dragonforger17 Posted January 2, 2007 Report Share Posted January 2, 2007 im tired of dieing over stupid reason. i mean come on i dont like singing let me run you through with my sword becuase of that. im not going to say hey i dont like you singig or shut up ill kill its like nope you die ive never heard you sing dont know if you sing but your a bard theirfore you die cause i hate singing. i just dont understand it. Link to comment Share on other sites More sharing options...
Imoutgoodbye Posted January 2, 2007 Report Share Posted January 2, 2007 RP through PK. PK through RP. Feel fortunate you were talked to. I know it sucks being killed for what you may see as a worthless reason, etc....but that's the way it goes. You can't tell another person "This is RP." Link to comment Share on other sites More sharing options...
dragonforger17 Posted January 2, 2007 Author Report Share Posted January 2, 2007 I still think it is stupid to die when the other character doesnt even really know you name. Think about it you walk into the other room in all roleplay you have to think I know his name from the screen I know he is in the room. Your character doesnt really know the other players name. He has never met the other character before. Example of what happens a lot in this game. Bob is standing here in front of a tree. Kyle walks in looks around. Bob screams oh no!!!!! Help im being attacked by kyle. Kyle has never met Bob before in his life just walked in the room typed "who pk" Bob the guy next to a tree Then killed Bob Kyle doesnt even know Bob by name yet see what im saying. It would be different if Bob and Kyle were in a war and they didnt have time to meet or anything its understandable but to just walk in the room and do that I think has no roleplay to it at all. They literally dont know your name unless for some reason in your characters description (were you name is not normally written i would assume) you have a name tag with a name on it. I think we should either stop this ridiculous kind of pk or everyone must were a name tag. Link to comment Share on other sites More sharing options...
Imoutgoodbye Posted January 2, 2007 Report Share Posted January 2, 2007 Myrek told me a long time ago.... "You belong to a guild. Your name is well known." And he was right. We ALL belong to a guild. You're famous. Link to comment Share on other sites More sharing options...
dragonforger17 Posted January 2, 2007 Author Report Share Posted January 2, 2007 What about an adventure? What about ninja also?(Im sure their class would want to be very secretive sometimes as to not have their names known) Also Thieves and Bards have disguis which allows them to change their title for a short time. However the help file says it lets them alter their appearance. which is a disguise so they change their idendities all together so you wouldnt always know them. Link to comment Share on other sites More sharing options...
Implementor Anume Posted January 2, 2007 Implementor Report Share Posted January 2, 2007 I suppose this was in the lower ranks. Some people feel the need to train pk before they play with the 50s, it might come over as "trashy" at times, but we all started somewhere. Have recalls, have gyvels. You have hide, that means only 2 other classes can see you. A bard that just wants to avoid pk is not easily killed. Then you have always the option just to run away, as you know where you are going whereas they do not, you have great chances to loose them. Train running while you don't have a group. You can run once around the world in only very few ticks if you know the right shortcuts. Link to comment Share on other sites More sharing options...
Imoutgoodbye Posted January 2, 2007 Report Share Posted January 2, 2007 Disguise lets you change your class, not the fact you belong to a guild. And most guilds would be well informed and it'd be nearly impossible to keep from being seen... Unless...you stayed HIDDEN or INVISIBLE or CAMOUFLAGED. Link to comment Share on other sites More sharing options...
dragonforger17 Posted January 2, 2007 Author Report Share Posted January 2, 2007 Not everyone can know your name. Thats just what im getting at I could make a character right now a ninja or a thief maybe become wanted and when asked questions i could say my name is yuri not yuria youve made a mistake just becuase the charater doesnt know my name. i could do it but i bet i would still be arrested becuase for some reason ive said something or have a picture in the lands ive never seen of myself that only the tribunal have. Link to comment Share on other sites More sharing options...
dragonforger17 Posted January 2, 2007 Author Report Share Posted January 2, 2007 Keep in mind im trying to have a conversation now im not anger like before when i posted this. Link to comment Share on other sites More sharing options...
Valsgarde Posted January 2, 2007 Report Share Posted January 2, 2007 The PK help file says expect to get PK'd, don't take it personally; collect what's left, move on, and learn from it. I've really gotta agree with Valek on this one - feel fortunate you were talked to. There's a ton of players that are no RP, strictly only PK, and you just get a face full of stabbitude with no consolation, "Here was my reasoning behind it." Honestly what I hate most is after you kill someone and they completely drop out of character. I'd much rather get killed by someone that just neglects to RP than to kill someone who cusses and complains blatantly OoC after they get pwnt. Link to comment Share on other sites More sharing options...
