Fiere Posted August 28, 2006 Report Share Posted August 28, 2006 Just wanted to give a public cry of thanks to Dey for inspiring me to do my own identify list. Found things that I could take by myself that I was like...holy crap. I'm now more decked than I've probably ever been, just because of that. I'll probably lose it soon, but still...I know where and how to get it whenever I want, now. Link to comment Share on other sites More sharing options...
F-3000 Posted August 28, 2006 Report Share Posted August 28, 2006 So far I have identified about 850 legit items. I'm just slow... Link to comment Share on other sites More sharing options...
Fiere Posted August 28, 2006 Author Report Share Posted August 28, 2006 Holy Crap. I don't plan on iding everything, just rares I can find and get easily. Link to comment Share on other sites More sharing options...
Aulian Posted August 28, 2006 Report Share Posted August 28, 2006 muwahahaha, ive never bothered to paste it into a word file but I can probably regurgitate 850+ items and what they do, how to find em and how much power you gunna need to kill the mob to get em lol go uber memory Link to comment Share on other sites More sharing options...
Fiere Posted August 28, 2006 Author Report Share Posted August 28, 2006 Yeah, I think a big part is just me going there and doing it myself, after which I'll remember it no problem. The big is to find the ones that will be useful for other characters. Link to comment Share on other sites More sharing options...
Designated_Driver Posted August 28, 2006 Report Share Posted August 28, 2006 I definently know a lot more about what items to combine for highest saves and hit/dam possible, after playing my Savant Healer. For anyone who has two hundred hours to be bored out of your mind, and solo mobs just as an excuse to set foot outside of your cabal... roll up a Savant healer. Link to comment Share on other sites More sharing options...
Deykari Posted September 2, 2006 Report Share Posted September 2, 2006 Savant Healer? So what you're saying is, you take the time to gather all that lovely EQ and then it ends there - once you have it, you can use that godly equipment to drink tea that little bit better than the rest of the masses, right? IMO Gnome Battlemage is the perfect EQ identify class, RP permitting. Namely because they are brilliant for EQ-gathering, but also a lot of fun to PK with, making you want to stick out with the character which in turn will let you ID more. Of course, saying Gnome BMG is fun to play is just my own opinion. Dey Link to comment Share on other sites More sharing options...
mya Posted September 2, 2006 Report Share Posted September 2, 2006 So i deduct that your did not move around eatch area killing anything to id the eq and make a full list ? You are missing a lot. There are a lot of low profile common items that are almost or better than rares. Everytime i learn of a new area, i log on my halfling healer and there i go razing the hole area to id them. And in my opinion the Halfling healer is one of the best, exploring character. 1 prac for all gives extra HP. Magic resistence is good, especialy coupled with high DEX armor. Low STR does not afect anything. Divine intervention complements some weakness. Link to comment Share on other sites More sharing options...
Fiere Posted September 2, 2006 Author Report Share Posted September 2, 2006 Halflings take two practices, not one. And lows STR can affect plenty of things, namely what weapons you can wield. Link to comment Share on other sites More sharing options...
Deykari Posted September 2, 2006 Report Share Posted September 2, 2006 Halflings take two practices' date=' not one. And lows STR can affect plenty of things, namely what weapons you can wield.[/quote'] Halfling Healers' low strength means that they can only carry small cups and teapots with them. A considerable dent in their arsenal that can make a Halfling Healer pointless to play. Dey Link to comment Share on other sites More sharing options...
TheNewGuy Posted September 2, 2006 Report Share Posted September 2, 2006 yes, and if a storm healer comes to a halfers teapart, it will take three halfer teapots to fill the stormy's cup. that means you cannot invite stormy healers to your tea parties, unless you got plenty of teapots, which you cannot have, due to low str. so halfing healers are underpowered. Link to comment Share on other sites More sharing options...
Pali Posted September 3, 2006 Report Share Posted September 3, 2006 Am I the only one who's able to use basic math skills to ID things just by watching how it changes your score sheet and skill percentages? Melees work just fine for finding out what eq does. Sometimes even better, as certain armor types have bonuses to ac based on where they are worn, and IDing eq doesn't show you that. Link to comment Share on other sites More sharing options...
