Ryl Posted April 29, 2020 Report Share Posted April 29, 2020 Is there cap on this? Link to comment Share on other sites More sharing options...
Magick Posted April 29, 2020 Report Share Posted April 29, 2020 Supposedly. I haven't looked too deep into this. Link to comment Share on other sites More sharing options...
Ryl Posted April 29, 2020 Author Report Share Posted April 29, 2020 Do you know how high it is? Link to comment Share on other sites More sharing options...
Magick Posted April 30, 2020 Report Share Posted April 30, 2020 Wade said he looked into it and there's no cap as far as hitgain is concerned. Didn't say anything about the amount you'll regen from that. Link to comment Share on other sites More sharing options...
Ryl Posted April 30, 2020 Author Report Share Posted April 30, 2020 Oh, I thought people were complaining about a cap on that months ago. Good info, thank you Link to comment Share on other sites More sharing options...
Implementor Kassieti Posted April 30, 2020 Implementor Report Share Posted April 30, 2020 23 minutes ago, Ryl said: Oh, I thought people were complaining about a cap on that months ago. Good info, thank you People here would complain the sky is blue if it didn't benefit them. But we love them anyway. Link to comment Share on other sites More sharing options...
mya Posted April 30, 2020 Report Share Posted April 30, 2020 32,767 Link to comment Share on other sites More sharing options...
Magick Posted April 30, 2020 Report Share Posted April 30, 2020 14 minutes ago, mya said: 32,767 The 16-bits (less one) shouldn't matter in this regard. The loan mob will do up to 300,000 gold for example. Link to comment Share on other sites More sharing options...
Ulmusdorn Posted May 4, 2020 Report Share Posted May 4, 2020 I always thought hitgain was a % of your normal gain applied on top. For example: If you regen 50hp an hour, with 10 hitgain you would regen 10% more for 55hp an hour. Its definitely NOT +1 to hitgain = +1 to hp. Link to comment Share on other sites More sharing options...
Implementor Kassieti Posted May 4, 2020 Implementor Report Share Posted May 4, 2020 10 hours ago, Ulmusdorn said: I always thought hitgain was a % of your normal gain applied on top. For example: If you regen 50hp an hour, with 10 hitgain you would regen 10% more for 55hp an hour. Its definitely NOT +1 to hitgain = +1 to hp. This is exactly what it does. Hitgain, managain and movegain shouldn't be confused with the hp, mana and moves gained per tick. Link to comment Share on other sites More sharing options...
Lloth Posted May 4, 2020 Report Share Posted May 4, 2020 I believe the cap is 150% total Link to comment Share on other sites More sharing options...
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