Deykari Posted January 2, 2007 Report Share Posted January 2, 2007 Honestly what I hate most is after you kill someone and they completely drop out of character. I'd much rather get killed by someone that just neglects to RP than to kill someone who cusses and complains blatantly OoC after they get pwnt. That's what I hate too. Seriously, I can take getting multi-killed and full-looted, very well, but when I kill someone fair and square and they start mouthing off blatantly OOC annoys me, especially because I strive to be a very fair player. I even stopped playing a Caballed character over it quite a while ago because someone I killed fairly started constantly verbally trashing me (you know the tells, "You're trash." "You suck." "I'm going to report you to your Cabal Imm" etc.) and telling people IG that I was a trashy ganger. Dey Link to comment Share on other sites More sharing options...
Imoutgoodbye Posted January 2, 2007 Report Share Posted January 2, 2007 hehe....if anyone so much as trash talks me afterwards, IC or OOC, they die...again. And get full-looted. KNOW YOUR ROLES JABRONIS! Link to comment Share on other sites More sharing options...
Deykari Posted January 2, 2007 Report Share Posted January 2, 2007 hehe....if anyone so much as trash talks me afterwards, IC or OOC, they die...again. And get full-looted. KNOW YOUR ROLES JABRONIS! The problem for me was/is, that the person I killed was down to a few instances of luck strung after each other. Prior to that, they had killed me a good few times. So when they did talk trash, I would TRY to hunt then down and fight them again, but I would get killed. That's what would frustrate me too - people talking trash and me not being able to do anything about it. As for the whole RP with PK debate, look at it this way. Think of towns we have now in real-life - thousands of inhabitants. Now imagine that there are vast amounts of citizens living in Aabahran, just like you would have in real life, which you would assume to be true, but simply not shown as mobs in FL because the towns would just be messy and cluttered with citizens. Then when you type who, and see 20 or so people in that list? That is twenty people out of the entire population of Aabahran that are recognised. Even a rank 1 adventurer holds some sort of fame in the world. You don't need to wear a name tag for people to know who you are because you're in the top fraction of the people who are known due to you carrying out your training in your guild, or whatnot. Now, I'm not saying that's a good excuse for people slaughtering without any roleplaying involved. But you must also consider that: A. The person that just killed you has no reason to talk with you prior or after without you giving them a good reason to. Why should you have to justify yourself to your opponent? B. Just because someone hasn't stopped to talk with you after you died, or given you a full explanation in advance of a PK fight as to why they are going to set out and hunt you, does not mean they don't RP. C. People have their own benchmark of roleplay. If someone can cobble together some sort of RP story that they've invented so that it gives them the RP right to go on a rampage, should they be penalized/flamed for it? Technically speaking, it is still roleplay, they have just devised it to give them an excuse to PK. Sure, it might not be in the spirit of what many consider a 'roleplay enforced' MUD, but it happens, it's legal, and it's not always a particularly bad thing. You just have to accept that. D. Adding on to point C, Aabahran is a tough and dangerous world. There will always be "silent" (I use the term loosely) killers, there will always the be elaborately role-played characters that don't PK without some form of complicated reason to do so. You will die a lot to both types throughout your time in FL. The best advice I can give is to take deaths/full-loots in your stride, try not to let it affect your own roleplaying (as in, don't let it get you down or go OOC), log your fights and see what happened, see if you could have done anything different to swing the fight in you favour, and so on. Ultimately, if you stick to your guns with RP and improve PK-wise, you will come out on top as the "better" (again, using the term loosely) player. Dey Link to comment Share on other sites More sharing options...
Valsgarde Posted January 2, 2007 Report Share Posted January 2, 2007 Deykari's logic maims A poorly based arguement! A poorly based arguement is in awful condition! <273hp 13m 320mv> Link to comment Share on other sites More sharing options...
Imoutgoodbye Posted January 2, 2007 Report Share Posted January 2, 2007 If someone can cobble together some sort of RP story that they've invented so that it gives them the RP right to go on a rampage, should they be penalized/flamed for it? Technically speaking, it is still roleplay, they have just devised it to give them an excuse to PK. Sure, it might not be in the spirit of what many consider a 'roleplay enforced' MUD, but it happens, it's legal, and it's not always a particularly bad thing. I was SO with you right up until that line, Brother Dey. Now I'm gonna have to ask you to go do one hundred Hail Isadoras. Link to comment Share on other sites More sharing options...
