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egreir

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13 minutes ago, Magick said:

Rework?  Why?

I'm finding point buy for 5e is good enough.  I mean, unlike previous editions, your stats cap at 20.  Guess that frees up ability score improvements (ASI) to buy feats, but some feats give stats so ... :dontknow:

Adventurer's League rules do not allow you to roll for ability scores....which is what the DM at the AL table I was at told us to do lol

 

To keep the campaigns balanced, you must use 27 point buy or standard array.  Otherwise everyone would just retire character after character until they had near perfect stat rolls.

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8 minutes ago, Rygothran said:

Min max like crazy. So a girl I work with plays pen and paper on Saturdays at a local gaming store. They had this guy who was new to DMing run a game. Dude made them roll 1d20 for their stats. Like wtf?

Ouch, that's brutal.  6+2d6 was the homebrew rule I've played, I ended up with some monster that night. Like 17 17 17 14 10

1d20 though. That' s unforgiving.

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We always did 4d6 drop the lowest simply because our campaigns were typically very difficult. The DM thought that realism should be introduced into a fantasy table top game.... like.. If you clear the first level of the temple and then go rest for two weeks (yes, we only healed 1 hp a night and had no cleric) then the first level would populate once more with monsters. Because that's what monsters do! Needless to say, we have never made it past level 2 in ToEE campaign even after playing it...what.. 4 times?

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5 hours ago, Rygothran said:

We always did 4d6 drop the lowest simply because our campaigns were typically very difficult. The DM thought that realism should be introduced into a fantasy table top game.... like.. If you clear the first level of the temple and then go rest for two weeks (yes, we only healed 1 hp a night and had no cleric) then the first level would populate once more with monsters. Because that's what monsters do! Needless to say, we have never made it past level 2 in ToEE campaign even after playing it...what.. 4 times?

That was the other guy. I always said 4d6 drop the low and reroll anything less than three. If you start with a stat below 9 it was because you chose to min it down. After all, you were heroes not handicapped people. @Magick I think your way is good. Chance on an eight is as odd as eighteen.

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Yeah the very first group I played with does 12+ on saturdays and I just can't commit to that w/ the baby and all.  Definitely would if I could! I'm lucky she doesn't chop my head off just playing consistently after work 1 day a week lol

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