Manual Labour Posted March 14, 2018 Report Share Posted March 14, 2018 Who has time to roll 5 characters, pinn them, and compare HP? That is some dedication right there if someone actually does it haha. Link to comment
Trick Posted March 14, 2018 Report Share Posted March 14, 2018 10 minutes ago, Fool_Hardy said: Though, viri once said human berserker was the most powerful combo, and people laughed. You sure it was Virigoth? I know Irumeru preached that human berserkers were amazing then he made one and 'changed' some stuff and made human berserkers strong(er). I might make one someday and test it out myself. Link to comment
Manual Labour Posted March 14, 2018 Report Share Posted March 14, 2018 Didn't Irumeru only play humans? Was he also Behrens? Also wasn't he fired for cheating? I'm trying to think what would make a human a better zerk than other races? I guess the lack of vuln is good and "decent" dexterity. You don't have much lagging power, you would think a werebeast would be better though since it is like a human with an extra transform perk. Duergar and Dwarf also seem like stronger small size choices despite the vuln.... I dunno. I would think a Minotaur is arguably the best on paper because of giant size, no vuln, and super charge, but there may be factors I am not considering. It would be fun to see a feral or slith zerk even if they are not that strong. Link to comment
Fool_Hardy Posted March 14, 2018 Report Share Posted March 14, 2018 Maybe @Fireman been a lot of lights in the sky in my time here. I think many still come around from time to time. #missmalch Link to comment
Trick Posted March 14, 2018 Report Share Posted March 14, 2018 39 minutes ago, Manual Labour said: Didn't Irumeru only play humans? Was he also Behrens? Also wasn't he fired for cheating? I'm trying to think what would make a human a better zerk than other races? I guess the lack of vuln is good and "decent" dexterity. You don't have much lagging power, you would think a werebeast would be better though since it is like a human with an extra transform perk. Duergar and Dwarf also seem like stronger small size choices despite the vuln.... I dunno. I would think a Minotaur is arguably the best on paper because of giant size, no vuln, and super charge, but there may be factors I am not considering. It would be fun to see a feral or slith zerk even if they are not that strong. Yes. Yes. Yes. Lol. Well, the reason humans are good now or at least competitive is because Irumeru(Behrens) made changes to humans that give them a higher chance to land skills like haymaker, headbutt, and cleaves. He then rolled a Human Berserker, went Gladiator, and kicked some serious ass. The name was A-something. He ran around with stormbringer double gripped and used the sword form to cause huge damage after he landed his haymakers. I firmly believe that FGs make the best berserkers because of the fire proficiency giving them a massive edge defensively. I think berserkers, as a whole, are pretty lacking in a lot of things and I don't believe that removing their cap "fixes" them, but there are a TON of other things that needed to be addressed before berserkers, one of which being battlemages. Minotaurs are great. Lloth, as well as a few other players, swears up and down they are the best overall race. I'd love to see a Knight berserker do well, but I have my doubts. I think they COULD do well, but its not as easy as say a warrior would be. Link to comment
Fool_Hardy Posted March 14, 2018 Report Share Posted March 14, 2018 2 hours ago, Manual Labour said: I'm trying to think what would make a human a better zerk than other races? I guess the lack of vuln is good and "decent" dexterity. At that time, the honest answer was level advantage human 0exp cost. It did not hold true for 50vs50 battles. But a level 30 human berserker would be fighting a level 27-28 Minotaur, level 40 vs level 35-36. Other than that I could never see an advantage, but we did not hit 50 moderately trained in one day back then either. Link to comment
Unknown Criminal Posted March 15, 2018 Report Share Posted March 15, 2018 I would take out all human advantages, give them 0 exp penalty and allow then to rank to 51. Link to comment
Fool_Hardy Posted March 15, 2018 Report Share Posted March 15, 2018 There is nothing wrong with humans. They do not need a fix. They already have access to every q-thing and every class except one. I do not want to see so and so's level 51 psi casting at an even higher level. Edited because it was incorrect. Link to comment
