Implementor Erelei Posted April 3, 2018 Implementor Report Share Posted April 3, 2018 Change Date: 04/01/2018 Important Change? Yes Key Changes Feb 26 17 Undead & Arrows - Undead will take damage from arrows which hit their vulnerability. Jan 30 17 Escort Guards - Guards called by escort no longer scavenge items from the ground. Mar 07 17 Replays - pmote, smote, and emote can all be seen in replay buffers, now. Mar 08 17 Sleeping & Fighting - You won't try to sleep if you're currently fighting. This fixes: Mid-combat bruised affect. Mid-combat sleep or hypnosis dropping stance and causing bruised affect. Mar 11 17 Cabal Numbers Command - "cabal numbers" has been added to show total, active, and inactive players within all 8 cabals. Inactive means longer than 3 days without logging into the MUD. Mar 17 17 Barter - Fixed an issue where non-caballed characters could crash the mud by offering an item they did not have. Characters not in a cabal will now receive a 100,000 gold fine instead. Ninja Weapon Proficiencies - Fixed a bug where some ninja weapon proficiencies returned half of what they should have been. Mud was considering all weapons aside from swords and spears as two-handed when they weren't. Mar 19 17 Hours Requirements - Hours requirements for quest classes and quest races removed entirely. Mar 06 17 Racial Perks - Halflings: Now deal increased damage with daggers and swords. - Half-elves: Receive +1 wisdom, +1 constitution - Stone Giants: Receive +1 dexterity - Duergar: Receive +1 intelligence, +1 dexterity, +1 constitution - Dwarves & Duergar: Receive the alcoholic perk for free as an innate racial perk - Gnomes & Halflings: Receive the addict perk for free as an innate racial perk - Faeries: Thief traps now have +2 spell levels - Gnomes: Learn brambus needler for free as a thief mechanism Automaster ranger staff, bowyer, and fletchery skills (103% max) Mar 28 17 Shield Bash - Made shield bash more damaging when used (not auto-shield bash, though) - Made auto shield bash more useful (more affects) - Auto shield bash is no longer piercing dam_type, and is now bashing dam_type. May 02 17 Replay Clear - You can now clear your replay buffers: Syntax: replay clear [tells|group|says|clan|cabal] May 25 17 Bard Titles (24 + 41) - Bard had same title for two different ranks (reported by f0xx) 41st rank has been renamed to "Master Sonneteer" from "Master Poet" Jun 04 17 Undead Corpses - Undead now get a brief, no-sacrifice corpse, unless you're hardcore. Jun 25 17 Power Expertise - Usefulness of Power Expertise increased. Jul 01 17 Offensive Spells & Multi-hit - Removed "coded feature" that allowed for characters to get double rounds on mages or communers whom opened with spells that did not cause any damage. Jul 05 17 Psienhance - Psionicists can psi-enhance all they want, and at their leisure without worry of trading armors, now. (spell becomes innert when touched by a non-psion) Jul 15 17 Werebeast Berserkers - Werebeasts now use weapon_cleave, shield_cleave, and charge while transformed. Additional bonuses (for weapon type, etc) are not applied when transformed, however. Jul 28 17 Archer's in End-Game Areas - Archers can now shoot other players in End-Game areas without receiving the message "x is too hardened to be bothered by your arrows" Aug 06 17 Assign Command - You can now assign nicknames to containers. See HELP ASSIGN Mar 07 17 Berserker Diminishing Returns - Diminishing returns for berserkers regarding hitroll has been greatly reduced. Damroll returns have been slightly reduced. Lock Picks - New item type: lockpick. No thief, ninja, or bard around to unlock those lockboxes? No problem! Aug 11 17 Flying + Landing - When using land on an auto-fly race, you will stay grounded unless you fly again, now. Aug 17 17 Clan Allow - Cabal Leaders and Cabal Elders can now use 'clan allow' on members to allow them to apply to the cabal. Aug 18 17 Cabal Promote - Cabal Leaders and Cabal Elders can now use 'cabal promote' on members to promote them within the cabal. Leaders can promote up to 