Anonymous Posted March 5, 2018 Report Share Posted March 5, 2018 The Eastern Road is [KNIGHT] controlled. Players near you: <PK> Meliael A Small Clearing <1085/1085hp 933/1061m 236/2607>[0]>[Exits: N E W]> eq a Meliael is using: (Looking good gear wise) <used as light> (Magical) (Glowing) (Humming) the Ethereal Radiance <worn on finger> (Glowing) a Ring of Accuracy <worn on finger> (Glowing) a Ring of Accuracy <worn around neck> (Red Aura) (Magical) (Glowing) (Humming) a scarab of death <worn around neck> (Glowing) (Humming) a necklace of woven leaves <worn on head> (Magical) the dead star circlet <worn on ear> (Glowing) an amber earring <worn on torso> (Magical) (Glowing) (Humming) a set of titanium fullplate <worn on arms> (Magical) a silksteel arm harness <worn on hands> (Invis) (Magical) (Humming) flaming gauntlets <worn on legs> (Magical) (Humming) the Crabshell leggings <worn on feet> (Magical) the Boots of Stomping <worn as shield> (Red Aura) (Magical) a monstrous stone slab adorned with an emblem of Gear <worn about body> (Humming) a Nimbus of Power <worn about waist> (Magical) (Glowing) a segmented belt of crimson scales <worn around wrist> (Magical) a Vargo family heirloom <worn around wrist> (Magical) a Vargo family heirloom <grafted to hands> (Golden Aura) (Magical) (Glowing) (Humming) Kreyis the Sacrosanct Blade of Aabahran adorned with a razor crystal <worn on face> (Glowing) the dragonbone facemask <floating nearby> (Glowing) (Humming) the Mara'deth Kier <in the quiver> nothing. a<1085/1085hp 933/1061m 236/2607>[0]>[Exits: N E W]> ff Affects: 5 11 13 11 7 6 5 6 - (I miss counted my spells earlier, 21. I was missing some minor things.) IRO PYR BLK MIR TC FAL SUB BAR DEF Spell: dragon blood : modifies ac by -54 for 12 hours Spell: dragon-spit : for 13 hours Spell: giant strength : modifies str by 5 for 51 hours Spell: enlarge : modifies damroll by 3 for 1 hours : modifies str by 2 for 1 hours : modifies con by 2 for 1 hours : modifies size by 1 for 1 hours Spell: detect aura : for 39 hours : for 39 hours : for 39 hours : for 39 hours Spell: metabolic-boost: modifies dex by 4 for 2 hours Spell: shadow door : for 36 hours Spell: elemental call : for 8 hours Spell: invisibility : for 46 hours Spell: photon wall : for 4 hours Spell: flesh armor : modifies ac by -52 for 7 hours Spell: graft weapon : for 3 hours Spell: stone skin : modifies ac by -40 for 13 hours <1085/1085hp 933/1061m 236/2607>[0]>[Exits: N E W]> #TICK-10 def You feel at ease as Gaia's presence fills you. <1085/1085hp 903/1061m 236/2601>[0]>[Exits: N E W]> A large nightmare flies in. A huge scaled behemoth flies in. An umber hulk flies in. A stone golem flies in. A black dragon flies in. <1085/1085hp 903/1061m 236/2601>[0]>[Exits: N E W]> You can't yell. You fade into existence. Skree's fury misses you. (This is -710 ac, my caster friends. This is how you beat Frenzy, or at least ruin its effectiveness. ) Skree has a few scratches. Meliael: [===|===|===|===] <1085/1085hp 903/1061m 236/2601>[0]>[Exits: N E W]> dm You spit acid at Skree. Your blast of acid decimates Skree! An umber hulk jumps in front of Skree! An illusion of Hans Van Kleef's steam LACERATES Skree! An umber hulk jumps in front of Skree! Skree's poison scratches him. 'Mahn-Tor's Rage''s sting decimates you! You blink out before Skree's attack. Skree's pierce injures you. Skree's pain mauls you. Skree's pierce injures you. Skree's pain mauls you. You feel the Flail of Agony adorned with a glowing ember drawing your life away. Skree's life drain scratches you. The Flail of Agony adorned with a glowing ember sears your flesh with flames. Skree's flaming bite grazes you. You blink out before a black dragon's attack. You parry a stone golem's attack. An umber hulk's crush hits you. You parry an umber hulk's attack. An umber hulk's crush misses you. A huge scaled behemoth's draining horn injures you. You blink out before a huge scaled behemoth's attack. You blink out before a huge scaled behemoth's attack. You parry a large nightmare's attack. You blink out before a large nightmare's attack. You parry a large nightmare's attack. A large nightmare's claw grazes you. You blink out before a large nightmare's attack. A large nightmare's claw grazes you. You parry a large nightmare's attack. <<<-YOU LOST 184 HITPOINTS->>> (Ouch! 16% of my hp. That is pretty intense considering I was using call elements to weaken the pet damage.) A large nightmare tries to disarm your shield, but fails. A huge scaled behemoth's draining horn injures you. A huge scaled behemoth's draining horn injures you. An umber hulk's crush grazes you. You parry an umber hulk's attack. You parry a stone golem's attack. You blink out before a black dragon's attack. Skree has a few scratches. Meliael: [===|===|===|=--] <906/1085hp 960/1061m 265/2602>[1]>[Exits: N E W]> Your mind strains to recall the details of the spell. You failed. (Either he was lucky, or has upped his saves. Either way this was not good.) Spell failed. The white aura around a stone golem fades. A stone golem slowly floats to the ground. Ok. The white aura around an umber hulk fades. An umber hulk slowly floats to the ground. Ok. The white aura around a huge scaled behemoth fades. A huge scaled behemoth slowly floats to the ground. Ok. The white aura around a large nightmare fades. A large nightmare slowly floats to the ground. Ok. Skree has a few scratches. Meliael: [===|===|===|=--] <906/1085hp 908/1061m 265/2602>[1]>[Exits: N E W]> leash <<<-YOU LOST 52 HITPOINTS->>> A bolt of black lightning cracks out of a huge scaled behemoth's horn at you! An illusion of Hans Van Kleef's steam DISMEMBERS Skree! Skree parries your attack. Skree dual parries your attack. Skree parries your attack. Skree dual parries your attack. Skree dual parries your attack. The Nimbus of Power hums with an inner energy. You feel better. Skree's poison scratches him. Skree's pain decimates you! Skree's pierce misses you. Skree's pain mauls you. Skree's pierce injures you. Skree's pain mauls you. You blink out before a large nightmare's attack. A large nightmare's claw grazes you. You parry a large nightmare's attack. You blink out before a huge scaled behemoth's attack. You blink out before a huge scaled behemoth's attack. You parry a huge scaled behemoth's attack. You parry an umber hulk's attack. An umber hulk's crush misses you. You parry a stone golem's attack. You parry a black dragon's attack. <(75% to 90%)> Skree has some small wounds and bruises. Meliael: [===|===|===|=--] <854/1085hp 908/1061m 265/2602>[1]>[Exits: N E W]> Skree says 'OH NO!' (I wonder why we have time to send says mid fight, isn't this practice reserved for facerolls, lol) <(75% to 90%)> Skree has some small wounds and bruises. Meliael: [===|===|===|=--] <854/1085hp 908/1061m 265/2602>[1]>[Exits: N E W]> A glowing blue collar appears around Skree's neck. Skree lights some dark black leaves and smokes it. (weird decision, wasted a round giving me a free mind blast) <(75% to 90%)> Skree has some small wounds and bruises. Meliael: [===|===|===|=--] <854/1085hp 833/1061m 265/2602>[1]>[Exits: N E W]> bla<<<-YOU LOST 175 HITPOINTS->>> (Another 16%, ouch ouch, I cant imagine how much he hurts without the protections and AC I so desperately maintain) bla An umber hulk jumps in front of Skree! An umber hulk jumps in front of Skree! An umber hulk jumps in front of Skree! Skree's poison scratches him. 