BobcatFan Posted October 17, 2006 Report Share Posted October 17, 2006 Is it just elves and drow with Mithril vuln. I know some vulnerabilities are listed but some are just kinda known. And as far as vuln works, are we talking alot of extra damage, or effect or what? Link to comment Share on other sites More sharing options...
songofsixpence Posted October 17, 2006 Report Share Posted October 17, 2006 Depends on the vuln some such as ferals/giants/ogres are easily seen, basically the magical vulns. material vulns only affect on thrown or fired weapons, material vulns are the elf-iron/drow-mith and the like. Link to comment Share on other sites More sharing options...
Iyorvin Posted October 17, 2006 Report Share Posted October 17, 2006 Only fire giant has a damage type vuln that is accessable through melee hits. The other giants don't have a weakness to magic, they have a RESISTANCE to physical damage. As for the drow-mithril and elf-iron, there are also some others. Your best bet is to make a bard and hook it up with the analyze skill. You'll find some vulns that some people don't even know about. Peace. Link to comment Share on other sites More sharing options...
Evangelion Posted October 17, 2006 Report Share Posted October 17, 2006 Not true, Festy. Avians also have a vuln available through melee, as do slith. Link to comment Share on other sites More sharing options...
Chayesh Posted October 17, 2006 Report Share Posted October 17, 2006 I believe he meant of the giants, in answer to sixpence's post. Link to comment Share on other sites More sharing options...
Iyorvin Posted October 17, 2006 Report Share Posted October 17, 2006 I was talking about giants. Fire/storm/stone, if I was speaking of all races, then I'd add feral, ogre, etc........I was speaking in regards to the above post with which they said some vulns are easily seen.....when in fact it's just the resistances that are seen and not the vulns. Peace Link to comment Share on other sites More sharing options...
Evangelion Posted October 17, 2006 Report Share Posted October 17, 2006 Ah. I had thought you were speaking about hard-to-hit vuln races, as opposed to the other two obvious ones. I guess I didn't read your post carefully enough. My bad. Link to comment Share on other sites More sharing options...
BobcatFan Posted October 17, 2006 Author Report Share Posted October 17, 2006 yeah, well if i hit a drow with some mith daggers, are we talking extra damage, or some mal or neg. effect? Link to comment Share on other sites More sharing options...
Evangelion Posted October 17, 2006 Report Share Posted October 17, 2006 Extra damage. Link to comment Share on other sites More sharing options...
BobcatFan Posted October 17, 2006 Author Report Share Posted October 17, 2006 are we talking from maim to MUTILATE or from scratch to Mutilate. Is it barely noticable, or worth the extra effort to pk with those vuln in mind? Link to comment Share on other sites More sharing options...
Evangelion Posted October 17, 2006 Report Share Posted October 17, 2006 It depends, really. Throw damage is very inconsistent, even when mastered, so that's one factor. There's also the factor of the magnitude of the vuln. Magic weapons will do a lot more damage to an ogre than ice weapons will do to a fire giant. So there's no sure way to tell, other than experimentation. Good luck. Link to comment Share on other sites More sharing options...
songofsixpence Posted October 17, 2006 Report Share Posted October 17, 2006 i thought you could exploit a vuln common to all giants in melee, or has that weapon been removed? i seem to remember another thread somewhere way back talking about the very same weapon. but yes, i realize that giants are resist-physical, normal-magic...i was thinking of something that may not exist anymore (and that even if it did, i don't know exactly where it is, just heard about it) Link to comment Share on other sites More sharing options...
BobcatFan Posted October 17, 2006 Author Report Share Posted October 17, 2006 so throwing mith daggers at drow... worth it? Link to comment Share on other sites More sharing options...
songofsixpence Posted October 17, 2006 Report Share Posted October 17, 2006 it can be, experiment with different items that give you mithril daggers and find out. Link to comment Share on other sites More sharing options...
WarriorCleric Posted October 17, 2006 Report Share Posted October 17, 2006 so throwing mith daggers at drow... worth it? Better than throwing noodles, thats for sure. WC Link to comment Share on other sites More sharing options...