'trusted' rank and Elders can promote up to 'veteran' rank. Sep 02 17 Paralyze & Undead - Undead characters (vampires, liche, undead) are now subject to the same saves_check as every other race, now. Before, undead could be paralyzed with no saves check, leading to almost permanent paralysis. Nov 03 17 Undead, DKNs, Halflings, and Bards - DKNs do not receive penalty to maledictive spells anymore. - Halflings lose VULN to weapons. - Halflings can no longer choose the blademaster class. - Undead loses IMMUNITY to pierce dam_type - Undead gain IMMUNITY to all arrows, except vuln arrows. - Brds get +3 spell level to songs. Dec 09 17 Service "Heal uncurse" - You will now get prompts if something fails to be uncursed or if you're not carrying said item to uncurse. Dec 09 17 Bard Changes - Maintain: Reduced maintain from 4 to 3. - Refrain: Song "four seasons" can no longer be refrained. - Bardic Master / Expert / Student: The blindness spell can no longer be avoided. - Dissonance: Ths skill once again damages your weapon when used. - Third attack has been removed. - Songs: Lullaby chance greatly improved. Rhapsody of Delusion affect hinders opponents further. Carol of Lethargy greatly improved. Arduous Regret greatly improved. Tranquil Ballad greatly improved. Lamented Tears greatly improved. Echoed Voices tremendously improved. Dec 27 17 Whirlwind, Abduct and Petrify - You can no longer use the spell "whirlwind" or skill "abduct" against petrified opponents. Feb 08 18 Null yelling - Created mobs in OLC now by default use 'common' unless otherwise specified, so newly created mobs will not use 'none' anymore. Feb 19 18 Fury Berserkers and Arrows - Arrows no longer have 100% chance to be blocked. While raged, this chance is increased, but still not 100%. - Assault no longer does more damage than average damage of their weapon. Assault does even less damage when wielding one-handed weapons. Mar 04 18 Bugs and Apps - Bugs and applications submitted in game will be posted in the forum through REST API, now. Mar 05 18 Fletchery and Petrify - Fletchery reducing from over 100% chance on login no longer occurs. - Petrify has been modified slightly. Mar 12 18 Bounties and Archers - Bounties have increased minimum gold requirements. If victim > level 50, 100K gold, or 100cp. If victim is an elder in a cabal, 200K gold or 200cp. If victim is a leader in a cabal, 300K gold or 300cp. If victim is < level 50, 50K gold, or 30cp. - Archers have increased chance to shoot through missile shield now. - You cannot use missile shield and shoot back through a missile shield from another room, unless you're an archer. Mar 17 18 Restores and Bounty Bags - Restores now check rare_count before restore is done, and strip non-restorable items before restore occurs. - Bounty items no longer go to bounty collector - only the placer. - Syndicate now have a special head bag. Go visit Pete. Mar 18 18 Aliases - The "$" character has been removed as a placeholder due to logging issues. Please use "#" as a place holder for all new aliases, as "$" will no longer work. See HELP ALIAS. Mar 27 18 Cabal Pits - Nexus, Herald and Knight pit offerings will now hold items when bodies of members decompose, rather then all of the items going to the floor. Mar 28 18 Amorphous Parasite - Will no longer infect out-of-range characters of the original caster. Mar 29 18 Throw (ninja, bard, ranger) - Throw will actually hit a vulnerability if it exists as the material of the item, now, as designed. Additional, non-disclosed Changes January 2017 - Caltraps no longer reduce dexterity. Still continues to stop regen for flying opponents, and takes more moves away when moving when not flying. - Ikuzachi now does -2dex per successful cast and non-save. - Wish no longer heals as much as it did before. - You can no longer endure while blessed. You can no longer be blessed while endured. - Crusader's no longer become completely full when crusading and food is given to them by mobs. - Jutsu is similar to a 'half-way' pugil, now. - Fixed an issue where shield lore didn't reduce