Implementor Erelei Posted May 21, 2018 Implementor Report Share Posted May 21, 2018 Hot Change Date: 05/21/2018 Some buggy perk checks would skip other checks (like racial masteries) due to how the if-then-else code was written. Now perks and racial bonuses should stack as intended. Skills command will also now show "selectable skills" as green with their intended values when you wear equipment that increases those skills. Before it wouldn't show (and you couldn't only tell via the 'proficiency' command). View full hot change 2 Link to comment Share on other sites More sharing options...
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