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portal GT


brsingr

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For sounds with events, you basically just select a sound file to go with it..the sound file is of your choosing, so you could pick anything you wanted.

As for rolling triggers, there will be some way of doing it I imagine. But I've done it that many times, I can set up rolling trigger system in just a few seconds, manually, for each char. Events menu, text box, numpad the number to (say 30) then enter, then 31, enter, 32, enter, etc. and assign each one to roll, until you reach the number you want. Then disable all events afterwards. Just disable them, and copy the profile over, and then you have a trigger system set up. Next time you roll a character with that profile, enable all triggers, then disable afterwards.

A little complicated and awkward at first, but you get used to setting them up really fast.

PortalGT for the win.

Dey

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examples

weapons and disarm

in alias section you should have these.

<;process @prim=>

<;process @sec=>

events screen

<;get@prim;wear@prim;dual @sec>

variables screen

now if you wear a frostbrand, wen you wear it, just "prim frost" and when you are disarmed it will autopick up the sowrod and same for your sec weapon.

thats for starters, you can do a whole heap of stuff once you get the hang of it. any more examples needed?

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