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Monks are weak.


Zrothum

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You can still use regular weaponry until you level up to a point where it makes hand-to-hand worthwhile/until you can buy that pet that's very strong for such a low rank. Ranking a little slower than how your typical giant warrior would rank (unless you have the pet), sure, but it's the same for a lowbie cleric/battlemage/whatever. I took up a monk to 15 fairly recently, and ranks 1-10 didn't take any longer than it would have done for again, some of the magey types.

And anyway, saying that a level 3 monk can't kill anything stronger than a plasm beast in the arena is a blatant lie, as I took down frilled lizards and hyenas easily enough (using hand-to-hand, no weapons), wolves a little longer but still pretty easy with dodge. ;)

Dey

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So you're telling me that a level 3 monk cannot kill anything other than plasm beasts in the arena, in a reasonable length of time?

I'm telling you, I was taking everything with the exception of wolves out in reasonable time, wolves becoming easier at around 4, 5.

H2H not working for you? Weapons, my man. Weapons. Between ranks 1-10, wielding store-bought weaponry, you are practically ranking a cleric except you have dodge and they don't.

If you're finding it a REALLY big problem (for whatever reason), hitting plasm beasts to level three should be fast enough, and you can do your guild quests from there to boost your level a little further to make H2H that little more worthwhile.

Dey

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Why?

If you're having trouble ranking past LEVEL THREE simply because you don't want to practice your defense for ease of training later on (especially with a monk, where the long time it takes spending to train second parry would be spent training weapons anyway, assuming you wanted to maximise the classes potential) then that's your own damn fault.

Dodge makes a monks life a lot easier in the lower ranks. Use it, love it, but don't complain when you decide not to use it and can't kill anything.

Dey

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All im going to say is its obvious Dey has never tried training second hand parry when dodge or first hand has been practiced.

Wether I have or have not, isn't the point (but for the record, I have mastered second hand parry after training dodge, AND first parry, fairly easily, with a few select pieces of kit).

The point is, you have tools at your disposal to help you rank. Saying, "Oh my god, this class is underpowered at low ranks because I'm CHOOSING not to practice these skills given to me because I want to make things easier for myself later on" is not a valid argument towards saying monks are weak at low ranks.

If anything, it might be saying that monks require an incredible amount of time to train (which I agree with) but they are not underpowered at low ranks.

Dey

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With first parry/dodge practiced, it maybe takes an extra 10-15 minutes of training, tops.

It's really not a big deal.

Especially if you lower your dex with EQ to help keep from dodging so much.

And being weak at level 3 is really not a big deal, just cuz bards have dual wield by then it doesnt mean monks are weak as a class.

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With Silviana I mastered dodge, first-p and second-p all at the same time...by the time trip, air thrash, kick, double kick are mastered you should have all three done pretty easily.

The idea of not taking dodge until you get second parry is just silly...so yeah you practice second parry quicker, but it will get mastered anyways if you train your other key skills...

Monks are far from weak, yeah you have a little rough time in the low levels....but early dirt kick works wonders, and once you break 15 you start to move pretty quick.

I love monks, but can only do one a year...since the training is such an involved pain in the butt.

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Anyone who refuses to practice certain skills for ease of training the more advanced ones later on is stuck in a phase I lovingly call, "Mid-newbie."

Mid-Newbie = Your not exactly a newbie anymore since you've begun to get the hang of the game. You aren't often caught unprepared but you also try too hard and use the right tactics, but at the wrong time. A defining trait of a mid-newbie is you tend to take the very long and hard road, because you don't know(or are afraid) to navigate the shortcuts.

:D

Monks are very easy to train. Its the anatomies that are annoying.

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Anyone who refuses to practice certain skills for ease of training the more advanced ones later on is stuck in a phase I lovingly call, "Mid-newbie."

Mid-Newbie = Your not exactly a newbie anymore since you've begun to get the hang of the game. You aren't often caught unprepared but you also try too hard and use the right tactics, but at the wrong time. A defining trait of a mid-newbie is you tend to take the very long and hard road, because you don't know(or are afraid) to navigate the shortcuts.

:D

Monks are very easy to train. Its the anatomies that are annoying.

Pffft Mid-newbie. Pffft.

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