P_body Posted August 21, 2019 Report Share Posted August 21, 2019 Been gone a long time. See a LOT of changes. Looks like new chars will have to gain experience mostly solo. Exp gains seem to be significantly bumped though. Going from lvl 1 to lvl 50 is a totally different experience from the FL I used to know. So trying to figure out what a realistic expectation of getting to pin now looks like. - Is fastest ranking done through hunting? - Are guild quests allegedly faster? (remember, I don't have most of the MUD memorized anymore, so moving will be slow, especially through new areas I've never seen) Years ago, it took at least 40 hours to pin (60 if you're enjoying yourself plus training). Not uncommon to take 80 hours if you're just enjoying the MUD. That still the rough ballpark? Also, how is most of that time spent? Link to comment Share on other sites More sharing options...
'tarako Posted August 21, 2019 Report Share Posted August 21, 2019 Hunting to mid to late 20s. Then medium guild quests is typically fastest for me unless you get a rocking group going Link to comment Share on other sites More sharing options...
P_body Posted August 21, 2019 Author Report Share Posted August 21, 2019 5 minutes ago, 'tarako said: Hunting to mid to late 20s. Then medium guild quests is typically fastest for me unless you get a rocking group going How many hours of play time does it take tho? Link to comment Share on other sites More sharing options...
FatMike Posted August 21, 2019 Report Share Posted August 21, 2019 Realistically if you hammer it out it can take 12 or less depending on your race/class. If you stop to smell the roses it might take 17. Link to comment Share on other sites More sharing options...
Seravin Posted August 21, 2019 Report Share Posted August 21, 2019 I’ve found that goods/evils are usually faster if they’re killing mobs. You can get 2k plus per mob. Most leveling until 40 will be solo, from my experience. Getting a stone golem and alsatian/kangaroo/gorilla/soldier makes things much quicker. I would say if you can kill mobs without too much downtime, it’ll be faster than questing. But sometimes transitioning to higher level mobs is dangerous, so quests can bridge that gap. Questing is less dangerous, and sometimes inconsistent. Around mid 20s to 30 it’ll be a lot of elemental and brambus, but mid/high 40s might send you to winter. I would say as long as you’re killing stuff without much downtime, stick to that. Otherwise medium quests are solid. I would say that most people could do it in 10-14, but it depends on how much training and gear gathering you do. Link to comment Share on other sites More sharing options...
f0xx Posted August 21, 2019 Report Share Posted August 21, 2019 You can pinn in one day easily. Link to comment Share on other sites More sharing options...
Fool_Hardy Posted August 21, 2019 Report Share Posted August 21, 2019 You can easily get to 50 alone mostly trained in 12 to 14 hours as a ruthless or moderate, quicker if hardcore. Link to comment Share on other sites More sharing options...
Tempirion Posted August 21, 2019 Report Share Posted August 21, 2019 With no distractions I can usually oinn, full train, and deck in 2-3 days Link to comment Share on other sites More sharing options...
Ulmusdorn Posted August 21, 2019 Report Share Posted August 21, 2019 I've done a cleric to pinn (without complete training but some training done through ranking) in less than 8 hours. I'm pointing out cleric because its a harder class to get 'ramped' up with. With a ranger I would dare say I could get that down to... 5-6? Link to comment Share on other sites More sharing options...
'tarako Posted August 21, 2019 Report Share Posted August 21, 2019 I'm usually about 15 to 20 hours to pinn with most training done Link to comment Share on other sites More sharing options...
P_body Posted August 21, 2019 Author Report Share Posted August 21, 2019 Let's say it takes me 25 bc I'm a noob again. Fl is two different games. Pre pin and at 50...no idea how to play one to get to the other anymore. Do you suggest moderate ruthless or hardcore? Class? Thinking DK or ninja..thinking something that doesn't require tons of prep /requirement on eq. And no straight mages... Link to comment Share on other sites More sharing options...
Seravin Posted August 21, 2019 Report Share Posted August 21, 2019 Ranger was mentioned, and I think that’s a solid choice. Pets, can create a staff, possibly bow and arrows, good offense and defense. Herb and camo also keep you pretty safe. Link to comment Share on other sites More sharing options...
'tarako Posted August 21, 2019 Report Share Posted August 21, 2019 Moderate beast ranger will have by far the lowest barrier to entry for competitive play at 50 Link to comment Share on other sites More sharing options...
Rensvert Posted August 21, 2019 Report Share Posted August 21, 2019 I would avoid moderate and just do ruthless. The perks of PK protection are not really needed at the loss of rare equipment which eventually you will want to learn for future characters. Link to comment Share on other sites More sharing options...
Implementor Anume Posted August 23, 2019 Implementor Report Share Posted August 23, 2019 Personally, I've never seen why you should rush to 50 in a matter of 1-3 days. How will you get your character developed is so little time? I usually take it slower, giving myself time to be influenced by ppl I meet, the current plots, etc. I almost never hit 50 before I've at least written a couple of journals to flesh out my character's past and also incorporated stuff that currently goes on that is important to them. I'd say my usual time to pinn is about a week, to 1.5 weeks. (I usually also do adventurer for the easy train, easy 100% skills when remorting, additional 20-30 hp.) Link to comment Share on other sites More sharing options...
Grim_Reefer Posted August 30, 2019 Report Share Posted August 30, 2019 Have been pinned and trained in 8 hours. Link to comment Share on other sites More sharing options...
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