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EQ-less class


BobcatFan

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.... wanna give me one then?

To that, one can only say:

LICH REQUIREMENTS

To seek the curse of eternal torment as a Lich, you must have mastered the hall of one of the schools of magic. Although most liches are drawn from the Necromancers, some have come from the Invokers, and even the powerful Battlemages. Regardless, to become one requires a total dedication to Chayesh, and a willingness to sacrifice mortality for power.

Classes: Necromancer, Invoker, Battlemage

Race: Human

Level: 50

- MUST include the words "Lich application" in application subject

- Must be evil aligned

- Must be follower of the powers of Death

- Cannot be member of any cabal

See also: HELP LICH

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Don't kid yourself, if you think that you will kill decked and well eq'd chars all the time in rags. You won't.

Don't think either that because you don't have a 'super set' you don't stand a chance. FL is VERY eq depedant atm though, so you have to have at least a passing understanding to back up your skills.

Why do you think some people do so well at melee classes and others hate them? Some people just know where to get eq where as others prefer not to have to rack up a great suit when they can fall back on their skill.

As for people with shield/weapon kill well eq'd people - its usually a fluke. I wouldn't pin my hopes in doing it on stories like that....

L-A

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Shamans actually do better in rags I find. you have to take into account the psychological factors in fighting a shaman with only a shield. You'll be like..... "bloody hell hes only got a shield, I can't possibliy lose!"

.

.

five minutes and five mals later.

"Damn, but hes still only got a shield, so I can't be in much danger!"

.

.

five minutes later

You'll dead blah blah blah god give you another chance....

delete;delete:p

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Shamans actually do better in rags I find. you have to take into account the psychological factors in fighting a shaman with only a shield. You'll be like..... "bloody hell hes only got a shield, I can't possibliy lose!"

.

.

five minutes and five mals later.

"Damn, but hes still only got a shield, so I can't be in much danger!"

.

.

five minutes later

You'll dead blah blah blah god give you another chance....

delete;delete:p

That's not always true, because anyone who has fought a Shaman and been beat down enough would know that having 5 mals on you is no good thing, regardless of the shamans EQ. And a lot of classes can lace out a LOT of damage in a short space of time against a shaman if they're dressed in rags - invokers, warriors, zerks, etc.

I recommend instead of playing a class that doesn't need to fight in good EQ, take a race/class combo that is easy to go and find/ID eq with and target that weakness. You don't need to go and ID everything with just one character, but just use the character to ID tons of stuff. I once played a character who tried to make friends with everyone and RPed that I would help anybody gain anything they want with no reward to myself other than allowing me to ID stuff, to try and minimise risk against me in PK (lots of friends :D) whilst allowing me to ID a LOT of stuff.

BMGs, Clerics, Shaman (need more patience but still doable) and those types of classes can solo a lot of things well, and are often first-picks to be taken on EQ hunts because they can provide big boosts to any EQ hunt party (haste? Sanctuary? Curatives? etc.). And to answer your question, communers/casters do better with lacking EQ than melees (that's a bit of a generalisation but you get what I mean), but what L-A said I think hits the mark.

I want to give you a big tip though. Don't spend 2 hours decking yourself out, then think, "Man, screw PK, I don't want to lose these shinies!".

A LOT of players let their EQ dictate how they play the game as opposed to relying on their battle tactics and classes play-style, and once they get good EQ, they drastically change how they play to avoid them losing their shinies. Remember, the reason you spent 2 hours to go and get shinies in the FIRST PLACE is so you can go out and USE them in PK. On the flipside of the coin, don't make the same mistake I do (which I am drastically trying to change) which is letting your being decked lull you into a false sense of security. Nothing's worse than spending an hour or two getting decked then thinking you can take Suunmar on, and then getting 5-rounded because of making the most stupidly over-confident mistakes. :P

If anyone has a fear of getting over losing EQ in PK and wants to get over it, go play a Zerk, because believe me, if you try and play a Zerk on the defensive (for the most part) you're not going to get far. :D

Dey

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Not since the minister bug was fixed' date=' anyway.:rolleyes:[/quote']

Minister doesn't deal damage and therefore can't kill you. :P

A shaman in rags has less hp, less mana and less ability to soak up damage. That doesn't mean they have less ability to cast mals on you. Break the rules for fighting shaman (curse+1 mal = run) at your peril.

Dey is right - play a zerk and sooner or later you'll find the 'f*** it, I'm gonig down swinging';RAGE; attitude that will go a long way to getting you used to PK.

L_A

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dont look for a class that uses minimal eq, look for a class that can obtain the good eq solo.

why do you think bmages and warriors always seem to be decked in the best of things? they can handle winter, and dischord mostly alone.

I have found for example playing an invoker or a bmage...as a bmage i could slay someone like iggilwiv all alone, but as a voker i couldnt get to him.

Though honestly, for having little eq dependency i would vote for necro. All you have to do is know where to get your zombies. You can drop ogre warriors like yesterdays bad news with just basic summoned wares and three drstams (i have done it several times). And if you master certain spells getting the drstams isnt even that difficult (though can still be a little touch and go). With three zombies you have a bashing tripping mass...

Though i will say that you need to learn, because there are items, eq, wands, staves, pills, potions that will greatly improve your ability with any character you play. And often times in pkill the most prepared person wins.

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play a healer.

(God you guys give bad advice.)

Healers have half the enemies, if that. Healers can go anywhere themselves, pretty much. I say this as I have solo'ed some pretty big stuff myself.

Healers will ALWAYS be asked on trips.

Healers are impossible to die as, unless you get cocky.

There are now undead around to kill.

HEALER HEALER HEALER

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Guest emp_newb

forget that, get an ogre zerk, get a base set of eq and weapon. And go homicidal psycho jungle cat. Most people play by judging what possible tactics the player will use, if your tactic is KILL IT. There is not much to judge, In a nearly naked zerk I have taken down well armed cleric, invoker, battlemage. Its all about the tactics you use. There has been a poll on here before, and I believe most people say they do better in crap than in actual gear. I remember that human cleric demon reject (one of dales) That was mangling people with only a cracked wooden shield. Its just all about your skills and how you use them. Eq does come into play but not as much as one would think.

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As Lay said, regardless of how many stories there are of naked people killing decked ones, do NOT expect it to happen that way most of the time. No offense emp, but if your naked ogre killed a well-equipped cleric, an invoker, and a bmg, none of those three knew what they were doing.

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Guest emp_newb

Meh, with poorly armed ogres its more about hit and run, an ogre zerk sleeping can easily sleep for 500 hp, a slow bmg is hard pressed to come close to that. On top of having nearly 2k hp while raged, that gives you a huge buffer in which to screw up and recover. Im not saying it happens alot, just saying it happens :)

Besides, haymaker will win more fights than sanctuary (then again I AM emp_newb)

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