Anonymous Posted November 30, 2019 Report Share Posted November 30, 2019 You can't yell. Akaahrit kicks dirt in your eyes! Akaahrit's kicked dirt grazes you. You can't see a thing! Puerilaug: [===|===|===|===] <951hp 1044m 457mv> Someone jumps in front of someone! [SAVANT] someone: 'Akaahrit is attacking our home!' Someone's chomp decimates you! You parry someone's attack. Someone's claw injures you. You parry someone's attack. Someone's claw injures you. You parry someone's attack. You parry someone's attack. Someone's draining horn injures you. You parry someone's attack. Someone's draining horn injures you. You parry someone's attack. You parry someone's attack. Your digestion misses someone. Someone dodges your attack. Someone jumps in front of someone! Someone jumps in front of someone! Someone jumps in front of someone! Puerilaug: [===|===|===|==-] <869hp 1044m 457mv> a You are affected by the following: Spell: dirt kicking : modifies ac by 15 for 0 hours : modifies hitroll by -6 for 0 hours Spell: pass door : for 31 hours Spell: reverse time : for 19 hours Spell: challenge-effect: for 30 hours Spell: life-insurance : for 44 hours Spell: shield : modifies ac by -20 for 38 hours Spell: flesh armor : modifies ac by -20 for 28 hours Spell: protection : modifies savingspell by -1 for 23 hours Spell: stone skin : modifies ac by -40 for 44 hours Spell: armor : modifies ac by -20 for 40 hours Spell: soul tap : modifies maledlvl by 1 for 23 hours Spell: bless : modifies ac by -67 for 25 hours : modifies luck by 6 for 25 hours Spell: detect magic : for 38 hours Spell: detect good : for 38 hours Spell: protective shield: for 19 hours Spell: comprehend languages: for 19 hours Spell: sanctuary : for 19 hours Spell: missile shield : for 20 hours Spell: giant strength : modifies str by 2 for 33 hours Puerilaug: [===|===|===|==-] <869hp 1044m 457mv> dis You failed. Puerilaug: [===|===|===|==-] <869hp 1033m 457mv> Someone jumps in front of someone! Someone jumps in front of you! Someone jumps in front of you! You parry someone's attack. You parry someone's attack. Someone's draining horn injures you. You parry someone's attack. You parry someone's attack. Someone dodges your attack. Someone jumps in front of someone! Someone jumps in front of someone! Someone gets a wild look in its eyes. Someone's pierce wounds someone. Someone jumps in front of someone! Puerilaug: [===|===|===|==-] <853hp 1033m 457mv> dis Someone's slash misses you. Someone's claw decimates you! Someone looks much younger. The white aura around someone fades. Someone slowly floats to the ground. Ok. Someone's chomp decimates you! Someone's chomp devastates you! Someone's chomp devastates you! Someone's chomp mauls you. Someone jumps in front of you! You parry someone's attack. You parry someone's attack. You parry someone's attack. You parry someone's attack. You parry someone's attack. Someone's blood loss scratches you. You sure are BLEEDING! Someone dodges your attack. Someone jumps in front of someone! Someone sends someone sprawling with a powerful bash. Someone's bash DISMEMBERS someone! Someone jumps in front of someone! Puerilaug: [===|===|===|---] <713hp 1022m 457mv> aa Someone jumps in front of someone! Someone's chomp devastates you! Someone's chomp decimates you! Someone's chomp mauls you. Someone jumps in front of you! Someone's draining horn injures you. You parry someone's attack. Someone's draining horn injures you. Someone's crush misses you. You parry someone's attack. Someone's blood loss scratches you. You sure are BLEEDING! Someone jumps in front of someone! Someone's disease LACERATES someone! Someone jumps in front of someone! Someone jumps in front of someone! Puerilaug: [===|===|==-|---] <597hp 1022m 457mv> Your acid blast DISMEMBERS someone! Puerilaug: [===|===|==-|---] <597hp 1008m 457mv> aa Someone jumps in front of someone! Someone's chomp mauls you. Someone's chomp decimates you! You parry someone's attack. Someone's chomp decimates you! Someone's chomp devastates you! Someone's claw injures you. You parry someone's attack. Someone's claw hits you. Someone's claw injures you. Someone tries to disarm your shield, but fails. Someone jumps in front of you! Someone jumps in front of you! Someone's blood loss scratches you. You sure are BLEEDING! Someone dodges your attack. Someone dodges your attack. Someone is blinded by the dirt in his eyes! Someone's kicked dirt scratches someone. Someone's disease LACERATES someone! Someone's disease LACERATES someone! Someone jumps in front of someone! Someone's pierce LACERATES someone! Someone trips someone, sending him to the ground. Someone's trip scratches someone. Someone jumps in front of someone! Puerilaug: [===|===|---|---] <447hp 1008m 457mv> Your acid blast DISMEMBERS someone! Puerilaug: [===|===|---|---] <447hp 994m 457mv> aa Someone's magic misses someone. Someone's chomp decimates you! Someone's chomp decimates you! You parry someone's attack. Someone's claw injures you. You parry someone's attack. You parry someone's attack. Someone's claw injures you. Someone's draining horn wounds you. You parry someone's attack. Someone jumps in front of you! Someone's blood loss scratches you. You sure are BLEEDING! Someone jumps in front of someone! Someone's cleave LACERATES someone! Someone's disease MUTILATES someone! Someone's disease MUTILATES someone! Someone's disease LACERATES someone! Someone trips someone, sending him to the ground. Someone's trip grazes someone. Someone sends someone sprawling with a powerful bash. Someone's bash MASSACRES someone! Puerilaug: [===|==-|---|---] <341hp 994m 457mv> aa Your acid blast DISMEMBERS someone! Puerilaug: [===|==-|---|---] <341hp 980m 457mv> [SAVANT] someone: 'Our altar is under attack by Akaahrit! ' Someone rubs the dirt out of his eyes. You rub the dirt out of your eyes. The Timestream returns to its normal flow. A winged earth dragon coils about Akaahrit's shoulders. Akaahrit has some big nasty wounds and scratches. Puerilaug: [===|==-|---|---] <341hp 980m 433mv> [SAVANT] an Air Elemental: 'Akaahrit is attacking our home!' Akaahrit's chomp mauls you. You parry Akaahrit's attack. Akaahrit's chomp decimates you! Akaahrit's chomp decimates you! You parry Akaahrit's attack. You parry a large spotted leopard's attack. A large spotted leopard's claw hits you. A large spotted leopard's claw injures you. You parry a huge scaled behemoth's attack. You parry a huge scaled behemoth's attack. You parry a large mammoth's attack. Akaahrit's blood loss scratches you. You sure are BLEEDING! Akaahrit dodges your attack. Akaahrit dodges your attack. A skeleton's cleave LACERATES Akaahrit! A skeleton's cleave MUTILATES Akaahrit! A large mammoth jumps in front of Akaahrit! Akaahrit looks pretty hurt. Puerilaug: [===|---|---|---] <237hp 980m 433mv> Your acid blast DISMEMBERS Akaahrit! Akaahrit looks pretty hurt. Puerilaug: [===|---|---|---] <237hp 966m 433mv> aa A bolt of black lightning cracks out of a huge scaled behemoth's horn at you! Akaahrit looks pretty hurt. Puerilaug: [===|---|---|---] <237hp 966m 433mv> A large mammoth jumps in front of Akaahrit! A mummy jumps in front of you! A mummy jumps in front of you! A huge scaled behemoth's draining horn wounds you. You sure are BLEEDING! You parry a huge scaled behemoth's attack. You parry a large mammoth's attack. A large mammoth tries to disarm your shield, but fails. Akaahrit's blood loss scratches you. You sure are BLEEDING! Your digestion mauls Akaahrit. Akaahrit