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Promotion of FL in R/MUD


Venom

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It's debbie downer time.

Firstly, asking for upvotes is against Reddit rules.

Secondly, we shouldn't promote the game until the new player experience is improved. It's akin to reeling your line in too early, the same fish is less likely to try again in the future.

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1. Edited to follow the rules of Reddit.

2. I remember how I came to FL. It was my second mud experience and I had no idea what RP enforced is and I've never experienced PK before. Still, the gameplay, the skills and classes and secret (quest) classes/races just grabbed me and I've decided to stay and go further. After that I've saw cabals and I was even more excited about how to possibly join one of them. It was hard  and I've needed A LOT of time to get used with everything there, which was quite new to me. I did not left, because there was no "improved new player experience" and I stood just because it was hard and I've wanted to get over it. Why am I saying that? Because, not everythig is this "improved new player experience". What I feel is people come and stay because of the gameplay at all, the classes, races.... skills, spells,  songs, the idea of having skills to 100+, like making a fire giant and go to 103 with enhanced, bash ... even when things are somewhat diffictult. We have updated races, classes and really good amount of items on the Wiki, map of Thera and really good amount of maps... why waiting?! I really believe that waiting for this and that to happen, then let's make another thing, then let's wait again for this to finish is not gonna do us any good. The MUDs can be promoted every month in R\MUD and even if we manage to improve anything and we update the information in the posts and announce that "Now we have even this and that updated", will make people think that this mud is really improving will bring us far more people that just waiting eternally and simply don't do anything.

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25 minutes ago, Wade said:

It's debbie downer time.

Firstly, asking for upvotes is against Reddit rules.

Secondly, we shouldn't promote the game until the new player experience is improved. It's akin to reeling your line in too early, the same fish is less likely to try again in the future.

It's asking the Reddit community at large for updoots, not the MUDs players. It's a general community rule anyway and therefore merely frowned upon. 

Edit: apparently it can fall under vote manipulation. Still, our small base won't likely have enough sway or accounts to make that large an impact. Redardless, this doesn't mean people can't upvotes if they agree with the post to help visibility. 

While the newbie experience is being worked on (Lloth and Rygo both said the MUD school has olc priority) there's not much we players can do to expedite this. If you're basing the experience on play hours, that'll only get better with more faces. If you're basing it on toxic players getting cheap kills, most people coming to a PK MUD will know it's bound to happen at some point. Just help prepare the newbies as best you can. Most people coming from Reddit will have at least some MUD experience. 

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Discord is useful to stay in touch, but honestly it gets pretty toxic pretty fast. The forums are an infinitely better choice for new players, as it can be moderated fairly quickly. I've never had to block someone on forums, but before I deleted discord the amount of harassment that was in my dms was insane. 

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My experience was infinitely worse because of Discord. Certain members having ridiculous things to say just to troll you in general or PMs sent to me going off about my character killing theirs. I've caught myself getting caught up in the toxicity of it and because of that, I stepped back from that app. Staying away from Discord during my playtime as Kalurin made it SO much more enjoyable. 

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I quit Discord because of the toxic nature of it. It could be a very valuable tool but sadly a few ruin it for all. Perhaps if there were more strict guidelines it could be a good thing for new players but until some of our own players mature I don't see it being something new players should be exposed to.

As Magick pointed out we are working on a new mud school to enhance the experience and go into more detail on learning the game. That being said, we have made the mud easy mode for long time players and new players suffer for it. An example is how fast you train and level. New players get to 50 so fast they just aren't prepared for dying daily. Losing constantly wears on almost anyone. 

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That is messed up with getting harassed on discord. Whoever does that should be absolutely ashamed of themselves. I'm pretty sure everyone that plays is an adult, unless some of you old asses have kids that play. You should act like it. 

Shit I get crazy frustrated but never take it out on another player. That's just fucked up. 

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Back on topic:

Newbie channel open for everyone all the time. Still have the ability to turn it off/on but have the channel open in case we do get someone new and they ask a question, someone might be listening in to answer. And of course if it gets abused, bring the pain down upon the abuser. 

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6 hours ago, Wade said:

It's debbie downer time.

Firstly, asking for upvotes is against Reddit rules.

Secondly, we shouldn't promote the game until the new player experience is improved. It's akin to reeling your line in too early, the same fish is less likely to try again in the future.

Going to chip in here.  Yes Brigading is against reddit rules - but I don't think we are likely to fall foul of it here.

That said I'm reasonably involved in the Mud Subreddit.  I did use to be a Mod, and might step back in at some point as time allows.  There has recently been a big discussion about Promotional posts.  Lots of different views - but the consensus was that userbase of the Subreddit don't wan't it to turn into an echo chamber of people just putting out low effort promotion posts.

Its great to see people getting involved in the wider Mud community, so please don't be put off doing so.  That said you are more likely to annoy people in that community and give FL a bad name than you are to attract people if you don't approach it in the right way.

To give you an example there is a Subreddit member who basically just spams his Carrionfields recommendation on every post - he gets downvoted to hell, and it has given CF a bad name in the community.  FL certainly isn't anywhere near that, but I'd really like to make sure we don't get there!  Having a bunch of 1 day old accounts pop up to comment on a copy-pasted advert  is exactly the sort of behaviour we try and avoid on the Sub.

Please do get involved - comment your experiences on posts like:

https://www.reddit.com/r/MUD/comments/bnuy8y/dedicated_client_or_browserbased/

https://www.reddit.com/r/MUD/comments/blcz8l/roleplay_roundup_week_of_562019/

The Mud Community is a pretty cool place, and there are lots of like-minded individuals to connect with.  It can also be a good place to promote FL - and I'm not saying don't do it - I'm just saying that the community exists for more than just Promotion posts, and you will put FL in a pretty bad light if all you do is turn up once a month to Repost a Promo and then disappear again.

 

 

 

 

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I've found you get out what you put in. If you bring negativity then that's likely what you'll experience. 

As for toxicity, I'd wager the people claiming it have never truly had a toxic experience. Try visiting the world of warcraft forums or playing any moba at a high level. 

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I have no need to be around more negativity. I deal with enough as is. I'm quite happy with running the game without discord, if anything it made my experience much, much, worse. If other people find fun in discord more power to them. I wouldn't want to see a rant about op this, or pos char that, or veiled immbashing, to be someone's first experience with our player community is all. 

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