'Mahn-Tor's Rage''s sting mauls you. Skree's pain mauls you. Skree's pierce injures you. Skree's pain decimates you! Skree's pierce wounds you. Skree's pain mauls you. Skree's pierce wounds you. A large nightmare's claw grazes you. A large nightmare's claw misses you. A large nightmare's claw grazes you. A large nightmare's claw grazes you. You blink out before a huge scaled behemoth's attack. You blink out before a huge scaled behemoth's attack. You parry a huge scaled behemoth's attack. You parry an umber hulk's attack. An umber hulk's crush hits you. You parry a stone golem's attack. A black dragon's poisoned bite misses you. <(75% to 90%)> Skree has some small wounds and bruises. Meliael: [===|===|==-|---] <679/1085hp 833/1061m 265/2602>[1]>[Exits: N E W]> blast Skree's fury misses you. <(75% to 90%)> Skree has some small wounds and bruises. Meliael: [===|===|==-|---] <679/1085hp 833/1061m 265/2602>[1]>[Exits: N E W]> Your mind strains to recall the details of the spell. Your mind blast MANGLES Skree! <(75% to 90%)> Skree has some small wounds and bruises. Meliael: [===|===|==-|---] <679/1085hp 769/1061m 265/2602>[1]>[Exits: N E W]> An illusion of Hans Van Kleef's steam DISMEMBERS Skree! An illusion of Hans Van Kleef falls flat on his face. An illusion of Hans Van Kleef's bash misses Skree. You spit acid at Skree. Your blast of acid devastates Skree! Skree dual parries your attack. Your divine power decimates Skree! Your divine power mauls Skree. Skree dual parries your attack. Skree dodges your attack. Skree's flesh is seared by the flaming Kreyis the Sacrosanct Blade of Aabahran adorned with a razor crystal. Your flaming bite injures Skree. Kreyis the Sacrosanct Blade of Aabahran adorned with a razor crystal digs into Skree's body. Your wrath hits Skree. Skree's poison scratches him. Skree's pain mauls you. Skree's pierce injures you. Skree's pain mauls you. Skree's pierce injures you. Skree's pain mauls you. You blink out before a large nightmare's attack. A large nightmare's claw grazes you. A large nightmare's claw misses you. A large nightmare's claw grazes you. You blink out before a huge scaled behemoth's attack. A huge scaled behemoth's draining horn injures you. A huge scaled behemoth's draining horn injures you. An umber hulk's crush grazes you. <<<-YOU LOST 144 HITPOINTS->>> You blink out before an umber hulk's attack. An umber hulk tries to disarm your shield, but fails. You parry a stone golem's attack. You blink out before a black dragon's attack. A black dragon rears and breathes a cloud of poisonous fumes! <(50% to 75%)> Skree has quite a few wounds. Meliael: [===|===|---|---] <535/1085hp 769/1061m 265/2602>[1]>[Exits: N E W]> blas#TICK+10 (My client started beeping here, I recommend it if you make a var to toggle it on and off, when I hit 50% my client gets mad at me. ) blast Your mind strains to recall the details of the spell. Your mind blast MANGLES Skree! <(50% to 75%)> Skree has quite a few wounds. Meliael: [===|===|---|---] <535/1085hp 705/1061m 265/2602>[1]>[Exits: N E W]> An illusion of Hans Van Kleef's steam DISMEMBERS Skree! An illusion of Hans Van Kleef's steam DISMEMBERS Skree! An umber hulk jumps in front of Skree! An umber hulk jumps in front of Skree! Skree's poison scratches him. 'Mahn-Tor's Rage''s sting decimates you! Skree's pain mauls you. Skree's pierce injures you. Skree's pain mauls you. You blink out before Skree's attack. Skree's pain decimates you! You feel the Flail of Agony adorned with a glowing ember drawing your life away. Skree's life drain scratches you. The Flail of Agony adorned with a glowing ember sears your flesh with flames. Skree's flaming bite grazes you. A large nightmare's claw grazes you. You blink out before a large nightmare's attack. You parry a large nightmare's attack. A large nightmare's claw grazes you. A large nightmare gets a wild look in its eyes. You parry a huge scaled behemoth's attack. A huge scaled behemoth's draining horn injures you. You blink out before a huge scaled behemoth's attack. You blink out before a huge scaled behemoth's attack. An umber hulk's crush hits you. An umber hulk's crush hits you. You parry a stone golem's attack. You blink out before a black dragon's attack. <(30% to 50%)> Skree has some big nasty wounds and scratches. <<<-YOU LOST 168 HITPOINTS->>> Meliael: [===|=--|---|---] <367/1085hp 705/1061m 265/2602>[1]>[Exits: N E W]> bla<<<-YOU LOST 3 HITPOINTS->>> bla Skree kicks dirt in your eyes! Skree's kicked dirt scratches you. You can't see a thing! (not a good thing. Though manageable. ) Meliael: [===|=--|---|---] <364/1085hp 705/1061m 265/2602>[1]>[Exits: --- ]> blas A bolt of black lightning cracks out of someone's horn at you! Someone bites you! You feel momentarily ill, but it passes. Meliael: [===|=--|---|---] <364/1085hp 705/1061m 265/2602>[1]>[Exits: --- ]> blast (This was bold, I am at 33% here, so two good rounds from death...and I spent one of them) Your mind strains to recall the details of the spell. Your mind blast MANGLES someone! Meliael: [===|=--|---|---] <364/1085hp 641/1061m 265/2602>[1]>[Exits: --- ]> <<<-YOU LOST 96 HITPOINTS->>> (a solid one, I was regretting my mind blast. ) You spit acid at someone. Your blast of acid grazes someone. Someone jumps in front of someone! Someone jumps in front of someone! Someone's poison scratches him. Someone's pain mauls you. You blink out before someone's attack. Someone's pain devastates you! Someone's pierce injures you. You blink out before someone's attack. You feel something drawing your life away. Someone's life drain scratches you. Something sears your flesh with flames. Someone's flaming bite grazes you. A Gruesome Mask comes to life, twisting into a look of pure evil and terror! You feel scared for a second. You blink out before someone's attack. You blink out before someone's attack. Someone's claw grazes you. You parry someone's attack. You blink out before someone's attack. You blink out before someone's attack. Someone's draining horn injures you. You sure are BLEEDING! You blink out before someone's attack. You blink out before someone's attack. Someone's pierce misses you. Luckily your feet aren't on the ground. You blink out before someone's attack. Meliael: [===|---|---|---] <268/1085hp 641/1061m 265/2602>[1]>[Exits: --- ]> flee You flee from combat! You can't see a thing! You fade out of existence. <268/1085hp 641/1061m 263/2602>[1]>[Exits: --- ]> n You can't see a thing! <268/1085hp 641/1061m 261/2602>[1]>[Exits: --- ]> w w You can't see a thing! <268/1085hp 641/1061m 259/2602>[1]>[Exits: --- ]> w #TICK-10 You can't see a thing! <268/1085hp 641/1061m 257/2602>[1]>[Exits: --- ]> c wish (This is when he was untangling from the pets fighting and herbing. Here i am at 24% hp well within 2 round. ) Your mind strains to recall the details of the spell. A ring of blue flames erupts around you. A voice says 'I await your wish someone.' Use the "wish" command to complete your wish. <268/1085hp 461/1061m 257/2602>[1]>[Exits: --- ]> wish healing (Spammed this, no option. Hes not slow, he will catch me on a run while blind. ) Someone rides in. Someone walks in. Someone walks in. Someone walks in. Someone walks in. Someone flies in. <268/1085hp 461/1061m 257/2602>[1]>[Exits: --- ]> se<<<-YOU LOST 117 HITPOINTS->>> You can't yell. You fade into existence. Something's sting decimates you! You sure are BLEEDING! You blink out before someone's attack. Someone's pierce injures you. You sure are BLEEDING! Someone's pain decimates you! You sure are BLEEDING! Someone's pierce injures you. You sure are BLEEDING! (sooo much blooooddddd) Someone's pain decimates you! You sure are BLEEDING! You feel something drawing your life away. Someone's life drain scratches you. You sure are BLEEDING! Something sears your flesh with flames. Someone's flaming bite scratches you. You sure are BLEEDING! Meliael: [==-|---|---|---] <151/1085hp 461/1061m 257/2602>[1]>[Exits: --- ]> setst<<<-YOU GAINED -466 