lag correctly when bashed, and were made to be unlaggable. - Confiscate allowing tribunals to take too many items has been fixed. - Timer added to hypnosis (similar to sleep) - Endure adjusted to be more in-line with bless/warcry. - Transform has been adjusted to keep mobs from using the skill. - Note to City added again. Only Heralds, Royals, and Nobles can do this. Bards, Elders/Leaders cannot. (used by: note to miruvhor city, note to ValMiran city, etc) - Modification of transform to prevent loss of short_descr and damage nouns. - Sense motion for monks and ferals adjusted/ fixed. You no longer see: "So and so walks in. So and so enters the room." You only see "So and so enters the room." if they're sneaking, or using quiet movement, or otherwise moving silently. - Graft weapon is dispelled when successfully disarmed by exotic lore warriors, and dragon monks. Blademasters cannot 'iron arm' a grafted weapon. - Shield of Thorns changed to no longer damage attacks per round. Similar to bone wall, which damages attackers when they get too close. - Recalculated haggle so that if you have max luck, and max haggle, you don't always get the same reduction in cost. It is random now with a ceiling of 90% off cost. - Tsunami able to be cast indoors, with a spring, or thunderstorm has been changed. You can only cast it in water rooms, now. - Haggle further modified to be random decreases in cost which increase as your haggle skill reaches 100. Reputation is also a factor now (Thanks Zoichan and Acele for the idea). If you have a terrible reputation, shop keep may increase the cost instead. - Blood Guards have a 50% chance to be countered/not-countered now. No more lowbie blademasters perm-meditating and destroying your mob. - Escort guards can no longer carry items. - Berserker hp_gain per level has been changed. (for the better, obviously) February 2017 - Chii reduced to monk values for ninjas. March 2017 - Dark-Knights exp loss on weapon removed completely from both mobs and players. May 2017 - Duet crash bug fixed. (Who uses this damn skill anyway?!) June 2017 - Stone golem and Flesh golem cool downs reducing with higher proficiency + spell tap going below 0 (causing perm cool downs) has been fixed. July 2017 - Mobs can't be affected by insect swarm anymore (it caused crashes) due to the way the spell functions. August 2017 - A bug allowing unlimited color restrings without being charged 60 rp points has been fixed. - Better checks when excluding races and classes from items introduced. - Added additional reporting so bugs in pfiles could be quickly found. September 2017 - Dump object into object mud crashing bug found and fixed, which caused memory out of bounds errors. - Behead skill slightly modified to be better. October 2017 - Virtuous light has been made much better. - Innate racial skills, when removed, won't return when character logs back in. - Using "tome hugenumberhere" caused the mud to crash, since it exceeded MAX_TOME. How this wasn't found years and years ago is beyond me. November 2017 - Selective psi skills not being able to be selected later in psionicist circles since they were essentially already learned has been fixed. - Base saves check reduced slightly. (-40 to -30: no, this won't be explained) December 2017 - You can delete at level 50 again. - Replay says does not record mobs talking anymore. - Items no longer fall away into the lowbie arena. - Rhapsody of Delusion song changed slightly to be more in line with dark-knight's 'veil of darkness' duration. - You can't sing when gagged anymore (no more ventriloquist singers! HAH!) - Dissonance lag increased when bard mastery is mastered, when bard expert is mastered, and when bard student is mastered. March 2018 - Duplicate changed to not allow mobs above level 51 to be used. - Critical strikes bonus for elves and drow reduced from +35 to skill to +10 to skill. - TRIG_SPEECH won't be triggered by the mob that the trigger is on from speaking, now. Bug Fixes January 2017 - Locker count bug fixed. (Thanks Anume) - Ferals not sensing