Jump to content

Zmud Rolling trigger?


crackwilly21

Recommended Posts

If it's the newest version of ZMud that may not work anymore. I don't use ZMud typically, but recently I used it for a few days, and it didn't take more than 10 minutes to figure out the trigger programming. Use the documentation, they give examples.

Link to comment
Share on other sites

pattern:

~[(%d)~] Cmds: help, end, roll, add, rem>

value:

#ad count 1

#var total %1

%if( @total < @minn, "roll")

big = %if( @total >= @big, @total, @big)

#say @count, @big, @minn, @total

count tells you how many times it has rolled,

minn is the target you are shooting for,

big is the largest roll so far,

total is the current roll.

I have used this one for a long time. Someone posted it on the old, or old-old forum.

Oh, be sure to turn it off before you start adding points. ;)

Link to comment
Share on other sites

To disable when you have that perfect roll automatically. (Modified Krouni trigger):

Enable the class before you start rolling. That is, when that first roll line pops up. Do NOT remove the 'Disable when connecting to a MUD' checked box. This way, it will not interfere with normal game play. Hit 'Enter' with no arguments in the command line to start the trigger rolling.

Create a new folder using the command line:
#CLASS {RollingFolder} {disable}

And a new trigger using the command line:
#TRIGGER {disablerollingtrigger} {#class RollingFolder 0}

Now the rolling trigger IN the new folder:
Pattern:
~[(%d)~] Cmds~:

Value:
#ad count 1
#var total %1
%if( @total < @minn, "roll", "disablerollingtrigger")
big = %if( @total >= @big, @total, @big)
#say count~: @count, Largest~: @big, Minimum~: @minn, Current~: @total

To set your minimum roll on the command line:
#var minn 53

Mind you, all the tilde's (~) in that are simply because I have the colon instead of the default semicolon as my command stacking character. This will not affect the trigger if you leave them in.

Link to comment
Share on other sites

  • 5 months later...
  • 1 year later...

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...