HITPOINTS->>> (I was at 13% here, any of his previous rounds except for maybe one was a one shot. This was close) The magical flames roar with power as you wish for healing. Some of your wounds disappear. Meliael: [===|===|=--|---] <617/1085hp 461/1061m 257/2602>[1]>[Exits: --- ]> set<<<-YOU GAINED -6 HITPOINTS->>> (Back up to 56%, this spell used to take you to 85% by default. note the nerf. ) You rub the dirt out of your eyes. The world seems to grow larger as you regain normal size. Skree breaks through the molecular leash. ( @Erelei he was leashed, I had fled, but the message still came at the tic. Was he held to me still even though I had ran? I would think me fleeing should trigger a break.) <(30% to 50%)> Skree has some big nasty wounds and scratches. Meliael: [===|===|=--|---] <623/1085hp 518/1061m 286/2602>[2]>[Exits: N E]> Skree parries your attack. Your divine power mauls Skree. Skree dodges your attack. Skree dodges your attack. Your divine power mauls Skree. The Nimbus of Power hums with an inner energy. You feel better. Skree's poison scratches him. Skree's pain decimates you! Skree's pierce injures you. You blink out before Skree's attack. Skree's pierce injures you. Skree's pain mauls you. You blink out before a black dragon's attack. You parry a stone golem's attack. An umber hulk's crush misses you. An umber hulk's crush hits you. You blink out before a huge scaled behemoth's attack. A huge scaled behemoth's draining horn injures you. You blink out before a huge scaled behemoth's attack. A large nightmare's claw grazes you. A large nightmare's claw grazes you. A large nightmare's claw grazes you. You blink out before a large nightmare's attack. A large nightmare disarms your shield and it falls to the ground! You blink out before a large nightmare's attack. You blink out before a large nightmare's attack. You blink out before a large nightmare's attack. You blink out before a large nightmare's attack. A huge scaled behemoth's draining horn hits you. A huge scaled behemoth's draining horn injures you. You blink out before a huge scaled behemoth's attack. <<<-YOU LOST 115 HITPOINTS->>> You blink out before an umber hulk's attack. You blink out before an umber hulk's attack. You blink out before a stone golem's attack. Luckily your feet aren't on the ground. You blink out before a black dragon's attack. <(30% to 50%)> Skree has some big nasty wounds and scratches. Meliael: [===|===|---|---] <508/1085hp 518/1061m 286/2602>[2]>[Exits: N E]> fl#TICK!!! flee Skree's fury misses you. (after he missed the others, I am surprised he tried here while at 30% to 50% ) <(30% to 50%)> Skree has some big nasty wounds and scratches. Meliael: [===|===|---|---] <508/1085hp 518/1061m 286/2602>[2]>[Exits: N E]> Skree parries your attack. Skree dodges your attack. Skree parries your attack. Your divine power wounds Skree. Skree dodges your attack. Skree's poison scratches him. 'Mahn-Tor's Rage''s sting devastates you! Skree's pain mauls you. Skree's pierce injures you. Skree's pain mauls you. You blink out before Skree's attack. Skree's pain wounds you. Skree's pierce misses you. You feel the Flail of Agony adorned with a glowing ember drawing your life away. Skree's life drain scratches you. The Flail of Agony adorned with a glowing ember sears your flesh with flames. Skree's flaming bite grazes you. A Gruesome Mask comes to life, twisting into a look of pure evil and terror! You feel scared for a second. A large nightmare's claw grazes you. You blink out before a large nightmare's attack. You blink out before a large nightmare's attack. You parry a large nightmare's attack. You blink out before a huge scaled behemoth's attack. A huge scaled behemoth's draining horn injures you. You blink out before an umber hulk's attack. You blink out before a stone golem's attack. A black dragon's poisoned bite grazes you. A black dragon rears and breathes a cloud of poisonous fumes! <(30% to 50%)> Skree has some big nasty wounds and scratches. <<<-YOU LOST 144 HITPOINTS->>> Meliael: [===|=--|---|---] <364/1085hp 518/1061m 286/2602>[2]>[Exits: N E]> You wear a monstrous stone slab adorned with an emblem of Gear as a shield. <(30% to 50%)> Skree has some big nasty wounds and scratches. (Hes right where I need him to be hp wise, time to pull the ace.) Meliael: [===|=--|---|---] <364/1085hp 518/1061m 286/2602>[2]>[Exits: N E]> You flee from combat! A Dirt Path As you walk among the stately oaks of this grove and under the star- filled sky, you feel at peace and in harmony with this beautiful forest. If only the rest of the lands were so tranquil. This narrow trail cuts through the grove into denser surrounds. The trees here are somewhat withered, and desicated, but no less full of life as the rest of the grove. [Exits: east west] You fade out of existence. <364/1085hp 518/1061m 284/2602>[2]>[Exits: E W]> e s A quiet path The forest of Elderwood spreads out majestically before you. Spruce hemlock, fir, berry bushes, sword ferns and of course the mysterious elderwood trees create a multiple canopied understory that towers over you. Light sprinkles through the canopy, dancing here and there with the gentle sway of the wind. Moss softens your footfalls and enhances the peaceful tranquility of this ancient place. [Exits: north south west] <364/1085hp 518/1061m 282/2602>[2]>[Exits: N S W]> Entrance to Elderwood The forest of Elderwood spreads out majestically before you. Spruce hemlock, fir, berry bushes, sword ferns and of course the mysterious elderwood trees create a multiple canopied understory that towers over you. Light sprinkles through the canopy, dancing here and there with the gentle sway of the wind. Moss softens your footfalls and enhances the peaceful tranquility of this ancient place. [Exits: north south] <364/1085hp 518/1061m 280/2602>[2]>[Exits: N S]> s A Small Clearing You find yourself in a small clearing in the woods. The trees are even more sparse here and you can clearly make out the foothills of the Dragon's Teeth and, even beyond that, the snow capped peaks of the mountains. North of you large oaks arch over to meet each other forming the entrance to a wide grove. [Exits: north east west] A mighty Fortress looms over the area. <364/1085hp 518/1061m 278/2602>[2]>[Exits: N E W]> e e Leaving the Woodland The woodland begins to dissipate and the ground becomes hillier as you find yourself leaving the leafy enclosure. Fields with tall grass sway gently in the wind north of you and eastwards the land ascends into the lower foothills of the Dragon's Teeth. [Exits: east west] (Charmed) (Translucent) (White Aura) An illusion of Hans Van Kleef guards its master. (Charmed) (Translucent) A mist of ectoplasm vapor fills the air. <364/1085hp 518/1061m 276/2602>[2]>[Exits: E W]> e e Lower Foothills A slight lift in altitude and increasingly rugged terrain welcomes you into the lower foothills of the Dragon's Teeth. The air has cooled slightly and the rocky path leads south deeper into the hills. A lighter path heads north into a greener less hilly area. The ground is blackened as if from a recent fire. [Exits: north south west] A large bloodstain with body parts scattered around it. An illusion of Hans Van Kleef walks in. Some ectoplasm vapor floats in. <364/1085hp 518/1061m 274/2602>[2]>[Exits: N S W]> pet skree (I literally typed and hit enter, he was right on time) Skree rides in. A large nightmare walks in. A huge scaled behemoth walks in. An umber hulk walks in. A stone golem walks in. A black dragon flies in. <364/1085hp 518/1061m 274/2602>[2]>[Exits: N S W]> Skree yells 'Help someone is attacking me!' Skree has been PETRIFIED!! <364/1085hp 318/1061m 274/2602>[2]>[Exits: N S W]> look skree;regen (Shot of his gear and an elder skill, he is dressed for offense. Not very much so for me. The missed dispel was luck. ) Skree is using: <used as light> (Magical) (Glowing) (Humming) the Ancient Banner of Illisidar <worn on finger> (Red Aura) (Glowing) (Humming) a heavy-black dragonscale ring <worn on finger> (Glowing) a Ring of Accuracy <worn around neck> (Glowing) (Humming) a necklace of etched souls <worn around neck> (Magical) (Glowing) a string with a bunny paw <worn on head> (Magical) the Crooked Crown of the Goblin Nation adorned with a dead rat <worn on ear> (Red Aura) (Magical) (Glowing) earrings of Gasteride <worn on torso> (Magical) (Glowing) (Humming) a set of titanium fullplate <worn on arms> pyerite sleeves <worn on hands> strangler's gloves adorned with an emblem of Gear <worn on legs> (Magical) (Glowing) (Humming) a Culet of Obsidian Leaves adorned with a muddy bauble <worn on feet> the Boots of Stomping <worn about body> the silent cloak <worn about waist> a back brace <worn around wrist> (Magical) (Glowing) a glass bracelet adorned with an emblem of Gear <worn around wrist> a Vargo family heirloom <wielded> (Red Aura) the Flail of Agony adorned with a glowing ember <dual wielded> (Invis) (Magical) the Spear of Craving <worn on face> a Gruesome Mask <strung on back> 'Mahn-Tor's Rage' <in the quiver> (85) horn bolts You sense following auras: Spell: petrify : for 4 hours (have 5 tics, but am at 33%, that is 2 rounds from death still so no time to ego whip and all that, need to heal and reduce his output) Spell: herb : for 8 hours Spell: drug use : for 59 hours Spell: frenzy : modifies ac by 30 for 10 hours : modifies damroll by 6 for 10 hours : modifies hitroll by 6 for 10 hours Spell: poison : for 0 hours Spell: sanctuary : for 5 hours (He will have sanc, so again, no screwing around for me) Spell: torment bind : modifies hitroll by 7 for 15 hours Spell: chaos blade : for 14 hours Spell: mounted : for 130 hours Spell: shield : modifies ac by -20 for 33 hours Spell: warcry : modifies savingspell by -6 for 9 hours : modifies damroll by 3 for 9 hours : modifies hitroll by 6 for 9 hours Spell: barkskin : modifies ac by -75 for 7 hours Spell: life-insurance : for 50 hours Spell: fly : for 4 hours Spell: keen sight : for 0 hours Spell: drug addiction : for 440 hours <364/1085hp 318/1061m 274/2602>[2]>[Exits: N S W]> You sense your metabolism go haywire! <364/1085hp 218/1061m 274/2582>[2]>[Exits: N S W]> #TICK-10 <<<-YOU GAINED -20 HITPOINTS->>> You feel a little better. <384/1085hp 218/1061m 274/2582>[2]>[Exits: N S W]> look <<<-YOU GAINED -21 HITPOINTS->>> look You feel a little better. <405/1085hp 218/1061m 274/2582>[2]>[Exits: N S W]> <<<-YOU GAINED -21 HITPOINTS->>> You feel a little better. <426/1085hp 218/1061m 274/2582>[2]>[Exits: N S W]> l Lower Foothills A slight lift in altitude and increasingly rugged terrain welcomes you into the lower foothills of the Dragon's Teeth. The air has cooled slightly and the rocky path leads south deeper into the hills. A lighter path heads north into a greener less hilly area. The ground is blackened as if from a recent fire. [Exits: north south west] A large bloodstain with body parts scattered around it. (Charmed) (Red Aura) (White Aura) A young black dragon belonging to Skree is here. (Charmed) (Red Aura) A stone golem stands here to do his master's bidding. (Charmed) (Red Aura) A massive umber hulk is here. (Charmed) (Red Aura) A huge, scaled behemoth paws the ground here. (Charmed) (Red Aura) A large nightmare paws at the ground. A statue of Skree is here. (Charmed) (Translucent) A mist of ectoplasm vapor fills the air. (Charmed) (Translucent) (White Aura) An illusion of Hans Van Kleef guards its master. <426/1085hp 218/1061m 274/2582>[2]>[Exits: N S W]> kill <<<-YOU GAINED -25 HITPOINTS->>> You feel a little better. <451/1085hp 218/1061m 274/2582>[2]>[Exits: N S W]> kill #TICK!!! <<<-YOU GAINED -9 HITPOINTS->>> An illusion of Hans Van Kleef seems to slow down. Your metabolism slows down. Skree looks less sickly. <460/1085hp 284/1061m 288/2583>[3]>[Exits: N S W]> kill beh<<<-YOU GAINED -25 HITPOINTS->>> You feel a little better. <485/1085hp 284/1061m 288/2583>[3]>[Exits: N S W]> aff Affects: 2 8 10 8 4 3 2 3 5 IRO PYR BLK MIR TC FAL SUB BAR DEF Spell: regenerate : for 11 hours (one try, all safety nets gone ) Spell: regenerate-effect: for 2 hours Spell: invisibility : for 65 hours Spell: wish : for 22 hours (you only got one shot...) Spell: dragon blood : modifies ac by -54 for 9 hours Spell: dragon-spit : for 10 hours Spell: giant strength : modifies str by 5 for 48 hours Spell: detect aura : for 36 hours : for 36 hours : for 36 hours : for 36 hours Spell: shadow door : for 33 hours Spell: elemental call : for 5 hours Spell: photon wall : for 1 hours Spell: flesh armor : modifies ac by -52 for 4 hours Spell: graft weapon : for 0 hours Spell: stone skin : modifies ac by -40 for 10 hours <485/1085hp 284/1061m 288/2583>[3]>[Exits: N S W]> boost<<<-YOU GAINED -25 HITPOINTS->>> boost You feel a little better. <510/1085hp 284/1061m 288/2583>[3]>[Exits: N S W]> boost Your mind strains to recall the details of the spell. Some ectoplasm vapor begins moving more quickly. An illusion of Hans Van Kleef begins moving more quickly. You feel your metabolism accelerate. <510/1085hp 214/1061m 288/2583>[3]>[Exits: N S W]> kill beh <<<-YOU GAINED -25 HITPOINTS->>> You feel a little better. <535/1085hp 214/1061m 288/2583>[3]>[Exits: N S W]> #TICK+10 (have to do this first before I can even really start debuffing..since any combat debuffs would cause the pets to all assault me) A huge scaled behemoth yells 'Help! I'm being attacked by someone!' You spit acid at a huge scaled behemoth. A huge scaled behemoth starts glowing strangely. You fade into existence. Your blast of acid LACERATES a huge scaled behemoth! Your divine power LACERATES a huge scaled behemoth! Your divine power LACERATES a huge scaled behemoth! A huge scaled behemoth dodges your attack. Your divine power DISMEMBERS a huge scaled behemoth! A huge scaled behemoth dodges your attack. A huge scaled behemoth's flesh is seared by the flaming Kreyis the Sacrosanct Blade of Aabahran adorned with a razor crystal. Your flaming bite scratches a huge scaled behemoth. Kreyis the Sacrosanct Blade of Aabahran adorned with a razor crystal digs into a huge scaled behemoth's body. Your wrath mauls a huge scaled behemoth. <(75% to 90%)> A huge scaled behemoth has some small wounds and bruises. Meliael: [===|===|---|---] <535/1085hp 214/1061m 288/2583>[3]>[Exits: N S W]> <<<-YOU GAINED -22 HITPOINTS->>> You feel a little better. You spit acid at a huge scaled behemoth. Your blast of acid decimates a huge scaled behemoth! Your divine power DISMEMBERS a huge scaled behemoth! Your divine power DISMEMBERS a huge scaled behemoth! Your divine power LACERATES a huge scaled behemoth! A huge scaled behemoth dodges your attack. Your divine power misses a huge scaled behemoth. A huge scaled behemoth yells 'Help! I'm being attacked by some ectoplasm vapor!' Some ectoplasm vapor's chill wounds a huge scaled behemoth. A huge scaled behemoth yells 'Help! I'm being attacked by An illusion of Hans Van Kleef!' Some ectoplasm vapor's chill wounds a huge scaled behemoth. Some ectoplasm vapor's chill wounds a huge scaled behemoth. You blink out before a huge scaled behemoth's attack. You blink out before a huge scaled behemoth's attack. You blink out before a huge scaled behemoth's attack. Luckily your feet aren't on the ground. <(50% to 75%)> A huge scaled behemoth has quite a few wounds. Meliael: [===|===|=--|---] <557/1085hp 214/1061m 288/2583>[3]>[Exits: N S W]> An illusion of Hans Van Kleef's steam DISMEMBERS a