tassinvegeta Posted December 8, 2006 Report Share Posted December 8, 2006 The only thing I take interest in on this topic is the clan cabal system. I dont' see why both player and imm can't share control of who gets inducted. I've seen it happen plenty when imms induct people and the players are like wtf and don't induct people whom the players feel deserve it and want to fight alongside them? Either way both sides have their reason for wanting not wanting someone in and if it were changed I only see that more people would get inducted due to a more diverse view. Link to comment Share on other sites More sharing options...
One Way Up Posted December 8, 2006 Report Share Posted December 8, 2006 I'm 1.0, but I wasn't active on the Forums. Later came on as The Sly Fox ZERO. Link to comment Share on other sites More sharing options...
Yuri Posted December 8, 2006 Report Share Posted December 8, 2006 i went from cf to ar to fl to cf to fl. intermittent breaks and such too of course. And Hegemony brilliant work with Galvatar. Link to comment Share on other sites More sharing options...
MysticR Posted December 8, 2006 Report Share Posted December 8, 2006 Okay, for everyone who says that being put instantly at 50 would be lame. I agree, because ranking is a learning stage of how to work skills. Which is why he suggested we up the experience rate, not instantly put people at 50. At an increased rate, people still get skills as they level up, and learn what they do, but do you really need the amount of time it takes to get to 50 to learn what everything does and how to use it? Couldn't you just take a timeout and experiment on how to work it? I agree, putting people at 50 would be lame, but upping the experience rate couldn't hurt either. It would get people to 50 faster, with fairly the same amount of experience with skills, and it would allow newer players to get to 50 faster and experience that, instead of getting jacked by the same losers who really want some cheap kills and go looking for level 42-43s who are trying to run the final gauntlet to 50. Link to comment Share on other sites More sharing options...
Behrens Posted December 8, 2006 Report Share Posted December 8, 2006 Okay' date=' for everyone who says that being put instantly at 50 would be lame. I agree, because ranking is a learning stage of how to work skills. Which is why he suggested we up the experience rate, not instantly put people at 50. At an increased rate, people still get skills as they level up, and learn what they do, but do you really need the amount of time it takes to get to 50 to learn what everything does and how to use it? Couldn't you just take a timeout and experiment on how to work it? I agree, putting people at 50 would be lame, but upping the experience rate couldn't hurt either. It would get people to 50 faster, with fairly the same amount of experience with skills, and it would allow newer players to get to 50 faster and experience that, instead of getting jacked by the same losers who really want some cheap kills and go looking for level 42-43s who are trying to run the final gauntlet to 50.[/quote'] There is a perk for this. It's called Adventurer. Link to comment Share on other sites More sharing options...
jb5679 Posted December 8, 2006 Report Share Posted December 8, 2006 I think the time spent leveling allows a person to get a lot more used to their class / race and in their rp and pk abilities. It also makes it so they get more face time among everyone so people recognize them. Just my thoughts Link to comment Share on other sites More sharing options...
Pali Posted December 8, 2006 Report Share Posted December 8, 2006 Okay' date=' for everyone who says that being put instantly at 50 would be lame. I agree, because ranking is a learning stage of how to work skills. Which is why he suggested we up the experience rate, not instantly put people at 50. At an increased rate, people still get skills as they level up, and learn what they do, but do you really need the amount of time it takes to get to 50 to learn what everything does and how to use it? Couldn't you just take a timeout and experiment on how to work it? I agree, putting people at 50 would be lame, but upping the experience rate couldn't hurt either. It would get people to 50 faster, with fairly the same amount of experience with skills, and it would allow newer players to get to 50 faster and experience that, instead of getting jacked by the same losers who really want some cheap kills and go looking for level 42-43s who are trying to run the final gauntlet to 50.[/quote'] But few newbies will have this approach. They will think "Oh, ranking's easy, I'm going to keep going to 50 as soon as I can!" They will get there, and then die, and then die, and then die, and then delete and stop playing in frustration. Forcing them to take a long time to get to 50 makes them start to learn the things that will let them survive at 50. Link to comment Share on other sites More sharing options...
HBwillie Posted December 8, 2006 Report Share Posted December 8, 2006 Nothing is wrong with FL. Link to comment Share on other sites More sharing options...
Aulian Posted December 8, 2006 Report Share Posted December 8, 2006 Nothing is wrong with FL. ESHAINE! Give the man a cookie because I believe he is right! Link to comment Share on other sites More sharing options...
Jester Posted December 8, 2006 Report Share Posted December 8, 2006 There is a perk for this. It's called Adventurer. thank you. Levels should be earned. If you make things easy for peolpe, they don't appreciate it. Link to comment Share on other sites More sharing options...
WarriorCleric Posted December 8, 2006 Report Share Posted December 8, 2006 I'm 1.0' date=' but I wasn't active on the Forums. Later came on as The Sly Fox ZERO.[/quote'] I remember that handle. deadman_walking I believe it was that one, but I do remember the deadman_something. Anyways, almost every time I have a complaint with something to do with FL, that complaint runs it's mouth till it gets banned. Lately I've had no complaints. I posted a lot when Warpnow posted, lot's to talk about, Warpnow is gone, and now I post little. The answer to that through cecil logic is very scary... WC Link to comment Share on other sites More sharing options...
Chayesh Posted December 8, 2006 Report Share Posted December 8, 2006 I remember that handle. I believe it was that one, but I do remember the deadman_something. Anyways, almost every time I have a complaint with something to do with FL, that complaint runs it's mouth till it gets banned. Lately I've had no complaints. I posted a lot when Warpnow posted, lot's to talk about, Warpnow is gone, and now I post little. The answer to that through cecil logic is very scary... WC Cycel logic would say that you are then Warpnow. Warpnow is here = Lots of Warpnow posts Warpnow is here = Lots of WC posts Warpnow is gone = No Warpnow posts Warpnow is gone = Nearly no WC posts Lots of whack Warpnow posts = Warpnow got banned Little to no whack Warpnow posts = Warpnow wasn't banned Therefore, Warpnow = WC, but more subtle Link to comment Share on other sites More sharing options...
corpsestomp Posted December 8, 2006 Report Share Posted December 8, 2006 Where is Cycel anyway? I don't think I've seen him trolling the forums in quite a while. Link to comment Share on other sites More sharing options...
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