dodges your attack. A winged water dragon breathes forth a shard of ice! You conjure a magical bolt of ice and launch it at Akaahrit. Your icicle mauls Akaahrit. Akaahrit has retreated! The air thickens about Akaahrit and prevents any passage. Akaahrit has retreated! I THINK I HAVE HIM! <218hp 966m 433mv> Cast the spell on whom? <218hp 966m 433mv> You parry a large spotted leopard's attack. You parry a large spotted leopard's attack. You parry a large spotted leopard's attack. You parry a large spotted leopard's attack. A large spotted leopard's claw hits you. You sure are BLEEDING! A large spotted leopard gets a wild look in its eyes. A huge scaled behemoth's draining horn wounds you. You sure are BLEEDING! A huge scaled behemoth's draining horn wounds you. You sure are BLEEDING! A large mammoth's crush hits you. You sure are BLEEDING! A large mammoth's crush injures you. You sure are BLEEDING! Akaahrit's blood loss scratches you. You sure are BLEEDING! Your digestion LACERATES a large spotted leopard! Your digestion MUTILATES a large spotted leopard! A large spotted leopard's flesh is seared by the flaming the bone cane of Wohpat adorned with a glowing ember. Your flaming bite grazes a large spotted leopard. A large spotted leopard yells 'Help! I'm being attacked by A skeleton!' A large spotted leopard yells 'Help! I'm being attacked by a mummy!' A large spotted leopard yells 'Help! I'm being attacked by A zombie!' A large spotted leopard yells 'Help! I'm being attacked by a stone golem!' A large spotted leopard yells 'Help! I'm being attacked by a flesh golem!' A skeleton's cleave DISMEMBERS a large spotted leopard! A skeleton's cleave DISMEMBERS a large spotted leopard! A skeleton's cleave DISMEMBERS a large spotted leopard! A skeleton's cleave MASSACRES a large spotted leopard! A skeleton's cleave MANGLES a large spotted leopard! A mummy's disease MANGLES a large spotted leopard! A mummy's disease MASSACRES a large spotted leopard! A mummy's disease MANGLES a large spotted leopard! A mummy's disease MANGLES a large spotted leopard! A mummy trips a large spotted leopard, sending it to the ground. A mummy's trip hits a large spotted leopard. A zombie's beating === DISINTEGRATES === a large spotted leopard! A zombie's beating *** DEMOLISHES *** a large spotted leopard! A stone golem's pierce DISMEMBERS a large spotted leopard! A flesh golem's slash LACERATES a large spotted leopard! A large spotted leopard looks pretty hurt. Puerilaug: [==-|---|---|---] <143hp 966m 433mv> use ball You attempt to use SOMETHING AWESOME. SOMETHING AWSOME rise into the air and quickly rotate through their colors. MANY WONDERFUL THINGS HAPPEN Puerilaug: [===|---|---|---] <243hp 966m 472mv> You fade into existence. You parry a large spotted leopard's attack. A large spotted leopard's claw injures you. You sure are BLEEDING! A large spotted leopard's claw injures you. You sure are BLEEDING! A large spotted leopard's claw injures you. You sure are BLEEDING! You parry a huge scaled behemoth's attack. You parry a huge scaled behemoth's attack. A mummy jumps in front of you! Akaahrit's blood loss scratches you. You sure are BLEEDING! Your digestion LACERATES a large spotted leopard! A large spotted leopard's flesh is seared by the flaming the bone cane of Wohpat adorned with a glowing ember. Your flaming bite hits a large spotted leopard. A skeleton fades into existence. A skeleton's cleave MASSACRES a large spotted leopard! A skeleton's cleave DISMEMBERS a large spotted leopard! A skeleton's cleave MASSACRES a large spotted leopard! A large spotted leopard is DEAD!! You receive 586 experience points. A large spotted leopard's foot is ripped from its leg. <203hp 966m 472mv> flee You aren't fighting anyone. n <203hp 966m 472mv> Akaahrit's wounding scratches you. You sure are BLEEDING! The Upper Platform You pass through the tower's barrier unharmed and find yourself standing upon a large platform. The platform itself creaks and pops as the tower lazily drifts at the end of its tether. Beneath you the chains descend to the ground far below. The powerful thrumming sound is absent here, as you are shielded by the tower's mass, and the odd glowing barrier. The platform is made of random sheets of metal. The Goblins have left crates and assorted tools scattered about. Above your head giant balloons are visible held fast to the tower by what must be hundreds of ropes and chains. Some are even tied off directly to the platform itself. Tiny figures can be seen climbing all over the tower's exterior. Goblins hard at work making sure everything is secure. [Exits: east south down] You notice a few spots of blood on the ground. A skeleton walks in. A mummy walks in. A zombie walks in. A stone golem walks in. A flesh golem walks in. <202hp 966m 471mv> scan Akaahrit scans all around. A bolt of black lightning cracks out of a huge scaled behemoth's horn at you! Akaahrit's blood loss scratches you. You sure are BLEEDING! <199hp 966m 471mv> You scan all around. You scan north. You scan east. *** Range 1 (east) *** A group of healers sit in a circle performing magic. You scan south. *** Range 1 (south) *** (Charmed) A huge, scaled behemoth paws the ground here. (Charmed) A large, shaggy mammoth is here. A group of goblins stands here, ready for action. A huge mass of goblin zombies trudges along here. (Translucent) (White Aura) Slightly out of your vision stands a blurry form. A huge mass of goblin zombies trudges along here. The Savant altar stands here. *** Range 2 (south) *** A huge mass of goblin zombies trudges along here. A group of goblins stands here, ready for action. A huge mass of goblin zombies trudges along here. A huge mass of goblin zombies trudges along here. A huge mass of goblin zombies trudges along here. A group of goblins stands here, ready for action. A huge mass of goblin zombies trudges along here. A group of goblins stands here, ready for action. A huge mass of goblin zombies trudges along here. *** Range 3 (south) *** A two-headed man stands here arguing with...himself. You scan west. You scan up. You scan down. *** Range 1 (down) *** A weird looking animal is here. *** Range 2 (down) *** A weird looking animal is here. *** Range 3 (down) *** A huge mass of goblin zombies trudges along here. *** Range 4 (down) *** A weird looking animal is here. A huge mass of goblin zombies trudges along here. where <199hp 966m 471mv> ValMiran is [TRIBUNAL] controlled. Players near you: <PK> Akaahrit The Upper Platform <PK> Puerilaug The Upper Platform <199hp 966m 471mv> Akaahrit utters the words, 'thunder storm'. Akaahrit calls upon the forces of nature and calls forth a thunder storm. A flesh golem yells 'Die! Akaahrit, you sorcerous dog!' A flesh golem fades into existence. Akaahrit's thunder storm *** DEMOLISHES *** a flesh golem! Sparks arc around a stone golem's armor! A stone golem yells 'Die! Akaahrit, you sorcerous dog!' A stone golem fades into existence. Akaahrit's thunder storm === DISINTEGRATES === a stone golem! Sparks arc around A zombie's armor! A zombie yells 'Die! Akaahrit, you sorcerous dog!' A zombie fades into existence. Akaahrit's thunder storm *** OBLITERATES *** A zombie! Sparks arc around a mummy's armor! A mummy yells 'Die! Akaahrit, you sorcerous dog!' A mummy fades into existence. Akaahrit's thunder storm *** OBLITERATES *** a mummy! Sparks arc around A skeleton's armor! A skeleton yells 'Die! Akaahrit, you sorcerous dog!' Akaahrit's thunder storm *** OBLITERATES *** A