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Good aligned


WagesofSin

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Well since theres a thread complaining about evil alignments, I might as well make one voicing my opinion on goods :D .

Do you guys ever find that as a good, you have little reason to attack others? I, at least, find myself in this position often. I suppose followers of purity and classes such as paladins have the stereotype of killing everything that is evil. However, what about the more "moderate" classes/religions? A Good warrior following chance or a good battlemage following knowledge are a few examples. Unless every character you're going to make has an aggressive temperament, what do you do? Self defense is an obvious excuse(and in my opinion a good one). Though sitting around in Central Square waiting to be attacked isn't always my cup of tea.

I find this leads life as a good to be rather bland. I find myself praying that someone will put a bounty on my head so that I can get some action. Otherwise the boredom really sets in.

Your thoughts?

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That is just a drawback of being good. Just like the drawback of being evil is that you are suseptable to be attacked/betrayed by anyone, i.e. goods, neutrals, and evils simply because no one should be able to trust you, and vise versa. Being a good you can have people you know will never come after you, and will aid you when they can.

If you ask me neutrals are more limited than both goods and evils. Neutrals shouldn't be attacking anyone unless there is a good reason such as a bounty, retaliation, cabal warfare, etc... At least some goods are anti-evil and can attack them without question. And obviously evils are... well evil.

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Yeah, I've always had more problems stirring things up with neutrals than goods. That's why I actually like the people who pk without rp, sometimes. I've a mino zerker who's never died to a player, has never attacked a player without being attacked or having suspicion of intent (i.e., thieves:cool: ), and yet has a satisfactory amount of kills.

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Umm' date=' if you are a spellcaster, go after someone of a different religion? If you follow order, they follow chance, go after them. With a warrior, go after mages or challenge other warriors.[/quote']

The problem I see with this is the term "good". I figure in our case, "Good" generally means morally right(though there is a bajilion and one definitions of good, so bear with me). Good behaviouer, using commonly accepted definitions, usually doesn't entail violence. In most Real life cases, violence is attributed with "bad" or "evil".

I always pictured goods and neutrals as upholding the Status quo of society(picture your average joe, with a 9-5 job) while evils challenge the status quo. Evils want change, usually by destruction and death.

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Anyone else who doesn't worship the one god or holds up a very good faith dies as being a heretic and imperfect person IMO.

But isn't that by definition evil? Bah, maybe I'm mixing up a morally black & white fantasy realm with our relativist real world.

Is it always good for a good align to kill evil?

Is it morally right for a good to kill evil always?

Is ok for a good to torture, rape, and/or terrorize an evil?

I ask because death, killing, causing harm are, for the most part, seen as "bad" aka evil(in our world). If removing evil from the world is good, then isn't it morally right to torture, rape, and terrorize an evil, am I not correct(especially since morality is black and white in FL)?

Heh, any moral philosophy majors out there?

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Drawback?

You guys talk as if rp exists only to back PK, but I've always understood and heard that they must co-exist equally. If your character doesn't have a reason to fight someone, its not a drawback...its just a diffeent path you take...

And as per black and white, I don't think it is. It can be. But even in the mud there are internal align disputes.

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Being good doens't mean you have to just sit around waiting for a fight to some to you. If you want to go around killing everything all the time then go ahead. Good or evil characters will always be able to find a way to justify their actions if you RP well enough.

I have a Elf Healer who has never taken the life of another, i don't find her boring or unplayable just because i can't kill anyone. Sometimes RP'ing your way out of a fight is more fun than the 30 seconds it takes for you to get your *** kicked.... :)

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