Kyzarius Posted January 2, 2007 Report Share Posted January 2, 2007 Personally i hate "trash" or "silent" pkills as well...and i admit as i became proficent enough in pkill to hold my own on a few characters i to got the bug and went about randomly slaying. Most people share this sentiment though, and when it gets around that you are a "Trashy" PK'er most of the entire pinn'ed range will be prepared to trash pkill them back. The best way to deasl with them is to ALWAYS BE PREPARED and follow the below few simple rules. 1. If they do not speak to you they are coming to kill you...period. 2. keep moving about. 3. where constantly. 4. send a tell "hello, so and so" if they do not respond they are hostile. 5. if you are good and they are evil, they are hostile. 6. if they are neutral and fail to respond to #4, they are hostile. 7. if you have witnessed them full-loot or seen them attack people while hunting, i personally move them way down in my "reputation" list in my head. and 8...get better, be prepared, have an escape route (and not one to your guild) You know..nothing is worse than a "trashy" pdeath, but NOTHING, NOTHING IS BETTER than when someone tries to do that to you and you wipe the forest floor clean with their sorry butt for trying. May take practice, but eventually you will get there... Link to comment Share on other sites More sharing options...
Deykari Posted January 2, 2007 Report Share Posted January 2, 2007 I was SO with you right up until that line' date=' Brother Dey. Now I'm gonna have to ask you to go do one hundred Hail Isadoras.[/quote'] I never said I agreed with it. But rather, that it's a fact that it happens and to some degree, it is acceptable in terms of how roleplay is judged on an RP enforced MUD. Remember, the MUD is RP enforced but equally PK enforced. So look at it this way: Who's two say which is right or wrong out of these two scenarios? Bob thinks, "Hmmm. You know what would be really cool? If I rolled up a Vampire and I was some sort of, scourge of death. I could go around doing all these crazy Undead rituals and stuff, it would be way cool! I could kill people too, as part of my sacrifices." <--- Placing an RP idea (although a very, very cliché one) first. Bob thinks, "Hmmm. I want to rock the playerbase. Vampire is a powercombo. I should roll a Vampire up..what could my RP be? I know, I could be this scourge of death guy, go around killing people and telling them I am death's scourge, maybe why I am if they challenge me." <--- Placing a PK idea first. Both involve the same or similar RP. You would probably be able to tell the difference between the two if they were actual IG characters as one of them seems to be predominantly RP-based. But whether you like it or not, both are 'roleplayed'. Again, I prefer seeing the former rather than the latter, but, that's just how it goes. And I'm not saying it's not possible to roleplay well with a combo thought out first either. Dey Link to comment Share on other sites More sharing options...
Chayesh Posted January 2, 2007 Report Share Posted January 2, 2007 Just a side note since it was asked. Adventurers can't be PK'd. Link to comment Share on other sites More sharing options...
Imoutgoodbye Posted January 2, 2007 Report Share Posted January 2, 2007 I never said I agreed with it. But rather' date=' that it's a fact that it happens and to some degree, it [i']is acceptable in terms of how roleplay is judged on an RP enforced MUD. Remember, the MUD is RP enforced but equally PK enforced. So look at it this way: Who's two say which is right or wrong out of these two scenarios? Bob thinks, "Hmmm. You know what would be really cool? If I rolled up a Vampire and I was some sort of, scourge of death. I could go around doing all these crazy Undead rituals and stuff, it would be way cool! I could kill people too, as part of my sacrifices." <--- Placing an RP idea (although a very, very cliché one) first. Bob thinks, "Hmmm. I want to rock the playerbase. Vampire is a powercombo. I should roll a Vampire up..what could my RP be? I know, I could be this scourge of death guy, go around killing people and telling them I am death's scourge, maybe why I am if they challenge me." <--- Placing a PK idea first. Both involve the same or similar RP. You would probably be able to tell the difference between the two if they were actual IG characters as one of them seems to be predominantly RP-based. But whether you like it or not, both are 'roleplayed'. Again, I prefer seeing the former rather than the latter, but, that's just how it goes. And I'm not saying it's not possible to roleplay well with a combo thought out first either. Dey They're both valid RP to me. Whether the chicken came first or the egg came first, we're still having KFC and scrambled eggs. Link to comment Share on other sites More sharing options...
