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Thorgil and Gannikus


egreir

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Deleted. Back to WoW or FF14.  I dont' think I'll return until wimpy is changed. Kieran, nothing personal, good job on the kill, you played your cards right and used the available system. But like so many others, only reason you lived as long as you did was wimpy.  There were 3 or 4 murders while you were at pretty hurt and I was at 700hp that you fleed from because of it, I'm lagged longer on the murder than you are on the free flee. And you just get to keep doing it over and over. 

 

I propose a change be put in to where wimpy can only fire off once every 2 or 3 ticks. Or has SOME kind of drawback. Or don't. Im not the first person to say it is BS. 

 

Adios mi amigos. 

 

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I should’ve adjusted I guess. Fled. Ran. Whatever.  Is what it is. When you don’t agree with something you can’t change you just have to walk away. I’m glad this staff is making changes. I hope they continue in this direction and completely change the meta. I have so much time to give to this game, it’s disappointing to walk away but there comes a time where a line has to be drawn between fun and   frustrating.  Kudos to the staff and everyone for keeping this game alive. I’ll see you in a couple months probably.  For another couple weeks :P

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Very disappointing by your decision but I understand your frustration. Many of us are against that tactic. Makes mages quite survivable even now. I honestly don't know how my last mage would've died unless I got charged by a Minotaur. I wonder how things will turn out after the equipment re-balancing when they start becoming good at other areas of pk too. 

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When did everyone get so damn pitchforky. God forbid mages can't flee after losing 15% of their hp a round. How dare they not stand there to get shit on, and looted. The hardest part of killing a mage in the last 5 years is figuring out when their wimpy goes off so you can chase for more murder rounds. 

 

Seriously, people are complaining that mages can flee? Did you know they also get parry? Not only can they flee, they also BLOCK YOUR ATTACKS RANDOMLY. The nerve.

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Right tarako....  They should just get to ignore entire murder rounds just because...why? They are fighting a tough opponent? He was doing very well against me, I was down to like 40% hp when his wimpy really started saving him.  Wasn’t like he was getting steamrolled. Makes sense. 

Theres already a mechanic that allows ANYONE to avoid murder rounds. It’s called running.  If you are not a good escape artist you will suffer in PK when things aren’t going your way.

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I dont know why people think wimpy is a mage only skill that somehow balances pk vs melees...

ANYONE can use wimpy, it would be very useful vs Necromancers, Battlemages, even Invokers if they are using call lightning (wimpy would avoid the second proc of the spell)

Also it can be used in melee vs melee to avoid murder rounds from a more decked opponent.

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Currently FL is grossly in favor of melee chars. I've played here since the early 2000s, and this is by far the worst gamestate for a caster that's ever been. Forgive me if I chalk some of the basis of your complaint up to the fact you lost a pk where winning. I understand frustration. But there are countless first hand experiences from multiple mage players saying wimpy is necessary. Without it the super decked melee just has to stand there dual wielding vulns spamming murder. You can't use the term unfair he cause the mage won't stand there while you murder macro them to death

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10 minutes ago, 'tarako said:

Currently FL is grossly in favor of melee chars. (gross exaggeration)
I've played here since the early 2000s, and this is by far the worst gamestate for a caster that's ever been. (gross exaggeration)
But there are countless first hand experiences from multiple mage players saying wimpy is necessary. (there are maybe 3 players who think wimpy is ok as is)
Without it the super decked melee just has to stand there dual wielding vulns spamming murder. (there is currently nothing preventing you from fleeing, you dont NEED wimpy)
You can't use the term unfair he cause the mage won't stand there while you murder macro them to death (this is ridiculous, nobody is asking anyone to stand there and die)

In the current game state, even without any item changes, necromancers, invokers, psions, and certain religion clerics are perfectly fine.
This idea that somehow every mage is unplayable is laughable.

Go look at my post in the PK log tarako, and then come tell me if you think that is a balanced or fair mechanic.

But please stop arguing that wimpy is balanced because it helps an underpowered set of classes compete.

Yes we all realize there is a certain degree of imbalance and this is why the staff is working very hard to rectify this by lowering EQ powercreep.

Wimpy is a completely separate issue that has nothing to do with class and eq balance. It is a BROKEN mechanic being used in a way it was never intended in design.

For the last time, wimpy is NOT a mage skill, ANYONE can use it to avoid damage they should NOT be able to avoid in that way.

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If a melee stands there spamming murder, don’t walk into him? If you’re running and he catches you, a free flee is not fair. Anyone who argues for it is only making arguments based on other “broken” things. Two wrongs don’t make a right.  Wimpy is not the answer to melee power creep. Imms are fixing eq. 

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As opener Invokers cast 1 spell and then have to wait a full combat round time to cast another.
A melee releases a full round of damage potential on the murder opener. Then waits a variable time to release his combat round damage.
The invoker is always at disadvantage with openers, as a melee will always release more damage sooner.

I agree that wimpy-flee shouldn't exist like this and that it's unfair. And that it's more unfair to an Warrior than it's to a casting based class.
But there many other things that are unfair, in the game.

I already suggested making wimpy cut in half the set HP at which it flees, every time it auto-flees. And not being able to change wimpy while PK blooded (except to zero).
This is the solution many other muds use. I was amazed wimpy was so carefree here when I first arrived.
In other words, if you set your wimpy to 500, the first time you auto-flee it auto-set to 250. And on the next auto-flee to 125, and in the next auto-flee to 75.
Since you cannot reset to back to 500, it quickly becomes irrelevant. If you are a newbie it will save you a few times, but if you are an atriction class, the ones who best can use this it very quickly loses use.
 

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3 hours ago, 'tarako said:

Currently FL is grossly in favor of melee chars. I've played here since the early 2000s, and this is by far the worst gamestate for a caster that's ever been. Forgive me if I chalk some of the basis of your complaint up to the fact you lost a pk where winning. I understand frustration. But there are countless first hand experiences from multiple mage players saying wimpy is necessary. Without it the super decked melee just has to stand there dual wielding vulns spamming murder. You can't use the term unfair he cause the mage won't stand there while you murder macro them to death

Favors maybe but there have been several very successful mages.  Lobac seems to be doing ok, Tassin's recent reaver invoker did well, Kyzarius 14 psionicists all did well :P , Foxx's last watcher invoker, whoever played that Savant Demon Necro (I think it was Zoichan?) did pretty well.  It's not that mages aren't capable, it's that dominantly more people prefer playing melees and when those people play mages, if they're not immediately successful, it's more likely they're going to give up quicker so you don't see as many killing it at 50.

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The psi path that was "ok" was melee based, and worked by using an unstoppable mechanic to completely incapacitate someone. I played all the classes you listed, and necro is strong because of the pets, the rest spend most of their time desperately trying to stay alive. Yes, kyzarius can play a mage. These are players that could likely do well as a moderate too. Is this indicative that moderate is as good as ruthless?

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