Fiere Posted September 3, 2006 Author Report Share Posted September 3, 2006 They do? Wow, that boggles the mind. Link to comment Share on other sites More sharing options...
TheNewGuy Posted September 3, 2006 Report Share Posted September 3, 2006 Not if they got interesting special effects. Link to comment Share on other sites More sharing options...
Pali Posted September 3, 2006 Report Share Posted September 3, 2006 They do? Wow' date=' that boggles the mind.[/quote'] Ever wondered why a piece of torso armor with 10 ac when you id it gives you so much more when worn? Link to comment Share on other sites More sharing options...
elfdude Posted September 3, 2006 Report Share Posted September 3, 2006 word, I agree with pali. I just 'score' 'rem item' score' and that does fine as to what an item does. Link to comment Share on other sites More sharing options...
songofsixpence Posted September 3, 2006 Report Share Posted September 3, 2006 Of course id can still be a nice benefit. Nothing sucks worse than to try out that spiffy new item you just found, only to have it drop your stats and be noremove. Then again. Death solves everything. Link to comment Share on other sites More sharing options...
TheNewGuy Posted September 3, 2006 Report Share Posted September 3, 2006 or remove curse. cost a couple of grand, but better than dying. Link to comment Share on other sites More sharing options...
songofsixpence Posted September 3, 2006 Report Share Posted September 3, 2006 note...i said noremove, not cursed. at the same time...get a nouncurse as well, and you're still stuck. Link to comment Share on other sites More sharing options...
Pali Posted September 3, 2006 Report Share Posted September 3, 2006 Remove curse works just fine on noremove as well as nodrop. As for those nouncurse items... find a friendly invoker, remove everything else, have him hellstream you a few times. Works pretty well. Link to comment Share on other sites More sharing options...
Designated_Driver Posted September 3, 2006 Report Share Posted September 3, 2006 Hellstream can destroy items in your inventory. BAM! Pali got pwned. Link to comment Share on other sites More sharing options...
Pali Posted September 3, 2006 Report Share Posted September 3, 2006 *mutter* Yeah, I remembered that a bit after I made the post, didn't care enough to edit it. Drop the stuff then. Breakable stuff hand to the invoker. The point was that it's not as hard to get rid of nouncurse stuff as people think. Link to comment Share on other sites More sharing options...
mya Posted September 3, 2006 Report Share Posted September 3, 2006 Hum, i think you are nistaken on something or i just read you wrong. Some Armor does not have a special bonus when worn. Every body location has a multyplier that afects the real AC of the item (not the -5 AC flag that invoker can put on them, or at least i think so). Some body slots have x2, other like chest have like x4, i think. There was an old site that had the proper multiplier for body slots. But it was abandonated when i started playing. At the start of FL 2.0 . There used to be a link on FL website. Link to comment Share on other sites More sharing options...
Pali Posted September 3, 2006 Report Share Posted September 3, 2006 That's what I meant. I was trying not to be too obvious as to exactly HOW it affects things, because I think it's better for people to learn things mostly the way I did: through experience. Link to comment Share on other sites More sharing options...
Deykari Posted September 4, 2006 Report Share Posted September 4, 2006 There are still some affects that aren't obvious until you ID them. If you're a beginner who knows very little about the EQ around you, how do you know that every single piece of that spiffy armor you're wearing isn't dropping your hit/mana/mvgain by -23423? Or the time when I tried doing it with some over high-level EQ, by switching and checking score, and finding out I'd replaced three of my items with no-remove and apparently no-uncurse pieces of EQ that as good as they were, weren't suitable for me or the situation. Creating a character with the sole purpose of identifying stuff might be a bit extreme (I did it, and as glad as I am, I should have kept the character going) but creating a character with the purpose of identifying stuff but playing them out, with a real roleplay idea and everything isn't a bad idea at all. Some people just do things differently than others. Dey Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.