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Wis Int Stats


BigPapa

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I rolll them up maxing int/wis, 2 less than max con, 2 less than max dex, and teh rest into str

Then I get the rings of life from the newbie hall, and there is also a certain dagger in a certain cave that adds 2 to dex to start, that way I roll out with max stats when I go a-wassailing

don't give out bad advice

How is this bad advice?

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They should allow creation points to carry over, then id roll up a gnome invoker, keep all stats at 8, level with eq and add my 54 trains to hp :P

I'm sure my gains would be fine as each rank is somewhat regulated by your class and doesnt always depend solely on con/int/wis.

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They should allow creation points to carry over, then id roll up a gnome invoker, keep all stats at 8, level with eq and add my 54 trains to hp :P

I'm sure my gains would be fine as each rank is somewhat regulated by your class and doesnt always depend solely on con/int/wis.

I wanted that to happen to, I don't think they'd let you though. Might be easy to max some stats without trains than others though, and some people trying to get that extra 540hp wouldn't because they wouldn't know where to begin looking for some of that.

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