camouflaged druids fixed. (Thanks f0xx) - Mud crash involving windmill fixed. (Thanks mya) - Haggle bug receiving the same price over and over, fixed. (Thanks mya) February 2017 - Bug which allows stacking of Dragon Blood fixed. (Thanks f0xx) - Locker bug count counting sockets that are already attached, fixed. (Thanks Tantangel) March 2017 - Shield equip bug which increased -AC gradually, fixed. - Apprehend overriding strangle on Blood Guards, fixed. (Thanks f0xx) - Mud crash involving shield bash fixed. (Thanks f0xx) - "fly" command not working with flying wereforms fixed. (Thanks Wade) May 2017 - Mud crash involving Dragon Blood fixed. (Thanks f0xx) - Note list bug not showing when used on another character fixed. *imm bug* June 2017 - Psionicist remort bug fixed. (Thanks Archbisoph Monk) - Bug with defenses cap on melee characters fixed. (Thanks hotspring monkey) July 2017 - Xymmeria mounts not working correctly fixed. (Thanks Unknown Criminal) - AC issues with increasing -AC or decreasing -AC randomly on quit, fixed. - Bug with update_pos fixed. (Thanks Unknown Criminal) - Socket bug with multiple sockets that repeat on long description, fixed. - Psionicist spell persisting after challenge end, fixed. (Thanks Venom) August 2017 - Avatars turning undead when bitten by a vampire fixed. (Thanks Anume) - Quest in Elium fixed regarding Garmex & Torilar (Thanks Tantangel) - Lifedrain and Paralyze persisting after death fixed. (Thanks Cephirus) September 2017 - Bug with dump_obj and extract_char causing mud crash, fixed. (Thanks Tantangel) October 2017 - Missed thrusts causing skills to fire has been fixed. (Thanks Mmm Beer) - Bug causing extremely OP items to be able to be created has been fixed. (Thanks Zhurong) - Typo in Blissful Falls fixed. (Thanks MasterOfPie) November 2017 - Multiple typos fixed. (Thanks Magick) - Ayluin's Quest bug fixed. (Thanks tassinvegeta) - Tempora Machina bug fixed. (Thanks Fool_hardy) December 2017 - Syndicate travel bug fixed. (Thanks Wade) - Presents / Lockbox bug fixed. (Thanks Tantangel) January 2018 - Remove magic on Psions groupmates bug fixed. (Thanks someone) - Lich keeping Necromancer abilities fixed. (Thanks someone) February 2018 - Bug with 'remote brain extractions' fixed. (Thanks Magick) - Long description bugs with sockets being too long, fixed. (Thanks Magick) - Illithids not understanding all languages fixed. (Thanks Magick) - Mud crash caused by a certain golem fixed. (Thanks Archbishop Monk) - Bug with remorting with spellforged items fixed (Thanks Fridge) - Werebeasts losing too many stats when allowing transform to end at its longest duration fixed. (Thanks egreir) March 2018 - Holy hands stacking fixed. (Thanks Unknown Criminal) - Undead's still not having corpses when killed -finally- fixed. (Thanks Knifelife) - Steal not bringing you out of Shadowform fixed. (Thanks Anume) - RP necklace bug fixed. (Thanks Unknown Brother) - Werebeast vulture damage_noun bug fixed. (Thanks Archbisop Monk) - Psionicist bug causing petrify to be permanent fixed. (Thanks Archibiship Monk) - Bounty bag bug fixed. (Thanks Ulmusdorn) - Wraith swarm not having a message when successful fixed. (Thanks Unknown Criminal) OLC Changes Additional Information View full change 3 1 Link to comment Share on other sites More sharing options...
f0xx Posted April 3, 2018 Report Share Posted April 3, 2018 And thank you, @Erelei. 1 Link to comment Share on other sites More sharing options...
Fool_Hardy Posted April 3, 2018 Report Share Posted April 3, 2018 What @f0xx said. Awesome dedication man. Link to comment Share on other sites More sharing options...
Archbishop Monk Posted April 3, 2018 Report Share Posted April 3, 2018 Thanks for never giving up no matter how much we complain 🤗 Link to comment Share on other sites More sharing options...
tassinvegeta Posted April 4, 2018 Report Share Posted April 4, 2018 Holy crap! I didn't even know about some of these. Great stuff! Link to comment Share on other sites More sharing options...
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