As celerity said this would rease eq availability, reduce overly harsh lots and would prevent you from never seeing certain eq. God forged dagger, adeptus torso, hands of zharek. These are all pieces you never see. They are also sought after. I have not seen adeptus torso in forever, Same with hands. It would also mean you can always improve so your never stuck wearing onyx rings because no rings are available.
So instead the solution is to allow eq to be restricted to those players who have massive hours or ultra elite piers in god suits? Have you tried fighting an invoker when you there has not been a helm of spell turning, ice amulet or moonstone pendant in a month? This relieves eq disparity, gives newer players which we DO have a fair amount of the ability to get suited up. Full looks do not car ragquits because you can just go get it again. You also have the potential god suit without need a party by farming rarely used items you can solo. This is a huge bonus for people in near dead cabals because you can relatively quickly get suited to a stronger pk level instead of just typing outfit and hoping for the best
The solution for the lack of middle/low range lack of gear is not completely changing the system by adding random Procedural generation gear. It's about raising awareness of the voids when they exist, so that they can be addressed.
For example, the PB raised awareness that there was middle rare ring after onyx rings and before accuracy rings, and we got the Bonefinger ring.
In my view this can still be further refined, because people are complaining that the new rings are to rare, which I agree. Making them +3 hitroll instead of +4 but in vast numbers (almost always in) would be a good solution.
Enethier refereed the adamantium band, case.
Object 'adamantium band' is type armor, material adamantium.Extra flags: glow.Weight is 0, value is 4, level is 40.Armor class is 15 pierce, 14 bash, 15 slash, and 10 vs. magic.Affects hitroll by 1.Affects str by -1.Affects damroll by 2.Rare item.'
But sometimes the solution already exists, but it's just in plain sight.
Object 'XXX' is type armor, material coral.Extra flags: glow.Weight is 3, value is 4, level is 43.Armor class is 10 pierce, 12 bash, 11 slash, and 6 vs. magic.Affects damroll by 1.Affects hitroll by 2.Rare item.
Regarding the AFF equipment. There are lots of AFF gear around. It's true that most use the Moonstone pendants, and their variant, the ICE Amulet, but there are many options around.
If you can't get neckgear with AFF saves but you can get "Fire rings" and shift your hit/dam ring to the neck.
This kind of work applies to many other situations.
For example, you can get the Ice Armor. And you don't need the spell turning helm, you can get the:
(Invis) (Humming) a Glyph of Ancient Darkness
This is the beauty of this system. You can plan and get in short time what you really need.
Any cabaled player has access to L60 locate, that will allow him to know if X gear is available.
Regarding the God suits.
Players do not have the right to wear a god suit. They have the chance to compete for one.
Not everyone will be able to get the best equipment. This is a fundamental rule of the Forsaken Lands.
If someone has the god item and you want it, you kill them and loot it from their corpse.
One can argue that some god items are to powerful, and I agree. But that is not the same.
DISCLAIMER!!!!
This post is not directed at anyone in particular. I just quoted what I thought was a good base point to start my arguments.