huge scaled behemoth! An illusion of Hans Van Kleef's steam DISMEMBERS a huge scaled behemoth! An illusion of Hans Van Kleef's steam DISMEMBERS a huge scaled behemoth! You feel a little better. You spit acid at a huge scaled behemoth. Your blast of acid DISMEMBERS a huge scaled behemoth! Your divine power LACERATES a huge scaled behemoth! Your divine power DISMEMBERS a huge scaled behemoth! Your divine power DISMEMBERS a huge scaled behemoth! Your divine power DISMEMBERS a huge scaled behemoth! A huge scaled behemoth's flesh is seared by the flaming Kreyis the Sacrosanct Blade of Aabahran adorned with a razor crystal. Your flaming bite scratches a huge scaled behemoth. Kreyis the Sacrosanct Blade of Aabahran adorned with a razor crystal digs into a huge scaled behemoth's body. Your wrath LACERATES a huge scaled behemoth! Some ectoplasm vapor's chill hits a huge scaled behemoth. Some ectoplasm vapor's chill wounds a huge scaled behemoth. You blink out before a huge scaled behemoth's attack. You blink out before a huge scaled behemoth's attack. You blink out before a huge scaled behemoth's attack. A huge scaled behemoth tries to disarm your shield, but fails. <<<-YOU GAINED -24 HITPOINTS->>> <(15% to 30%)> A huge scaled behemoth looks pretty hurt. Meliael: [===|===|=--|---] <581/1085hp 214/1061m 288/2583>[3]>[Exits: N S W]> <<<-YOU GAINED -23 HITPOINTS->>> An illusion of Hans Van Kleef's steam misses a huge scaled behemoth. A huge scaled behemoth is blinded by the dirt in its eyes! An illusion of Hans Van Kleef's kicked dirt scratches a huge scaled behemoth. You feel a little better. You stop regenerating. You spit acid at a huge scaled behemoth. Your blast of acid devastates a huge scaled behemoth! Your divine power LACERATES a huge scaled behemoth! Your divine power DISMEMBERS a huge scaled behemoth! Your divine power LACERATES a huge scaled behemoth! Your divine power DISMEMBERS a huge scaled behemoth! A huge scaled behemoth's flesh is seared by the flaming Kreyis the Sacrosanct Blade of Aabahran adorned with a razor crystal. Your flaming bite injures a huge scaled behemoth. Kreyis the Sacrosanct Blade of Aabahran adorned with a razor crystal digs into a huge scaled behemoth's body. Your wrath LACERATES a huge scaled behemoth! A huge scaled behemoth is DEAD!! You receive 748 experience points. A huge scaled behemoth's eyes are pulled out of its head. 3903 gold coins: you can't carry that much weight. <604/1085hp 214/1061m 288/2583>[3]>[Exits: N S W]> l kLower Foothills A slight lift in altitude and increasingly rugged terrain welcomes you into the lower foothills of the Dragon's Teeth. The air has cooled slightly and the rocky path leads south deeper into the hills. A lighter path heads north into a greener less hilly area. The ground is blackened as if from a recent fire. [Exits: north south west] The corpse of a huge scaled behemoth is lying here. The pulled-out eyes of a huge scaled behemoth are lying here. A large bloodstain with body parts scattered around it. (Charmed) (Red Aura) (White Aura) A young black dragon belonging to Skree is here. (Charmed) (Red Aura) A stone golem stands here to do his master's bidding. (Charmed) (Red Aura) A massive umber hulk is here. (Charmed) (Red Aura) A large nightmare paws at the ground. A statue of Skree is here. (Charmed) (Translucent) A mist of ectoplasm vapor fills the air. (Charmed) (Translucent) (White Aura) An illusion of Hans Van Kleef guards its master. <604/1085hp 214/1061m 288/2583>[3]>[Exits: N S W]> kill ni A large nightmare yells 'Help! I'm being attacked by Meliael!' Your divine power DISMEMBERS a large nightmare! Your divine power DISMEMBERS a large nightmare! Your divine power LACERATES a large nightmare! Your divine power LACERATES a large nightmare! Your divine power LACERATES a large nightmare! <(75% to 90%)> A large nightmare has some small wounds and bruises. Meliael: [===|===|=--|---] <604/1085hp 214/1061m 288/2583>[3]>[Exits: N S W]> #TICK-10 Your divine power DISMEMBERS a large nightmare! Your divine power DISMEMBERS a large nightmare! Your divine power LACERATES a large nightmare! Your divine power DISMEMBERS a large nightmare! A large nightmare's flesh is seared by the flaming Kreyis the Sacrosanct Blade of Aabahran adorned with a razor crystal. Your flaming bite scratches a large nightmare. Kreyis the Sacrosanct Blade of Aabahran adorned with a razor crystal digs into a large nightmare's body. Your wrath LACERATES a large nightmare! A large nightmare yells 'Help! I'm being attacked by some ectoplasm vapor!' Some ectoplasm vapor's chill wounds a large nightmare. Some ectoplasm vapor's chill injures a large nightmare. A large nightmare yells 'Help! I'm being attacked by An illusion of Hans Van Kleef!' An illusion of Hans Van Kleef's steam misses a large nightmare. An illusion of Hans Van Kleef's steam MANGLES a large nightmare! An illusion of Hans Van Kleef's steam MANGLES a large nightmare! Some ectoplasm vapor's chill wounds a large nightmare. Some ectoplasm vapor's chill wounds a large nightmare. You blink out before a large nightmare's attack. You blink out before a large nightmare's attack. A large nightmare's claw grazes you. <<<-YOU LOST 6 HITPOINTS->>> You blink out before a large nightmare's attack. <(30% to 50%)> A large nightmare has some big nasty wounds and scratches. Meliael: [===|===|=--|---] <598/1085hp 214/1061m 288/2583>[3]>[Exits: N S W]> <<<-YOU LOST 7 HITPOINTS->>> An illusion of Hans Van Kleef's steam misses a large nightmare. An illusion of Hans Van Kleef's steam misses a large nightmare. An illusion of Hans Van Kleef's steam MANGLES a large nightmare! An illusion of Hans Van Kleef sends a large nightmare sprawling with a powerful bash. An illusion of Hans Van Kleef's bash DISMEMBERS a large nightmare! Your divine power DISMEMBERS a large nightmare! Your divine power LACERATES a large nightmare! Your divine power DISMEMBERS a large nightmare! Your divine power LACERATES a large nightmare! Your divine power LACERATES a large nightmare! Some ectoplasm vapor's chill injures a large nightmare. Some ectoplasm vapor's chill injures a large nightmare. You blink out before a large nightmare's attack. You blink out before a large nightmare's attack. A large nightmare's claw grazes you. <(0% to 15%)> A large nightmare is in awful condition. Meliael: [===|===|=--|---] <591/1085hp 214/1061m 288/2583>[3]>[Exits: N S W]> look umb An illusion of Hans Van Kleef's steam MANGLES a large nightmare! A large nightmare is DEAD!! You receive 748 experience points. You hear a large nightmare's death cry. <591/1085hp 214/1061m 288/2583>[3]>[Exits: N S W]> look umb Heavy black plates covered lightly with fur totally encase this monstrosity. It stands over eight feet tall and five feet wide with arms that bow at its side. The wide head on its broad shoulders appears to be that of an insect with two small eyes in the center of its head and two large ones on the outer edges. The long angular face ends in a mouth with two rows of sharpened teeth and two pairs of tusks protrude from his jaw, one short pair straight out, one pair curving out from the edges of its mouth. His massive hands and feet and in dagger-like claws. <(100%)> An umber hulk is in excellent condition. an umber hulk is using: You sense following auras: <591/1085hp 214/1061m 288/2583>[3]>[Exits: N S W]> <<<-YOU GAINED -9 HITPOINTS->>> The night is about to end. Your weapon separates itself from your hand. <600/1085hp 289/1061m 302/2583>[4]>[Exits: N S W]> l Lower Foothills A slight lift in altitude and increasingly rugged terrain welcomes you into the lower foothills of the Dragon's Teeth. The air has cooled slightly and the rocky path leads south deeper