skeleton! You can't yell. Akaahrit's thunder storm *** OBLITERATES *** you! You sure are BLEEDING! Akaahrit looks pretty hurt. a flesh golem: [===|===|===|==-] <49hp 966m 471mv> Akaahrit's chomp MUTILATES a flesh golem! Akaahrit's blood loss scratches you. You sure are BLEEDING! Akaahrit dodges your attack. Akaahrit's flesh is seared by the flaming the bone cane of Wohpat adorned with a glowing ember. Your flaming bite scratches Akaahrit. A skeleton's cleave wounds Akaahrit. A skeleton's cleave mauls Akaahrit. A mummy's disease mauls Akaahrit. A mummy's disease misses Akaahrit. Akaahrit is blinded by the dirt in his eyes! A zombie's kicked dirt scratches Akaahrit. A stone golem's pierce wounds Akaahrit. A flesh golem's slash wounds Akaahrit. Akaahrit is in awful condition. a flesh golem: [===|===|===|=--] <46hp 966m 471mv> flee (Had I used something here he was dead instead of fled You flee from combat! Akaahrit's wounding scratches you. You sure are BLEEDING! Before the Savant Cabal The stink is terrible. Trying to phase out the assault on your nostrils you stand in awe at the glowing tower before you. The unknown material or metal below your feet hums and vibrates as strange powers of unknown and potent origins rush underneath your feet. The ground and walls seem to have repelled the stinking waste and debris all around the base of the tower and look pristine. [Exits: north south] You notice a few spots of blood on the ground. The corpse of a large spotted leopard is lying here. The sliced-off foot of a large spotted leopard is lying here. A bit of blood has pooled at your feet. (Charmed) A huge, scaled behemoth paws the ground here. (Charmed) A large, shaggy mammoth is here. A group of goblins stands here, ready for action. A huge mass of goblin zombies trudges along here. (Translucent) (White Aura) Slightly out of your vision stands a blurry form. A huge mass of goblin zombies trudges along here. The Savant altar stands here. <45hp 966m 470mv> A stone golem walks in. A skeleton walks in. <45hp 966m 470mv> sea You do not have that item. Akaahrit's blood loss scratches you. You sure are BLEEDING! <42hp 966m 470mv> You do not have that item. <42hp 966m 470mv> You attempt to use The Ring of the Sea-Elves. You feel a lot better! <97hp 966m 470mv> n Akaahrit's blood loss scratches you. You sure are BLEEDING! <95hp 966m 470mv> aa ak You stop using The Ring of the Sea-Elves. You slip the Ring of Blood adorned with a demon tongue on to your left finger. <95hp 966m 470mv> Akaahrit's wounding scratches you. You sure are BLEEDING! The Upper Platform You pass through the tower's barrier unharmed and find yourself standing upon a large platform. The platform itself creaks and pops as the tower lazily drifts at the end of its tether. Beneath you the chains descend to the ground far below. The powerful thrumming sound is absent here, as you are shielded by the tower's mass, and the odd glowing barrier. The platform is made of random sheets of metal. The Goblins have left crates and assorted tools scattered about. Above your head giant balloons are visible held fast to the tower by what must be hundreds of ropes and chains. Some are even tied off directly to the platform itself. Tiny figures can be seen climbing all over the tower's exterior. Goblins hard at work making sure everything is secure. [Exits: east south down] You notice a few spots of blood on the ground. (Charmed) (White Aura) A zombie, covered in rotted skin, stands here with its master. (Charmed) (White Aura) A mummy shambles around with its master. A skeleton walks in. A stone golem walks in. <94hp 966m 469mv> They aren't here. <94hp 966m 469mv> s Akaahrit's wounding scratches you. You sure are BLEEDING! Before the Savant Cabal The stink is terrible. Trying to phase out the assault on your nostrils you stand in awe at the glowing tower before you. The unknown material or metal below your feet hums and vibrates as strange powers of unknown and potent origins rush underneath your feet. The ground and walls seem to have repelled the stinking waste and debris all around the base of the tower and look pristine. [Exits: north south] You notice a few spots of blood on the ground. The corpse of a large spotted leopard is lying here. The sliced-off foot of a large spotted leopard is lying here. A bit of blood has pooled at your feet. (Charmed) A huge, scaled behemoth paws the ground here. (Charmed) A large, shaggy mammoth is here. A group of goblins stands here, ready for action. A huge mass of goblin zombies trudges along here. (Translucent) (White Aura) Slightly out of your vision stands a blurry form. A huge mass of goblin zombies trudges along here. The Savant altar stands here. A stone golem walks in. A skeleton walks in. A zombie walks in. A mummy walks in. <92hp 966m 468mv> scan You scan all around. You scan north. You scan east. You scan south. *** Range 1 (south) *** A huge mass of goblin zombies trudges along here. A group of goblins stands here, ready for action. A huge mass of goblin zombies trudges along here. A huge mass of goblin zombies trudges along here. A huge mass of goblin zombies trudges along here. A group of goblins stands here, ready for action. A huge mass of goblin zombies trudges along here. A group of goblins stands here, ready for action. A huge mass of goblin zombies trudges along here. *** Range 2 (south) *** A two-headed man stands here arguing with...himself. You scan west. You scan up. You scan down. <92hp 966m 468mv> Akaahrit's blood loss scratches you. You sure are BLEEDING! <91hp 966m 468mv> where [SAVANT] is [SAVANT] controlled. Players near you: <PK> Puerilaug Before the Savant Cabal <91hp 966m 468mv> Someone's blood loss scratches you. You sure are BLEEDING! I'm wondering where my flesh golem is to pop off a nice heal. <89hp 966m 468mv> hh They aren't here. <89hp 966m 468mv> n Someone's wounding scratches you. You sure are BLEEDING! The Upper Platform You pass through the tower's barrier unharmed and find yourself standing upon a large platform. The platform itself creaks and pops as the tower lazily drifts at the end of its tether. Beneath you the chains descend to the ground far below. The powerful thrumming sound is absent here, as you are shielded by the tower's mass, and the odd glowing barrier. The platform is made of random sheets of metal. The Goblins have left crates and assorted tools scattered about. Above your head giant balloons are visible held fast to the tower by what must be hundreds of ropes and chains. Some are even tied off directly to the platform itself. Tiny figures can be seen climbing all over the tower's exterior. Goblins hard at work making sure everything is secure. [Exits: east south down] You notice a few spots of blood on the ground. A mummy walks in. A zombie walks in. A skeleton walks in. A stone golem walks in. <88hp 966m 467mv> hh Someone's blood loss scratches you. You sure are BLEEDING! <86hp 966m 467mv> They aren't here. <86hp 966m 467mv> scan You scan all around. You scan north. You scan east. *** Range 1 (east) *** A group of healers sit in a circle performing magic. You scan south. *** Range 1 (south) *** (Charmed) A huge, scaled behemoth paws the ground here. (Charmed) A large, shaggy mammoth is here. A group of goblins stands here, ready for action. A huge mass of goblin zombies trudges along here. (Translucent) (White Aura) Slightly out of your vision stands a blurry form. A huge mass of goblin zombies trudges along here. The Savant altar stands