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addiction


goldbond

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  • 2 weeks later...

Consider my statement an understatement. I think that perk is the best you can get in the game and most people are picking it because of its sheer strength. I think if you couldn't smoke in combat, that would level it out a bit, since it is hard to imagine rolling up and smoking anything while fighting for your life.

Herbs are monumentaly useful' date=' the fact that you can use them in combat just multiplies that fact.[/quote']
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Consider my statement an understatement. I think that perk is the best you can get in the game and most people are picking it because of its sheer strength. I think if you couldn't smoke in combat' date=' that would level it out a bit, since it is hard to imagine rolling up and smoking anything while fighting for your life.[/quote']

wait...hold off a sec *takes a drag from his doobie of holy massive strength and power* "cough" ahh...ok..whew that was a good hit..now DIE!!!

what lvl are the herb spells? arent they relativly easy to dispel?

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other perks are good in certain situations... like when you roll something that's going to be more aggressive most of the time, fearsome is nice to allow chasing in more areas without getting interrupted as much.

but yeah addict is the most bomb perk, and i was hoping it would never really come out in the forum hehe. frenzy, sanc (1 hour longer than vial), bless, stone skin, detects, others.., for a consumable dependent class is pretty bling.

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...really what is the difference? You are lucky - therefore you learn faster due to luck. you are unlucky - therefore you learn faster due to hard work.

if you read the helpful on unlucky it blatantly states that it affects something else, and I also know from experience that luck affects skills, not going to say which

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