Belegriel Posted October 17, 2006 Report Share Posted October 17, 2006 How about we experiment with things and learn about them instead of getting told. What ever happened to that philos...phil....way of thinking. Link to comment Share on other sites More sharing options...
corpsestomp Posted October 17, 2006 Report Share Posted October 17, 2006 You should always try to hit vulns...You'll notice the extra damage. And we'll take a pk recently I was in. Without vuln weapons, I was doing wound-maul through sanc, and with vuln weapons I was doing decimate-devestate. Link to comment Share on other sites More sharing options...
Lexi Posted October 17, 2006 Report Share Posted October 17, 2006 i thought you could exploit a vuln common to all giants in melee, or has that weapon been removed? i seem to remember another thread somewhere way back talking about the very same weapon. but yes, i realize that giants are resist-physical, normal-magic...i was thinking of something that may not exist anymore (and that even if it did, i don't know exactly where it is, just heard about it) I know that weapon and where to find it. I think. Link to comment Share on other sites More sharing options...
Celerity Posted October 17, 2006 Report Share Posted October 17, 2006 There is no magnitude of vulns. Fires and ogres take the same damage from ice weapons..although one is triggering an ice vuln, while the other a magic vuln. There are no culumative vulns. If you have ice and magic vuln, you still get hit with just one. There is a fairly useless weapon that does mental damage, but it just an off point. Only those vulns implied in the damtype (fiery, ice blast, telekinesis) may hit from melee weapons. There is no (mithril slash) damtype, so it can't be hit with a melee weapon. The one exception I can think of is thorns, which does not hit storm wood vuln. All vulns may be targeted through material type (rather than damtype) as mentioned above. If a sword does ice damage but is made of iron, the sword will hurt fires, and the edged daggers will hurt elves. (but not vice versa) Typically though, the material vulns are there to inconvience the players themselves, rather than to provide the opponent a dam boost. For example, several useful weapons for elf paladins are made of 'iron' and this is where their vuln comes in. Fired weapons and staves are made from wood, which triggers storm vuln, etc. Vuln damage is 150% I think. Link to comment Share on other sites More sharing options...
Iyorvin Posted October 18, 2006 Report Share Posted October 18, 2006 I second that Celerity, and from taking that number and examing the other vulns the answer is veiled in her post, for you who want to know the %x damage increase. Peace Link to comment Share on other sites More sharing options...
Chayesh Posted October 18, 2006 Report Share Posted October 18, 2006 I know exactly what you are saying in your post, Celerity, but I still say there is one way to create cumulative vulnerabilties... Dual wield. Link to comment Share on other sites More sharing options...
Iyorvin Posted October 18, 2006 Report Share Posted October 18, 2006 Lmao. Link to comment Share on other sites More sharing options...
Celerity Posted October 18, 2006 Report Share Posted October 18, 2006 Hehe cumulative would be if they stacked..so if dual wielding doubled the damage of the primary weapon, dual wield would make the vuln culumative..however since it just repeats the damage..that makes dual wield a repeatedly hit vuln. Not cumulative :D:P Link to comment Share on other sites More sharing options...
Iyorvin Posted October 18, 2006 Report Share Posted October 18, 2006 Chayesh opens with a dirt kick. The observers ooooooooo. Celerity has dirt kick predicted and does a double counter. Stay tuned! Link to comment Share on other sites More sharing options...
Chayesh Posted October 18, 2006 Report Share Posted October 18, 2006 From the Merriam Webster dictionary: cumulative - adjective - increasing in force or value by successive additions successive - adjective- following in order; consecutive As I stated in my post, while I completely agree that their vulnerability to a certain item or damage type doesn't increase against dual wielded weapons, certainly their susceptibility to damage from their vulnerability has possibly doubled with the extra attacks gained. Thus, their vulnerability hasn't increased, but they are increasingly vulnerable. Thus, based on Webster's definition and this information, I'd say the effects ARE cumulative. Link to comment Share on other sites More sharing options...
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