here. *** Range 2 (south) *** A huge mass of goblin zombies trudges along here. A group of goblins stands here, ready for action. A huge mass of goblin zombies trudges along here. A huge mass of goblin zombies trudges along here. A huge mass of goblin zombies trudges along here. A group of goblins stands here, ready for action. A huge mass of goblin zombies trudges along here. A group of goblins stands here, ready for action. A huge mass of goblin zombies trudges along here. *** Range 3 (south) *** A two-headed man stands here arguing with...himself. You scan west. You scan up. You scan down. *** Range 1 (down) *** (Charmed) (White Aura) A flesh golem stands here to do his master's bidding. A weird looking animal is here. *** Range 2 (down) *** A weird looking animal is here. *** Range 3 (down) *** A huge mass of goblin zombies trudges along here. *** Range 4 (down) *** A huge mass of goblin zombies trudges along here. where <100hp 998m 472mv> ValMiran is [TRIBUNAL] controlled. Players near you: <PK> Puerilaug The Upper Platform <100hp 998m 472mv> Someone's blood loss scratches you. You sure are BLEEDING! where <97hp 998m 472mv> ValMiran is [TRIBUNAL] controlled. Players near you: <PK> Puerilaug The Upper Platform <97hp 998m 472mv> s Akaahrit's blood loss scratches you. You sure are BLEEDING! <95hp 998m 472mv> Akaahrit's wounding scratches you. You sure are BLEEDING! Before the Savant Cabal The stink is terrible. Trying to phase out the assault on your nostrils you stand in awe at the glowing tower before you. The unknown material or metal below your feet hums and vibrates as strange powers of unknown and potent origins rush underneath your feet. The ground and walls seem to have repelled the stinking waste and debris all around the base of the tower and look pristine. [Exits: north south] You notice a few spots of blood on the ground. The corpse of a large spotted leopard is lying here. The sliced-off foot of a large spotted leopard is lying here. A bit of blood has pooled at your feet. (Charmed) A huge, scaled behemoth paws the ground here. (Charmed) A large, shaggy mammoth is here. A group of goblins stands here, ready for action. A huge mass of goblin zombies trudges along here. (Translucent) (White Aura) Slightly out of your vision stands a blurry form. A huge mass of goblin zombies trudges along here. The Savant altar stands here. A stone golem walks in. A skeleton walks in. A zombie walks in. A mummy walks in. sl <94hp 998m 471mv> You go to sleep. <94hp 998m 471mv> The pain gets you to your feet. Akaahrit's blood loss scratches you. You sure are BLEEDING! <93hp 998m 471mv> gr Okay its still alive. Akaahrit's blood loss scratches you. You sure are BLEEDING! <91hp 998m 471mv> Puerilaug's group: [50 Nec] Puerilaug 9% hp 89% mana 99% mv 50220 tnl [50 Mob] A skeleton 95% hp 100% mana 100% mv 0 tnl [50 Mob] A mummy 98% hp 100% mana 100% mv 0 tnl [50 Mob] A zombie 95% hp 100% mana 100% mv 0 tnl [50 Mob] A stone golem 59% hp 100% mana 100% mv 0 tnl [52 Mob] A flesh golem 86% hp 100% mana 100% mv 0 tnl <91hp 998m 471mv> n Akaahrit's wounding scratches you. You sure are BLEEDING! The Upper Platform You pass through the tower's barrier unharmed and find yourself standing upon a large platform. The platform itself creaks and pops as the tower lazily drifts at the end of its tether. Beneath you the chains descend to the ground far below. The powerful thrumming sound is absent here, as you are shielded by the tower's mass, and the odd glowing barrier. The platform is made of random sheets of metal. The Goblins have left crates and assorted tools scattered about. Above your head giant balloons are visible held fast to the tower by what must be hundreds of ropes and chains. Some are even tied off directly to the platform itself. Tiny figures can be seen climbing all over the tower's exterior. Goblins hard at work making sure everything is secure. [Exits: east south down] You notice a few spots of blood on the ground. A bit of blood has pooled at your feet. A mummy walks in. A zombie walks in. A skeleton walks in. A stone golem walks in. where <90hp 998m 470mv> ValMiran is [TRIBUNAL] controlled. Players near you: <PK> Puerilaug The Upper Platform <90hp 998m 470mv> sca You scan all around. You scan north. You scan east. *** Range 1 (east) *** A group of healers sit in a circle performing magic. You scan south. *** Range 1 (south) *** A huge mass of goblin zombies trudges along here. (Charmed) A huge, scaled behemoth paws the ground here. (Charmed) A large, shaggy mammoth is here. A group of goblins stands here, ready for action. A huge mass of goblin zombies trudges along here. (Translucent) (White Aura) Slightly out of your vision stands a blurry form. A huge mass of goblin zombies trudges along here. The Savant altar stands here. *** Range 2 (south) *** A huge mass of goblin zombies trudges along here. A group of goblins stands here, ready for action. A huge mass of goblin zombies trudges along here. A huge mass of goblin zombies trudges along here. A group of goblins stands here, ready for action. A huge mass of goblin zombies trudges along here. A group of goblins stands here, ready for action. A huge mass of goblin zombies trudges along here. *** Range 3 (south) *** A two-headed man stands here arguing with...himself. You scan west. You scan up. You scan down. *** Range 1 (down) *** (Charmed) (White Aura) A flesh golem stands here to do his master's bidding. A weird looking animal is here. *** Range 2 (down) *** A weird looking animal is here. *** Range 3 (down) *** A huge mass of goblin zombies trudges along here. *** Range 4 (down) *** A huge mass of goblin zombies trudges along here. <90hp 998m 470mv> Akaahrit's blood loss scratches you. You sure are BLEEDING! e <87hp 998m 470mv> Akaahrit's wounding scratches you. You sure are BLEEDING! The Altar of Mystic Healing A small door gives entrance to the altar, whose cool interior almost instantly puts your mind at ease. The light is soft, filling the chamber though no origin is evident. In the center rests a dais composed of marble. Along it's border, an old and forgotten script has been etched. Robed sorcerers stand at each cardinal direction, chanting in meditative unison. From time to time a mage will push on to the dais, and with a word step down with no indication he was ever in pain. <83hp 998m 468mv> Akaahrit's wounding scratches you. You sure are BLEEDING! Beneath the Tower's Base As you continue to climb the air grows chilly. The Swaying is more evident here as the tower seems to drift ever so slightly as it hovers. Near the top a series of chains and platforms leads to the front of the tower. A barrier glows slightly above you, the occasional temporal disturbance lashing out from its surface. The sound here begins to subside as you move towards the front of the tower. Though a great force can still be felt torturing the air about you, pulling and pushing time itself. [Exits: up down] You notice a few spots of blood on the ground. (Charmed) (White Aura) A flesh golem stands here to do his master's bidding. A weird looking animal is here. A stone golem walks in. A skeleton walks in. A zombie walks in. A mummy walks in. <82hp 998m 467mv> hh You point at a flesh golem, willing it to wither and waste away! The flesh around a flesh golem attaches to you vigorously! You feel much better after the absorption! A flesh golem's foot is ripped from its leg. A flesh golem's body disintegrates into dust. A flesh golem stops following