Deykari Posted January 2, 2007 Report Share Posted January 2, 2007 They're both valid RP to me. Whether the chicken came first or the egg came first' date=' we're still having KFC and scrambled eggs. [/quote'] Exactly my point. Just that not as many people see it that way. Dey Link to comment Share on other sites More sharing options...
Malchaeius Posted January 2, 2007 Report Share Posted January 2, 2007 A few things to think about: 1. Some people who get angry about being killed "With no RP" are actually projecting their anger about not being able to effectively run or know how to win in a PK situation. Solution: Learn how run and hide. Learn how to PK. 2. Some of these "Silent PKers" attempt to speak with their victims after they die, only to receive the response of "Right, whatever you say." These same people who demand answers as to why they were killed, will usually never accept these reasons as being worthy anyway. No matter how detailed your character is - if you are good at PK, there is a chance you will be labeled trash or overpowered. (Point in Case) Solution: Let us stop being so judgemental and close-minded. 3. How often in real life do we have psychos that seemingly kill people for no reason? We call them serial killers. Do their victims always know why they are being killed? No. Do these killers always sit down with their victims and converse Silence of the Lambs style? No. How often in the old days did someone stake out a spot in the woods waiting for travellers to come by so they could jump out and gut the unlucky sod and take all of their posessions? Solution: Do not always expect your killers/attackers to have lengthy conversations with you. In summary, there are trashy players out there, I am not debating that they do not exist - but it is our job to take care of them. If you think someone is a trashy player, then post in the Prayer Forums and we will keep an eye on said person. If they are behaving in a way that does not meet OUR standards, then we will punish them. Posting something like this in the general forums only makes you look like someone who just recently died and is venting their frustration. Link to comment Share on other sites More sharing options...
Zavero Posted January 2, 2007 Report Share Posted January 2, 2007 Well said Malch. I hate it when I kill someone and suddenly they are sending me tells, "Why did you kill me?" and already they have it in their minds that it was a trash reason and nothing I say will be good enough for them. Link to comment Share on other sites More sharing options...
Dobson Posted January 2, 2007 Report Share Posted January 2, 2007 Do what the Dobsinator does, if you kill someone and they send you that tell, "What is your problem!?" "Why did you kill me un- provoked" or my favorite "The gods will hear about this" Go find them, start talking to them, and as soon as the un-ghost POP EM AGAIN! TA DA Link to comment Share on other sites More sharing options...
Mister E Posted January 2, 2007 Report Share Posted January 2, 2007 My only beef is when you kill someone and they promptly log a new char and come for you, then they spend the next 3 IRL weeks doing everything in their power with all their chars and friends chars to mess up your day. I REALLY wish people had the discipline to keep what happens to their characters within that character. I know all our OOC knowledge is cumulative, if it wasnt noone would learn anything. But at the same time you are supposed to forget certain things if you know what I mean. I remember killing some character in the 20's or 30's or so, then they logged off and very shortly after another char logged on in my range, I asked if they would join our hunting party and that character started cursing at me and then tried to kill me, pretty obvious it was the person I had just got on their other char, to me that is the lowest of the low. edit: These occurances are even worse at pinn, with people who have MULTIPLE pinns at once, this leads to neutrals especially not staying IC by killing others who killed their evil char perhaps. Sometimes I wonder if FL would be a better place if it restricted how many chars you could play at once... Link to comment Share on other sites More sharing options...
Valsgarde Posted January 2, 2007 Report Share Posted January 2, 2007 I think it'd actually be interesting if you had an account, and then characters on the account. Like in World of Warcraft, there are two factions if you don't know, Horde and Alliance. You have an account, and characters on said account. If you make a character on say, the Horde, on a server, you can from then on only play Horde. No Alliance on that server. I think that'd actually alleviate a lot of problems stemming from knowledge that characters shouldn't have: You have an account, then whatever alignment your character is, you've gotta stick to that alignment so long as characters of that alignment exist. If you wanted to play a new alignment, then clear the characters on your account. I bet a decent amount of players wouldn't like that simply because it would be so effective in eliminating the problem, and they don't want it eliminated. I for one would be ALL for it. Link to comment Share on other sites More sharing options...
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