into the hills. A lighter path heads north into a greener less hilly area. The ground is blackened as if from a recent fire. [Exits: north south west] The corpse of a large nightmare is lying here. The corpse of a huge scaled behemoth is lying here. The pulled-out eyes of a huge scaled behemoth are lying here. A large bloodstain with body parts scattered around it. (Charmed) (Red Aura) (White Aura) A young black dragon belonging to Skree is here. (Charmed) (Red Aura) A stone golem stands here to do his master's bidding. (Charmed) (Red Aura) A massive umber hulk is here. A statue of Skree is here. (Charmed) (Translucent) A mist of ectoplasm vapor fills the air. (Charmed) (Translucent) (White Aura) An illusion of Hans Van Kleef guards its master. <600/1085hp 289/1061m 302/2583>[4]>[Exits: N S W]> kill umb #TICK!!! An umber hulk yells 'Help! I'm being attacked by Meliael!' Your divine power LACERATES an umber hulk! Your divine power misses an umber hulk. Your divine power LACERATES an umber hulk! Your divine power LACERATES an umber hulk! Your divine power LACERATES an umber hulk! An umber hulk's flesh is seared by the flaming Kreyis the Sacrosanct Blade of Aabahran adorned with a razor crystal. Your flaming bite hits an umber hulk. Kreyis the Sacrosanct Blade of Aabahran adorned with a razor crystal digs into an umber hulk's body. Your wrath LACERATES an umber hulk! <(75% to 90%)> An umber hulk has some small wounds and bruises. Meliael: [===|===|=--|---] <600/1085hp 289/1061m 302/2583>[4]>[Exits: N S W]> look Your divine power DISMEMBERS an umber hulk! Your divine power misses an umber hulk. Your divine power LACERATES an umber hulk! Your divine power LACERATES an umber hulk! Your divine power misses an umber hulk. An umber hulk's flesh is seared by the flaming Kreyis the Sacrosanct Blade of Aabahran adorned with a razor crystal. Your flaming bite injures an umber hulk. Kreyis the Sacrosanct Blade of Aabahran adorned with a razor crystal digs into an umber hulk's body. Your wrath LACERATES an umber hulk! A necklace of woven leaves glimmers with a divine intensity. Your flesh has already been hardened. An umber hulk yells 'Help! I'm being attacked by some ectoplasm vapor!' Some ectoplasm vapor's chill wounds an umber hulk. Some ectoplasm vapor's chill wounds an umber hulk. An umber hulk yells 'Help! I'm being attacked by An illusion of Hans Van Kleef!' An illusion of Hans Van Kleef's steam MANGLES an umber hulk! An illusion of Hans Van Kleef's steam MANGLES an umber hulk! Some ectoplasm vapor's chill wounds an umber hulk. Some ectoplasm vapor's chill injures an umber hulk. You parry an umber hulk's attack. An umber hulk's crush grazes you. You blink out before an umber hulk's attack. look<<<-YOU LOST 8 HITPOINTS->>> lookAn umber hulk tries to disarm your shield, but fails. <(30% to 50%)> An umber hulk has some big nasty wounds and scratches. Meliael: [===|===|=--|---] <592/1085hp 289/1061m 302/2583>[4]>[Exits: N S W]> look skree You sense following auras: Spell: petrify : for 2 hours (dannngg so much time so fast lol always seems to go fast) Spell: herb : for 6 hours Spell: drug use : for 57 hours Spell: frenzy : modifies ac by 30 for 8 hours : modifies damroll by 6 for 8 hours : modifies hitroll by 6 for 8 hours Spell: sanctuary : for 3 hours Spell: torment bind : modifies hitroll by 7 for 13 hours Spell: chaos blade : for 12 hours Spell: mounted : for 128 hours Spell: shield : modifies ac by -20 for 31 hours Spell: warcry : modifies savingspell by -6 for 7 hours : modifies damroll by 3 for 7 hours : modifies hitroll by 6 for 7 hours Spell: barkskin : modifies ac by -75 for 5 hours Spell: life-insurance : for 48 hours Spell: fly : for 2 hours Spell: drug addiction : for 438 hours <(30% to 50%)> An umber hulk has some big nasty wounds and scratches. Meliael: [===|===|=--|---] <592/1085hp 289/1061m 302/2583>[4]>[Exits: N S W]> An illusion of Hans Van Kleef's steam MANGLES an umber hulk! An illusion of Hans Van Kleef's steam MANGLES an umber hulk! An illusion of Hans Van Kleef's steam MANGLES an umber hulk! Your divine power LACERATES an umber hulk! Your divine power LACERATES an umber hulk! Your divine power DISMEMBERS an umber hulk! Your divine power DISMEMBERS an umber hulk! Your divine power DISMEMBERS an umber hulk! An umber hulk is DEAD!! You receive 524 experience points. An umber hulk's leg is dismembered from its dead body. 317 gold coins: you can't carry that much weight. <592/1085hp 289/1061m 302/2583>[4]>[Exits: N S W]> l Lower Foothills A slight lift in altitude and increasingly rugged terrain welcomes you into the lower foothills of the Dragon's Teeth. The air has cooled slightly and the rocky path leads south deeper into the hills. A lighter path heads north into a greener less hilly area. The ground is blackened as if from a recent fire. [Exits: north south west] The corpse of an umber hulk is lying here. The sliced-off leg of an umber hulk is lying here. The corpse of a large nightmare is lying here. The corpse of a huge scaled behemoth is lying here. The pulled-out eyes of a huge scaled behemoth are lying here. A large bloodstain with body parts scattered around it. (Charmed) (Red Aura) (White Aura) A young black dragon belonging to Skree is here. (Charmed) (Red Aura) A stone golem stands here to do his master's bidding. A statue of Skree is here. (Charmed) (Translucent) A mist of ectoplasm vapor fills the air. (Charmed) (Translucent) (White Aura) An illusion of Hans Van Kleef guards its master. <592/1085hp 289/1061m 302/2583>[4]>[Exits: N S W]> look Lower Foothills A slight lift in altitude and increasingly rugged terrain welcomes you into the lower foothills of the Dragon's Teeth. The air has cooled slightly and the rocky path leads south deeper into the hills. A lighter path heads north into a greener less hilly area. The ground is blackened as if from a recent fire. [Exits: north south west] The corpse of an umber hulk is lying here. The sliced-off leg of an umber hulk is lying here. The corpse of a large nightmare is lying here. The corpse of a huge scaled behemoth is lying here. The pulled-out eyes of a huge scaled behemoth are lying here. A large bloodstain with body parts scattered around it. (Charmed) (Red Aura) (White Aura) A young black dragon belonging to Skree is here. (Charmed) (Red Aura) A stone golem stands here to do his master's bidding. A statue of Skree is here. (Charmed) (Translucent) A mist of ectoplasm vapor fills the air. (Charmed) (Translucent) (White Aura) An illusion of Hans Van Kleef guards its master. <592/1085hp 289/1061m 302/2583>[4]>[Exits: N S W]> kill #TICK+10 look skree You sense following auras: Spell: petrify : for 2 hours (3 tics left, but my key spells are very short lived...cant cast them till the end.) Spell: herb : for 6 hours Spell: drug use : for 57 hours Spell: frenzy : modifies ac by 30 for 8 hours : modifies damroll by 6 for 8 hours : modifies hitroll by 6 for 8 hours Spell: sanctuary : for 3 hours Spell: torment bind : modifies hitroll by 7 for 13 hours Spell: chaos blade : for 12 hours Spell: mounted : for 128 hours Spell: shield : modifies ac by -20 for 31 hours Spell: warcry : modifies savingspell by -6 for 7 hours : modifies damroll by 3 for 7 hours : modifies hitroll by 6 for 7 hours Spell: barkskin : modifies ac by -75 for 5 hours Spell: life-insurance : for 48 hours Spell: fly : for 2 hours Spell: drug addiction : for 438 hours <592/1085hp 289/1061m 302/2583>[4]>[Exits: N S W]> i The Eastern Road is [KNIGHT] controlled. Players near you: <PK> Meliael Lower Foothills <PK> Skree Lower Foothills <592/1085hp 289/1061m 302/2583>[4]>[Exits: N S W]> cboost Your metabolism slows down. Ok. You fade out of