Deykari Posted November 21, 2006 Report Share Posted November 21, 2006 Dey Link to comment Share on other sites More sharing options...
Celerity Posted November 21, 2006 Report Share Posted November 21, 2006 comeon..you should have all learned from chayesh that I'm not worth arguing (or challenging? oo?!) with! Link to comment Share on other sites More sharing options...
Iusedtobesomebody Posted November 21, 2006 Report Share Posted November 21, 2006 this is only because women refuse to accept they can ever be wrong. (PLEASE don't tell my wife i said that.) Link to comment Share on other sites More sharing options...
Archbishop Monk Posted November 22, 2006 Report Share Posted November 22, 2006 Dark-knights I know what people are going to say already, "That's a Hybrid you idiot!". But I think their dependancy on consumables and thier melee damage plus the added benefit of some spells and summon make a very good learning class. My two cents. Link to comment Share on other sites More sharing options...
BigMac Posted November 22, 2006 Report Share Posted November 22, 2006 Honestly, a neutral ranger is the easiest way to go. Human, ogre, halfling, stone? Humans are actually pretty good for beginners. Think about it, once you get up to ~35ish (whenever you get ranger staff), you've always got a weapon. A trained ranger can solo the stone golems for mithril with a ranger staff, making basic re-equip pretty easy, AND you can flee/cam to hide, so you can have time to look at the battle you ran from and adjust your strategy before you have to resume the fight. I'd say neutral human ranger. Play with the addict perk. It's awesome. Link to comment Share on other sites More sharing options...
Bl3h Posted November 22, 2006 Report Share Posted November 22, 2006 Yay I beat Behrens! Link to comment Share on other sites More sharing options...
Aulian Posted November 22, 2006 Report Share Posted November 22, 2006 Honestly, a neutral ranger is the easiest way to go. Human, ogre, halfling, stone? Humans are actually pretty good for beginners. Think about it, once you get up to ~35ish (whenever you get ranger staff), you've always got a weapon. A trained ranger can solo the stone golems for mithril with a ranger staff, making basic re-equip pretty easy, AND you can flee/cam to hide, so you can have time to look at the battle you ran from and adjust your strategy before you have to resume the fight. I'd say neutral human ranger. Play with the addict perk. It's awesome. with a ranger anything you can solo winter and most of discord/deso. PM might be a bit of a biatch Link to comment Share on other sites More sharing options...
Kyzarius Posted November 22, 2006 Report Share Posted November 22, 2006 from someone who has played only ranger and monk as melee types i would reccomend ranger for beginners. For all the reasons previously mentioned. edited - because i cant seem to hit the spacebar on time..... Link to comment Share on other sites More sharing options...
BigMac Posted November 22, 2006 Report Share Posted November 22, 2006 Rangers are like..jacks of all trades. Pugiling/dual wielding, all major defenses, highly powerful afflictive spell, a way to poison/plague, camo, a way to heal, a way to quickly regen. Link to comment Share on other sites More sharing options...
Archbishop Monk Posted November 22, 2006 Report Share Posted November 22, 2006 Rangers, the reason I say Dark Knight Rangers with all those advantages won't teach you as much about consumables. You have ways to heal yourself quickly and camo so you can rely alot on damage potential and less on protection. With a Dark Knight, it is easy to see you and you rely more so on consumables, which is more like warriors IMO. Combine that with rangers getting superb archery and you have a class that doesn't NEED to stay in a fight, which most other melees require to actually kill a decent player. Link to comment Share on other sites More sharing options...
songofsixpence Posted November 22, 2006 Report Share Posted November 22, 2006 go tracker instead of archer then. you'll be more reliant on staying in battle, it *can* help you learn to chase, and you can learn a good deal about rare vuln weapons (useful for later knowledge as thieves, ninjas, and yes...bards) the real downside to a dark-knight is, they are a more stealthy class than other melees (ability to put opponent to sleep, various mals and afflictive). a ranger is still very reliant on consumables, herb does have a hefty timer to it, and you need to learn about sanc and other things anyways to aid your pets. rangers also have a much easier time at their lowest than dkns b/c they have accesss to pets and archery, which can give them a slight advantage. Link to comment Share on other sites More sharing options...
Mindflayer Posted November 22, 2006 Report Share Posted November 22, 2006 Vnum:30091 Higher Planes of Existence: record aetharian Name Won Lost Refused ------------------------------------- Vhaegar : 1 0 0 Xexal : 1 0 0 Kevoniki : 1 0 0 Gremul : 2 0 0 Solde : 1 0 0 Lyatte : 1 0 0 Osroth : 1 0 0 Gonryl : 1 0 0 Xierkian : 0 0 1 Leomyre : 0 1 0 Felice : 3 0 0 Tolisen : 1 0 0 Pnusin : 1 2 0 Guyzan : 1 1 0 Rahzkel : 0 1 0 Zhaalk : 1 0 0 Bickles : 2 0 0 Gilansha : 1 0 0 Aliander : 0 2 0 Isassthys : 1 6 0 [Hit Return to continue] Carin : 0 2 0 Meharn : 0 2 0 Skronk : 0 1 0 Mibbio : 1 0 0 Srudge : 0 1 0 Eryan : 0 1 0 Sdaltha : 0 2 0 Kaldo : 1 1 0 Elloran : 0 1 0 Vanpelt : 1 0 0 Sighre : 1 0 0 Huntorad : 2 0 0 Thrah : 1 0 1 Tarvald : 1 0 0 Sheidow : 1 0 0 Zelnick : 1 0 0 Azantar : 0 0 1 Covus : 1 0 0 Fought 55 Refused: 3 Slith warrior for the win, those were fun fights.. Link to comment Share on other sites More sharing options...
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