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Royals?


WagesofSin

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Ehh... I found it fairly pointless, and the lack of any power that came with it made it really annoying when lowbies would disrespect you and you couldn't do anything with it.

EDIT: Then again, my memories may be tainted somewhat by my char not really wanting to be a Royal anyways... *shrugs*

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Royalty used to be all about rp, you got one handy skill which was not THAT useful under the cricumstances you would have needed it most, you could do nothing if someone out of range spat at you/ gave you its vomit, etc.

Royalty is a part of Tribunal now (Council subcabal), remember Martineius was High King. They do have some pretty nasty abilities now they may use on anyone disrespecting them openly (Spit at a noble in his/her own town, deal with the consequences. Lots of angry guards, noone wants you around :P ).

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Someone asked about this long ago, actually. The royal/noble cabals are still "there." However through RP they are somewhat nonexistant.

Though with the proper RP you could get into the old school royal/noble stuff... Though it would be tough as hell i'd assume.

And you'd probably be Outlawed, since you'd technically be enemy of the Empire.. Well not necessarily, but likely.

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Original Royals ruled. The ones chosen by IMMs in 1.0, Murat, Dunlith, etc. PK strength and superior RP were the criteria used to select them.

2.0 Royals, for the most part with a few exceptions, blew to be one. Their bright spot, however, was the majority of them were known for their superior level of RP. Their downside was often the majority lacked PK skills and made them fodder for other cabals. This led to their removal from the cabal game by Viri.

Tribunal absorbing royals as the Council sub cabal makes them PK-viable and gives tremendous RP opportunity for the player who wishes to really test the bounds of the world.

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i completely agree with Chayesh. i was a 1.0 Royal, and we all "convened" in an Immortal realm to "discuss" things like trade, taxes, etc. it was King Garamand and Queen Lethereal of Val Miran, Chieftain Dunlith of Marak, Aymen of Tarandue and myself, Emperor Malanost of Xymerria. (it took ALL of my restraint NOT to area attack them all, hehe). even though i was the only evil at the time (Hersnaie, Calandra and Baehkar weren't official Royals of Mir yet, nor was Trigomonis my Commander at Arms yet) it was a blast to RP an arrogant drow who almost went to blows with Garamand because he shook my hand.

Royals in 1.0 were IMM-appointed, and even without powers still commanded respect from the playerbase. in 2.0 Royals sucked, with one power that was ABUSED at first until Viri, Crypt and I decided to nerf it down.

i like how it is now, it is a good system, but i miss the opportunity to apply for royalty of your hometown.

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i completely agree with Chayesh. i was a 1.0 Royal, and we all "convened" in an Immortal realm to "discuss" things like trade, taxes, etc. it was King Garamand and Queen Lethereal of Val Miran, Chieftain Dunlith of Marak, Aymen of Tarandue and myself, Emperor Malanost of Xymerria. (it took ALL of my restraint NOT to area attack them all, hehe). even though i was the only evil at the time (Hersnaie, Calandra and Baehkar weren't official Royals of Mir yet, nor was Trigomonis my Commander at Arms yet) it was a blast to RP an arrogant drow who almost went to blows with Garamand because he shook my hand.

Royals in 1.0 were IMM-appointed, and even without powers still commanded respect from the playerbase. in 2.0 Royals sucked, with one power that was ABUSED at first until Viri, Crypt and I decided to nerf it down.

i like how it is now, it is a good system, but i miss the opportunity to apply for royalty of your hometown.

Yeah, see, Pali missed those meetings. And I actually got far more crap from people after being made a royal than before.

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Other than a very few exceptions I think it somewhat became a rule of thumb that once heroed you would stop playing regularly within a month. It's not a bad gig, really, but it just gets pointless after a while unless you are VERY involved in world trade/economy/power struggles. I know with Aradre after a point at 50 all I did was RP, and mostly avoided pk (it was a bizarre turn for a syndicate assassin to quit and go poet, but hell, it was fun). I stayed with it but once I became a hero and COULDN'T be pk'd...it got dull. Shrug.

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It was never made clear that Royals were "supposed" to be "PK" cabals. In fact, the help files which may still be there made mention of the Gods taking anger of those who disrepected the Royalty.

I always played my Royal (Emperor Galvatar Xebonn) the way I thought he should roll, and that was not involving direct conflict but manipulation and diplomacy. I felt that that mention in the help files went both ways, and that being a Junkfood MTV Moron and just waving my piece around would get me the same treatment as the griefers. When the word came down and the royals were disbanded during the night (literally), I still kept playing the role. I would still be playing the role. I made the mistake of revealing my identity on the old forum, which I never posted on, didn't read the rules for, and was therefore denied.

It was B.S.I will always hate the staff for it, and I sure as hell will never forgive them. It is the past, however, and the rules have to apply to everyone.

I felt that it gave a very real dynamic to the game, and the economic powers that the Royals had greatly contributed to the balance of power. That is what I think many people are failing to see. I never felt "underpowered" as a cabal, and I don't agree with the decision be rid of them.

If it had been known that the Royals were supposed to be Johnny Badass King/PK Monster, well, another story. But it was not. In fact, it was in the helps, as I said, that "bad things" happen to those who meddle with the Royals. So it's a failure on one end, not the other. We did exactly what we were supposed to do.

Period.

Place upon this the countless imms which came and went during the "transition" stage, all of whom promised great reforms, and all of whom faded away without doing anything. And then the Tribunal came about.

And yes, I was there for all of them. I offered my constructive comments, was told that all was in hand, and nothing came of it.

So, I mean, what do you do?

Royalty, a concept few can truly master. To lead an entire town away from

the tides of chaos and death that haunt Aabahran. A position that requires

strict discipline, diplomacy, and patience.

EDIT:Current Royal help as of March 13. 2007:

Those of the royal houses of Aabahran are chosen by immortality to lead

entire towns, with the assistance of the noble house. Each of the three

city-states will have two of the royal house to lead, while the rest of the

towns will have one to lead. Royalty is limited to only those that are

truly an example of greatness.

The Royal house controls their town with power and diplomacy, and they shall

be responsible for all that happens within the walls of their town. They

are also responsible for grooming potential new blood within the Noble clan

hall. At any time a royal shrugs his or her duty, they will be demoted, or

removed from the house all together.

If you are already of noble blood, and your city has an opening for a new

member of the Royal house, scribe an APPLICATION to immortal with the words

"Royal application" in the subject line. Within the application, include

all qualifications and reasons why you should be accepted into royalty.

All mortals should realize that disrespecting a member of either the Royal

or Noble house is not only unwise on a mortal level, but you run the risk of

invoking the anger of the gods them-self.

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