why don't skill %'s drop based on how long it has been since we used it.
Just imagining the outcry has me breaking out in hives.
There are a lot of things that could be done with training, but that doesn't mean we should. Personally, I think our PK is fine. I'd like to see some skills that require rp and interaction beyond hack'n'slash to improve. We were thinking about racial languages for a while.
Changing the leveling and training system to make it that much faster would fundamentally alter the game. If we're totally honest with each other, the availability of quality games these days means that we will probably never return to the glory days as some of us remember them. What we strive to do is stick to an ideal - to remain true to what FL has stood for... even if that means we lose people to the inevitable march of maturity and responsibility.
If we made radical changes, FL wouldn't be FL anymore. It'd be something else, catered to administer to the needs of instant gratification. We may retain some, but we'd have abandoned our roots, and I'm sure we'd lose plenty of players for that, too. Call me a traditionalist.
This isn't a cop-out or excuse against progress by any means, but I think there are some things that can't/shouldn't be significantly altered.
Just my opinion, though. Can't speak for the staff.