you. You feel drained after the process. <495hp 567m 240mv> Akaahrit tells you 'Whew...' <495hp 567m 240mv> Akaahrit's blood loss scratches you. You sure are BLEEDING! <493hp 567m 240mv> where ValMiran is [TRIBUNAL] controlled. Players near you: <PK> Akaahrit Miran Lake <PK> Puerilaug Beneath the Tower's Base <493hp 567m 240mv> d Akaahrit's wounding scratches you. Continuing the Climb You continue your climb up the chains. Though the path upward is precarious the goblins have left a series of platforms and secondary chains to reinforce the main. These must be used for some kind of ongoing maintenance. Smaller platforms hang from the tower on either side, as well as the guide chains that inevitably join the main anchor on the ground below. The thrumming coming from the tower grows in intensity as you near. Making your teeth vibrate in your head. [Exits: up down] You notice a few spots of blood on the ground. A weird looking animal is here. A mummy walks in. A zombie walks in. A skeleton walks in. A stone golem walks in. You manage to stop the deadly flow of blood. <492hp 567m 239mv> d Akaahrit's wounding scratches you. Climbing the Main Chain As you begin to hoist yourself up you find convenient hand holds and even small maintenance platforms on which to climb. In the distance above you the tower casts it shadow. A soundless pressure mounts as you approach the bottom of the tower. Thrumming of such a low nature you feel it more so than hear it. The chains continue upward through some low hanging clouds. Creaking and popping sounds fill the air around you as the massive chain shifts and strains from the effort of anchoring the structure above. [Exits: up down] You notice a few spots of blood on the ground. A huge mass of goblin zombies trudges along here. A stone golem walks in. A skeleton walks in. A zombie walks in. A mummy walks in. d <491hp 567m 238mv> Akaahrit's wounding scratches you. The Plains of Zrgdl'ght You stand upon a vast plain of red crystalline dunes. Jagged black forms thrust up through the sand, the formations looking similar to basalt but obviously more foreign. In the distance, a wall of half-translucent green rises impossibly high. A herd of ... Something slides through the sand dunes to the north. The creatures are similar in hight to a cow, yet look completely different. For one, they are a stark shiny blue in color, then they have no apparent ears, one huge eye in the middle of their faces right over a long trunk they use to stabilize and guide their dune diving. Instead of feet they glide on their stomachs, similar to a snail. You wonder how they will get up the next dune. [Exits: north east south west up] You notice a few spots of blood on the ground. A huge mass of goblin zombies trudges along here. A mummy walks in. A zombie walks in. A skeleton walks in. A stone golem walks in. <487hp 567m 236mv> scan You scan all around. You scan north. *** Range 1 (north) *** A huge mass of goblin zombies trudges along here. You scan east. *** Range 1 (east) *** A weird looking animal is here. *** Range 2 (east) *** A huge mass of goblin zombies trudges along here. *** Range 3 (east) *** A huge mass of goblin zombies trudges along here. *** Range 4 (east) *** A huge mass of goblin zombies trudges along here. You scan south. *** Range 1 (south) *** A weird looking animal is here. You scan west. *** Range 2 (west) *** A huge mass of goblin zombies trudges along here. (Golden Aura) You catch a glimpse of some movement in the trees. *** Range 4 (west) *** A huge mass of goblin zombies trudges along here. A half-sunken ship provides a playground to the hydra living in the lake. (White Aura) An immense multi-headed Hydra swims around in the lake happily, hunting fish. *** Range 5 (west) *** A huge mass of goblin zombies trudges along here. A weird looking animal is here. *** Range 6 (west) *** (White Aura) A Gateguard is here, member of the Tribunal Blood Guard. (Golden Aura) A group of trebuchet operators stands around here, looking bored. A gargantuan Trebuchet is here on top of a platform. (White Aura) A Gateguard is here, member of the Tribunal Blood Guard. You scan up. *** Range 1 (up) *** A huge mass of goblin zombies trudges along here. *** Range 2 (up) *** (Charmed) A large spotted leopard sits here. (White Aura) {Jaguar} Akaahrit the Vengeance of the Forest is here. A weird looking animal is here. *** Range 3 (up) *** A weird looking animal is here. You scan down. where <487hp 567m 236mv> ValMiran is [TRIBUNAL] controlled. Players near you: <PK> Akaahrit The Upper Platform <PK> Puerilaug The Plains of Zrgdl'ght <487hp 567m 236mv> u u Akaahrit's wounding scratches you. Climbing the Main Chain As you begin to hoist yourself up you find convenient hand holds and even small maintenance platforms on which to climb. In the distance above you the tower casts it shadow. A soundless pressure mounts as you approach the bottom of the tower. Thrumming of such a low nature you feel it more so than hear it. The chains continue upward through some low hanging clouds. Creaking and popping sounds fill the air around you as the massive chain shifts and strains from the effort of anchoring the structure above. [Exits: up down] You notice a few spots of blood on the ground. A huge mass of goblin zombies trudges along here. A stone golem walks in. A skeleton walks in. A zombie walks in. A mummy walks in. <486hp 567m 234mv> Akaahrit's wounding scratches you. Continuing the Climb You continue your climb up the chains. Though the path upward is precarious the goblins have left a series of platforms and secondary chains to reinforce the main. These must be used for some kind of ongoing maintenance. Smaller platforms hang from the tower on either side, as well as the guide chains that inevitably join the main anchor on the ground below. The thrumming coming from the tower grows in intensity as you near. Making your teeth vibrate in your head. [Exits: up down] You notice a few spots of blood on the ground. A weird looking animal is here. A mummy walks in. A zombie walks in. A skeleton walks in. A stone golem walks in. now <485hp 567m 233mv> They aren't here. <485hp 567m 233mv> [SAVANT]: 'an Air Elemental: Alert! Akaahrit of [BARBARIAN] sighted at our gates!' [SAVANT] an Air Elemental: 'Our altar is under attack by Akaahrit! ' 36 gold coins falls by. <487hp 583m 235mv> scan You scan all around. You scan north. You scan east. You scan south. You scan west. You scan up. *** Range 1 (up) *** A weird looking animal is here. *** Range 2 (up) *** (Charmed) A large, shaggy mammoth is here. (Charmed) A huge, scaled behemoth paws the ground here. (Charmed) A large spotted leopard sits here. (White Aura) {Jaguar} Akaahrit the Vengeance of the Forest is here. You scan down. *** Range 1 (down) *** A huge mass of goblin zombies trudges along here. *** Range 2 (down) *** A huge mass of goblin zombies trudges along here. <487hp 583m 235mv> u Akaahrit's wounding scratches you. Beneath the Tower's Base As you continue to climb the air grows chilly. The Swaying is more evident here as the tower seems to drift ever so slightly as it hovers. Near the top a series of chains and platforms leads to the front of the tower. A barrier glows slightly above you, the occasional temporal disturbance lashing out from its surface. The sound here begins to subside as you move towards the front of the tower. Though a great force can still be felt torturing the air about you, pulling and pushing time itself. [Exits: up