Jump to content

Human Casters = Super Gimps?


WagesofSin

Recommended Posts

  • Replies 118
  • Created
  • Last Reply

Top Posters In This Topic

Humans have different stats - that human invoker will heal faster than the elf due to higher con. They can carry more due to higher str as well.

They can rank faster - a BIG plus for mages.

You can't be attacked as easily by those above you (wasn't there just a big whine thread about people getting beat up by pinnacles? We should be due for another next week...) and you can beat up on those much, much, much lower than you. I always suspected Poplin was a human because he wanted a wider range of bounties - not saying he didn't kill 50s, but he would have had a LOT more to choose from than say, Waojin. I played a human Syndicate thief for the same reason: More bounties = less boredom.

Humans get other bonuses too - read the helps.

General rule of thumb - the higher your xp penalty the more 'advantages' you have at lvl 50. Its the price you pay. Take a low xp penalty and rank faster with less 'advantages.' You knew what you were getting when you rolled the character.

Its not THAT hard to get to lvl 50, true. That doesn't mean its fait acommpli for a lot of people. Or that you will get there without me or a dozen other players multi-killing you in your final seven ranks if you are an elf paladin/drow dk.

Also, who REALLY cares if you are picking off lowbies all the time? Some meaningless post on a forum? I never hesitate to patrol ranking areas or kill low level characters of opposite align if that's what my character would do. Ignore will stop their whining (as will multikilling and looting) - and I back my game to stand up to their OOC friends who get called in (Duergar blm and gnome thief, I'm talking to YOU). Cabal IMMs never seem to mind as long as you're capable of discharging your cabal duties (mostly killing other lvl 50s of opposing cabals). Well, no IMM has ever had a go at me for it, and I've led a cabal or three in my time. Of course, my characters don't always have to run from other lvl 50s either :mad:

L-A

Link to comment
Share on other sites

Poplin was a human battlemage. Now, this is not intended to be offensive to the player... but he was so effective because he hunted people before their pinnacle.

Humans can reach as far down as 42.... which he often did.

The misconception of him is that he was crazy good.... but the fact is... the vast majority of his collections were prepinn people. The rest were pinn melee. Everyone else was taken care of by the vampire syndi at the time. I am pretty sure it was aciati.

Link to comment
Share on other sites

The Aciati and Poplin days, yeesh. I had a nexus leader at the time that traveled around with them.

Also had a dwarf warrior justice that had to fight them.

Being on both ends of the spectrum, with each of them, I can say both of them earned their keep, in a completely, respectable and classy way.

Link to comment
Share on other sites

I never claimed it was bad. I was clearing up a misconception about him. I also didn't claim it was a bug. I am sure I must have been unclear, however. It was late when I posted.

My point was, he was memorable because he killed almost every player of the game at the time, one way or another. Such was possible, because he didn't solely go for pinns... he went for everyone, everywhere, anytime. He was not a pk monster, he was someone that exploited two things. Players ignorance of his class, and the fact that he could clear 42-50.

If he couldn't kill you due to your combo, Aciati would. I remember them taking turns, actually. One out in the day, one out in the night.

Link to comment
Share on other sites

Why do we have an exp penalty then? Lets just make everyone need the same amount of exp, then there'll be no rank advantages.

(If you choose a high exp penalty class, expect to be picked on by higher ranked characters. That's part of the game, as already stated, but I like to blow my horn :D )

Link to comment
Share on other sites

Why do we have an exp penalty then? Lets just make everyone need the same amount of exp, then there'll be no rank advantages.

(If you choose a high exp penalty class, expect to be picked on by higher ranked characters. That's part of the game, as already stated, but I like to blow my horn :D )

Because the game is horrendously imbalanced unless you are both at 50. It's pretty much nothing but a running match for the guy with the non-pinned character. Ultimately, forcing them to log off when they know they can't win when they are outclassed. I think such a situation ruins the experience of the game, but that's just my opinion.

Link to comment
Share on other sites

It is not a ruining of the game. It is the price you have to pay for having a high exp combo. It is also the benefit that you gain for choosing what most would consider a "bland" combo.

Does killing a character that you have a lot of advantages on impress anyone? Not really. Does killing a character that you have a lot of advantages lower your status in the eyes of the immortals? Not really. The caveat being if you multi-kill or only kill those who are not at their pinnacle.

Link to comment
Share on other sites

It's not ALWAYS a running match. Sure, you're hunting and the only one in PK range and they come for you, yeah, it's a running match. You're badly equipped and running low on vials. Yep time to run. But often it's truly just as good to stand and fight. Plenty of times, even if I didn't get the kill, I've ran off the attacker with a nice boost and pride, and one bruised enemy who will think twice.

Link to comment
Share on other sites

If we didn't want differential-level fights, we would just give everyone a 50, or make everyone's PK range their own level.

Part of learning FL is learning that a level advantage is hard but not impossible to overcome. I have seen people all the way from level 42-44 take out a 50, if they're prepared, willing to accept their disadvantages, and played well.

If you only kill level 42-44 people as a human caster, you'll probably never get a cabal or any IMM respect, but that doesn't mean you're doing something disallowed. And if you take advantage of a level advantage when it is there (and you have a good RP reason for it, of course), you are doing nothing wrong.

(also remember that some 42-44 people have 50 friends who will stomp you if you make their life miserable. :D )

Link to comment
Share on other sites

Part of learning FL is learning that a level advantage is hard but not impossible to overcome. I have seen people all the way from level 42-44 take out a 50' date=' if they're prepared, willing to accept their disadvantages, and played well.[/quote']

So true. Once upon a time, my level 42 elf paladin killed Behren's level 50 dark knight.

Then, when I hit 50, his dark knight (same character) killed my paladin.

It's not all about levels.

Link to comment
Share on other sites

So true. Once upon a time, my level 42 elf paladin killed Behren's level 50 dark knight.

Then, when I hit 50, his dark knight (same character) killed my paladin.

It's not all about levels.

Yep. Remember that someone at 50 coming after your lower level character might not be as prepared as you can be.

Link to comment
Share on other sites

So what if a human caster has less mana than the other races? Nothing that a good selection of eq couldn't fix. And having faster hp regen cause of higher con is a great help, and being able to carry more weight due to higher str is just awesome for looting :P

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.


×
×
  • Create New...