someone after repeatedly killing them and they decide to kill every member of Syndicate that's known or even suspected, but it's far less likely to happen where as leaving in Alliances could very well put you into a Vendetta that left your mates in a worse position. So why have an Alliance with a Cabal just so they keep adding bounties to the boards? Remove the Alliance entirely, make that person your friend, add in the ability to sneak into ANY Cabal as long as you're a Hunter and they're hiding inside through the use of 'Bribe', and then have that friend bounty everyone so you have something to do. Alliances are limiting. A true hunter would have no alliances as it allows them the flexibility to expand much more than just Contracts.

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I've tried across characters to break the alliance as well, with epic failures which lead me to rid myself of the character. Syndicate shouldn't be able to ally with any other cabal, instead they are the spies, assassins and merchants of the land. They are the shadow workers for those who want an item or want someone dead without being known. I see a lot of complaints in terms of syndicate and majority of them are right, at least in a sense.

The minimum price of bounties should either be raised through hard code or small, minuscule bounties should reflect back to the person placing them. Minimum prices could increase exponentially which the higher rank of a caballed character.

I am definitely for syndicate never being allowed to ally with a cabal, or even have a trade pact. To be honest, I am even for Merchant becoming seperate from syndicate therefore if people are wronged by merchants, they can receive the short end of the stick as well.

If you want someone dead, bounty them. If you want their items, bounty them and send a note of what you want. It is a simple thing, but even some of the cabals are 100% frowned upon for even using the bounty system (aka knight). What is so wrong with the knights using a corrupt system to aid with ending darker souls in aabahran? If someone is "wanted" by knight, they should be allowed to bounty, even encouraged.

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