down] You notice a few spots of blood on the ground. The sliced-off foot of a flesh golem is lying here. A weird looking animal is here. A stone golem walks in. A skeleton walks in. A zombie walks in. A mummy walks in. <486hp 583m 234mv> A large mammoth walks in. A huge scaled behemoth walks in. <486hp 583m 234mv> A huge scaled behemoth walks down. A large mammoth walks down. <486hp 583m 234mv> u s Akaahrit's wounding scratches you. The Upper Platform You pass through the tower's barrier unharmed and find yourself standing upon a large platform. The platform itself creaks and pops as the tower lazily drifts at the end of its tether. Beneath you the chains descend to the ground far below. The powerful thrumming sound is absent here, as you are shielded by the tower's mass, and the odd glowing barrier. The platform is made of random sheets of metal. The Goblins have left crates and assorted tools scattered about. Above your head giant balloons are visible held fast to the tower by what must be hundreds of ropes and chains. Some are even tied off directly to the platform itself. Tiny figures can be seen climbing all over the tower's exterior. Goblins hard at work making sure everything is secure. [Exits: east south down] You notice a few spots of blood on the ground. A bit of blood has pooled at your feet. A mummy walks in. A zombie walks in. A skeleton walks in. A stone golem walks in. <485hp 583m 233mv> Akaahrit's wounding scratches you. Before the Savant Cabal The stink is terrible. Trying to phase out the assault on your nostrils you stand in awe at the glowing tower before you. The unknown material or metal below your feet hums and vibrates as strange powers of unknown and potent origins rush underneath your feet. The ground and walls seem to have repelled the stinking waste and debris all around the base of the tower and look pristine. [Exits: north south] You notice a few spots of blood on the ground. The corpse of a large spotted leopard is lying here. The sliced-off foot of a large spotted leopard is lying here. A bit of blood has pooled at your feet. A group of goblins stands here, ready for action. A huge mass of goblin zombies trudges along here. A group of goblins stands here, ready for action. A huge mass of goblin zombies trudges along here. (Translucent) (White Aura) Slightly out of your vision stands a blurry form. A huge mass of goblin zombies trudges along here. The Savant altar stands here. A stone golem walks in. A skeleton walks in. A zombie walks in. A mummy walks in. <484hp 583m 232mv> scan You scan all around. You scan north. You scan east. You scan south. *** Range 1 (south) *** A huge mass of goblin zombies trudges along here. A group of goblins stands here, ready for action. A huge mass of goblin zombies trudges along here. A huge mass of goblin zombies trudges along here. A group of goblins stands here, ready for action. A huge mass of goblin zombies trudges along here. A huge mass of goblin zombies trudges along here. *** Range 2 (south) *** A two-headed man stands here arguing with...himself. You scan west. You scan up. You scan down. where <484hp 583m 232mv> [SAVANT] is [SAVANT] controlled. Players near you: <PK> Puerilaug Before the Savant Cabal <484hp 583m 232mv> n n Akaahrit's wounding scratches you. The Upper Platform You pass through the tower's barrier unharmed and find yourself standing upon a large platform. The platform itself creaks and pops as the tower lazily drifts at the end of its tether. Beneath you the chains descend to the ground far below. The powerful thrumming sound is absent here, as you are shielded by the tower's mass, and the odd glowing barrier. The platform is made of random sheets of metal. The Goblins have left crates and assorted tools scattered about. Above your head giant balloons are visible held fast to the tower by what must be hundreds of ropes and chains. Some are even tied off directly to the platform itself. Tiny figures can be seen climbing all over the tower's exterior. Goblins hard at work making sure everything is secure. [Exits: east south down] You notice a few spots of blood on the ground. A bit of blood has pooled at your feet. A mummy walks in. A zombie walks in. A skeleton walks in. A stone golem walks in. d <483hp 583m 231mv> d Akaahrit's wounding scratches you. Beneath the Tower's Base As you continue to climb the air grows chilly. The Swaying is more evident here as the tower seems to drift ever so slightly as it hovers. Near the top a series of chains and platforms leads to the front of the tower. A barrier glows slightly above you, the occasional temporal disturbance lashing out from its surface. The sound here begins to subside as you move towards the front of the tower. Though a great force can still be felt torturing the air about you, pulling and pushing time itself. [Exits: up down] You notice a few spots of blood on the ground. The sliced-off foot of a flesh golem is lying here. A weird looking animal is here. A stone golem walks in. A skeleton walks in. A zombie walks in. A mummy walks in. d <482hp 583m 230mv> A large mammoth walks in. A huge scaled behemoth walks in. <482hp 583m 230mv> Akaahrit's wounding scratches you. Continuing the Climb You continue your climb up the chains. Though the path upward is precarious the goblins have left a series of platforms and secondary chains to reinforce the main. These must be used for some kind of ongoing maintenance. Smaller platforms hang from the tower on either side, as well as the guide chains that inevitably join the main anchor on the ground below. The thrumming coming from the tower grows in intensity as you near. Making your teeth vibrate in your head. [Exits: up down] You notice a few spots of blood on the ground. A pile of gold coins. A bit of blood has pooled at your feet. A weird looking animal is here. A mummy walks in. A zombie walks in. A skeleton walks in. A stone golem walks in. where <481hp 583m 229mv> Akaahrit's wounding scratches you. Climbing the Main Chain As you begin to hoist yourself up you find convenient hand holds and even small maintenance platforms on which to climb. In the distance above you the tower casts it shadow. A soundless pressure mounts as you approach the bottom of the tower. Thrumming of such a low nature you feel it more so than hear it. The chains continue upward through some low hanging clouds. Creaking and popping sounds fill the air around you as the massive chain shifts and strains from the effort of anchoring the structure above. [Exits: up down] You notice a few spots of blood on the ground. A huge mass of goblin zombies trudges along here. A stone golem walks in. A skeleton walks in. A zombie walks in. A mummy walks in. <480hp 583m 228mv> ValMiran is [TRIBUNAL] controlled. Players near you: <PK> Akaahrit The Upper Platform <PK> Puerilaug Climbing the Main Chain u u <480hp 583m 228mv> Akaahrit's wounding scratches you. Continuing the Climb You continue your climb up the chains. Though the path upward is precarious the goblins have left a series of platforms and secondary chains to reinforce the main. These must be used for some kind of ongoing maintenance. Smaller platforms hang from the tower on either side, as well as the guide chains that inevitably join the main anchor on the ground below. The thrumming coming from the tower grows in intensity as you near. Making your teeth vibrate in your head. [Exits: up down] You notice a few spots of blood on the ground. A pile of gold coins. A bit of blood