existence. <592/1085hp 289/1061m 302/2583>[4]>[Exits: N S W]> brake diYour mind strains to recall the details of the spell. You feel your metabolism slow to crawl. <592/1085hp 239/1061m 302/2583>[4]>[Exits: N S W]> dis sleep #TICK-10 You are not mounted on anything. <592/1085hp 239/1061m 302/2583>[4]>[Exits: N S W]> You go to sleep. <592/1085hp 239/1061m 302/2583>[4]>[Exits: N S W]> <592/1085hp 239/1061m 302/2583>[4]>[Exits: N S W]> <<<-YOU GAINED -154 HITPOINTS->>> You no longer control the light around you. <746/1085hp 561/1061m 465/2584>[5]>[Exits: N S W]> wake cYou wake and stand up. <746/1085hp 561/1061m 465/2584>[5]>[Exits: N S W]> cbrake lYour metabolism speeds up. Ok. <746/1085hp 561/1061m 465/2584>[5]>[Exits: N S W]> l loLower Foothills A slight lift in altitude and increasingly rugged terrain welcomes you into the lower foothills of the Dragon's Teeth. The air has cooled slightly and the rocky path leads south deeper into the hills. A lighter path heads north into a greener less hilly area. The ground is blackened as if from a recent fire. [Exits: north south west] The corpse of an umber hulk is lying here. The sliced-off leg of an umber hulk is lying here. The corpse of a large nightmare is lying here. The corpse of a huge scaled behemoth is lying here. The pulled-out eyes of a huge scaled behemoth are lying here. A large bloodstain with body parts scattered around it. (Charmed) (Red Aura) (White Aura) A young black dragon belonging to Skree is here. (Charmed) (Red Aura) A stone golem stands here to do his master's bidding. A statue of Skree is here. (Charmed) A blob of ectoplasm slides around on the ground. (Charmed) (Translucent) (White Aura) An illusion of Hans Van Kleef guards its master. <746/1085hp 561/1061m 465/2584>[5]>[Exits: N S W]> look skree You sense following auras: Spell: petrify : for 1 hours (swap this, drop that, don't forget anything, catch a tic, kill the pets so much to do tic tic tic ) Spell: herb : for 5 hours Spell: drug use : for 56 hours Spell: frenzy : modifies ac by 30 for 7 hours : modifies damroll by 6 for 7 hours : modifies hitroll by 6 for 7 hours Spell: sanctuary : for 2 hours Spell: torment bind : modifies hitroll by 7 for 12 hours Spell: chaos blade : for 11 hours Spell: mounted : for 127 hours Spell: shield : modifies ac by -20 for 30 hours Spell: warcry : modifies savingspell by -6 for 6 hours : modifies damroll by 3 for 6 hours : modifies hitroll by 6 for 6 hours Spell: barkskin : modifies ac by -75 for 4 hours Spell: life-insurance : for 47 hours Spell: fly : for 1 hours Spell: drug addiction : for 437 hours <746/1085hp 411/1061m 465/2584>[5]>[Exits: N S W]> who i [50 Avian Psi] <PK> [WATCHER] (Sacred Oak [E]) Meliael the Destroyer of Life, Favored of Anume [ Beast ] <PK> [WATCHER] (Sacred Oak [T]) Hyndrix Vance the Killer of Cats and Other Fluffy Creatures [ Gobln ] <PK> [NEXUS] Skree Feeteater the Prince of Goblins, Uh REAL Reavuh [ Feral ] Vyrmian Vere the Acolyte of Copper [ Human ] Durwin Greyrigg the Master of Touch [ Gnome ] Valwin Jormop the Ranger Baron Players matched: 6 There are 6 characters on, the most on since startup was 41. The title of Master Questor of Aabahran is currently held by Meliael. There are 1 contracts available to you. <746/1085hp 411/1061m 465/2584>[5]>[Exits: N S W]> The Eastern Road is [KNIGHT] controlled. Players near you: <PK> Meliael Lower Foothills <PK> Skree Lower Foothills <746/1085hp 411/1061m 465/2584>[5]>[Exits: N S W]> look sk#TICK+10 look skree You sense following auras: Spell: petrify : for 1 hours Spell: herb : for 5 hours Spell: drug use : for 56 hours Spell: frenzy : modifies ac by 30 for 7 hours : modifies damroll by 6 for 7 hours : modifies hitroll by 6 for 7 hours Spell: sanctuary : for 2 hours Spell: torment bind : modifies hitroll by 7 for 12 hours Spell: chaos blade : for 11 hours Spell: mounted : for 127 hours Spell: shield : modifies ac by -20 for 30 hours Spell: warcry : modifies savingspell by -6 for 6 hours : modifies damroll by 3 for 6 hours : modifies hitroll by 6 for 6 hours Spell: barkskin : modifies ac by -75 for 4 hours Spell: life-insurance : for 47 hours Spell: fly : for 1 hours Spell: drug addiction : for 437 hours <746/1085hp 411/1061m 465/2584>[5]>[Exits: N S W]> esay im sorry skree. Meliael says,' im sorry skree. <746/1085hp 411/1061m 465/2584>[5]>[Exits: N S W]> graf#TICK-10 graft Your mind strains to recall the details of the spell. You graft Kreyis the Sacrosanct Blade of Aabahran adorned with a razor crystal to your hands. <746/1085hp 321/1061m 465/2584>[5]>[Exits: N S W]> look skree You sense following auras: Spell: petrify : for 1 hours Spell: herb : for 5 hours Spell: drug use : for 56 hours : modifies damroll by 6 for 7 hours : modifies hitroll by 6 for 7 hours Spell: sanctuary : for 2 hours Spell: torment bind : modifies hitroll by 7 for 12 hours Spell: chaos blade : for 11 hours Spell: mounted : for 127 hours Spell: shield : modifies ac by -20 for 30 hours Spell: warcry : modifies savingspell by -6 for 6 hours : modifies damroll by 3 for 6 hours : modifies hitroll by 6 for 6 hours Spell: barkskin : modifies ac by -75 for 4 hours Spell: life-insurance : for 47 hours Spell: fly : for 1 hours Spell: drug addiction : for 437 hours <746/1085hp 321/1061m 465/2584>[5]>[Exits: N S W]> sleep You go to sleep. <834/1085hp 554/1061m 465/2584>[6]>[Exits: N S W]> wake You wake and stand up. <834/1085hp 554/1061m 465/2584>[6]>[Exits: N S W]> b#TICK!!! boost Your mind strains to recall the details of the spell. Some ectoplasm solid begins moving more quickly. An illusion of Hans Van Kleef begins moving more quickly. You feel your metabolism accelerate. <834/1085hp 484/1061m 465/2584>[6]>[Exits: N S W]> para skree tlock skree Skree has been paralyzed! You have become better at paralyze! [95%] <834/1085hp 324/1061m 465/2584>[6]>[Exits: N S W]> #TICK+10 You failed. (failed the lockdown, no time to try again) <834/1085hp 289/1061m 465/2584>[6]>[Exits: N S W]> ego skree Skree becomes less confident. You fade into existence. Skree is unaffected by your ego whip! <(30% to 50%)> Skree has some big nasty wounds and scratches. Meliael: [===|===|===|=--] <834/1085hp 284/1061m 465/2584>[6]>[Exits: N S W]> Skree is unaffected by your divine power! Skree is unaffected by your divine power! Skree is unaffected by your divine power! Skree is unaffected by your divine power! Skree is unaffected by your divine power! Skree is unaffected by some ectoplasm solid's slime! Skree is unaffected by some ectoplasm solid's slime! Skree is unaffected by An illusion of Hans Van Kleef's steam! Skree is unaffected by An illusion of Hans Van Kleef's steam! Skree is unaffected by An illusion of Hans Van Kleef's steam! Skree is unaffected by An illusion of Hans Van Kleef's steam! An illusion of Hans Van Kleef tries to disarm Skree, but fails. Skree is unaffected by some ectoplasm solid's slime! Skree is unaffected by some ectoplasm solid's slime! <(30% to 50%)> Skree has some big nasty wounds and scratches. Meliael: [===|===|===|=--] <834/1085hp 284/1061m 465/2584>[6]>[Exits: N S W]> #TICK-10 Skree is unaffected by An illusion of Hans Van Kleef's steam! Skree is unaffected by An illusion of Hans Van Kleef's steam! Skree is unaffected by An illusion of Hans Van Kleef's steam! You spit acid at Skree. Skree is unaffected by your blast of acid! Skree is unaffected by your divine power! Skree is unaffected by your divine power! Skree is unaffected by your divine power! Skree is unaffected by your divine power! Skree is unaffected by your divine power! Skree is unaffected by some ectoplasm solid's slime! Skree is unaffected by some ectoplasm solid's slime! <(30% to 50%)> Skree has some big nasty wounds and scratches. Meliael: [===|===|===|=--] <834/1085hp 284/1061m 465/2584>[6]>[Exits: N S W]> #TICKER IS NOW ON. #OK NEW TICKSIZE SET <<<-YOU GAINED -5 HITPOINTS->>> The sun rises in the east. The illusions around your weapon collapse. (bleh those in the know, know this was bad timing. ) Your mind is less resilient. Some ectoplasm solid vaporizes! Skree's flesh loses the stoney look. Skree slowly floats to the ground. <(30% to 50%)> Skree has some big nasty wounds and scratches. Meliael: [===|===|===|=--] <839/1085hp 343/1061m 465/2585>[7]>[Exits: N S W]> #TICK!!! <<<-YOU LOST 107 HITPOINTS->>> (man, glad I healed even with no pets he still knocks me at almost 10% a round with -700 ac. ) An illusion of Hans Van Kleef tries to disarm Skree, but fails. Skree parries your attack. Your divine power mauls Skree. Your divine power wounds Skree. Your divine power wounds Skree. Skree parries your attack. 