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Hyndrix vs Gularathicus


egreir

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1 hour ago, 'tarako said:

I am still of the opinion there is something drastically wrong if a class is so strong vs one group that they can fight EASILY without the most critical spell in the game's history. He lost this fight because of purposefully fighting unprepared, and really, really bad bash luck. Not to take away from gularathicus winning, kudos to him. I just don't see how it can be justified that any combination of race, class, cabal, and eq, lets you fight classes without being scared you don't have sanctuary.

Sanctuary doesn’t make it easier or harder to be hit. It only reduces damage. 

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Shaman gameplay is about the only class not influenced by sanctuary from my understanding.

 

My point is there should never be discrepencies so great in power levels that characters can forsake the single most important spell in the game, and still only lose by purposefully not casting spells, not kick dirt, and risking using herb one room from the battle. Literally everything under the sun that could have gone wrong, went wrong except for side effects of holy hands, and ray of truth, and even that is more reflective of how easy saves are to stack up. 

He was also hitting outmeleeing him with physical attacks vs a physically resistant race right? I just don't think a class with Herb, camouflage, so many buffs, a gate-like spell, should be quite that explosive is all. I realize my perspective is a bit low on the scale because I don't pk very well. I am not the guy that looks at this and devises the winning strat. If he doesn't burst me to death in 6 to 8 ticks, he can camouflage, camp back to full, and try again. I can't compete in damage, or regeneration. Like I had thought if you where good at explosive output, you where a little slow on the healing, and the if you heal quickly, your round to round output was a little lower. 

 

Also, I am not Gularathicus. Some of what I said could be taken as me playing the character, and that is not the case.

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4 hours ago, 'tarako said:

I am still of the opinion there is something drastically wrong if a class is so strong vs one group that they can fight EASILY without the most critical spell in the game's history. He lost this fight because of purposefully fighting unprepared, and really, really bad bash luck. Not to take away from gularathicus winning, kudos to him. I just don't see how it can be justified that any combination of race, class, cabal, and eq, lets you fight classes without being scared you don't have sanctuary.

It's something that can only be attempted against a handful of classes, and it drastically increases the risk to yourself, all in the hope that you overplaying your hand will cause your opponent to overplay their own - it's a gamble.  A normal cleric vs druid battle can go on forever with neither in any real danger of death, so if you want an actual victory, you've got to take risks.

 

edit: And trust me, a cleric can outregen a druid over the course of an extended battle with ease.  Had the cleric here not pushed things, the druid would have had to flee to recover while the cleric would have still been in very good shape.  Druids have a lot of power, but they have no ability to lock down an enemy's ability to flee, so a cleric is impossible to kill unless you can tempt them into making mistakes - and the same is true in reverse.  A cleric has plenty of power, but it is power that shows over the long-term, not a couple dozen rounds the way a druid's does.

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I could be wrong, but his badger status seems to give him a haste like affect. They have second attack and not third attack and when I've seen him become a Badger he strikes 3-4 and I've even seen him hit 5 when quaffing a haste potion. I could be wrong on that though. Bear attacks with 'claw' damage, not fury.

The different werebeast forms you can have are all rather nifty, though I feel when I last played a Falcon Werebeast it wasn't nearly as useful as I had thought it would be, though it was kind of nice being able to see people if any were near you. I'm not sure if that's the same now or not, but that was like 8ish years ago.

I've pondered trying out one of the ones you apply for, but my luck it'll end up being that I enjoy the RP but not the character anymore. Still tempting as hell though.

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6 hours ago, 'tarako said:

I just don't see how it can be justified that any combination of race, class, cabal, and eq, lets you fight classes without being scared you don't have sanctuary.

There are MANY variables that go into PK.

You can't just look at a log of someone fighting without sanc for a while and say, "Oh EQ balance is shit because he is fighting without sanc and winning." This, if anything, shows fundamental lack of understanding how this game's PK functions.

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