has pooled at your feet. A weird looking animal is here. A mummy walks in. A zombie walks in. A skeleton walks in. A stone golem walks in. <479hp 583m 227mv> A huge scaled behemoth walks in. A large mammoth walks in. Akaahrit's wounding scratches you. Beneath the Tower's Base As you continue to climb the air grows chilly. The Swaying is more evident here as the tower seems to drift ever so slightly as it hovers. Near the top a series of chains and platforms leads to the front of the tower. A barrier glows slightly above you, the occasional temporal disturbance lashing out from its surface. The sound here begins to subside as you move towards the front of the tower. Though a great force can still be felt torturing the air about you, pulling and pushing time itself. [Exits: up down] You notice a few spots of blood on the ground. The sliced-off foot of a flesh golem is lying here. A weird looking animal is here. A stone golem walks in. A skeleton walks in. A zombie walks in. A mummy walks in. <478hp 583m 226mv> aa ak They aren't here. <478hp 583m 226mv> u Akaahrit's wounding scratches you. The Upper Platform You pass through the tower's barrier unharmed and find yourself standing upon a large platform. The platform itself creaks and pops as the tower lazily drifts at the end of its tether. Beneath you the chains descend to the ground far below. The powerful thrumming sound is absent here, as you are shielded by the tower's mass, and the odd glowing barrier. The platform is made of random sheets of metal. The Goblins have left crates and assorted tools scattered about. Above your head giant balloons are visible held fast to the tower by what must be hundreds of ropes and chains. Some are even tied off directly to the platform itself. Tiny figures can be seen climbing all over the tower's exterior. Goblins hard at work making sure everything is secure. [Exits: east south down] You notice a few spots of blood on the ground. A bit of blood has pooled at your feet. A mummy walks in. A zombie walks in. A skeleton walks in. A stone golem walks in. <477hp 583m 225mv> u Alas, you cannot go that way. s <477hp 583m 225mv> Akaahrit's wounding scratches you. Before the Savant Cabal The stink is terrible. Trying to phase out the assault on your nostrils you stand in awe at the glowing tower before you. The unknown material or metal below your feet hums and vibrates as strange powers of unknown and potent origins rush underneath your feet. The ground and walls seem to have repelled the stinking waste and debris all around the base of the tower and look pristine. [Exits: north south] You notice a few spots of blood on the ground. The corpse of a large spotted leopard is lying here. The sliced-off foot of a large spotted leopard is lying here. A bit of blood has pooled at your feet. A group of goblins stands here, ready for action. A huge mass of goblin zombies trudges along here. A group of goblins stands here, ready for action. A huge mass of goblin zombies trudges along here. (Translucent) (White Aura) Slightly out of your vision stands a blurry form. A huge mass of goblin zombies trudges along here. The Savant altar stands here. A stone golem walks in. A skeleton walks in. A zombie walks in. A mummy walks in. <476hp 583m 224mv> aa ak They aren't here. <476hp 583m 224mv> scan You scan all around. You scan north. *** Range 1 (north) *** (Charmed) A large, shaggy mammoth is here. (Charmed) A huge, scaled behemoth paws the ground here. (Charmed) A large spotted leopard sits here. (White Aura) {Jaguar} Akaahrit the Vengeance of the Forest is here. You scan east. You scan south. *** Range 1 (south) *** A huge mass of goblin zombies trudges along here. A group of goblins stands here, ready for action. A huge mass of goblin zombies trudges along here. A huge mass of goblin zombies trudges along here. A group of goblins stands here, ready for action. A huge mass of goblin zombies trudges along here. A huge mass of goblin zombies trudges along here. *** Range 2 (south) *** A two-headed man stands here arguing with...himself. You scan west. You scan up. You scan down. <476hp 583m 224mv> where [SAVANT] is [SAVANT] controlled. Players near you: <PK> Puerilaug Before the Savant Cabal <476hp 583m 224mv> n Akaahrit's wounding scratches you. The Upper Platform You pass through the tower's barrier unharmed and find yourself standing upon a large platform. The platform itself creaks and pops as the tower lazily drifts at the end of its tether. Beneath you the chains descend to the ground far below. The powerful thrumming sound is absent here, as you are shielded by the tower's mass, and the odd glowing barrier. The platform is made of random sheets of metal. The Goblins have left crates and assorted tools scattered about. Above your head giant balloons are visible held fast to the tower by what must be hundreds of ropes and chains. Some are even tied off directly to the platform itself. Tiny figures can be seen climbing all over the tower's exterior. Goblins hard at work making sure everything is secure. [Exits: east south down] You notice a few spots of blood on the ground. A bit of blood has pooled at your feet. (Charmed) A large, shaggy mammoth is here. (Charmed) A huge, scaled behemoth paws the ground here. (Charmed) A large spotted leopard sits here. (White Aura) {Jaguar} Akaahrit the Vengeance of the Forest is here. A mummy walks in. A zombie walks in. A skeleton walks in. A stone golem walks in. <475hp 583m 223mv> aa ak Akaahrit yells 'Die! Puerilaug, you sorcerous dog!' Your acid blast devastates Akaahrit! Akaahrit has some big nasty wounds and scratches. Puerilaug: [===|===|---|---] <475hp 569m 223mv> You parry Akaahrit's attack. Akaahrit's chomp decimates you! You parry Akaahrit's attack. You parry Akaahrit's attack. You parry a huge scaled behemoth's attack. You parry a huge scaled behemoth's attack. You parry a large mammoth's attack. You parry a large mammoth's attack. You parry a large mammoth's attack. Luckily your feet aren't on the ground. Akaahrit dodges your attack. A large mammoth jumps in front of Akaahrit! A mummy's disease misses Akaahrit. A mummy's disease wounds Akaahrit. A zombie's beating MUTILATES Akaahrit! Akaahrit looks pretty hurt. Puerilaug: [===|===|---|---] <450hp 569m 223mv> dis Akaahrit has retreated! <450hp 569m 223mv> Cast the spell on whom? <450hp 569m 223mv> You parry a large spotted leopard's attack. You parry a large spotted leopard's attack. You parry a large spotted leopard's attack. You parry a large spotted leopard's attack. A large spotted leopard tries to disarm your shield, but fails. A mummy jumps in front of you! You parry a large mammoth's attack. A large mammoth gets a wild look in its eyes. Your digestion maims a large spotted leopard! A large spotted leopard yells 'Help! I'm being attacked by a stone golem!' A large spotted leopard yells 'Help! I'm being attacked by A skeleton!' A large spotted leopard yells 'Help! I'm being attacked by A zombie!' A large spotted leopard yells 'Help! I'm being attacked by a mummy!' A skeleton's cleave MASSACRES a large spotted leopard! A skeleton's cleave DISMEMBERS a large spotted leopard! A skeleton's cleave MASSACRES a large spotted leopard! A skeleton's cleave DISMEMBERS a large spotted leopard! A mummy's disease MANGLES a large spotted leopard! A mummy's disease MANGLES a large spotted leopard! A mummy's disease MASSACRES a large spotted leopard! A mummy's disease MANGLES a large spotted leopard! A mummy's disease