'Mahn-Tor's Rage''s sting decimates you! You blink out before Skree's attack. Skree's pierce injures you. Skree's pain mauls you. You blink out before Skree's attack. Skree's pain mauls you. You feel the Flail of Agony adorned with a glowing ember drawing your life away. Skree's life drain grazes you. The Flail of Agony adorned with a glowing ember sears your flesh with flames. Skree's flaming bite misses you. A necklace of etched souls glimmers with a divine intensity. A black dragon's poisoned bite grazes you. You parry a stone golem's attack. Luckily your feet aren't on the ground. You blink out before a stone golem's attack. A black dragon's poisoned bite grazes you. <(30% to 50%)> Skree has some big nasty wounds and scratches. Meliael: [===|===|===|---] <732/1085hp 343/1061m 465/2585>[7]>[Exits: N S W]> A glowing blue collar appears around Skree's neck. <(30% to 50%)> Skree has some big nasty wounds and scratches. Meliael: [===|===|===|---] <732/1085hp 268/1061m 465/2585>[7]>[Exits: N S W]> blas Skree's fury misses you. (bad choice, why? You missed every other one...this should of been recall pill time. Paralyzed this time too so thats what 2 rounds of lag? or 3? I forget what fury's lag time is) <(30% to 50%)> Skree has some big nasty wounds and scratches. Meliael: [===|===|===|---] <732/1085hp 268/1061m 465/2585>[7]>[Exits: N S W]> blast <<<-YOU LOST 75 HITPOINTS->>> You spit acid at Skree. Your blast of acid devastates Skree! Skree dual parries your attack. Your divine power mauls Skree. Skree dual parries your attack. Skree parries your attack. Skree dodges your attack. You blink out before Skree's attack. Skree's pierce injures you. You blink out before Skree's attack. Skree's pierce wounds you. Skree's pain decimates you! You feel the Flail of Agony adorned with a glowing ember drawing your life away. Skree's life drain scratches you. The Flail of Agony adorned with a glowing ember sears your flesh with flames. Skree's flaming bite grazes you. A stone golem's pierce grazes you. You blink out before a black dragon's attack. <(30% to 50%)> Skree has some big nasty wounds and scratches. Meliael: [===|===|==-|---] <657/1085hp 268/1061m 465/2585>[7]>[Exits: N S W]> Your mind strains to recall the details of the spell. Your mind blast MANGLES Skree! <(15% to 30%)> Skree looks pretty hurt. Meliael: [===|===|==-|---] <657/1085hp 204/1061m 465/2585>[7]>[Exits: N S W]> blast <<<-YOU LOST 84 HITPOINTS->>> Skree parries your attack. Your divine power wounds Skree. Skree parries your attack. Skree parries your attack. Your divine power wounds Skree. The Nimbus of Power hums with an inner energy. You feel better. Skree's flesh is seared by the flaming Kreyis the Sacrosanct Blade of Aabahran adorned with a razor crystal. Your flaming bite hits Skree. Kreyis the Sacrosanct Blade of Aabahran adorned with a razor crystal digs into Skree's body. Your wrath injures Skree. 'Mahn-Tor's Rage''s sting decimates you! Skree's pain decimates you! Skree's pierce wounds you. Skree's pain mauls you. Skree's pierce injures you. You feel the Flail of Agony adorned with a glowing ember drawing your life away. Skree's life drain grazes you. The Flail of Agony adorned with a glowing ember sears your flesh with flames. Skree's flaming bite scratches you. A Gruesome Mask comes to life, twisting into a look of pure evil and terror! You feel scared for a second. A stone golem's pierce misses you. You parry a black dragon's attack. <(15% to 30%)> Skree looks pretty hurt. Meliael: [===|===|=--|---] <573/1085hp 204/1061m 465/2585>[7]>[Exits: N S W]> Your mind strains to recall the details of the spell. Your mind blast MANGLES Skree! <(0% to 15%)> Skree is in awful condition. Meliael: [===|===|=--|---] <573/1085hp 140/1061m 465/2585>[7]>[Exits: N S W]> blast An illusion of Hans Van Kleef's steam DISMEMBERS Skree! You spit acid at Skree. Your blast of acid hits Skree. Skree is incapacitated and will slowly die, if not aided. Your divine power maims Skree! Skree is DEAD!! You receive 469 experience points. [WARDER]: 'Meliael has triumphed over Skree!' You have gained 60 pelts in service of WARDER. Skree's severed head plops on the ground. A black dragon slowly disappears. A stone golem slowly disappears All in a great fight, I had to use every thing at my disposal. Finished with practically nothing worth a lick memed. Used all of my heals. Every ace I had. Only one major spell, spook, was left. Had I forgotten any of my key spells it would of been different, and the nimbus heals combined with my huge AC is the only reason I could even stand in the fray. I was a bit reckless at first, wont be next time. I was at 13.91% hp at my lowest. At that point nearly anything could of happened. Had he been a second sooner when I wished I would of lost. Anonymous poster hash: 3a212...b4a Link to comment
Magick Posted March 7, 2018 Report Share Posted March 7, 2018 On 3/5/2018 at 5:02 PM, Anonymous said: <535/1085hp 769/1061m 265/2602>[1]>[Exits: N E W]> blas#TICK+10 (My client started beeping here, I recommend it if you make a var to toggle it on and off, when I hit 50% my client gets mad at me. ) This is an awesome idea. Mine now plays this at 1 per second below 50%, 2 per second below 25%. Link to comment
kamikazi Posted March 7, 2018 Report Share Posted March 7, 2018 That's the sound an addon in WoW makes, heh Link to comment
kamikazi Posted March 7, 2018 Report Share Posted March 7, 2018 On 05/03/2018 at 5:02 PM, Anonymous said: Meliael: [===|===|===|=--] <834/1085hp 284/1061m 465/2584>[6]>[Exits: N S W]> #TICKER IS NOW ON. #OK NEW TICKSIZE SET <<<-YOU GAINED -5 HITPOINTS->>> And from this I know who the player behind Meliael is. Might want to edit out that hp counter you post in all of your PK logs, mate. Link to comment
Anonymous Posted March 8, 2018 Author Report Share Posted March 8, 2018 its ok, to those who care to notice. In fact the RP behind her in game makes it VERY obvious. If someone is reading it though, or digging and find out because they actually paid attention to my RP, I would just be thrilled. lol -Meliael. Anonymous poster hash: 3a212...b4a Link to comment
Anonymous Posted March 10, 2018 Author Report Share Posted March 10, 2018 I figured out who played Meliael through the RP. Quick forum search gave me some insight into it, and made it clear you need to be prepared to deal with Meliael in 2 very different was depending on a few things. I enjoy the character alot, Though I can see where the complaints over OP where born. He was beating you pretty badly most of the fight, and even though you didn't have a full trap set (missing a lock) you where able to beat him pretty easily at the end without being in any real danger. Anonymous poster hash: a73ed...cbd Link to comment
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