Jump to content

Spell Type


Aulian

Recommended Posts

I know this has been asked before, but still no definate answer.

How the hell do you tell what sort of spell is which?! I mean how can you tell the difference between an aff and a mal spell? Lets take... Flashfire (BM) for example, is that aff or mal? Or even mental?!

Yeah just wondering if there is another way besides experimentation.

Link to comment
Share on other sites

Can be a bit hit and miss - and some spells draw from two types (eg wrath).

General rule of thumb (this is not an exacting way to really tell:

If it damages you, its afflictive.

If its a maledictive, well, its maledictive (duh). The list of shaman spells are a good guide here.

Most others are mental.

Apart from that, heavily load whatever save type you think a spell is, and go fight someone who casts it. Then fight them without the high saves, you'll be able to see the difference.

Cheers,

L-A

Link to comment
Share on other sites

General rule of thumb (this is not an exacting way to really tell:

If it damages you, its afflictive.

If its a maledictive, well, its maledictive (duh). The list of shaman spells are a good guide here.

Most others are mental.

Here's the thing that got me though. The definition of a malediction is like a curse (not the actual spell curse) or execration. So, spells like plague, a shaman's blindness, dysentry, hex....all maledictions.

But take blindness (not a flamestrike style blindness, or dirt kick..the actual affect 'blindness'). When cast by a shaman, it is a malediction. But when a BMG casts flashfire, even though the resulting affect is the same blindness affect as a shaman's, it is not -technically- a malediction because the blindness is a result of bright light and not a curse/execration. Would then, flashfire be saved against afflictive (I'm not asking the question, just raising a point to think about and to experiment with), even though the blindness type is the same as a shaman's malediction, or would it still be recognised as maledictive? Has a good chance of being either of the two.

Dey

EDIT: Umm..just realised I basically said exactly what Aulian asked except it took me three times as many words. Great going, Dey. :rolleyes:

Link to comment
Share on other sites

Hum...

What a nice topic.

Spell type.

If it was it so simple as to have only 3 classes of spell types.

Because there are more.

Ever seen:

Affects savingbreath by -2.

:P

:D

And the classic example of Minister (Sermon) that was flaged as breatfire and always landed on my elf.

The spell system is not so linear as you think.

Ever tryed to isolate a Ilithiad Necro ?

Good luck, you would dirt kick for 2 tics first.

Actualy i did once dirt kick for 2 tics.:rolleyes:

So on flashfire. Stock up on Saves vs spell as those tend to work on everything.

Link to comment
Share on other sites

Ok...so why doesn't something that is high level, like say Spellkiller do more damage than chop? If a 50 cleric casts poison he casts it at level 50. Same as minister. Minister is just retardedly easy to land. If minister really is easier to land because you get it later then that is a huge balance issue.

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...