MASSACRES a large spotted leopard! A zombie's beating *** DEMOLISHES *** a large spotted leopard! A zombie's beating *** OBLITERATES *** a large spotted leopard! A zombie's beating *** OBLITERATES *** a large spotted leopard! A stone golem's pierce DISMEMBERS a large spotted leopard! A large spotted leopard is in awful condition. Puerilaug: [===|===|---|---] <450hp 569m 223mv> aa ak They aren't here. A large spotted leopard is in awful condition. Puerilaug: [===|===|---|---] aa ak <450hp 569m 223mv> Akaahrit yells 'Die! Puerilaug, you sorcerous dog!' Your acid blast devastates Akaahrit! A large spotted leopard is in awful condition. Puerilaug: [===|===|---|---] <450hp 555m 223mv> aa ak Spammed a couple times to try and get the jump on him. Akaahrit utters the words, 'thunder storm'. Akaahrit calls upon the forces of nature and calls forth a thunder storm. Sparks arc around a stone golem's armor! A stone golem yells 'Die! Akaahrit, you sorcerous dog!' Akaahrit's thunder storm === DISINTEGRATES === a stone golem! Sparks arc around A skeleton's armor! A skeleton yells 'Die! Akaahrit, you sorcerous dog!' Akaahrit's thunder storm *** OBLITERATES *** A skeleton! Sparks arc around A zombie's armor! A zombie yells 'Die! Akaahrit, you sorcerous dog!' Akaahrit's thunder storm *** DEMOLISHES *** A zombie! Sparks arc around a mummy's armor! A mummy yells 'Die! Akaahrit, you sorcerous dog!' Akaahrit's thunder storm MANGLES a mummy! Akaahrit's thunder storm *** OBLITERATES *** you! A large spotted leopard is in awful condition. Puerilaug: [===|=--|---|---] <302hp 565m 228mv> You parry a large spotted leopard's attack. You parry a large spotted leopard's attack. You parry a large spotted leopard's attack. You parry a large spotted leopard's attack. A mummy jumps in front of you! A huge scaled behemoth's draining horn wounds you. A huge scaled behemoth's draining horn wounds you. A large mammoth's crush misses you. You parry a large mammoth's attack. Your digestion LACERATES a large spotted leopard! A large spotted leopard's flesh is seared by the flaming the bone cane of Wohpat adorned with a glowing ember. Your flaming bite hits a large spotted leopard. A skeleton's cleave DISMEMBERS a large spotted leopard! A large spotted leopard is DEAD!! You receive 550 experience points. A large spotted leopard spills its guts all over the floor. <265hp 565m 228mv> Your acid blast devastates Akaahrit! A bolt of black lightning cracks out of a huge scaled behemoth's horn at you! Akaahrit looks pretty hurt. Puerilaug: [===|=--|---|---] <265hp 551m 228mv> aa ak Akaahrit utters the words, 'thunder storm'. Akaahrit calls upon the forces of nature and calls forth a thunder storm. Sparks arc around a stone golem's armor! A stone golem yells 'Die! Akaahrit, you sorcerous dog!' Akaahrit's thunder storm === DISINTEGRATES === a stone golem! Sparks arc around A skeleton's armor! A skeleton yells 'Die! Akaahrit, you sorcerous dog!' Akaahrit's thunder storm *** OBLITERATES *** A skeleton! Sparks arc around A zombie's armor! A zombie yells 'Die! Akaahrit, you sorcerous dog!' Akaahrit's thunder storm *** DEMOLISHES *** A zombie! Sparks arc around a mummy's armor! A mummy yells 'Die! Akaahrit, you sorcerous dog!' Akaahrit's thunder storm MANGLES a mummy! Akaahrit's thunder storm *** OBLITERATES *** you! You sure are BLEEDING! Akaahrit looks pretty hurt. OHHHH SHITTTT Puerilaug: [==-|---|---|---] <115hp 551m 228mv> You parry Akaahrit's attack. You parry Akaahrit's attack. Akaahrit's chomp devastates you! You sure are BLEEDING! Akaahrit's chomp devastates you! You sure are BLEEDING! Akaahrit's chomp mauls you. You sure are BLEEDING! You parry a huge scaled behemoth's attack. You parry a huge scaled behemoth's attack. A huge scaled behemoth's draining horn wounds you. You sure are BLEEDING! A huge scaled behemoth's draining horn wounds you. You are incapacitated and will slowly die, if not aided. GOD DAMNIT I was shaking. Now I don't want to hear I shoulda done this....Shoulda done that. I know what I SHOULDA done. Fighting this guy is tough. Lots of things are happening and well shit this is my first Necromancer in 12 years. I am still waiting for things to happen naturally. I know what I shoulda done and am beating myself up for not doing it. Link to comment
Anonymous Posted November 30, 2019 Author Report Share Posted November 30, 2019 These are the fights that keep me coming back. Putting it on the line and going balls out despite being low hp. Either one of us could have totally chickened our and just bailed and reset until it went our way perfectly, but we stayed, rolled the dice, and left it all on the table. A lot of people need to get down like this! Akaahrit Link to comment
sarcon Posted November 30, 2019 Report Share Posted November 30, 2019 This is what FL is all about. I love these type of dog fights when both are willing to just go at it. Great fight! This is the stuff that makes it all worth it. Head to Head against your number one nemesis who is willing to throw down. Link to comment
Izzzzy Posted November 30, 2019 Report Share Posted November 30, 2019 Looked like an amazing fight. I love fights like this. I feel like people are so concerned about their Pk record, they forgot what makes this game fun. Great job you both. Link to comment
Archbishop Monk Posted November 30, 2019 Report Share Posted November 30, 2019 My experience is fights like this happen quite a bit. The part I find that people chicken out on is when their enemy is at small wounds and they are down to their last 100. I guess I just play differently. Link to comment
Ali_gmud Posted November 30, 2019 Report Share Posted November 30, 2019 3 minutes ago, Archbishop Monk said: My experience is fights like this happen quite a bit. The part I find that people chicken out on is when their enemy is at small wounds and they are down to their last 100. I guess I just play differently. If you're less than 20% and your opponent is still above 80%, I wouldn't call that chickening out. I'd call that a good time to reset, assess and return with potentially a different approach, unless you just got unlucky on openers or the dice simply wasn't in your favour. Link to comment
Ulmusdorn Posted December 2, 2019 Report Share Posted December 2, 2019 IMO your AC is way to high to even consider fighting a ranger/invoker/druid outdoors. Link to comment
Anonymous Posted December 2, 2019 Author Report Share Posted December 2, 2019 59 minutes ago, Ulmusdorn said: IMO your AC is way to high to even consider fighting a ranger/invoker/druid outdoors. Gotta pick my poison here. I try not to fight him outside. If I don't have the AC I can't fight him anywhere. Puerilaug Link to comment
Anonymous Posted December 2, 2019 Author Report Share Posted December 2, 2019 You need to summon mobs to stop my thunderstorm and also summon my pets and dispel/one round them. You’ll see a huge difference. akaahrit Link to comment
Anonymous Posted December 2, 2019 Author Report Share Posted December 2, 2019 1 hour ago, Anonymous said: You need to summon mobs to stop my thunderstorm and also summon my pets and dispel/one round them. You’ll see a huge difference. akaahrit Hahahaha You act like you let me do that, too funny. We both know I've tried and you're on me like a mad man. Never seen someone know where you are so quickly. Kudos to you bro. We both know I'm trying on this end. Gonna try some new tactics. Puerilaug. Link to comment
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