Unknown Criminal Posted March 15, 2018 Report Share Posted March 15, 2018 1 hour ago, Fool_Hardy said: There is nothing wrong with humans. They do not need a fix. They already have access to every q-thing and every class except one. I do not want to see so and so's level 51 psi casting at an even higher level. Edited because it was incorrect. A level 51 human psi still wouldn't be as strong as a level 50 'high int ' psi, from my knowledge Link to comment
f0xx Posted March 15, 2018 Report Share Posted March 15, 2018 6 hours ago, Unknown Criminal said: I would take out all human advantages, give them 0 exp penalty and allow then to rank to 51. There are some classes which human is the best race for. That level 51 will give them even more of an edge (which they don't need). Although I agree humans need a bit something more, I think it would be best if we stick to the general D&D lore, which usually describes humans as rather "colorful" race, capable of great compassion and goodness and unthinkable evil at the same time. They are, from what I've read, the "bards" of the races, who live and learn fast, like every day is their last. Hence why it is said they usually make good magicians, since they manage to learn in short time what other races take tens of years to grasp. Link to comment
aaa Posted March 15, 2018 Report Share Posted March 15, 2018 3 hours ago, f0xx said: There are some classes which human is the best race for. Only one I can think of is paladin, and that's debatable. Link to comment
aaa Posted March 15, 2018 Report Share Posted March 15, 2018 9 hours ago, Magick said: Monk is one. Behind half elf and undead, sure. Link to comment
KRins Posted March 15, 2018 Report Share Posted March 15, 2018 1 hour ago, Wade said: Behind half elf and undead, sure. Undead is a complete outlier and I think we are talking base races. There is also DEFINITELY no way a half-elf monk is better than a human. This is actually one where I can appeal to my own experience to tell you half-elves are not the best at anything. Link to comment
aaa Posted March 15, 2018 Report Share Posted March 15, 2018 On 09/01/2018 at 3:28 PM, Erelei said: Dex is a monks main stat which helps with chakeras (a lot btw). Id rather have the 22 dex from half elf given what Erelei has said to me in the past. Link to comment
KRins Posted March 15, 2018 Report Share Posted March 15, 2018 My first 6 pinns were half-elves. Unless MASSIVE unspoken changes have gone through, I can testify I have had stronger monks, blademasters, pre-design bards, rangers and thieves in different flavors than half-elf. Link to comment
Celerity Posted March 16, 2018 Report Share Posted March 16, 2018 Half-elf = higher dex = more chance to prog chakras Link to comment
kamikazi Posted March 16, 2018 Report Share Posted March 16, 2018 Half elf is the best monk. Undead taken out of the equation of course, as undead monks are kick ass. Link to comment
Fool_Hardy Posted March 16, 2018 Report Share Posted March 16, 2018 6 hours ago, kamikazi said: Half elf is the best monk. Undead taken out of the equation of course, as undead monks are kick ass. What about avatar? I have had the best luck with half-elf as well FTR. Link to comment
Magick Posted March 16, 2018 Report Share Posted March 16, 2018 38 minutes ago, Fool_Hardy said: What about avatar? Always assume base race before looking at cabals and quest stuff. Link to comment
Fool_Hardy Posted March 16, 2018 Report Share Posted March 16, 2018 I am just musing that a half-elf gone avatar would presumably have the best stats for a monk. I have only seen one that I remember, and he went WM. Beat the dickens out of my Crusader in all of our challenges, but taught me the most valuable lesson ever while doing it. The art of ebb and flow. Link to comment
Manual Labour Posted March 16, 2018 Report Share Posted March 16, 2018 Didn't know Avatars could be WM! Link to comment
Implementor Anume Posted March 16, 2018 Implementor Report Share Posted March 16, 2018 Avatars can't be warmasters. Link to comment
f0xx Posted March 16, 2018 Report Share Posted March 16, 2018 17 hours ago, Celerity said: Half-elf = higher dex = more chance to prog chakras Are you certain about that? There used to be a drow monk once. He sucked bad. The IMMs also didn't gimp him in any way. They said the race gimped him enough. *shrug* [edit] Actually I even think it was the player behind Berston who played it. You can tell the dude has a knack for weird combos, and he sometimes even does well with them Link to comment
aaa Posted March 16, 2018 Report Share Posted March 16, 2018 It must of been changed, because the old code suggests that chakeras are based off the following: Your anatomy in their race Your skill in anatomy Hitroll Level difference Luck Link to comment
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